I'm most looking forward to not seeing the same classic cards popping in every deck for a change. Sorry rogues but Backstab, Eviscerate, Shadowstep, Sap, etc. has gotten really old.
Boy did I underestimate this card. I didn't factor it's interaction with Iterative Improvement, being able to play a 4/2 or a 5/3 elusive for 0 mana that gives you a spell is ridiculously powerful
On the other end of the spectrum, this is a card that I overestimated, with it's ability to stunt and silence two units, I thought that this was going to be hush on steroids, while the card is not bad it's 5 mana cost prevent you from abuse it.
You could add "give it all" and "flurry of fists" to give teemo double attack to make the puffcaps skyrocket when teemo levels up. Karma might also be a good add to make sure something gets double attack after turn 10, as well as giving you spells to play before that
I made this deck, i think i found it somewhere before and recreated it. Anyway, i need to reliably have Karma on or before turn 9 so winters breath can clear the board, but i don't know what to remove for the card that can help with that. Yes i have feel the rush, but if i don't have it by turn 9, i'm basicly screwed. Cause the deck goes "stall till turn 10. then OTK" help with trimming the fat please
CIBAEAICFE3AUAIBAEFREEY6EYUC6MRXAIAQCARRAEBQCFQA
Edit: sorry, when i tried to post the deck in the runeterra deck thing it said "invalid deck id"
Do you even understand what stall means? It's means to delay something, stun is a stall, elusive is about dealing damage directly to the nexus. Also I never said that game doesn't need to improve and be better your just talking nonsense there.
And that fact that you call me a white knight after I mad it clear that everyone has the right to criticize and dislike the game is hilarious.
Finally don't compare the game that have been out for one year to games that been around for 9 and 12 years that just not smart.
i call it stall because all you do is wait until you draw forced staple card just because elusive exist, stun atleast synergy and support cards to build a deck around and they dont last more than a single turn, elusives DO.
i call a white knight as it is because i had to give and repeat several reasoning on depth ears
dont compare an old game? youre joking right you know how many games are successful under a single year span or even on release? the fact these games existed so long should make it more obvious on what mistakes not to make. look at what happened to anthem because ppl made the excuse "oh it just released" compared to every looter shooter, the player base dwindled and the game completely crumbled. youre just make excuses at this point.
Why would wait until you draw staple cards? You can still play and attack with you own unit that would force the elusive player to either take the damage or sacrifice their own units. If you wait your just playing badly. Oh and waiting to draw specific cards is still not staling
Some one disagreeing with you is not white knighting, you say that you want to see a specific mechanic change, I do not, that not the same as me saying that the game is perfect and that nothing should change.
Runneterra is nothing like Anthem. Anthem was released in buggy near unplayable state and the devs didn't ad much content after the release. Runneterra's release was successful, we already got two expansions and a third one is coming, the reason I said that you can't compare it to Heartstone and league is that those games had much more time to improve their gameplay and build a player base. So no I am not making excuse.
Anyway this conversation isn't going anywhere. Bye for now.
I pretty much always save up 10,000 gold between expansions. Right now I'm already there, with a month and a half to go. Plus, I paid 2000 gold for the Darkmoon Races. I did buy the Tavern Pass (wasn't planning to, but I had some about-to-expire Google bucks), so it's hard to say where I'd be without it, but I'm pretty sure I'd still be ahead of my old gains.
Very neat! More than any other class you've covered (which I've seen), this one captured a robust core fantasy. I could see myself playing this obsessively for a few weeks just to immerse myself in the experience, as I did with Demon Hunter earlier this year.
Do you even understand what stall means? It's means to delay something, stun is a stall, elusive is about dealing damage directly to the nexus. Also I never said that game doesn't need to improve and be better your just talking nonsense there.
And that fact that you call me a white knight after I mad it clear that everyone has the right to criticize and dislike the game is hilarious.
Finally don't compare the game that have been out for one year to games that been around for 9 and 12 years that just not smart.
i call it stall because all you do is wait until you draw forced staple card just because elusive exist, stun atleast synergy and support cards to build a deck around and they dont last more than a single turn, elusives DO.
i call a white knight as it is because i had to give and repeat several reasoning on depth ears
dont compare an old game? youre joking right you know how many games are successful under a single year span or even on release? the fact these games existed so long should make it more obvious on what mistakes not to make. look at what happened to anthem because ppl made the excuse "oh it just released" compared to every looter shooter, the player base dwindled and the game completely crumbled. youre just make excuses at this point.
What criticism are you even talking about? Your argument boil down to "me and some people don't like it so the devs got to change it", sorry buddy but it doesn't work that way.
What I have been trying to say is that as long as a mechanic is not overpowered there is no need for it to change even if some players don't find it fun. because everyone have a mechanic that they don't like and there is no realistic way to cater to everyone whim.
Then you say a lot a people bash the game and say it's bland. So what ? Do have any idea how many people bash Heartstone or league of legends since you mentioned them? Did that stop any of them from enjoying success and having an active player base.
Look you got every right to dislike and criticize something, but in the end of the day that's just your opinion not facts, saying something like "a lot of ppl" is not statistics.
i swear having to repeat myself is like talking to a wall. i suggesting changing it to a an actual active mechanic not a stall card, make it actually fun to use and go against via example cards like fizz or flight THAT THEY ALREADY HAVE AND UNDERSTAND, support cards that make it feel like like an actual arktype like they been doing to other decks in exchange they just make 1 simple change that it isnt a permanent status. also you are only helping prove my point by bringing up league and hearthstone because those game constantly made changes alot of the times they werent anything to do with balance issues, alot of them broke the game over and over but they kept it fun, do you even actually play league at all? those games are several times more successful than runeterra that could had been alot better but ended a disappointment for alot of ppl thats why hearthstone is several times bigger with more active player base despite how much ppl hate blizzard and their cashing because the game is good and in those communities they will always say the game need to do better to improve, not white knight a game like a celebrity that wont care for you. if change isnt accepted then lets revert every card back to beta, lets cancel every expansion because its change thatll ruin the meta and balance for sure, you dont "need" expansions so why bother.
Do you even understand what stall means? It's means to delay something, stun is a stall, elusive is about dealing damage directly to the nexus. Also I never said that game doesn't need to improve and be better your just talking nonsense there.
And that fact that you call me a white knight after I mad it clear that everyone has the right to criticize and dislike the game is hilarious.
Finally don't compare the success and player base of a game that have been out for one year to games that been around for 7 and 12 years that just not smart.
What criticism are you even talking about? Your argument boil down to "me and some people don't like it so the devs got to change it", sorry buddy but it doesn't work that way.
What I have been trying to say is that as long as a mechanic is not overpowered there is no need for it to change even if some players don't find it fun. because everyone have a mechanic that they don't like and there is no realistic way to cater to everyone whim.
Then you say a lot a people bash the game and say it's bland. So what ? Do have any idea how many people bash Heartstone or league of legends since you mentioned them? Did that stop any of them from enjoying success and having an active player base.
Look you got every right to dislike and criticize something, but in the end of the day that's just your opinion not facts, saying something like "a lot of ppl" is not statistics.
i swear having to repeat myself is like talking to a wall. i suggesting changing it to a an actual active mechanic not a stall card, make it actually fun to use and go against via example cards like fizz or flight THAT THEY ALREADY HAVE AND UNDERSTAND, support cards that make it feel like like an actual arktype like they been doing to other decks in exchange they just make 1 simple change that it isnt a permanent status. also you are only helping prove my point by bringing up league and hearthstone because those game constantly made changes alot of the times they werent anything to do with balance issues, alot of them broke the game over and over but they kept it fun, do you even actually play league at all? those games are several times more successful than runeterra that could had been alot better but ended a disappointment for alot of ppl thats why hearthstone is several times bigger with more active player base despite how much ppl hate blizzard and their cashing because the game is good and in those communities they will always say the game need to do better to improve, not white knight a game like a celebrity that wont care for you. if change isnt accepted then lets revert every card back to beta, lets cancel every expansion because its change thatll ruin the meta and balance for sure, you dont "need" expansions so why bother.
Right now it feels really good, even after spending 2k gold in the miniset I am at about 7k right now not playing that much every day. Also I am quite happy with my Darkmoon Faire collection so I will not spend any more gold in it. I think i will open about 85-90 packs when next expansion launches without spending a penny. Up until this last week (when I decided I wanted demon hunter to reach lvl 60 before the core set comes out, so i started doing a lvl a day) I have played mostly the dailys and then only with friends (I am not that much into ranked, but been playing it more now as I think I get more Hero XP that way)
Also if you find Hearthstone to be more fun than Runeterra then you should played it instead, I mean the whole point of these online card games is to have fun, no one is gonna force to play a game that frustrates you.
It only become frustrating when the community can only hard defend all the time like with go hard or alot of other cards. I atleast liked cursedparrot explaining in depth why atleast cards like witch need to stay invisible that'll open for conversation what i think that can even change that for the better, not "uh no" conversations. I left my criticism because I thought the game could do better, i atleast give a explanation what else i would like to see because again its a bland mechanic and ppl saying its a bland game is not just a "few" ppl, alot of ppl bashed the game despite the brand name of league of legends and went back to hearthstone.
What criticism are you even talking about? Your argument boil down to "me and some people don't like it so the devs got to change it", sorry buddy but it doesn't work that way.
What I have been trying to say is that as long as a mechanic is not overpowered there is no need for it to change even if some players don't find it fun. because everyone have a mechanic that they don't like and there is no realistic way to cater to everyone whim.
Then you say a lot a people bash the game and say it's bland. So what ? Do have any idea how many people bash Heartstone or league of legends since you mentioned them? Did that stop any of them from enjoying success and having an active player base?
Look you got every right to dislike and criticize something, but in the end of the day that's just your opinion, not facts, saying something like "a lot of ppl" is not statistics.
MTG Banned & Restricted Updates for February 2021 - Uro & Omnath Banned in Historic
What happened to the Brawl Haul series? Is it ever going to come back?
Hearthstone Devs Are Reverting Nerfs on Around 30 Cards - Or Partially in Some Cases
I still miss my Reno Galakrond Shudderwock shaman. Got Legend in Wild with it once before the nerfs.
In The Frame: Hearthstone Fan Art Spotlight - Tasty Card Backs For Your Valentine!
Unpopular opinion: I don't really like food-based card backs, less is better.
That bread-one is pretty neat though.
Hearthstone's New Completely Free Core Set Will Have 235 Cards - Basic & Classic Move to Wild, New Classic Format
I'm most looking forward to not seeing the same classic cards popping in every deck for a change. Sorry rogues but Backstab, Eviscerate, Shadowstep, Sap, etc. has gotten really old.
cards you were wrong about?
Boy did I underestimate this card. I didn't factor it's interaction with Iterative Improvement, being able to play a 4/2 or a 5/3 elusive for 0 mana that gives you a spell is ridiculously powerful
On the other end of the spectrum, this is a card that I overestimated, with it's ability to stunt and silence two units, I thought that this was going to be hush on steroids, while the card is not bad it's 5 mana cost prevent you from abuse it.
In The Frame: Hearthstone Fan Art Spotlight - Tasty Card Backs For Your Valentine!
It would be cool to have more food-based card backs, that is true!
[Game] Card Treasure Hunt (The Resurrection Attempt)
Foe Reaper 4000?
Teemo deck advice please
You could add "give it all" and "flurry of fists" to give teemo double attack to make the puffcaps skyrocket when teemo levels up. Karma might also be a good add to make sure something gets double attack after turn 10, as well as giving you spells to play before that
What to remove for entreat
I made this deck, i think i found it somewhere before and recreated it. Anyway, i need to reliably have Karma on or before turn 9 so winters breath can clear the board, but i don't know what to remove for the card that can help with that. Yes i have feel the rush, but if i don't have it by turn 9, i'm basicly screwed. Cause the deck goes "stall till turn 10. then OTK" help with trimming the fat please
CIBAEAICFE3AUAIBAEFREEY6EYUC6MRXAIAQCARRAEBQCFQA
Edit: sorry, when i tried to post the deck in the runeterra deck thing it said "invalid deck id"
Ra Rogue
My winrate is about 30-40 percent, this is a fun level deck not really meta so it’s not going to be high.
[Game] Card Treasure Hunt (The Resurrection Attempt)
Nope, and nope. It's not entirely a deduction riddle, there is also another way of thinking you'll need to figure it out.
[Rant] Shadow Isles and Elusive
Why would wait until you draw staple cards? You can still play and attack with you own unit that would force the elusive player to either take the damage or sacrifice their own units. If you wait your just playing badly. Oh and waiting to draw specific cards is still not staling
Some one disagreeing with you is not white knighting, you say that you want to see a specific mechanic change, I do not, that not the same as me saying that the game is perfect and that nothing should change.
Runneterra is nothing like Anthem. Anthem was released in buggy near unplayable state and the devs didn't ad much content after the release. Runneterra's release was successful, we already got two expansions and a third one is coming, the reason I said that you can't compare it to Heartstone and league is that those games had much more time to improve their gameplay and build a player base. So no I am not making excuse.
Anyway this conversation isn't going anywhere. Bye for now.
Big Sticky Taunt Druid Deck List and Guide - Memes and Dreams #7
this is a very interesting deck, and I was actually looking for something decent to complete the greybough achievement, I'll try it, thanks a lot!
Is the Tavern Pass fixed now?
I pretty much always save up 10,000 gold between expansions. Right now I'm already there, with a month and a half to go. Plus, I paid 2000 gold for the Darkmoon Races. I did buy the Tavern Pass (wasn't planning to, but I had some about-to-expire Google bucks), so it's hard to say where I'd be without it, but I'm pretty sure I'd still be ahead of my old gains.
Hearthstone Fan Community Spotlight - DrNoOne's Custom Lich Class
Very neat! More than any other class you've covered (which I've seen), this one captured a robust core fantasy. I could see myself playing this obsessively for a few weeks just to immerse myself in the experience, as I did with Demon Hunter earlier this year.
[Rant] Shadow Isles and Elusive
i call it stall because all you do is wait until you draw forced staple card just because elusive exist, stun atleast synergy and support cards to build a deck around and they dont last more than a single turn, elusives DO.
i call a white knight as it is because i had to give and repeat several reasoning on depth ears
dont compare an old game? youre joking right you know how many games are successful under a single year span or even on release? the fact these games existed so long should make it more obvious on what mistakes not to make. look at what happened to anthem because ppl made the excuse "oh it just released" compared to every looter shooter, the player base dwindled and the game completely crumbled. youre just make excuses at this point.
Ra Rogue
Next game bottom 7. Why am I so unlucky?
ok, now two schemes but no mogu....
Next game no swindle or healbot? What's your win rate?
[Rant] Shadow Isles and Elusive
Do you even understand what stall means? It's means to delay something, stun is a stall, elusive is about dealing damage directly to the nexus. Also I never said that game doesn't need to improve and be better your just talking nonsense there.
And that fact that you call me a white knight after I mad it clear that everyone has the right to criticize and dislike the game is hilarious.
Finally don't compare the success and player base of a game that have been out for one year to games that been around for 7 and 12 years that just not smart.
cards you were wrong about?
So I'm just gonna list a number of cards I was wrong about and I want everyone to leave a comment with their own.
Legends of Runterra is a sufficiently complicated game to get your calls right 100 percent of the time
I thought this card was total trash boy was I wrong.
8 spell mana isn't that hard to hit in a ramp list.
If you run at least ten - 8 plus cards it will cycle or draw 2 usually.
and it let's you hit enlightened at burst speed so in the right deck it's practically a combat trick
We'll broaden this out to veteran investigator as well
Logic would dictate that playing a card to draw your opponent cards puts you behind on advantage
But it turns out in specific lists this can be used as an advantage
Shrooms is the popular meme way right now, but I think that it also has real potential in deep.
After all, once you hit deep and have nautiuls you can just empty your hand and your opponent can't
This one's cheating because he got a sneaky buff in the last patch
But this is a legit card now.
Pure value on cards like zed, or elusives, or anything that spawns 2 bodies
So let me know what cards you got wrong down in the comments.
Is the Tavern Pass fixed now?
Now the rewards are fine.
Before I earned ~7 500 gold per expansion cycle. Now I am at 11 500 gold with one more month to collect gold.
[Rant] Shadow Isles and Elusive
i swear having to repeat myself is like talking to a wall. i suggesting changing it to a an actual active mechanic not a stall card, make it actually fun to use and go against via example cards like fizz or flight THAT THEY ALREADY HAVE AND UNDERSTAND, support cards that make it feel like like an actual arktype like they been doing to other decks in exchange they just make 1 simple change that it isnt a permanent status. also you are only helping prove my point by bringing up league and hearthstone because those game constantly made changes alot of the times they werent anything to do with balance issues, alot of them broke the game over and over but they kept it fun, do you even actually play league at all? those games are several times more successful than runeterra that could had been alot better but ended a disappointment for alot of ppl thats why hearthstone is several times bigger with more active player base despite how much ppl hate blizzard and their cashing because the game is good and in those communities they will always say the game need to do better to improve, not white knight a game like a celebrity that wont care for you. if change isnt accepted then lets revert every card back to beta, lets cancel every expansion because its change thatll ruin the meta and balance for sure, you dont "need" expansions so why bother.
Ra Rogue
Thx. Btw. you missed the opportunity to call this "Ri Ra Rogue"
Edit:
Lol, first game both Schemes in the bottom 5
Is the Tavern Pass fixed now?
Right now it feels really good, even after spending 2k gold in the miniset I am at about 7k right now not playing that much every day. Also I am quite happy with my Darkmoon Faire collection so I will not spend any more gold in it. I think i will open about 85-90 packs when next expansion launches without spending a penny. Up until this last week (when I decided I wanted demon hunter to reach lvl 60 before the core set comes out, so i started doing a lvl a day) I have played mostly the dailys and then only with friends (I am not that much into ranked, but been playing it more now as I think I get more Hero XP that way)
Ra Rogue
Any card draw or add a second Antique Healbot.
[Rant] Shadow Isles and Elusive
What criticism are you even talking about? Your argument boil down to "me and some people don't like it so the devs got to change it", sorry buddy but it doesn't work that way.
What I have been trying to say is that as long as a mechanic is not overpowered there is no need for it to change even if some players don't find it fun. because everyone have a mechanic that they don't like and there is no realistic way to cater to everyone whim.
Then you say a lot a people bash the game and say it's bland. So what ? Do have any idea how many people bash Heartstone or league of legends since you mentioned them? Did that stop any of them from enjoying success and having an active player base?
Look you got every right to dislike and criticize something, but in the end of the day that's just your opinion, not facts, saying something like "a lot of ppl" is not statistics.