Enough cards are there that it having Miniaturize isn't unfeasible. Not to mention, this card could have said "... minions with less than 5 attack" but directly references the minions attack instead.
If it had Miniaturize, then its Mini form wouldn't do anything since there wouldn't be anything you could remove with its Battlecry (except for Eggs and Totems I suppose).
Hunter also doesn't have any handbuff in Standard at the moment besides Messenger Buzzard. They may print some more later in this set, but if they don't, then it makes perfect sense that the card doesn't have Miniaturize.
The weather here is awesome, the summer was good and not to hot, but enough to enjoy the lakes. Now we have a couple of rainy days ahead which are awesome because everything feels too dry and full of dust.
Geometry Dash World Exploration: Geometry Dash is a world waiting to be explored. With each level, players traverse through geometric wonders, creating an ever-expanding world that beckons exploration.
Virtual Wildlife Conservation: Infinite Craft introduces virtual wildlife conservation efforts, where players work to protect and preserve the diverse digital fauna. Witness the flourishing of virtual ecosystems as a result of player stewardship.
Quantum Physics Simulations: Infinite Craft delves into quantum physics simulations, introducing a layer of scientific exploration within the virtual realm. Engage with quantum phenomena and witness the application of real-world scientific principles.
In the enigmatic world of Only Up , where beds transform into trampolines and time warps at the player's will, the question arises: Is there an end to Only Up game? The absence of checkpoints, the perpetual ascent, suggest a journey without a definitive conclusion. Only Up! becomes not just a game but a metaphor for life—an endless climb where the summit is not the destination, but the very act of reaching.
Unleash your creativity with fusion customization in Pokemon Infinite Fusion. Tailor the appearance and abilities of your fused Pokémon, resulting in unique and personalized combinations that reflect your trainer style. The customization options are boundless, allowing trainers to create fusion partners that resonate with their individuality.
So your opponent has two big minions + several smaller ones. This thing may well just cast polymorph, hit the wrong target and get you screwed. Or it'll cast flamestrike, killing the smaller dudes while leaving two giants on board. And in any case, since it activates at the end of the turn, it'll always be a coin toss as to whether you can trust it to do the right thing, or dealing with the threats yourself.
On curve, you might be right but for end game, 4 mana is enough to do extra stuff to help it out to deal with the extra threats that you describe.
It's rainy and I've stayed up too long because my book was so exciting. Meh.
The flavor of the card is nuts, the hero power looks busted for Standard, the Battlecry is meh. With the current rainbow dk success and the upcoming rune changes for the Core set (Hematurge!), I'm pretty sure this will see a lot of play. dapperdog got me thinking though... I had a surprisingly decent Even BBU deck in Wild some months ago. It focused mostly on handbuffs, but maybe this might find a home in there. Too bad the new handbuff cards from Whizbang's Workshop are all Odd costed.
Maybe "toxic" was the wrong word here. For me, stuff like Sharpshooter and S'theno combos are neither much fun to play, nor to play against and I get the impression that's a common sentiment. At the same time, Demon Hunter has no clear win conditions outside those. So while a buff to the cards you've mentioned would be very cool, I'd still be very concernced about the overall viability of the class if that's all that's coming.
Alright, its a hero card so it must be busted as hell. Certainly at 6 mana, remove one minion, and then having a hp that deals 3 damage. What more can you ask for?
Well, having a perfectly reasonable card that doesnt have such a bs rune restriction would be nice.
When will team5 finally notice that the rune restrictions is basically making it so every DK deck is more or less 90% decided by them instead of discovered by the community? So if the decks are useless then this perfectly good card would simply never see play. Reminds me of sindragosa, where the card just gets ignored not because the card is bad but because its trapped in a deck that'll never work.
Id love to play this in blood DK, or just as an option in unholy DK. But no. Its either rainbow, a theoretical unholy/blood midrange deck, or go bust. Wouldnt be the last time we've seen yet another card like these get ignored until team5 inevitably buffs the entire archetype.
I see what you're doing and I think it's cool, even if others think you're a fool. Slipping in rhymes is really quite neat, and I have to admit you're quick on the beat.
From what I've watched the deck didn't seem strong, but I don't play the game so I'll admit when I'm wrong. I can however tell you the downvote that you got, was not for what you did but what you did not. To just add a correction without joining in on the fun, made my efforts feel a bit shunned.
To whoever downvoted: Rainbow DK has a 56.75% win rate from Diamond through Legend. Sludge Warlock has a 57.13% win rate and is getting nerfed to oblivion tomorrow. I'd say it's performing well.
Looks like another great card for Rainbow DK, even if Hearthstone is a game I don't play. I'll enjoy watching Kibler try to rank up, with decks that by all metrics probably suck. Will this see play elsewhere? No bet. Mixing runes has been a disappointment. Still, I love when designers come up with a bit and alter the card to really commit. Cards like this are a community dream, with a high power level and play-along meme.
All Whizbang's Workshop Day 4 Hearthstone Card Reveals - February 22
I agree. Spurfang's current lack of success in particular makes me think they'll try and push the handbuffing harder, to go alongside King Plush.
All Whizbang's Workshop Day 4 Hearthstone Card Reveals - February 22
I disagree and feel like it's something they've been pushing lately, and expect more this expansion.
Hunter:
Bestial Madness
Ten Gallon Hat
Bovine Skeleton
Messenger Buzzard
Theldurin the Lost
Twisted Frostwing
Spurfang
Hope of Quel'Thalas
Neutral:
Party Animal
Saloon Brewmaster
Stereo Totem
Enough cards are there that it having Miniaturize isn't unfeasible. Not to mention, this card could have said "... minions with less than 5 attack" but directly references the minions attack instead.
All Whizbang's Workshop Day 4 Hearthstone Card Reveals - February 22
Hunter weaknesses: "board clearing, comeback mechanics"
Less than a month later: "Let's give Hunter a stronger Vanish with a 6/6 Charge!"
All Whizbang's Workshop Day 4 Hearthstone Card Reveals - February 22
If it had Miniaturize, then its Mini form wouldn't do anything since there wouldn't be anything you could remove with its Battlecry (except for Eggs and Totems I suppose).
Hunter also doesn't have any handbuff in Standard at the moment besides Messenger Buzzard. They may print some more later in this set, but if they don't, then it makes perfect sense that the card doesn't have Miniaturize.
All Whizbang's Workshop Day 4 Hearthstone Card Reveals - February 22
Hunter Handbuff support, but why not give it Miniaturize if that's the case? Feels like a missed opportunity
All Whizbang's Workshop Day 3 Hearthstone Card Reveals - February 21
My dear friend, I must confess,
My actions caused you much distress.
In words and deeds, I went astray,
And for that, I'm sorry today.
All Whizbang's Workshop Day 3 Hearthstone Card Reveals - February 21
I like Miniaturized text!
The weather here is awesome, the summer was good and not to hot, but enough to enjoy the lakes. Now we have a couple of rainy days ahead which are awesome because everything feels too dry and full of dust.
mynameisj4y
Geometry Dash World Exploration: Geometry Dash is a world waiting to be explored. With each level, players traverse through geometric wonders, creating an ever-expanding world that beckons exploration.
helendam
Virtual Wildlife Conservation:
Infinite Craft introduces virtual wildlife conservation efforts, where players work to protect and preserve the diverse digital fauna. Witness the flourishing of virtual ecosystems as a result of player stewardship.
abhijeeth9989
Quantum Physics Simulations: Infinite Craft delves into quantum physics simulations, introducing a layer of scientific exploration within the virtual realm. Engage with quantum phenomena and witness the application of real-world scientific principles.
WilliamSuink
In the enigmatic world of Only Up , where beds transform into trampolines and time warps at the player's will, the question arises: Is there an end to Only Up game? The absence of checkpoints, the perpetual ascent, suggest a journey without a definitive conclusion. Only Up! becomes not just a game but a metaphor for life—an endless climb where the summit is not the destination, but the very act of reaching.
Clarion9
Unleash your creativity with fusion customization in Pokemon Infinite Fusion. Tailor the appearance and abilities of your fused Pokémon, resulting in unique and personalized combinations that reflect your trainer style. The customization options are boundless, allowing trainers to create fusion partners that resonate with their individuality.
All Whizbang's Workshop Day 2 Hearthstone Card Reveals - February 20
On curve, you might be right but for end game, 4 mana is enough to do extra stuff to help it out to deal with the extra threats that you describe.
All Whizbang's Workshop Day 3 Hearthstone Card Reveals - February 21
It's rainy and I've stayed up too long because my book was so exciting. Meh.
The flavor of the card is nuts, the hero power looks busted for Standard, the Battlecry is meh. With the current rainbow dk success and the upcoming rune changes for the Core set (Hematurge!), I'm pretty sure this will see a lot of play. dapperdog got me thinking though... I had a surprisingly decent Even BBU deck in Wild some months ago. It focused mostly on handbuffs, but maybe this might find a home in there. Too bad the new handbuff cards from Whizbang's Workshop are all Odd costed.
Standard and Battlegrounds Changes Announced For Patch 28.6.2 This Thursday
Maybe "toxic" was the wrong word here. For me, stuff like Sharpshooter and S'theno combos are neither much fun to play, nor to play against and I get the impression that's a common sentiment. At the same time, Demon Hunter has no clear win conditions outside those. So while a buff to the cards you've mentioned would be very cool, I'd still be very concernced about the overall viability of the class if that's all that's coming.
All Whizbang's Workshop Day 3 Hearthstone Card Reveals - February 21
Alright, its a hero card so it must be busted as hell. Certainly at 6 mana, remove one minion, and then having a hp that deals 3 damage. What more can you ask for?
Well, having a perfectly reasonable card that doesnt have such a bs rune restriction would be nice.
When will team5 finally notice that the rune restrictions is basically making it so every DK deck is more or less 90% decided by them instead of discovered by the community? So if the decks are useless then this perfectly good card would simply never see play. Reminds me of sindragosa, where the card just gets ignored not because the card is bad but because its trapped in a deck that'll never work.
Id love to play this in blood DK, or just as an option in unholy DK. But no. Its either rainbow, a theoretical unholy/blood midrange deck, or go bust. Wouldnt be the last time we've seen yet another card like these get ignored until team5 inevitably buffs the entire archetype.
All Whizbang's Workshop Day 3 Hearthstone Card Reveals - February 21
I see what you're doing and I think it's cool, even if others think you're a fool. Slipping in rhymes is really quite neat, and I have to admit you're quick on the beat.
All Whizbang's Workshop Day 3 Hearthstone Card Reveals - February 21
It's 'kinda cold out tonight. Been above average during the day, pretty nifty weather here.
All Whizbang's Workshop Day 3 Hearthstone Card Reveals - February 21
From what I've watched the deck didn't seem strong, but I don't play the game so I'll admit when I'm wrong. I can however tell you the downvote that you got, was not for what you did but what you did not. To just add a correction without joining in on the fun, made my efforts feel a bit shunned.
All Whizbang's Workshop Day 3 Hearthstone Card Reveals - February 21
To whoever downvoted: Rainbow DK has a 56.75% win rate from Diamond through Legend. Sludge Warlock has a 57.13% win rate and is getting nerfed to oblivion tomorrow. I'd say it's performing well.
All Whizbang's Workshop Day 3 Hearthstone Card Reveals - February 21
Rainbow DK is one of the best performing decks in standard at the moment.
All Whizbang's Workshop Day 3 Hearthstone Card Reveals - February 21
Looks like another great card for Rainbow DK, even if Hearthstone is a game I don't play. I'll enjoy watching Kibler try to rank up, with decks that by all metrics probably suck. Will this see play elsewhere? No bet. Mixing runes has been a disappointment. Still, I love when designers come up with a bit and alter the card to really commit. Cards like this are a community dream, with a high power level and play-along meme.
All Whizbang's Workshop Day 3 Hearthstone Card Reveals - February 21
The real reason the Miniaturization keyword was made.
All Whizbang's Workshop Day 3 Hearthstone Card Reveals - February 21
I lost my head.
I have no head.
Wait, You found my Head!
Now I have a head.
In the hero portrait.
Is it on strait?
All Whizbang's Workshop Day 3 Hearthstone Card Reveals - February 21
While the new Hero card makes it's way among our community to be greeted,
I must inform you that any comments I see that don't rhyme shall be DELETED!
... No, no, of course, I would not do that. It was but a simple jest.
But it would be fun to keep it going till in your region the Sun sets west.