Unless situation arises that you benefit from destroying your deck, this card looks so bad.
The effect seems odd, board clear usually benefit control decks but control decks want value but you are destroying value with the effect. On the other side, destroying your deck doesn't matter much for aggro, but aggro has no need for board clears that destroy your own minions.
Are these Three Sigils you reference in the article something like Douglas Adams Hitchhikers Guide trilogy, in that there are 4? (Yes I know the Hitchhikers Guide trilogy of 4 had 5 books)
I thought the previous version of Abundance was fine, but this version is also fine. I don't necessarily have a preference as both versions are pretty good.
Hamuul Runetotem seems pretty solid, and I do honestly half-expect him to appear as a Druid Legendary in this set.
Kor'kron Immolator is still pretty good. I'd say this card probably has the best chance of winning out of your 3 cards, but they're all good.
AnAngryBadger
You've already submitted your card, so I unfortunately can't really help you to improve it. The card seems fine, although not knowing what all the spells that count as Fel spells are does somewhat hurt it for me (and they may also hurt the player too!) I'm not entirely sure if the self-damage is needed there either.
Pokeniner
I can't help but think that Hellscape is just a strictly better Hellfire. I guess that isn't necessarily a bad thing, but it may be slightly off-putting to some voters. The card is probably fine, although I can't help but feel that it would make more sense as a Fire spell rather than a Fel one.
Searing Summoner is probably better, but I can't help but think that it steps on the toes of Mozaki, Master Duelist a bit too much.
KANSAS
I feel that this version seems a bit weak. Unlike most Totems, this one doesn't seem to be impacting the board or giving you value right away.
ChickyChick
Ignoring the fact that the name Fel Summoner is already taken, this card is okay. Not that much more than that though. I do like the versatility of making Demons and Fel spells cheaper, but it seems to be weak at both of those. Look at Kanrethad Ebonlocke for instance. I believe in you though.
I mean I appreciate that they seem to be rather aggressively pushing the theme for hunter, that said these sort of decks either need to be hitting face a lot with spells or needs to have some full on board clears to further support a control game plan. I very much doubt we will be getting the latter and for now at least we have limited options for powerful cheap face damage. So with what we've seen I'm not all that convinced.
Seems very strong with bounce effects. It could help rogue do even more damage to face, and control the board in the rare moments that it needs to control the board.
The Crab and the Scorpion should see play, but I doubt we'll see lots of Thunder Lizards, as Hunter tends to want to seal the deal before turn 10. Overall fair card, should see experimentation at least
New Paladin Minion - Cariel Roame
This seems good even without any discounts
New Priest Spell - Condemn (Rank 1)
Flexible board clear.
Sucks they gave it to priest lol.
New Warlock Spell - Soul Rend
Unless situation arises that you benefit from destroying your deck, this card looks so bad.
The effect seems odd, board clear usually benefit control decks but control decks want value but you are destroying value with the effect. On the other side, destroying your deck doesn't matter much for aggro, but aggro has no need for board clears that destroy your own minions.
New Rogue Minion - Oil Rig Ambusher
Bouncy bounce card, or a topdeck which should be relatively easy for Rogue with its card draw. I think it's versatile enough to see play.
New Hunter Minion - Kolkar Pack Runner
good card for spell hunter to token minions. Would work great with quest hunter in wild
New Rogue Minion - Oil Rig Ambusher
Great card for tempo Rogue will definitely be in a lot of wild and standard decks
[Game] Card Treasure Hunt (The Resurrection Attempt)
Not even close. Think in the opposite way.
New Rogue Minion - Oil Rig Ambusher
Welp, this is going face for sure
Demon Hunters Get a New Spell Mechanic in Forged in the Barrens - Sigils! Here's How They Work And What They Could Be
Are these Three Sigils you reference in the article something like Douglas Adams Hitchhikers Guide trilogy, in that there are 4? (Yes I know the Hitchhikers Guide trilogy of 4 had 5 books)
New Rogue Minion - Oil Rig Ambusher
Will probably be a 4 mana 4/4 deal 2 damage most of the time.
Triggering its upside (4 damage), seems clunky to execute.
New Mage Minion - Reckless Apprentice
Support card for Mordresh Fire Eye.
Though to be honest, even running this as a stand alone isn't that bad. Arcane Explosion on a 4 mana 3/5 stick.
New Mage Minion - Mordresh Fire Eye
Build around card.
Can work as a solid finisher (Pyroblast on a 10/10 stick) and/or a board clear (most of the time). I can see this working on a deck built around it.
Day 2 Recap of Forged in the Barrens Card Reveals - All 17 New Cards!
My top 3 picks for today are:
Colourful Casting - Card Design Competition Discussion Thread
New round of feedback.
I thought the previous version of Abundance was fine, but this version is also fine. I don't necessarily have a preference as both versions are pretty good.
Hamuul Runetotem seems pretty solid, and I do honestly half-expect him to appear as a Druid Legendary in this set.
Kor'kron Immolator is still pretty good. I'd say this card probably has the best chance of winning out of your 3 cards, but they're all good.
Searing Summoner is probably better, but I can't help but think that it steps on the toes of Mozaki, Master Duelist a bit too much.
New Hunter Minion - Kolkar Pack Runner
I mean I appreciate that they seem to be rather aggressively pushing the theme for hunter, that said these sort of decks either need to be hitting face a lot with spells or needs to have some full on board clears to further support a control game plan. I very much doubt we will be getting the latter and for now at least we have limited options for powerful cheap face damage. So with what we've seen I'm not all that convinced.
New Rogue Minion - Oil Rig Ambusher
Seems very strong with bounce effects. It could help rogue do even more damage to face, and control the board in the rare moments that it needs to control the board.
Blizzholics Reveals a New Forged in the Barrens Hunter Card - Kolkar Pack Runner
this, coin, tracking/adorable infestation/demon companion/carrion studies is gonna ruin ur day all the time
Blizzholics Reveals a New Forged in the Barrens Hunter Card - Kolkar Pack Runner
5 stars. it's strong with any spell. strong nerf candidate.
New Warlock Spell - Soul Rend
The flavor text should read : '' I once cleared a full board '' .. and what did it costed you ? ''Half my deck''
New Hunter Spell - Tame Beast (Rank 1)
The Crab and the Scorpion should see play, but I doubt we'll see lots of Thunder Lizards, as Hunter tends to want to seal the deal before turn 10. Overall fair card, should see experimentation at least
PCGamesN Reveals a New Forged in the Barrens Card - Horde Operative
The ultimate Uno reverse combo.
New Priest Spell - Condemn (Rank 1)
I like the scaling mechanic, but its going to make this card even slower and/or more restrictive to play
I like the design, and hope it'll see play
New Paladin Spell - Invigorating Sermon
Have to see the rest of the card reveals for more synergy with this
New Priest Minion - Lightshower Elemental
... the set already seems so strong - wowzer 8 is a big number for not so much mana- and its on a stick, and it has that inclusive wording : Noice!
New Shaman Spell - Nofin Can Stop Us
can try this in wild murloc