That is interesting. It could be because we've never had something that specifically discards certain cards twice before so these kinda interactions have never really been seen. Perhaps all discards are actually calculated separated from one another, but I'd imagine that to be the case. Never really tried this interaction before myself.
I agree, she just needs to show up a few more times to become a little less stiff, but she has great energy, and I think she can fill in the space that Kosak and Ben left!
I hope I see more of her and Regis on card reveals in the future :)
just got a true realization of why the freeze effects and ice block are gone. played vs a freeze mage for 12 turns. i could only actually play it for half of that. one game and i already do not want to try out classic mode anymore
If you're playing Casual, how clued-in are you to anything, anyways? I bet Blizzard's data shows that the vast majority of Casual players are also lowercase-c casual players, and really don't pay that much attention to the interface or "which Casual" they're in.
BUT, if I change to Wild format. Got to main menu, then back into Play - it is correct. Until I switch to Standard (D4) then back to Wild (D1 - again)...
Pretty sure the bug is a display bug in the Play menu.
I just wish that my ranked rewards chest showed the one for Legend rather than Silver 5 (I'm legend in Wild).
Saw this post and I went to check. I am legend in Wild and D4 (was D1 but started playing fun decks). It shows D4 chest in Standard and D1 chest in Wild right next to my Wild Legend Ranking... Obviously a bug.
I hope we get the Wild level rewards come the 1st.
Yeah, I feel you. I had similar idea during the Darkmoon set, but people weren´t really happy about it, I got quite the same responses as you back then. Don´t take it too harsh on you, people don´t hate, they just disagree :)
I thought it before the expansion card reveal, that the Wailing Caverns will be the mini expansion.
For the next one maybe Ashenvale and Black Fathom Deeps or Westfall and Deadmines. Those 2 zones are the same level/difficulty as The Barrens and the Alliance have most of the territory
So I just wanted to see if the Duels cardpool was already updated (it is) and naturally ended up building a Discolock deck now that Lakkari Sacrifice is part of the starting pool (which is a lot of fun so far, Imps go wheeeee).
Now, as you probably know Lakkari Felhound was recently buffed to discard the two loweset-cost cards, which is really helpful if you want to discard [Hearthstone Card (Clutchmother Xavas) Not Found] among other things.
What I did not know was that they apparently buffed the interaction between these two specific cards even further. When I play Felhound with just about 5 different cards in hand (one of them Clutchmother), he proceeded to discard Xavas, who did her discard thing and came back....BEFORE the 2nd card was discarded....after which she was discarded AGAIN for another buff.
I don't know if this would apply to any other cards (since this is the only multi-discard with specific targets), but it's certainly a welcome change.
I'm gonna try and test it with Cataclysm to see what happens there, but I doubt it lets me infinitely discard Xavas.
It's supposed to be a simplification but they've simplified it so much that, unless you're in the know and read specifically this article, there is a high likelihood that you probably don't know that casual standard is still a thing and that it's based on your deck's format...
Especially the way they worded it, "All cards are available".
We are 3 comments in and already someone has been downvoted for "being wrong", and someone else has already made an entire thread about this. It's not their fault, this design is horrible and illogical.
Discard Mechanic buffed (in one very specific case)?
That is interesting. It could be because we've never had something that specifically discards certain cards twice before so these kinda interactions have never really been seen. Perhaps all discards are actually calculated separated from one another, but I'd imagine that to be the case. Never really tried this interaction before myself.
Casual Gets its Own Game Mode, Matchmaking Has Not Changed
One can play Wild with a Standard deck. That's why the player needs to choose format.
All right, never mind. They could do that, yeah.
Win count boosted
What I'm most surprised at is that all of a sudden I have exactly 1000 wins with Paladin, Rogue, and Warlock. Coincidence?
Hearthstone Forged in the Barrens Final Card Reveal Stream Live Recap - All New Cards
I agree, she just needs to show up a few more times to become a little less stiff, but she has great energy, and I think she can fill in the space that Kosak and Ben left!
I hope I see more of her and Regis on card reveals in the future :)
Casual Gets its Own Game Mode, Matchmaking Has Not Changed
just got a true realization of why the freeze effects and ice block are gone. played vs a freeze mage for 12 turns. i could only actually play it for half of that. one game and i already do not want to try out classic mode anymore
Casual Gets its Own Game Mode, Matchmaking Has Not Changed
If you're playing Casual, how clued-in are you to anything, anyways? I bet Blizzard's data shows that the vast majority of Casual players are also lowercase-c casual players, and really don't pay that much attention to the interface or "which Casual" they're in.
Casual Gets its Own Game Mode, Matchmaking Has Not Changed
So there is no way to queue into Casual Wild with a Standard deck. Not many people will care about it, of course.
Goodbye Free Classic Packs - Their Contents and Tavern Brawl Rewards Changing Soon, Potential Benefits if You Held Onto Any
Thanks, got both the parrot after checking off the achievements, and another murk-eye , even though I had that one already. Free 400 dust!
Casual Gets its Own Game Mode, Matchmaking Has Not Changed
BUT, if I change to Wild format. Got to main menu, then back into Play - it is correct. Until I switch to Standard (D4) then back to Wild (D1 - again)...
Pretty sure the bug is a display bug in the Play menu.
Casual Gets its Own Game Mode, Matchmaking Has Not Changed
So why not merge what is currently Standard and Wild into "Ranked" as well? Same rules for queueing as Casual, one less button.
Casual Gets its Own Game Mode, Matchmaking Has Not Changed
Saw this post and I went to check. I am legend in Wild and D4 (was D1 but started playing fun decks). It shows D4 chest in Standard and D1 chest in Wild right next to my Wild Legend Ranking... Obviously a bug.
I hope we get the Wild level rewards come the 1st.
Anyway, Thanks og0 for pointing this out.
New Music in Forged in the Barrens Patch 20.0 - Rokara, Thrall, Wailing Caverns, and More!
The Journal one is so relaxing :) I´d put it in repeat.
Hearthstone Gets New Achievements for Spell Schools, Rewards Track, Classic & Core Cards, and Forged in the Barrens
Yeah, I feel you. I had similar idea during the Darkmoon set, but people weren´t really happy about it, I got quite the same responses as you back then. Don´t take it too harsh on you, people don´t hate, they just disagree :)
New Music in Forged in the Barrens Patch 20.0 - Rokara, Thrall, Wailing Caverns, and More!
I thought it before the expansion card reveal, that the Wailing Caverns will be the mini expansion.
For the next one maybe Ashenvale and Black Fathom Deeps or Westfall and Deadmines. Those 2 zones are the same level/difficulty as The Barrens and the Alliance have most of the territory
Two New Classic Bundles Arrived in the Hearthstone Shop - Get Golden Classic Packs, Available Through April 5
These bundles will give Classic cards until March 30 (where they will then give Legacy cards), correct?
the hidden extra barrens pack experiment
thanks for the pic, and happy phoenix pack for us!
Casual Gets its Own Game Mode, Matchmaking Has Not Changed
I hated the old mode. I screwed up a few Wild decks accidentally converting them to standard. Hope that's not the case post patch.
Hearthstone Gets New Achievements for Spell Schools, Rewards Track, Classic & Core Cards, and Forged in the Barrens
It's Old Murk-Eye. You have two versions of him (different watermarks) - wild one and classic one.
Discard Mechanic buffed (in one very specific case)?
So I just wanted to see if the Duels cardpool was already updated (it is) and naturally ended up building a Discolock deck now that Lakkari Sacrifice is part of the starting pool (which is a lot of fun so far, Imps go wheeeee).
Now, as you probably know Lakkari Felhound was recently buffed to discard the two loweset-cost cards, which is really helpful if you want to discard [Hearthstone Card (Clutchmother Xavas) Not Found] among other things.
What I did not know was that they apparently buffed the interaction between these two specific cards even further. When I play Felhound with just about 5 different cards in hand (one of them Clutchmother), he proceeded to discard Xavas, who did her discard thing and came back....BEFORE the 2nd card was discarded....after which she was discarded AGAIN for another buff.
I don't know if this would apply to any other cards (since this is the only multi-discard with specific targets), but it's certainly a welcome change.
I'm gonna try and test it with Cataclysm to see what happens there, but I doubt it lets me infinitely discard Xavas.
the hidden extra barrens pack experiment
It was worth the wait! Thank you greenhatjynx78 for pointing this out.
Here´s the picture for you :)
Casual Gets its Own Game Mode, Matchmaking Has Not Changed
I just wish that my ranked rewards chest showed the one for Legend rather than Silver 5 (I'm legend in Wild).
Casual Gets its Own Game Mode, Matchmaking Has Not Changed
I do not like this.
It's supposed to be a simplification but they've simplified it so much that, unless you're in the know and read specifically this article, there is a high likelihood that you probably don't know that casual standard is still a thing and that it's based on your deck's format...
Especially the way they worded it, "All cards are available".
We are 3 comments in and already someone has been downvoted for "being wrong", and someone else has already made an entire thread about this. It's not their fault, this design is horrible and illogical.
Forged in the Barrens & Core Set Legendary Card Musical Stingers
Saw streamers playing with the core set and barrens legendaries, must say that both their music and animations are awesome.
Win count boosted
It's not a fluke, it's actually a change that was already in the game but not active.
It now counts Duels and Arena wins toward your total progress (basically everything not casual or PvE)
It's for people who don't play Ranked but rather focus on the secondary gamemodes
New Music in Forged in the Barrens Patch 20.0 - Rokara, Thrall, Wailing Caverns, and More!
Props to Peter McConnell, the genius behind Hearthstone's music.