Ladies and gentlemen. Presenting, the 2021 Core Set for Time Traveler!
Future Sight, Accelerate Time, Harness Time, Quicksand, Sandstorm, Parallel Dimensions, Temporal Golem, and Black Hole from the original Core set remain.
Manaweaver, Portalwraith, Cyber Punk, Sapphire Maiden, Bullet Time, Quick Strike, and Tomb Guardian are introduced to the Core set after each originating from expansion sets (after Cyber Punk was also brought back during Doom in the Tomb).
Cyber Punk, Sapphire Maiden, and Temporal Golem all receive a +1 Health buff.
Starace, Solar Entity is the only completely new card added to the Core set.\
But that's not all because Year of the Gryphon also brings Time Traveler a new alternate hero. Say hello to Nina Clockenwerk. All you have to do to unlock her is win 10 Standard games during Year of the Gryphon.
Lucky Find is a spell that lets you choose from 3 different buffs via a 0-cost Focus spell. Here are all the buff options.
Ha! It's like they're all the Common-level champ items from the single player lab. I'm surprised they didn't give them names like Doran's Blade, Brutalizer, etc.
I like the idea of Reputation, or rather the unique trigger. But the name of the keyword is weird to say the least.
Sivir looks cool, tho not as good representation of her League abilities in her champion as others, but a strong one nonetheless. Her signature spells do have a proper flavor tho.
One thing that I am liking about this expansion so far is that the level up condition are less restrictive than those of call the mountain. I can see these champions finding home in many decks.
The new alexstrasza is still a big nerf compared to old Alexstrsza, but this is better for the health of the game.
I don't think this is a nerf. Damage wise your opponent would have to have 24 life or more for the old alex to be better. And similarly you would have to have 6 life or less for the old one to heal you more. Old alex could potentially be more efficient, but this one is simply more reliable in what it does. It is more useful in more scenarios. Plus, you can target minions in addition to heroes which gives it even more uses.
Exactly, and the biggest upside is you can actually user her as a finisher, not just as a setup.
The new alexstrasza is still a big nerf compared to old Alexstrsza, but this is better for the health of the game.
I don't think this is a nerf. Damage wise your opponent would have to have 24 life or more for the old alex to be better. And similarly you would have to have 6 life or less for the old one to heal you more. Old alex could potentially be more efficient, but this one is simply more reliable in what it does. It is more useful in more scenarios. Plus, you can target minions in addition to heroes which gives it even more uses.
I still have my doubts with Tiny Knight of Evil since Wicked Whispers and Nightshade Matron aren't enough cards that discard to really amp up it's threat level. A 5/4 on turn 3 is good tempo, but that takes three cards when there are plenty of other strong options available (Midway Maniac + Flame Imp is 4/7 of stats for only two cards). I totally agree that Pain-lock will likely be the direction Zoo goes in for now with some light discard synergy in potentially Matron and Whispers as Warlock's only AoE buff.
I'm glad we're finally back to traditional Midrange Beast Hunter that actually builds on synergy instead of just jamming the best curve cards available into a deck and letting Kill Command do all the work.
Maybe now that all the best 3--drops are finally gone there might be some actual design space for more interesting stuff.
Discard warlock isn't missing on draw, but Felhound requires a very specific hand-state to discard Hand of Gul'dan for draw and is probably better off only using Nightshade Matron unless the print more cheap discard synergy.
Yup, Warlock basically got Penance, which is pretty good!
I have to be honest, I don't like the removal of charge from everything. Team5 could've just left at least one in standard, this one for instance, so the dream of pulling out some combo will still be possible. I remember the dead days of boar hunter, in AoO, made possible precisely because it had charge, and gave hunter a semblance of a chance in that trying tempo dhunter period. Guess we won't ever be seeing any more of that.
On its own, its bad. Basically for a class that can't draw for shit, every card must count, and this one happily runs itself to its death the same turn you play him, with no obvious combo of either keeping him alive or doing some really powerful stuff. Is there any reason to not play say, Arcane Shot, or Backstab, or in fact any other card, instead of a 1 mana deal 2 to a minion? The only thing I can think of to justify a card slot would be Saddlemaster, an equally weak card in its own right.
Perhaps this signals that team5 is going to print something that will cheapen beasts in hand, in which case there's a sliver of an opportunity for new boar to actually see play. But until then, this is trash, topped only by new Bluegill Warrior.
There are other game modes other than Constructed, you know. It will be pretty good Arena card, probably Duels too, and can appear in Brawls. Definitely not a useless card by any means in the set.
And If anyone can say that what will happen the Classic Packs and will they offer Basic cards, I will be appreciated as well.
That is actually a very good question. They will technically become Wild packs, eh?:D To be honest, i think they will stay without change, they will still reward Classic cards and thats it. At best they might throw in Basic cards, but im not too sure about that.
I believe they responded that, internally, not everyone on the dev team agrees with this change, so given the community feedback, there is a possibility, that there will be a Wild version and a Core version of Bluegill and Stunetusk :o
Custom Class - Time Traveler (Updated February 17th - Return to Naxxramas added!)
Ladies and gentlemen. Presenting, the 2021 Core Set for Time Traveler!
But that's not all because Year of the Gryphon also brings Time Traveler a new alternate hero. Say hello to Nina Clockenwerk. All you have to do to unlock her is win 10 Standard games during Year of the Gryphon.
Sivir Champion Reveal and New Shurima Cards for Runeterra's Empires of the Ascended Expansion
Ha! It's like they're all the Common-level champ items from the single player lab. I'm surprised they didn't give them names like Doran's Blade, Brutalizer, etc.
Sivir Champion Reveal and New Shurima Cards for Runeterra's Empires of the Ascended Expansion
I like the idea of Reputation, or rather the unique trigger. But the name of the keyword is weird to say the least.
Sivir looks cool, tho not as good representation of her League abilities in her champion as others, but a strong one nonetheless. Her signature spells do have a proper flavor tho.
Sivir Champion Reveal and New Shurima Cards for Runeterra's Empires of the Ascended Expansion
One thing that I am liking about this expansion so far is that the level up condition are less restrictive than those of call the mountain. I can see these champions finding home in many decks.
New Neutral Minion - Alexstrasza the Life-Binder
Exactly, and the biggest upside is you can actually user her as a finisher, not just as a setup.
How is Warlock Going to Perform in Hearthstone's Year of the Gryphon? Core Set Review
I am very excited to try out the new Jaraxxus! Control Warlock seems like a strong deck after rotation.
New Neutral Minion - Alexstrasza the Life-Binder
I don't think this is a nerf. Damage wise your opponent would have to have 24 life or more for the old alex to be better. And similarly you would have to have 6 life or less for the old one to heal you more. Old alex could potentially be more efficient, but this one is simply more reliable in what it does. It is more useful in more scenarios. Plus, you can target minions in addition to heroes which gives it even more uses.
New Shurima Card - Ruin Runner
A new Common Shurima Unit, Ruin Runner, has been revealed!
Discuss this card below or head on over to the card page to give it a rating!
Learn more about Empires of the Ascended
Head on over to our dedicated guide for Empires of the Ascended!
New Shurima Card - Callous Bonecrusher
A new Common Shurima Unit, Callous Bonecrusher, has been revealed!
Discuss this card below or head on over to the card page to give it a rating!
Learn more about Empires of the Ascended
Head on over to our dedicated guide for Empires of the Ascended!
New Shurima Landmark - Sandswept Tomb
A new Rare Shurima Landmark, Sandswept Tomb, has been revealed!
Discuss this card below or head on over to the card page to give it a rating!
Learn more about Empires of the Ascended
Head on over to our dedicated guide for Empires of the Ascended!
New Shurima Spell - Waking Sands
A new Common Shurima Spell, Waking Sands, has been revealed!
Discuss this card below or head on over to the card page to give it a rating!
Learn more about Empires of the Ascended
Head on over to our dedicated guide for Empires of the Ascended!
New Shurima Landmark - Inner Sanctum
A new Common Shurima Landmark, Inner Sanctum, has been revealed!
Discuss this card below or head on over to the card page to give it a rating!
Learn more about Empires of the Ascended
Head on over to our dedicated guide for Empires of the Ascended!
New Shurima Spell - Payday
A new Common Shurima Spell, Payday, has been revealed!
Discuss this card below or head on over to the card page to give it a rating!
Learn more about Empires of the Ascended
Head on over to our dedicated guide for Empires of the Ascended!
New Shurima Spell - Boomerang Blade
A new Rare Shurima Spell, Boomerang Blade, has been revealed!
Discuss this card below or head on over to the card page to give it a rating!
Learn more about Empires of the Ascended
Head on over to our dedicated guide for Empires of the Ascended!
New Shurima Spell - Ricochet
A new Common Shurima Spell, Ricochet, has been revealed!
Discuss this card below or head on over to the card page to give it a rating!
Learn more about Empires of the Ascended
Head on over to our dedicated guide for Empires of the Ascended!
New Shurima Champion - Sivir
A new Champion Shurima Unit, Sivir, has been revealed!
Discuss this card below or head on over to the card page to give it a rating!
Learn more about Empires of the Ascended
Head on over to our dedicated guide for Empires of the Ascended!
How is Warlock Going to Perform in Hearthstone's Year of the Gryphon? Core Set Review
I still have my doubts with Tiny Knight of Evil since Wicked Whispers and Nightshade Matron aren't enough cards that discard to really amp up it's threat level. A 5/4 on turn 3 is good tempo, but that takes three cards when there are plenty of other strong options available (Midway Maniac + Flame Imp is 4/7 of stats for only two cards). I totally agree that Pain-lock will likely be the direction Zoo goes in for now with some light discard synergy in potentially Matron and Whispers as Warlock's only AoE buff.
How is Hunter Going to Perform in Hearthstone's Year of the Gryphon? Core Set Review
I'm glad we're finally back to traditional Midrange Beast Hunter that actually builds on synergy instead of just jamming the best curve cards available into a deck and letting Kill Command do all the work.
Maybe now that all the best 3--drops are finally gone there might be some actual design space for more interesting stuff.
Quest Trading - Play A Friend!
Battletag: TardisGreen#1207
Region: Asia online now
Trade Only: Yes, you go first. I can show you the quest
How is Warlock Going to Perform in Hearthstone's Year of the Gryphon? Core Set Review
Hell, you could also use Youthful Brewmaster and Tickatus to further the disruption degeneracy!
Discard warlock isn't missing on draw, but Felhound requires a very specific hand-state to discard Hand of Gul'dan for draw and is probably better off only using Nightshade Matron unless the print more cheap discard synergy.
Yup, Warlock basically got Penance, which is pretty good!
New Neutral Minion - Big Game Hunter
Return of the legend?
New Neutral Minion - Stonetusk Boar
There are other game modes other than Constructed, you know. It will be pretty good Arena card, probably Duels too, and can appear in Brawls. Definitely not a useless card by any means in the set.
Can Wild players craft the original classic dragon aspects for "free"?
That is actually a very good question. They will technically become Wild packs, eh?:D To be honest, i think they will stay without change, they will still reward Classic cards and thats it. At best they might throw in Basic cards, but im not too sure about that.
New Neutral Minion - Alexstrasza the Life-Binder
Pretty strong card, and will definitely see play as a finisher at least. Will slot into most control decks for sure.
New Neutral Minion - Bluegill Warrior
I believe they responded that, internally, not everyone on the dev team agrees with this change, so given the community feedback, there is a possibility, that there will be a Wild version and a Core version of Bluegill and Stunetusk :o