Not sure what to think of this card. Seems really powerful with its Prince Keleseth-like effect and you can run two copies of it. It's also a 4-mana spell that's dependent on being drawn. It'll suck if this is in the bottom of your deck.
I don't know if this will see play. Looks high-rolley unless you can tutor it out.
This is a really good, solid card. A 4/3 rush minion with divine shield is great removal, and has the added bonus of discounting a Holy spell in hand. It's not flashy, but I'm pretty sure this will see play in every Paladin deck.
I am glad that they are expanding Demon Hunter's identity.
Previously, like 70% of the cards were either just "draw cards", "hit the face", or "draw cards AND hit the face". And they were also either hulking Demons or blind guys with glaives. This card appears to be an attempt at correcting both of these. Although the flavor of a "beastmaster" is very weird for Demon Hunter, at least it is something different which I do appreciate.
That said, the card doesn't seem super strong. There aren't that many good targets for it at the moment.
Transform your Secrets so they don't get copied with Horde Operative. *taps forehead*
For the card to be playable, we will probably need ways to make it easier to get multiple Secrets on the board because it doesn't seem that easy at the moment. Able to do that though, and I could see this being a powerhouse.
For all intents and purposes, this is basically original Kazakus that gives you a custom minion instead of a custom spell (and a different deckbuilding condition). Serves the same functionality, which the original was good at. Not every class will be able to use it, but the ones that can will probably get quite a bit of mileage out of it.
Spiteful Summoner that always chooses your high-Cost spells, allowing you to run low-Cost ones without diluting the pool. And it also draws the spell.
In other words, it's better than Spiteful Summoner. At this point, we just have to see if simply costing 2 more will actually be enough to kill the card, but it will definitely be tried out and is likely to find a home somewhere.
But the card doesn't seem great. It'll be a decent pull from random generation once in a while, but it seems too situational and inconsequential to actually use a deckslot for it.
I'd rather them make acquiring cards easier and less punishing (which they've definitely taken steps towards), but this is a fine alternative if they do it right. I'd have to see how it's implemented: Purchase the deck to unlock the cards within it in your collection? Purchase it to temporarily unlock those cards such that they can only be used in that deck (unless you collect/craft them normally)? Purchase the deck temporarily, basically rent it, for the expansion cycle? Lots of potential pitfalls.
This card looks pretty good at first glance, but then I remembered that Tol'vir Warden existed and wasn't good. Granted this does draw an extra card, and those cards will likely be better for your current situation and can allow for some interesting combo plays.
It has potential, but I am a bit skeptical about this one.
New Paladin Spell - Invigorating Sermon
Not sure what to think of this card. Seems really powerful with its Prince Keleseth-like effect and you can run two copies of it. It's also a 4-mana spell that's dependent on being drawn. It'll suck if this is in the bottom of your deck.
I don't know if this will see play. Looks high-rolley unless you can tutor it out.
New Warlock Minion - Tamsin Roame
Strong card the demands instant removal for the value it brings. Good thing it can't go infinite.
New Paladin Minion - Cariel Roame
This is a really good, solid card. A 4/3 rush minion with divine shield is great removal, and has the added bonus of discounting a Holy spell in hand. It's not flashy, but I'm pretty sure this will see play in every Paladin deck.
New Demon Hunter Minion - Razorfen Beastmaster
I am glad that they are expanding Demon Hunter's identity.
Previously, like 70% of the cards were either just "draw cards", "hit the face", or "draw cards AND hit the face". And they were also either hulking Demons or blind guys with glaives. This card appears to be an attempt at correcting both of these. Although the flavor of a "beastmaster" is very weird for Demon Hunter, at least it is something different which I do appreciate.
That said, the card doesn't seem super strong. There aren't that many good targets for it at the moment.
New Paladin Minion - Cariel Roame
You may not get a few discount and use out of this one, but the fact that it impacts the game directly, right then and there is not to be neglected
New Demon Hunter Minion - Kurtrus Ashfallen
If you can play it with Outcast, it's pretty good!
If not, then it seems kinda bad. Eh, maybe it'll be playable? I can't really tell with this one.
New Paladin Minion - Veteran Warmedic
Yup, we're all doomed
New Paladin Minion - Cannonmaster Smythe
Transform your Secrets so they don't get copied with Horde Operative. *taps forehead*
For the card to be playable, we will probably need ways to make it easier to get multiple Secrets on the board because it doesn't seem that easy at the moment. Able to do that though, and I could see this being a powerhouse.
New Paladin Spell - Invigorating Sermon
They are redefining archetype in a fun way ; we'll have to coin a new term for Hand Buff Pally, as it no longer is limited to its hand!
Hearthstone to Offer Purchasable Pre-Constructed Decks in the Future
They need a gold cost or it's horrible. Don't add paywalls to the game that gives people with money a competitive edge.
New Rogue Minion - Oil Rig Ambusher
Very strong with bounce effects, at least 6 damage with one.bounce if not top decked. Very strong.
New Warlock Minion - Tamsin Roame
Lots of cool and creative new effect this set - I'm stoked!
New Paladin Minion - Veteran Warmedic
Actual card name: Violet Warmedic
Blizzholics Reveals a New Forged in the Barrens Hunter Card - Kolkar Pack Runner
summons minion with beast tag... Scavenging Hyena
(Wild perspective)
New Rogue Minion - Oil Rig Ambusher
Seems both strong and gimmicky
New Neutral Minion - Kazakus, Golem Shaper
For all intents and purposes, this is basically original Kazakus that gives you a custom minion instead of a custom spell (and a different deckbuilding condition). Serves the same functionality, which the original was good at. Not every class will be able to use it, but the ones that can will probably get quite a bit of mileage out of it.
New Hunter Minion - Kolkar Pack Runner
This will most definitely see play
GameSpark Reveals a New Forged in the Barrens Rogue Card - Oil Rig Ambusher
If top decked on turn 6 with shadowstep it becomes 4/4 8 damage. Hope it works
New Neutral Minion - Primordial Protector
Spiteful Summoner that always chooses your high-Cost spells, allowing you to run low-Cost ones without diluting the pool. And it also draws the spell.
In other words, it's better than Spiteful Summoner. At this point, we just have to see if simply costing 2 more will actually be enough to kill the card, but it will definitely be tried out and is likely to find a home somewhere.
New Hunter Minion - Kolkar Pack Runner
Good card for spell hunter support, putting pressure controlling the board too
New Rogue Spell - Yoink!
The flavor is absolutely on point with this one!
But the card doesn't seem great. It'll be a decent pull from random generation once in a while, but it seems too situational and inconsequential to actually use a deckslot for it.
New Warrior Minion - Mor'shan Elite
Crystal Stag called.
You won't always have a weapon but the card seems... alright for the most part.
Hearthstone to Offer Purchasable Pre-Constructed Decks in the Future
I'd rather them make acquiring cards easier and less punishing (which they've definitely taken steps towards), but this is a fine alternative if they do it right. I'd have to see how it's implemented: Purchase the deck to unlock the cards within it in your collection? Purchase it to temporarily unlock those cards such that they can only be used in that deck (unless you collect/craft them normally)? Purchase the deck temporarily, basically rent it, for the expansion cycle? Lots of potential pitfalls.
New Hunter Minion - Barak Kodobane
This card looks pretty good at first glance, but then I remembered that Tol'vir Warden existed and wasn't good. Granted this does draw an extra card, and those cards will likely be better for your current situation and can allow for some interesting combo plays.
It has potential, but I am a bit skeptical about this one.
Day 2 Recap of Forged in the Barrens Card Reveals - All 17 New Cards!
Golden Shower #1