I think the main takeaway is that if I were to make a list of all Hearthstone cards in standard and ask players to pick their favorite one. I imagine Illucia would be high on the list. That has to count for something.
Really? Is there really a big illucia following in hearthstone? Far as I know, its either never mentioned in discussions, or spoken negatively because lets face it, no one wants to be illucia-ed.
Also, how many times is someone going to ask Iksar what his favorite anime is. Seems like this one gets in nearly every Q&A session. Is he bumping up some ads for fullmetal alchemist and/or naruto?
If you run a deck with 3 mystic shots what are your chances of having more then one in your opening hand?
How likely is it to have more then one combat trick in hand when you run 10 of them or more?
Therefore unless you have flock the only piece.of removal that combos with your other removal attempts you will always loose 9/10 games when this line of play occurs.
Pass pass, Zed
Pass Pass, Darius
Pass, Pass, thing, sivir, ruin runner
And the reason is that no matter what you play your removal attempts will be answered by the increasing number of cheap, efficient, and powerful burst spells being printed.
So what happens? Decks just start cutting removal entirely unless it's something like grappling hook, or whirling death, or single combat.
Like I think the devs need to understand one simple thing, for every combat trick printed there must be an equal and opposite piece of removal printed.
Otherwise it's just gonna be, play 1 thing, keep that thing alive when played, burst the opponent down to 0 after two swings...yaaah fun.
There are so many cool decks in this game, so many cool mechanics, so much intricacy and champions and deck building options
All to be boiled down to Pass Pass thing, combo out burst...why even design good cards when they will never succeed in that combat trick heavy environment?
Being across the planet from California has allowed me to catch the card as soon as it's been revealed! It feels about as good as commenting "first" on a Youtube video: completely unsatisfying and providing no addition to the discussion other than indication of my meaningless superiority over all the other forum members.
Oh I guess Jace is pretty cool too. I'm not good at rating cards.
This looks decent. Kind of like a mix between Solarian Prime and Zul'jin. I think with the right mix of spells you can end up with a consistently good result out of it.
This style of cards worked pretty well in Paladin and was ok in Mage (but those were random not replay, with replay you have much more control) so can be good if here is any kind of good combination of fel spells
If you want to save money when buying Hearthstone packs, you should check out Amazon Coins! It's an easy way to save up to 25% off Hearthstone packs so you can get into the new expansion without worrying about your wallet too much. We've got a detailed guide on how to Get Started with Amazon Coins, but if you've already dealt with them in the past, you can buy some more by clicking right here.
To my understanding, I think you have to play 3 different 1-costs 3 times, meaning if you play Argent Squire, Righteous Protector and Knight of Anointment to satisfy the first part of the sidequest, you can use those minions again to satisfy the second part.
I really like the Book of Heroes since it allows some of the lore developed in World of Warcraft to be put into Hearthstone, bringing the two universes closer together. Another fringe benefit is that by understanding the flavour behind the classes, custom content becomes better. It's a pet peeve of mine to see people attaching the "evil" stereotype to Death Knight or Demon Hunter custom cards since neither class is actually inherently evil. In fact, most people that become Demon Hunters are actually very noble, who then turn into vigilantes.
Something else I enjoy is that within my friend circle that plays Hearthstone, I'm the only one that is also invested in WoW and its lore. Nobody believed me when I told them that Gul'dan is actually dead, which is why Demon Hunter gets his skull as a spell, and also why he says "alas, poor Warlock". That moment of reveal when they finally realised that not only Gul'dan, but Garrosh and Uther are also canonically dead was the best "I told you so" feeling I've had in a while. Yeah it's petty, but I take pride in my relatively poor knowledge of the WoW canon.
I'm getting The Marsh Queen vibes from this!... and that's not a good thing. It's good that it's not limited to 1-cost Minions, so 1 cost spells like First Day of School or Conviction (Rank 1) will count, but filling your deck with a bunch of 1-cost things runs into the problem of their value dropping off very quickly and needing to lots of card draw to pump them out.
Yeah, I delayed the release of the article because I didn't want it to cut into the fresh reveal schedule. Kinda annoying they started reveals on the same day as a content drop =/
Oh this is just amazing. No, not the reward. The fact that the second prize is to basically allow you to play odd paladin in standard. And what do we have to do to claim this prize? Play six 1 mana cost card. That's it?
So basically you fill your deck with fifteen 1 cost card/minions, get the upgraded hp hopefully by turn 3-4, and from then onwards your opponent will need to either kill you quickly, or continually respect your dudes on board because if they don't they just get destroyed either by a sudden Lightborn Cariel out of nowhere, or just plain Conviction (Rank 2).
After looking at the quests revealed so far, its amazing how slow everyone else's quests are and how ridiculously quickly you can finish up paladin's. One card alone, First Day of School, provides fuel to complete 1 tier of the quest. If there are downsides with this, the requirement is for 3 different 1 cost card. Not sure how the second and third tier requirement will interact with the first. So if I play first day of school to complete the first does that mean I cant do the same for the second and third?
Dean Ayala's Hearthstone Community Q&A #22 - Battlegrounds Button Coming to Main Screen, Naxxramas Achievements, & More
Really? Is there really a big illucia following in hearthstone? Far as I know, its either never mentioned in discussions, or spoken negatively because lets face it, no one wants to be illucia-ed.
Also, how many times is someone going to ask Iksar what his favorite anime is. Seems like this one gets in nearly every Q&A session. Is he bumping up some ads for fullmetal alchemist and/or naruto?
Removal Gets Worse With Every Expansion
Easy math time card fans.
If you run a deck with 3 mystic shots what are your chances of having more then one in your opening hand?
How likely is it to have more then one combat trick in hand when you run 10 of them or more?
Therefore unless you have flock the only piece.of removal that combos with your other removal attempts you will always loose 9/10 games when this line of play occurs.
Pass pass, Zed
Pass Pass, Darius
Pass, Pass, thing, sivir, ruin runner
And the reason is that no matter what you play your removal attempts will be answered by the increasing number of cheap, efficient, and powerful burst spells being printed.
So what happens? Decks just start cutting removal entirely unless it's something like grappling hook, or whirling death, or single combat.
Like I think the devs need to understand one simple thing, for every combat trick printed there must be an equal and opposite piece of removal printed.
Otherwise it's just gonna be, play 1 thing, keep that thing alive when played, burst the opponent down to 0 after two swings...yaaah fun.
There are so many cool decks in this game, so many cool mechanics, so much intricacy and champions and deck building options
All to be boiled down to Pass Pass thing, combo out burst...why even design good cards when they will never succeed in that combat trick heavy environment?
New Demon Hunter Card Revealed for United in Stormwind by Inven - Jace Darkweaver
I'm learning now that there are a lot fewer fel spells in DH than I thought
New Demon Hunter Card Revealed for United in Stormwind by Inven - Jace Darkweaver
I like to imagine the token generated by Jace, Mirror Mage is actually Jace Darkweaver but he's so good at illusions that you can't tell.
New Demon Hunter Card Revealed for United in Stormwind by Inven - Jace Darkweaver
Wow I already Fel for this card
[Game] Card Treasure Hunt (The Resurrection Attempt)
Questions...? Pretty simple if you work with what is given
The Legendary Paladin Questline Has Been Revealed for United in Stormwind by Gamespot - Rise to the Occasion
IDK , i feel like this is kinda weak. Though paladin has had it's day in the sun so not a big deal
New Demon Hunter Card Revealed for United in Stormwind by Inven - Jace Darkweaver
No DH spells. Fury, Chaos Strike and Metamorphosis seem to be the closest things. Fury could be interesting if you can recast the higher rank versions
New Demon Hunter Card Revealed for United in Stormwind by Inven - Jace Darkweaver
Being across the planet from California has allowed me to catch the card as soon as it's been revealed! It feels about as good as commenting "first" on a Youtube video: completely unsatisfying and providing no addition to the discussion other than indication of my meaningless superiority over all the other forum members.
Oh I guess Jace is pretty cool too. I'm not good at rating cards.
New Demon Hunter Card Revealed for United in Stormwind by Inven - Jace Darkweaver
Jace? You look a little bit different.
New Demon Hunter Minion - Jace Darkweaver
This looks decent. Kind of like a mix between Solarian Prime and Zul'jin. I think with the right mix of spells you can end up with a consistently good result out of it.
New Demon Hunter Minion - Jace Darkweaver
This style of cards worked pretty well in Paladin and was ok in Mage (but those were random not replay, with replay you have much more control) so can be good if here is any kind of good combination of fel spells
New Demon Hunter Card Revealed for United in Stormwind by Inven - Jace Darkweaver
So which fel spells can go face?
New Demon Hunter Minion - Jace Darkweaver
A new Legendary Demon Hunter Minion, Jace Darkweaver, has been revealed!
Discuss this card below or head on over to the card page to give it a rating!
Learn more about United in Stormwind
Head on over to our dedicated guide for United in Stormwind!
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If you want to save money when buying Hearthstone packs, you should check out Amazon Coins! It's an easy way to save up to 25% off Hearthstone packs so you can get into the new expansion without worrying about your wallet too much. We've got a detailed guide on how to Get Started with Amazon Coins, but if you've already dealt with them in the past, you can buy some more by clicking right here.
The Legendary Paladin Questline Has Been Revealed for United in Stormwind by Gamespot - Rise to the Occasion
To my understanding, I think you have to play 3 different 1-costs 3 times, meaning if you play Argent Squire, Righteous Protector and Knight of Anointment to satisfy the first part of the sidequest, you can use those minions again to satisfy the second part.
Get the Shadowmoon Gul'dan Hero Skin Bundle & Play the New Book of Heroes Chapter for a Free Pack
I really like the Book of Heroes since it allows some of the lore developed in World of Warcraft to be put into Hearthstone, bringing the two universes closer together. Another fringe benefit is that by understanding the flavour behind the classes, custom content becomes better. It's a pet peeve of mine to see people attaching the "evil" stereotype to Death Knight or Demon Hunter custom cards since neither class is actually inherently evil. In fact, most people that become Demon Hunters are actually very noble, who then turn into vigilantes.
Something else I enjoy is that within my friend circle that plays Hearthstone, I'm the only one that is also invested in WoW and its lore. Nobody believed me when I told them that Gul'dan is actually dead, which is why Demon Hunter gets his skull as a spell, and also why he says "alas, poor Warlock". That moment of reveal when they finally realised that not only Gul'dan, but Garrosh and Uther are also canonically dead was the best "I told you so" feeling I've had in a while. Yeah it's petty, but I take pride in my relatively poor knowledge of the WoW canon.
New Paladin Spell - Rise to the Occasion
I'm getting The Marsh Queen vibes from this!... and that's not a good thing. It's good that it's not limited to 1-cost Minions, so 1 cost spells like First Day of School or Conviction (Rank 1) will count, but filling your deck with a bunch of 1-cost things runs into the problem of their value dropping off very quickly and needing to lots of card draw to pump them out.
Get the Shadowmoon Gul'dan Hero Skin Bundle & Play the New Book of Heroes Chapter for a Free Pack
Yeah, I delayed the release of the article because I didn't want it to cut into the fresh reveal schedule. Kinda annoying they started reveals on the same day as a content drop =/
New Paladin Spell - Rise to the Occasion
Incoming first day of school nerf
The Legendary Paladin Questline Has Been Revealed for United in Stormwind by Gamespot - Rise to the Occasion
3 different cards 3 times
New Paladin Spell - Rise to the Occasion
Needs some additional support, but baseline is nice... we have already First Day of School to help with this
The Legendary Paladin Questline Has Been Revealed for United in Stormwind by Gamespot - Rise to the Occasion
So is it 9 different cards or 3 different cards 3 times?
The Legendary Paladin Questline Has Been Revealed for United in Stormwind by Gamespot - Rise to the Occasion
This could be an alternate win condition for Secret Paladin, you don't necessarily have to make dude pally to maximize this quest
The Legendary Paladin Questline Has Been Revealed for United in Stormwind by Gamespot - Rise to the Occasion
Oh this is just amazing. No, not the reward. The fact that the second prize is to basically allow you to play odd paladin in standard. And what do we have to do to claim this prize? Play six 1 mana cost card. That's it?
So basically you fill your deck with fifteen 1 cost card/minions, get the upgraded hp hopefully by turn 3-4, and from then onwards your opponent will need to either kill you quickly, or continually respect your dudes on board because if they don't they just get destroyed either by a sudden Lightborn Cariel out of nowhere, or just plain Conviction (Rank 2).
After looking at the quests revealed so far, its amazing how slow everyone else's quests are and how ridiculously quickly you can finish up paladin's. One card alone, First Day of School, provides fuel to complete 1 tier of the quest. If there are downsides with this, the requirement is for 3 different 1 cost card. Not sure how the second and third tier requirement will interact with the first. So if I play first day of school to complete the first does that mean I cant do the same for the second and third?
United in Stormwind
Got anymore of them Tavern Crawls ?
