It feels a little weird for one drop pally to get stuff 2 years after its creation. It could be a slow wincon for paladins akin to Justicar.
Edit: I read it as though only 1 drop minions worked with this. It totally works with secrets which is why I am willing to bet that secret paladin is going to be t1/t2. Disgusting late game value for a deck that runs out of fuel so fast.
You don't even necessarily have to make a Dude deck for this to be an endgame win condition. Paly decks already run enough one-drops, between First Day of School, Knight of Anointment, Safety Inspector, Aldor Attendant, any secret, and especially Pen Flinger, which can be easily used in each of the three stages. Getting what is basically Jaraxxus' hero power if the game goes long enough could be worth diluting the opening mulligan.
The reward is significantly weaker than say, the Priests 'destroy the enemy hero' reward, but this is also much much easier to progress through (Assuming the same minion that is played in the first set of 3 can also be played in the second or third set).
This wants to be played in an aggro deck that can play fast and close out with two 3/3s from the hero power each turn, and I'm not sure this is good enough.
I also don't think you make a dude deck for this, maybe lothraxion, but just rely on hero power alone to close out games.
So once you have played 9 (1) drops, you get to have Lightborn Cariel, which then gives your Silverhand recruit +2/+2 ? Not sure I'm seeing the value here ..not to mention slow ... but hey, maybe we are on for a surprises and it'll revive Dude'ladin on Standard
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I was wondering if outofcards would actually feature this in an article, given the busy schedule and all that.
Guldan's story has got to be one of the best if not straight up the best of the lot. That says alot for a character that was killed off in warcraft 2. Other characters may have longer stories, but only Guldan's feels complete; from his tragic upbringing to his rise and corruption of the horde, and his ultimate downfall caused by his own lust for power.
The actual battle itself was fine. The puzzles were a good break from the previous books, with the difficulty fairly adjusted (I only struggled for 15 minutes with the Fenris puzzle). Final battle was forgettable, but not really suffering in comparison with the other's anyway.
Oh, and this guldan's voice acting is superior to the one we have currently, bizarrely enough.
Is there a secret on the last puzzle where you're creating Death Knights? It was super easy to clear the minions, way too easy, but there was flavor text that talked about boosting the health of the spirit up to 20. I cleared the board thinking I had to hit the requirement and the story advanced, but I was thinking of going back for another playthrough if there was actually something cool to solve.
This is one of the cards that fall under the category of "fun card that is not meant to be competitive". If this ever becomes a core card in a tier 1 deck, it will be nerfed.
Very splashable card, can definitely see Demonic Assault as the 29th and 30th card in virtually any warlock deck. The 6 Health Taunt works for control, the 3 damage is ok reach for more aggressive lists and the 2 minions can synergize with a lot of zoo board buffs.
This is 3 cards into one, and even if all 3 cards are mediocre, the combined effect can be very useful (see Sludge Belcher before he was power creeped to death).
I actually see this card and Troublemaker as more different than some people think. Sure, they do similar things, but Lothar isn't so much about getting more stats on board and pinging for 3 as he is more of a balanced Illidari Inquisitor for control Warrior, having pseudo Windfury after the turn he's played. And since we're talking about control Warrior, the "attack an random minion" can be read as "attack the leftover small minion".
Like I said, he's a balanced version of Illidari Inquisitor, he doesn't represent immediate 8 damage when played nor 16 damage after that, but the scaling can still get out of control fast. If anything, I'd rather have Lothar's text on Illidari Inquisitor and something more unique as a legendary effect for him.
The Legendary Paladin Questline Has Been Revealed for United in Stormwind by Gamespot - Rise to the Occasion
It feels a little weird for one drop pally to get stuff 2 years after its creation. It could be a slow wincon for paladins akin to Justicar.
Edit: I read it as though only 1 drop minions worked with this. It totally works with secrets which is why I am willing to bet that secret paladin is going to be t1/t2. Disgusting late game value for a deck that runs out of fuel so fast.
The Legendary Paladin Questline Has Been Revealed for United in Stormwind by Gamespot - Rise to the Occasion
You don't even necessarily have to make a Dude deck for this to be an endgame win condition. Paly decks already run enough one-drops, between First Day of School, Knight of Anointment, Safety Inspector, Aldor Attendant, any secret, and especially Pen Flinger, which can be easily used in each of the three stages. Getting what is basically Jaraxxus' hero power if the game goes long enough could be worth diluting the opening mulligan.
New Warlock Minion - Shady Bartender
I'm looking forward to try this one out on the very first day!
Gotta love and experiment with Demon's synergy
New Paladin Spell - Rise to the Occasion
The reward is significantly weaker than say, the Priests 'destroy the enemy hero' reward, but this is also much much easier to progress through (Assuming the same minion that is played in the first set of 3 can also be played in the second or third set).
This wants to be played in an aggro deck that can play fast and close out with two 3/3s from the hero power each turn, and I'm not sure this is good enough.
I also don't think you make a dude deck for this, maybe lothraxion, but just rely on hero power alone to close out games.
New Paladin Spell - Rise to the Occasion
So once you have played 9 (1) drops, you get to have Lightborn Cariel, which then gives your Silverhand recruit +2/+2 ?
Not sure I'm seeing the value here ..not to mention slow ... but hey, maybe we are on for a surprises and it'll revive Dude'ladin on Standard
The Legendary Paladin Questline Has Been Revealed for United in Stormwind by Gamespot - Rise to the Occasion
Dude pally will still be trash
New Paladin Spell - Rise to the Occasion
A new Legendary Paladin Spell, Rise to the Occasion, has been revealed!
Discuss this card below or head on over to the card page to give it a rating!
Learn more about United in Stormwind
Head on over to our dedicated guide for United in Stormwind!
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Get the Shadowmoon Gul'dan Hero Skin Bundle & Play the New Book of Heroes Chapter for a Free Pack
I was wondering if outofcards would actually feature this in an article, given the busy schedule and all that.
Guldan's story has got to be one of the best if not straight up the best of the lot. That says alot for a character that was killed off in warcraft 2. Other characters may have longer stories, but only Guldan's feels complete; from his tragic upbringing to his rise and corruption of the horde, and his ultimate downfall caused by his own lust for power.
The actual battle itself was fine. The puzzles were a good break from the previous books, with the difficulty fairly adjusted (I only struggled for 15 minutes with the Fenris puzzle). Final battle was forgettable, but not really suffering in comparison with the other's anyway.
Oh, and this guldan's voice acting is superior to the one we have currently, bizarrely enough.
Get the Shadowmoon Gul'dan Hero Skin Bundle & Play the New Book of Heroes Chapter for a Free Pack
Gotta love the “Well Played” emote from Gul’dan
Get the Shadowmoon Gul'dan Hero Skin Bundle & Play the New Book of Heroes Chapter for a Free Pack
Is there a secret on the last puzzle where you're creating Death Knights? It was super easy to clear the minions, way too easy, but there was flavor text that talked about boosting the health of the spirit up to 20. I cleared the board thinking I had to hit the requirement and the story advanced, but I was thinking of going back for another playthrough if there was actually something cool to solve.
Get the Shadowmoon Gul'dan Hero Skin Bundle & Play the New Book of Heroes Chapter for a Free Pack
I really enjoyed the puzzles.
This coming from someone who couldn't figure out 2 of the Puzzlebox Lab
Get the Shadowmoon Gul'dan Hero Skin Bundle & Play the New Book of Heroes Chapter for a Free Pack
I haven't done any of these but now that one is being released right before a expansion i will do so now. I really want to pull warlock's questline.
New Neutral Minion - Elwynn Boar
Obligatory 5 stars for meme value.
This is one of the cards that fall under the category of "fun card that is not meant to be competitive". If this ever becomes a core card in a tier 1 deck, it will be nerfed.
New Warlock Minion - Shady Bartender
This feels like pack filler and was probably only made to be put into battlegrounds as a tribeless demon buffer once they do the next bg update.
[Game] Card Treasure Hunt (The Resurrection Attempt)
Let's solve it! (:
New Card Revealed for United in Stormwind by Sway Bae - Elwynn Boar & Sword of a Thousand Truths
Do ya think so?
New Card Revealed for United in Stormwind by Sway Bae - Elwynn Boar & Sword of a Thousand Truths
I love this card!! Yet, how does one pull off the SoaT in standard? I need to get a life and figure it out...
New Warlock Minion - Shady Bartender
Not bad, especially with tradeable. Could be a solid finisher for a demon zoo deck.
New Warlock Minion - Shady Bartender
We would need some more demons printed if this to see play in standard, but for wild it is already okeish...
New Warlock Spell - Demonic Assault
Very splashable card, can definitely see Demonic Assault as the 29th and 30th card in virtually any warlock deck. The 6 Health Taunt works for control, the 3 damage is ok reach for more aggressive lists and the 2 minions can synergize with a lot of zoo board buffs.
This is 3 cards into one, and even if all 3 cards are mediocre, the combined effect can be very useful (see Sludge Belcher before he was power creeped to death).
New Warrior Minion - Lothar
I actually see this card and Troublemaker as more different than some people think. Sure, they do similar things, but Lothar isn't so much about getting more stats on board and pinging for 3 as he is more of a balanced Illidari Inquisitor for control Warrior, having pseudo Windfury after the turn he's played. And since we're talking about control Warrior, the "attack an random minion" can be read as "attack the leftover small minion".
Like I said, he's a balanced version of Illidari Inquisitor, he doesn't represent immediate 8 damage when played nor 16 damage after that, but the scaling can still get out of control fast. If anything, I'd rather have Lothar's text on Illidari Inquisitor and something more unique as a legendary effect for him.
New Warlock Card Revealed for United in Stormwind by IGN - Shady Bartender
I remember this! :)
Sword of a Thousand Boars
Yeah I put this deck on Hearthpwn and realized that and edited it but forgot to do it here haha, nice catch, thanks folks!
New Warrior Minion - Shiver Their Timbers!
"If the face plays Taunt, me pay 1 mana to kill it and still go face", some dude playing Pirate Warrior that teched this for some reason.
Sword of a Thousand Boars
As he said no broom lol nice idea tho