They are canceling hundreds of cards that were supposed to be permanent…I'm just saying it's kind of stupid that these articles keep saying it's a boon to the wallets of veteran players when that is clearly not the case.
If I understand you right, you're suggesting that this is economically bad for veteran players because they've already spent a lot of money on their full Classic collection, which they were told would be evergreen in Hearthstone. If that's what you're arguing, then your argument is based on the sunk cost fallacy. Any money veteran players have spent on their Classic collection is gone, so at the point that you've collected a full collection of Classic cards, the only economic question left in the game is whether or not you're going to keep spending money on future expansions. To suggest otherwise is to assert that the sunk cost of having a full Classic set should weigh in on your present economic choices, which it plainly shouldn't.
So, if the Core Set enables you to make a meta deck with a higher percentage of "Core" cards (i.e. Evergreen cards today, Core soon) than before without costing you a cent, then you have fewer expansion cards you need to buy or craft to build your deck, and can therefore save money and in-game resources that you might have otherwise spent. This is why the Core set is economically positive for all players. The Tavern Brawl thing is an added (and long overdue) bonus on top of that, but it's not strictly necessary.
The other part of your argument that I think might merit some attention is this idea that Blizzard promised that these cards would be evergreen. No one ever bemoans the fact that expansion sets rotate (even though this same complaint could just as easily be lobbed at annual Standard rotations) because we expect those sets to rotate. Ultimately, though, I think the question you have to ask is "would knowing that this set would rotate five years after it became the evergreen Standard set have changed your behavior?" At some level, that's a personal question each player would have to answer for themselves, but I think there are two things worth noting about the question generally. First, in those five years you could have picked up 260 classic packs for free from Tavern Brawls. Second, buying into five years of the evergreen set would probably still yield a fair value when compared to a single year of an expansion set. It's hard for me to believe knowing the Classic set only had a five-year run ahead of it would have changed anything that anyone did.
So, to the extent that you feel this is unfair to veteran players, and that some refund is due for anyone who spent money on the Classic set because of this promise, I guess all I can say is "get over it." For any player who enjoyed their time playing Classic cards, I think it's disingenuous to suggest that they're owed something simply because those cards are rotating, and new players won't have to buy into the Classic set in the future. Some of the first cards I crafted were Sylvanas Windrunner and Ragnaros the Firelord because of how powerful they were, and they were among the first cards to be Hall-of-Famed. I didn't think Blizzard owed me anything because I had enjoyed all of the time I had spent playing those cards and gotten my money's worth out of them.
I really wonder that; Can you say those reasonings for a player who starts the game in january 2020 and buys great amount of Classic packs due to their evergreen guarantee? or crafted some classic legendaries with their very limited dust.
Just answer this question and then we will ok to agree that you will already enjoyed with what you bought well enough.
Veteran players who plays this game for 7 years may not even care for these core set changes just because they already enjoyed their product they bought but some players that started the game just bunch of weeks/months ago might have bought Classic packs just for they are evergreen. May be I don't deserve a compensation just because of that I already played with them for a lot of time but you can't say those comperatively new players who just bought great amount of classic packs deserve some compensation for reality.
If you sell products under the name of "evergreen" until the changes happen, even you make your users apply some ridiculous "terms of use" and "Blizzard can do any changes in any time without asking permission" rubbish, Even if it is not their right to ask legally just because they apply TOU ,You should give some compensation to those people ethically.
Don't get me wrong, I'm like you and I honestly think that I have already enjoyed what I bought in 7 years but it is the reality that some people bought some classic packs due to its evergreen statement not long ago. I have an acquaintance from web who did that in november and can't even played with those cards enough time. He bought those classic packs just because people around web advised him to do that because of its evergreen statement even if I told him it is blizzard and everything can change in one day.
Before defending some thoughts, please just try to evaluate all of the possibilities. I will repeat again, Maybe we - 7 years of users might not deserve compensation but some people really do.
While I see your point, there are a few things we should add to the equation here:
Tavern brawl will no longer reward classic packs, so you'll now get an additional 50 useful packs per year, possibly reducing the tax on your wallet by a full pre-order - or maybe reducing the need to buy additional packs in addition to the preorder.
I (and many other old players who don't really care for Wild/Classic) now have the option to dust massive amounts of classic cards. With the regular rewards track easily making it possible to get 80-odd packs and the mini-expac, the extra dust would be enough to craft pretty much everything most players would want for the coming year.
As far as I see, it's not Blizzard who said that they'd be "giving old players who have spent a great deal of money on the game a little break from opening their wallets." but the author of the article. Not even in the interview that the article references to do the Blizzard guys say anything along those lines. Even though I despise corporate PR from most companies, using this statement as an example of Activision's PR propaganda isn't fair.
And That's right. Even if there is no refunds this time, Golden copies of Basic cards can be the source of some extra dust this time around but I advise you to spend them wisely or never do it because it is just one time deal and i really don't know if they are acquirable again from packs. I mean, if you want golden copies of them again in future, you might have to craft them with dust. Not %100 sure tho.
And If anyone can say that what will happen the Classic Packs and will they offer Basic cards, I will be appreciated as well.
On the bright side, I think I've finally worked out why I just don't care about DH: the class doesn't encourage shenanigans in any form. Everything is very practical because everything revolves around drawing cards, surviving, building a board, and damaging the opponent. Even when individual cards are interesting, there's nothing creative to do with them.
Isn't that basically the idea for most if not all decks in the meta?
There's one meme dream you can pull with dhunters, of which Ive only managed a few times, Keymaster Alabaster + Glide, now made easier to pull off with voljin. I might be interested to go back to that at some point before barrens release.
To an extent, yes, but there's still normally something central in them that feels like a reason to want to play them. The heart and soul of the deck, if you like. Take the current aggro rogue as an example: the deck as a whole is a boring smorc-fest, but at least it has Self-Sharpening Sword growing over a few turns while nefarious laughter builds up inside you. The sword would be worth playing just for that feeling alone.
Meanwhile, DH just lacks the feeling. It's like OG zoo-lock just with different mechanics: you play all the cards because they are good, not because they are exciting. Perhaps it's because the attack buffs only last 1 turn so there's no sustained emotion attached to them. Similarly, the complete absence of minion buffs leads me to have less interest in my own minions than I would in other classes.
Having just looked back through all of DH's cards, the 5 I care most about by far are:
Can't we disenchant all our classic cards that will be on the core set though (88 cards)? I mean we will get them again for free, so this is some kind of value for old players.
For your question, it depends if you play Wild or not. All Basic & Classic set (will be called Legacy) will move out to Wild. Feel free to dust your collection if you don't play Wild, since all cards from Core set is free. (obtainable only from progressive level of your hero up to 10)
Well 2 more hp is ok but the main selling point of the card, the AOE is just not good enough in today metas. It need to deal 3 damage otherwise this card is just a little better War Golem
Primordial Drake has proven the AOE is good enough
Are we talking about his AoE, or the fact that Primordial Drake has Taunt? Every minion with Taunt is considerably better. still, every buff with the old cards is appreciated, since it might see some play rather than being a filler.
Exactly this. The class is just somehow not interesting. I'm still only level 30ish with DH and I don't see this changing anytime soon. The new cards from the expansion could have an impact on this tho.
This is way better than the old Alexstrasza. Very versatile because it can target minions, making it a decent removal tool. So many uses for this card, just a wonderful update on the Life-Binder.
You will receive the new versions with the free Core set regardless whether you own the old ones. These are not replacements for each other, you can actually use all versions of each in Wild. Not in Standard tho.
I guess Anyfin Can Happen, and you'd think that removing Murloc Warleader from standard would at least mean that ol' bluegill here would be spared. Apparently not. I mean, is there any reason to not just spare the poor fish the embarrassment and remove this along with warleader away from standard so wild players can keep on dreaming?
As it stands, this card is 2 mana deal 3 to a minion. Not entirely bad given that 3 is that magic number most minion needs to even remotely be plausible. But outside of a dedicated murloc deck, which is made infinitely harder to build without warleader, it's simply not going to happen.
I have to be honest, I don't like the removal of charge from everything. Team5 could've just left at least one in standard, this one for instance, so the dream of pulling out some combo will still be possible. I remember the dead days of boar hunter, in AoO, made possible precisely because it had charge, and gave hunter a semblance of a chance in that trying tempo dhunter period. Guess we won't ever be seeing any more of that.
On its own, its bad. Basically for a class that can't draw for shit, every card must count, and this one happily runs itself to its death the same turn you play him, with no obvious combo of either keeping him alive or doing some really powerful stuff. Is there any reason to not play say, Arcane Shot, or Backstab, or in fact any other card, instead of a 1 mana deal 2 to a minion? The only thing I can think of to justify a card slot would be Saddlemaster, an equally weak card in its own right.
Perhaps this signals that team5 is going to print something that will cheapen beasts in hand, in which case there's a sliver of an opportunity for new boar to actually see play. But until then, this is trash, topped only by new Bluegill Warrior.
Can't we disenchant all our classic cards that will be on the core set though (88 cards)? I mean we will get them again for free, so this is some kind of value for old players.
Its a small buff. But its still will not see any play. Part of the reason why BGH was a staple back then wasn't simply because it only costs 3, but also because Mountain Giants on 4 used to just end games. Now that that's no longer the case, BGH even at 4 is just not having any real targets to take down.
Well 2 more hp is ok but the main selling point of the card, the AOE is just not good enough in today metas. It need to deal 3 damage otherwise this card is just a little better War Golem
It looks like Wintergrasp could be the third expansion. Dean did mention something about testing ‘vehicle cards’ that would replace your hands with buttons. Much like the siege engines in WoW... It would be a cool melting pot for a Horde vs Alliance showdown.
Reality check: Core isn't saving everyone money
I really wonder that; Can you say those reasonings for a player who starts the game in january 2020 and buys great amount of Classic packs due to their evergreen guarantee? or crafted some classic legendaries with their very limited dust.
Just answer this question and then we will ok to agree that you will already enjoyed with what you bought well enough.
Veteran players who plays this game for 7 years may not even care for these core set changes just because they already enjoyed their product they bought but some players that started the game just bunch of weeks/months ago might have bought Classic packs just for they are evergreen. May be I don't deserve a compensation just because of that I already played with them for a lot of time but you can't say those comperatively new players who just bought great amount of classic packs deserve some compensation for reality.
If you sell products under the name of "evergreen" until the changes happen, even you make your users apply some ridiculous "terms of use" and "Blizzard can do any changes in any time without asking permission" rubbish, Even if it is not their right to ask legally just because they apply TOU ,You should give some compensation to those people ethically.
Don't get me wrong, I'm like you and I honestly think that I have already enjoyed what I bought in 7 years but it is the reality that some people bought some classic packs due to its evergreen statement not long ago. I have an acquaintance from web who did that in november and can't even played with those cards enough time. He bought those classic packs just because people around web advised him to do that because of its evergreen statement even if I told him it is blizzard and everything can change in one day.
Before defending some thoughts, please just try to evaluate all of the possibilities. I will repeat again, Maybe we - 7 years of users might not deserve compensation but some people really do.
Reality check: Core isn't saving everyone money
Tavern Brawl isn't saving anyone money just sto
Can Wild players craft the original classic dragon aspects for "free"?
Yes, some basics are rotating. Check the Core Set 2021 Guide page for which card isn't rotating so you can find out which one is.
I can give some examples; Arcane Explosion, Timber Wolf, Moonfire, Cleave etc.
And That's right. Even if there is no refunds this time, Golden copies of Basic cards can be the source of some extra dust this time around but I advise you to spend them wisely or never do it because it is just one time deal and i really don't know if they are acquirable again from packs. I mean, if you want golden copies of them again in future, you might have to craft them with dust. Not %100 sure tho.
And If anyone can say that what will happen the Classic Packs and will they offer Basic cards, I will be appreciated as well.
How is Demon Hunter Going to Perform in Hearthstone's Year of the Gryphon? Core Set Review
To an extent, yes, but there's still normally something central in them that feels like a reason to want to play them. The heart and soul of the deck, if you like. Take the current aggro rogue as an example: the deck as a whole is a boring smorc-fest, but at least it has Self-Sharpening Sword growing over a few turns while nefarious laughter builds up inside you. The sword would be worth playing just for that feeling alone.
Meanwhile, DH just lacks the feeling. It's like OG zoo-lock just with different mechanics: you play all the cards because they are good, not because they are exciting. Perhaps it's because the attack buffs only last 1 turn so there's no sustained emotion attached to them. Similarly, the complete absence of minion buffs leads me to have less interest in my own minions than I would in other classes.
Having just looked back through all of DH's cards, the 5 I care most about by far are:
Sadly, that's pretty much all token DH, which is getting gutted on rotation.
'Warcraft III'-themed Expansion
No Maiev Shadowsong. That's Sad.
New Noxus Card - Crimson Bloodletter
Is it weird that I find this really cute?
Alexstrasza, Nozdormu, and Onyxia All Received Remakes - How Well Will They Do?
What bothers my OCD the most is the consistently inconsistent spelling of '(R|r)estore'. :(
Reality check: Core isn't saving everyone money
For your question, it depends if you play Wild or not. All Basic & Classic set (will be called Legacy) will move out to Wild.
Feel free to dust your collection if you don't play Wild, since all cards from Core set is free. (obtainable only from progressive level of your hero up to 10)
New Neutral Minion - Baron Geddon
Are we talking about his AoE, or the fact that Primordial Drake has Taunt? Every minion with Taunt is considerably better.
still, every buff with the old cards is appreciated, since it might see some play rather than being a filler.
How is Demon Hunter Going to Perform in Hearthstone's Year of the Gryphon? Core Set Review
Exactly this. The class is just somehow not interesting. I'm still only level 30ish with DH and I don't see this changing anytime soon. The new cards from the expansion could have an impact on this tho.
New Neutral Minion - Alexstrasza the Life-Binder
This is way better than the old Alexstrasza. Very versatile because it can target minions, making it a decent removal tool. So many uses for this card, just a wonderful update on the Life-Binder.
Alexstrasza, Nozdormu, and Onyxia All Received Remakes - How Well Will They Do?
You will receive the new versions with the free Core set regardless whether you own the old ones. These are not replacements for each other, you can actually use all versions of each in Wild. Not in Standard tho.
New Neutral Minion - Bluegill Warrior
I guess Anyfin Can Happen, and you'd think that removing Murloc Warleader from standard would at least mean that ol' bluegill here would be spared. Apparently not. I mean, is there any reason to not just spare the poor fish the embarrassment and remove this along with warleader away from standard so wild players can keep on dreaming?
As it stands, this card is 2 mana deal 3 to a minion. Not entirely bad given that 3 is that magic number most minion needs to even remotely be plausible. But outside of a dedicated murloc deck, which is made infinitely harder to build without warleader, it's simply not going to happen.
New Neutral Minion - Stonetusk Boar
I have to be honest, I don't like the removal of charge from everything. Team5 could've just left at least one in standard, this one for instance, so the dream of pulling out some combo will still be possible. I remember the dead days of boar hunter, in AoO, made possible precisely because it had charge, and gave hunter a semblance of a chance in that trying tempo dhunter period. Guess we won't ever be seeing any more of that.
On its own, its bad. Basically for a class that can't draw for shit, every card must count, and this one happily runs itself to its death the same turn you play him, with no obvious combo of either keeping him alive or doing some really powerful stuff. Is there any reason to not play say, Arcane Shot, or Backstab, or in fact any other card, instead of a 1 mana deal 2 to a minion? The only thing I can think of to justify a card slot would be Saddlemaster, an equally weak card in its own right.
Perhaps this signals that team5 is going to print something that will cheapen beasts in hand, in which case there's a sliver of an opportunity for new boar to actually see play. But until then, this is trash, topped only by new Bluegill Warrior.
17 New Cards Revealed for Runeterra's Empires of the Ascended Expansion - Multiple Regions!
Dragon chow is quite amazing, if you control 3 of it by turn 4 and then play shyvanna it's an instant level up!!
He blocks 2/1 attack units for "free and triggers fury.
Reality check: Core isn't saving everyone money
Can't we disenchant all our classic cards that will be on the core set though (88 cards)? I mean we will get them again for free, so this is some kind of value for old players.
New Neutral Minion - Big Game Hunter
Its a small buff. But its still will not see any play. Part of the reason why BGH was a staple back then wasn't simply because it only costs 3, but also because Mountain Giants on 4 used to just end games. Now that that's no longer the case, BGH even at 4 is just not having any real targets to take down.
Crabrider
Huh. I was right, but not in the way I expected. Totally forgot about Tip the Scales...
Dragoon Custom Class
New Neutral Minion - Big Game Hunter
Really happy with this buff! I always liked this card but could never justify playing him.
New Neutral Minion - Baron Geddon
Primordial Drake has proven the AOE is good enough
New Shaman Minion - Fire Elemental
Elemental Shaman looking strong.
New Neutral Minion - Big Game Hunter
After the mana reduction on Assassinate on Siphon Soul,
this only makes sense.
Mini-Mage
I've admired this artwork.
Forged in the Barrens
It looks like Wintergrasp could be the third expansion.
Dean did mention something about testing ‘vehicle cards’ that would replace your hands with buttons. Much like the siege engines in WoW...
It would be a cool melting pot for a Horde vs Alliance showdown.