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  • TecMundo Reveals a New Forged in the Barrens Druid Card - Living Seed (Rank 1)

    Staff Pro

    The initial post didn't have the Rank 1+2 cards flagged as Nature spells. This has been corrected.

  • New Druid Spell - Living Seed (Rank 1)

    Draw beast tutor? Meh for Druid... But maybe there's a broken Legendary awaiting

     

    The cost reduction is not great either

  • Runeterra Patch 2.4.0 Brings Quality of Life Improvements But No Balance Changes

    I've also seen them say this ... but the fact is that they used to do a lot more balancing a lot more often. I got pretty persuaded by a Twitter thread detailing all of the history of balance changes, and there is a VERY noticeable change when they started tournaments.

  • Why do ppl like C'thun the Shattered so much?

    It's mostly a matter of perception. As you can see in this thread as well.

    People think it's good because it does something different than what other cards do, which makes it harder to evaluate.

    Let me just start out by saying there's a reason most slower decks have tried running the card but he hasn't stuck around in any of them. (Highlander mage and control warrior being the main ones he was tested in most.)

    Slow decks generally already have a win condition against other slow decks. Warrior has the Silas/ETC otk and mage has Reno and a ton of value cards.

    Other big reason is that it clogs your deck. Sure you can think "well those cards are pretty good", but are they better than the 30 cards in your deck? Probably not. There's a reason other card games play with as few cards as possible (i.e. YuGiOh can have 40-80 cards in their deck, but all competitive ones use 40). It's because you want your deck to be consistent, and C'thun only adds inconsistency by clogging your deck with 4 mediocre cards, only to maybe give you a payoff you will rarely use anyway. Especially in a meta as fast as this one.

  • New Rogue Minion - Oil Rig Ambusher

    The fact that with shadowstep it becomes a 6 mana deal 6 is even better

  • New Hunter Minion - Kolkar Pack Runner

    Comboes well with the new legendary

  • New Rogue Minion - Oil Rig Ambusher

    A very interesting design for return2hand mechanic

  • 6 Fluffy Paladin & Warlock Cards Have Been Leaked by the Hearthstone Korea YouTube Channel

    You play it on an empty board to free hand space, alternatively, you play it to lower an 8/8 to (buffed) Drain Soul range. I think there's no way you play Hellfire instead. It's either Soul Rend or neither card.

  • Blizzholics Reveals a New Forged in the Barrens Hunter Card - Kolkar Pack Runner

    So there will be synergies with summoning beast.

    Guessing there will be a card that says whenever you summon a beast give it +1/2 or +2/2

  • New Shaman Spell - Nofin Can Stop Us

    Verynice murloc card

  • New Shaman Spell - Nofin Can Stop Us

    murloc nightmare is back!

  • New Druid Spell - Living Seed (Rank 1)

    2 mana draw one beast is ok. upgraded is better

  • New Shaman Spell - Nofin Can Stop Us

    Team5 will always make sure murlocs to b viable, this card is good enough support for the next wave i guess

  • New Druid Spell - Living Seed (Rank 1)

    Staff

    A new Rare Druid Spell, Living Seed (Rank 1), has been revealed!

    Living Seed (Rank 1) Card Image

    Discuss this card below or head on over to the card page to give it a rating!


    Learn more about Forged in the Barrens

    Head on over to our dedicated guide for Forged in the Barrens!


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  • GameSpark Reveals a New Forged in the Barrens Rogue Card - Oil Rig Ambusher

    If you can't turn this into a deal 4 it's terrible. I'm sure there were will be some card that allows you to do so aside from secret passage and shadowstep that gets revealed.

  • New Rogue Spell - Yoink!

    Card looks good.

    You can search for a hero power that fits most in your current situation for that added heal or that added burst. I think the key here is cost. The card itself costs only 1 and the 2 hero powers are 0. Very easy to fit into your turns. If can spare the mana, you can even equip dagger before casting this.  

  • New Shaman Spell - Nofin Can Stop Us

    Strong as buffer, as finisher. Murloc back for sure with the core set

  • New Hunter Minion - Kolkar Pack Runner

    Face is not anymore the place. Hunter is getting slow

  • New Rogue Minion - Oil Rig Ambusher

    Doesn't cost too much for a face rogue? Really strong if draw on 4 :)

  • New Priest Spell - Condemn (Rank 1)

    A good card for slow Priest decks. I'm not impressed by its power level (waiting for 10 mana just to get a 3-damage board clear?), but it will have its uses. 

  • New Demon Hunter Minion - Kurtrus Ashfallen

    I'm not sure how this minion works; will it attack the left- and right-most minions simultaneously, or one by one? If it's the latter, this will probably be a bad removal tool unless it gains that outcast effect. Not a very good card, imo. 

  • New Neutral Minion - Kazakus, Golem Shaper

    This looks like a fun card. The deck restriction isn't that restrictive like the no-duplicates one, so this will see play in specific decks. Can't wait to see the keywords you can put in the golems; my guess is you can either give them Rush, Taunt, or Stealth, with various battlecry effects (hopefully no more value generation ones like what we saw in the lackeys). 

  • New Rogue Minion - Oil Rig Ambusher

    That is really curious wording, so it probably means the 4-damage can be triggered by simply bouncing this back into your hand. It's like Eviscerate with a body, except a little harder to pull off. 

    My question is, if you play it for 2 damage, then Shadowstep it and play it on the same turn, you can deal up to 6 damage (or even 8 if you topdecked it)? 

  • New Hunter Minion - Kolkar Pack Runner

    This will only be a good card in spell-heavy decks. Might need to see the rest of the expansion to judge how this can be used and what archetype it fits in best. It doesn't feel like a good Hunter card, even though the effect is good. 

  • New Shaman Spell - Nofin Can Stop Us

    A great finisher for Murloc decks, or even token Shaman decks.