Great card, even with them having learnt their lesson about letting mage cards be played for 0. Might finally be able to do evocation into pyroblast! Or is Pyroblast rotating? Regardless, solid card. (I'm just bitter cause it feels like every time I play evocation and have no ability to generate mana, it gives me a pyroblast that represents lethal).
Not exciting in 1st form. But adds reach when played late. Not really needed for current Paladin decks that spam out big bodies like they're going out of style, but I guess if we have dude paladin return, this could be a key piece.
Not a whole lot of 2-mana Elemental minions. I'm not sure if you'd throw in a weapon and Cagematch Custodian, or Imprisoned Phoenix and try to take advantage of spell damage.
I really like this. I don’t know how good it will be yet, because cheap delayed silencing effects are a new thing for this game. But that’s good! Bring on the new things!
Also, bring on the Demon Hunters that give you something to react to and play around, instead of just going Face every turn.
New Mage Minion - Arcane Luminary
Great card, even with them having learnt their lesson about letting mage cards be played for 0. Might finally be able to do evocation into pyroblast! Or is Pyroblast rotating? Regardless, solid card. (I'm just bitter cause it feels like every time I play evocation and have no ability to generate mana, it gives me a pyroblast that represents lethal).
New Hunter Minion - Pack Kodo
Very versatile card, and with the Beast tag too. Can see this having a lot of play
New Warrior Minion - Rokara
Easy to kill, only for one turn, so not enough good.
New Shaman Minion - Spawnpool Forager
Card is bonkers strong in Murloc Shaman, enables a lot of the new Murloc synergy on-curve.
New Neutral Minion - Razormane Raider
Useless card. In arena should be chosen
New Shaman Minion - Spawnpool Forager
Solid murloc 1 drop
New Shaman Minion - Arid Stormer
Curves out really well with that new Neutral 1-mana Elemental.
New Shaman Minion - Spawnpool Forager
Great Murloc starter, just a terrible topdeck.
New Shaman Minion - South Coast Chieftain
Pretty sure you won't have much trouble triggering this one in any Murloc deck.
New Mage Minion - Arcane Luminary
Good with Evocation, but not really any other application.
New Druid Minion - Thickhide Kodo
Seems pretty good in the new Taunt Druid. You can get this out on turn 2 with the new card that reduces Taunt costs.
New Mage Minion - Arcane Luminary
For sure in casino mage.
New Paladin Spell - Conviction (Rank 1)
Not exciting in 1st form. But adds reach when played late. Not really needed for current Paladin decks that spam out big bodies like they're going out of style, but I guess if we have dude paladin return, this could be a key piece.
New Hunter Minion - Barak Kodobane
Fine, but why? Too slow for this meta, for hunter.
New Druid Spell - Celestial Alignment
This is a high tier meme card, and a potentially dangerous card down the line, but it's hard to tell if this will actually be viable.
New Druid Minion - Plaguemaw the Rotting
Good to taunt warior, but don't see it in meta. For me too slow.
New Druid Spell - Living Seed (Rank 1)
Nice one :) I like it!
New Druid Minion - Thickhide Kodo
Taunt minion, beast tag. Decent body + extra life via DR. Sounds like an ingredient for taunt or guardian druid!
New Shaman Minion - Arid Stormer
Not a whole lot of 2-mana Elemental minions. I'm not sure if you'd throw in a weapon and Cagematch Custodian, or Imprisoned Phoenix and try to take advantage of spell damage.
New Warrior Minion - Stonemaul Anchorman
Frenzy & Rush seem like a natural pairing. Looks like a solid card, as card draw is always a good thing!
New Demon Hunter Spell - Sigil of Silence
I really like this. I don’t know how good it will be yet, because cheap delayed silencing effects are a new thing for this game. But that’s good! Bring on the new things!
Also, bring on the Demon Hunters that give you something to react to and play around, instead of just going Face every turn.
New Warrior Minion - Stonemaul Anchorman
Draw in warior always in plus.
New Warlock Minion - Kabal Outfitter
Perfectly reasonable card for Zoo. Deathrattle the opponent can work around, but you can always make sure the Battlecry hits.
New Druid Minion - Thickhide Kodo
Part of taunt druid. Huge beast, combo with other new cards from expansion
New Warrior Spell - Physical Training (Rank 1)
I mean until turn 5 this is pretty worthless.