Best thing this card has is that it basically heals you for 4 and is easily a replacement for Soul Cleave who will be leaving standard.
But without being able to double up with Mo'arg Artificer, this is just a straight only viable in token decks. But hey, it does heal for 4 and usually kills 1-2 minions.
Best thing about this is the turtles, of course. They look great.
I bet Shadows would agree.
Even in addition to turtles, the card seems solid enough to see play in the lovely lovely Spell Token Druid that we seem to get to enjoy for another year (not a fan of the deck if my tone is not clear enough).
I was a little worried about losing Magic Trick -- that card has been hugely important in so many ways. Without it, Arcane Luminary was going to be iffy, but now I think it might find a home.
New Neutral Minion - Gold Road Grunt
Probably not good enough. Reminds me of Overconfident Orc in the same way that after you ping it, it's worthless, really.
New Shaman Minion - South Coast Chieftain
2 mana 3/2 murloc that deals 2 damage. Case closed, amazing card.
New Priest Minion - Serena Bloodfeather
Well at least it can't be Rezd
New Mage Spell - Refreshing Spring Water
This is an excellent card
New Paladin Minion - Soldier's Caravan
its not just if it survives or no, its that your opponent gets thrown off their own track to deal with this
its not great but it will be useful
New Neutral Minion - Injured Marauder
I find myself thinking this card is better in wild than standard/arena 😅
New Paladin Minion - Northwatch Commander
Will fit in this new secret paladin no doubt
New Shaman Minion - Earth Revenant
Good body, but it can trigger a lot of the opponent's frenzy effects for free
New Demon Hunter Spell - Vile Call
Best thing this card has is that it basically heals you for 4 and is easily a replacement for Soul Cleave who will be leaving standard.
But without being able to double up with Mo'arg Artificer, this is just a straight only viable in token decks. But hey, it does heal for 4 and usually kills 1-2 minions.
New Rogue Minion - Field Contact
can rogue run out off cards like ever?
New Mage Spell - Wildfire
I love this card so much. I don't even card if Hero Power mage is strong, I will play it.
New Hunter Spell - Wound Prey
It goes face! What a finisher.
New Shaman Minion - Spawnpool Forager
1/1's with deathrattle summon a 1/1 were played, so this will definatele be.
New Druid Spell - Thorngrowth Sentries
I bet Shadows would agree.
Even in addition to turtles, the card seems solid enough to see play in the lovely lovely Spell Token Druid that we seem to get to enjoy for another year (not a fan of the deck if my tone is not clear enough).
New Druid Spell - Pride's Fury
Token is always good, except now they have less burst, so idk how this is going to play out
New Druid Spell - Thorngrowth Sentries
replacment for the 2 mana spell that rotates cool stuff
New Mage Spell - Runed Orb
I was a little worried about losing Magic Trick -- that card has been hugely important in so many ways. Without it, Arcane Luminary was going to be iffy, but now I think it might find a home.
New Hunter Spell - Wound Prey
Ah yes, was patiently waiting for more support to use Professor Slate. About damn time Blizzard.
New Shaman Minion - Arid Stormer
The payoff is great, but are there enough elementals? Do we really have to combine elementals with murlocs lol
New Neutral Minion - Darkspear Berserker
wow this is such a good tempo card
New Mage Minion - Arcane Luminary
Sorcerer's Apprentice died for this.
New Neutral Minion - Far Watch Post
Watchtower decks: get right outta town. No, seriously. Leave. I'm annoyed by you already.
New Hunter Spell - Wound Prey
elven archer + rush i like this
New Priest Minion - Soothsayer's Caravan
Hmmm it's nice value, and might find a use in a spell heavy priest deck, but it's not that exciting
New Neutral Minion - Injured Marauder
A must card in wild with Oaken Summons