Pretty good card, although I must ask how it would choose what side? Would it just pick a side at random for every card?
I was thinking it would alternate, left-right-left-right. That would maintain the spirit of trying to keep everything on the "outer edges", checking after each card.
We only have 48 hours left to submit and we only have 2 entries. At this rate, we very well may not even have enough people to fill the entire finalist list.
Feedback
Linkblade91
Pretty good card, although I must ask how it would choose what side? Would it just pick a side at random for every card?
Wailor
I will agree with the other two that Frostwolf Chieftain is the best.
And I don't blame you in the slightest. I don't think the theme is boring. I think simple themes like this can be a good place to encourage a certain thinking space and it seems that this competition in particular just got unlucky with turnout.
anchorm4n
I think I prefer the second version.
The first version isn't my favorite since passive effects on weapons are something that can be abused by simply holding onto the weapon and never using its final attack. That's why cards like Sword of Justice also have the clause of losing 1 Durability. As far as I can tell, the only weapon with an effect like this without a clause to lose Durability is Overlord's Whip because the effect can be bad.
For this reason, I like the second version's design better, although because it costs 4 mana, it's hard to summon a lot of Silver Hand Recruits, sufficiently buff them to make giving them Charge a strong payoff, and also play this.
Heeeeeeeeello llo lloooo, I'm back here again to present you the remake of my most aclaimed custom expansion ever, and that expansion is Rock in Azeroth! An expansion fully themed around Metal music, which was going to get some new cards due the Death Knight class, but then I've decided to remake the whole thing. And to be clear here, the remake has been under development way before the Festival of Legends were anounced, so the fact I'm revealing it along side a music themed expansion was a mere coincidence. But enough talk, let's get to the introduction, so ladies and gentlemen, welcome, to ROCK IN AZEROTH!!! REEEEEEEEEEMIXEEEEEED!!!!
So for those who don't know, Rock in Azeroth remixed is a expansion that brings the thunderous power of metal music to Hearthstone. Inspired by the classic Rock in Azeroth expansion, this remixed version adds a fresh twist with new mechanics and updated card designs. The set brings 145 cards + Mini-set attached to the expansion! Yes, it's attached, Co's I won't wait for the set to lose relevence to post new cards.
Each class in the expansion is themed around a sub-genre of metal music, adding a unique flavor and personality to every deck. Whether you're a fan of power metal, black metal, or any other metal sub-genre, you'll find a deck that fits your style in here.
One of the expansion's mechanics is Solo, which rewards players for controlling only a single minion on the board. Solo minions have powerful effects that trigger at the end of the turn if no other minions are present, unlike the soloists from Festival of Legends, who let's be honest, really sucks.
Another mechanic in Rock in Azeroth Remixed is the Band Member keyword. These 2/2 minions come in pairs and are summoned through other cards, adding a layer of depth and strategy to deck building. Each Band Member has a unique set of keywords that work in tandem with their partner, and unlike the originals, they are instantly summoned instead of going to your hand.
In the original expansion, there's was the Stages, spells that repeated their effects at the start of your next three turns, and now the Stages are back, but they have been reformulated. Now the Stages are Locations, and ALL classes will get one now.
So now, let's introduce the classes and their themes:
Note: Once again, 80% of what you'll see was made before the Festival of Legends was even announced, so the fact I've decided to posting this remake right after an official music set came out was merelly a coincidence.
Note 2: Reading is good, but reading while listeling to music is even better! So why not listen to the Rock in Azeroth Playlist while looking at the set? It features all songs and bands refenced in the expansion, so if you didn't catch one reference or two, be sure to check it!
OR CLICK ON THE CLASS ICON TO GET TO A MORE FITTING SOUNDTRACK!!!
By the time the original expansion came out, Death Knight wasn't a class, so to incorporate them into the remix, I had to make an adaptaion. Originally, Death Metal was Warrior's theme, but since the genre fits Dk waaaaay more thematically, I had to swicth themes, and now Warrior has a new one, but I'll get to that later. So, let's start the festival with one the most famous and loved (and also fearded) Metal genre, which is Death Metal. The first one the line is Schuldiner, the Death, who'll forcelly start a mosh pit and bring all enemies together with us to celebrate. And then we'll have Geor'di, the Corpsegrinder, so who'll make sure everyone on the audience get a bit of his corpses (ew).
Show Spoiler
Demon Hunter: Thrash Metal
Let's start the show with one of the most famous and loved Metal sub-genre, Thrash Metal, which is represented by Demon Hunters here, aggressive, fast and heavy, very fitting for the class. Mus'taine, the Demon Hunter legendary got reject buy his former band members, now he must gather new members to show that his better then them. On the other side of the stage, rumors says that James Heatfiend is influciencing his young audience to make sacrifices and summon demons, is the rumors true? Watch the show and find out!
Show Spoiler
Druid: New Metal
Next "band " on the line is Druid, with the most modern and popular genre nowadays, New Metal, or Nu Metal for the intimates. Heavy and slighlly melodic, and this will be represented by cards like Drai'man, who will eventually pack a punch on your ears with his music, and also Malakian, who'll show the crazy side of the show.
Show Spoiler
Hunter: Heavy Metal
The good old Heavy Metal, who came before all the labels, represented by Hunters, who are just as aggresive and straight forward as the class. Rustwyx is back, and is leading the show for Hunters now, but a random person throwed a bat at the stage and he ate it! Help him to vomit the bat away before its too late. On the other stage, Eddie the Beast is turning fallen beasts into zombeasts, are they real or just animatronics? See below.
Show Spoiler
Mage: Prog Metal
Mage's is going for a more progressive vibe with their Progressive Metal, playing long songs which avoid repeting the melody by not playing the same cards over and over, and eventually play a powerful riff who'll wipe all enemies from the stage, and Paul Me'under is keeping the song on with his amazing guitar skills.
Show Spoiler
Paladin: Power Metal
Power Metal! My favorite music style who will be portraited by paladins, with fast and melodic songs about heroes and dragons, and speaking of Dragons, Hermangonos arived at the stage to show the force of the Dragons, while Kai'han's band will show you the real power of metal.
Show Spoiler
Priest: Symphonic Metal
And here we have Priest, hanging in the balance between Light and Darkness, with their dark and yet beautiful Symphonic Metal. The beautiful and epic side will be represented by the Nigth Priestess Tarja, while the dark and mysterious side will be portraited by Therion, the shadow dragon who created the genre and are more than whiling to play it for you.
Show Spoiler
Rogue: Speed Metal
No time to writte, Rogues are playing their Speed Metal too fast here, Yngwie is playing some unbelivible fast solos, while Stump is leading the audince to Headbang in the music's rhythm and...Oh! I guess someone broke their neck...anyway, the show must continue!
Show Spoiler
Shaman: Folk Metal
The next one on the line is Shaman, playing their Folk Metal with two completly different flavours. First we have the god of the north Týr (not to be mistaken by the Titanic Keeper) bringing the cold winds of the north to the stage. And then we have Captain Morgan, who's making everyone on the audience drunk with his Storm of Ale.
Show Spoiler
Warlock: Black Metal
Here we have Black Metal, dark, obscure and menacing, like the average Warlock, my favorite class mixed with my least favorite genre, what will come out of the combination of them? Let's find out. The stage has turned dark, a mist is slowlly growing, them Virg arived and killed one of his band members! Well, no way this is real, it must be just part of the show...wait, now demons started to appear on the stage and...OMG! It's Shaggrath, the Impure, and he is not known for his tolerance, so if you don't like Black Metal, you better get out QUICKLY!
Show Spoiler
Warrior: Metalcore
So originally, Warrior's theme was Death Metal, but since this is DK's theme now, the new Warrior's theme is Core Metal! (Metalcore, Deathcore and Grindcore), so I hope you like melodic riffs, aggresive guitars and pig squeaking. To end the festival with style we have Mattuck Demonwaker, with his heavy and yet melodic and romantic songs, and then we'll have Shane Enfury, who'll grind the core out of the audience.
Show Spoiler
Neutral
And that is the neutral part of the show, If you didn't find your favorite band on the mains stages, you are sure to find them here, so check them out!
Show Spoiler
Tokens
Show Spoiler
So as promised, i've returned with the mini-set, and now it's not merelly a mini-set, now it has a name and a theme. So ladies and gentlemen, i'd like to introduce you to the land so far away, where the heavy metal plays, people uses always black, there's no place for any gray. To this land there is no plane, to this land there's only one bus, get a taxi? There's no way, headbangers, come with us, to the land placed somewhere between Norway...and India, the Rock in Azeroth festival has come to the promised land, so...
LET'S RIDE TO METAL LAND!!!
In Metal Land, we'll met the son of the Metal God himself, Detonator, and his almight guitarist Metal Avenger, who shared a little bit of his power to improve the band's performance, and that is the power of the new keyword exclusive to the mini-set the Perfect Solo! Just like the Solo mechanic, the effect triggers at the end of your turn if you have no other minions, BUT...the minion must stay alone on the board for (X) turns, such powerful effect wouldn't come so easylly obviouslly.
Along with the Perfect Solo, he also brought us instruments, a set of neutral weapons that can turn your hero into a Band Member.
So now, let's see which bands are in the line-up this time.
Death Knight
Show Spoiler
Demon Hunter
Show Spoiler
Druid
Show Spoiler
Hunter
Show Spoiler
Mage
Show Spoiler
Paladin
Show Spoiler
Priest
Show Spoiler
Rogue
Show Spoiler
Shaman
Show Spoiler
Warlock
Show Spoiler
Warrior
Show Spoiler
Neutral
Show Spoiler
Tokens
Show Spoiler
And that is it for now, the mini-set is up as promised, but there's still the misc stuff to come, the battle pass, diamond cards and even signatures cards! So do'nt forget to come back later. Also, leave a upvote so I know you've enjoyed the remake, and be free to share your oppinions, want to make obsevations? Point a typo or mistake? Say a card is too OP and needs balance? Just say it, don't be shy. With that said, I'll take my leave, don't forget to check out tomorow, Até logo!
Standard is already done and decided, there's nothing really interesting to talk about there.
Let's move on to the cool format instead, eternal and how it might shape up in 30 days when ladder unlocks:
1. Ryze - obviously it's a very good deck into anything slow, it will be cool to see how the list adapts to new card additions
2. Elites - will always be the best midrange list for now, just because battle Smith into three 3/3s on mana 3 is bonkers
3. Aggro - I think it's pretty fascinating to ask how the new aggro tools work in a world of pings. My response I would definately consider running Samara over TF in pirate aggro, that sounds super broken.
4. Shromes - I play a lot of Temo and the eternal version is definately better, thermo, the one of landmark, but you can do better in this format for sure.
5. Ramp - doesn't have any new tools yet but when the new set makes its way to this region boy howdy I can't wait to make the most busted ramp list possible
6. Jack - eternal jack sounds awesome because the card isn't doing anything in standard eight now, literally the opposite.
7. Sett - being able to play Sett with Lee Sin is obviously better than Karma because Karma doesn't really do anything without ezreal or go hard thats why the standard version is barely playable right now.
This is all early speculation but man when we start getting official eternal ladder in 30 days this format is gonna be nuuuuuts...not just aggro good, beat stick LeBlanc good, zzzz
Yep I can't be beat in eternal, it's basically mtg masters aka for grown ups, little kids need not apply. I'm sorry guys but my eternal win rate is insane, I literally climbed with garbage last season you can't take me with your weak *** open attacks this ain't standard.
14,000 people spamming the same crap in the stream, possibly because they're bored lol :/ Trying and failing to catch a code because of course the bots will get them first. All the while the tracks are on a loop; we're not even voting regarding which is "the best".
...about what I expected. Another 30-something minutes to go.
Very sad to hear as I transitioned from Hearthpwn because of you and your staff (and I don't look back). I will still follow to OoG, but OoC will still be missed! :(
The Headhunter feels a little off flavor-wise because it rewards getting your own stuff killed. It does fit DH's swarm-archetype well though, so if you want to go with it I'd consider changing the name and the artwortk. The Warrior card is the most interesting of the three and I agree with linkblade's idea to make the wording simpler. Lastly, the Mage card is very solid, but not overly exciting. So what it comes down to in my opinion is how much creativity you'd want to see in a Core set. If you dare to do something exciting, go with Warrior. If you prefer to deliver a solid support card, take Mage.
Demonxz95
Nice card, I like how it is very simple yet has a condition that isn't easily met. That's my main concern as well: If you randomly generate or steal that card, you're looking at a vanilla 3/3/3 in 99% of the cases. The devs went as far as giving every class a Corpse counter so they could make use of Corpse cards they obtained, so this seems to be an issue worth looking into.
linkblade91
It does a lot of what I'd expect from a Core card: it's support rather than center stage, it has an easy yet useful effect, it's cheap and seems playable at every stage of the game. It might be a little too directly on-the-nose with what it does (imagine a Shaman card saying "Your Overload cards don't Overload this turn"), but it's still my favorite of the week so far. Replacing the Battlecry with Outcast would be a really funny way to fix that.
First round of feedback. It's gonna be very subjective, given the nature of this comp, so keep that in mind.
Demonxz95
I prefer Another Lightning Bolt, as I find it funnier. Also, I'm not a fan of the way Guy in a Bear Suit circumvents the rules.
BasilAnguis
Fetch is unironically my favorite card. The quirky wording and its playful flavor makes it appropriate for the comp, but it wouldn't feel out of place in a regular comp (you'd have to remove the Good boy in that case, but that's pretty minor).
My only suggestion is making it a Demon Hunter card. The flavor of treating your Demon like pets feels appropriate for a class named Demon HUNTER.
I'm not a fan of your other cards, though.
GoodEgor
Funny card, but it should probably be a legendary.
PhoenixMan
I don't find this card particularly funny or interesting, sorry.
MrRhapsody
I think this card is the funniest of the thread. The watermark is very dumb in a good way, too.
Paladin receives some Dude support with Lothraxion the Redeemed and Muster for Battle so I've decided to go down that route. Dude Paladin has explored a lot of design space already so it wasn't easy to find a new and interesting effect (just buffing the Recruits would have been boring for example), but I defintely want to go with this artpiece. Giing it the iconic Truesilver Champion statline felt like a nice bit of nostalgia. Please let me know which version you prefer or if I should try to find something else altogether!
Wow, this is the lowest participation I've ever seen. I guess I'm to blame for proposing this boring theme.
linkblade91
A solid support card for Demon Hunter. It's balanced and the artwork is cool, so not much to add here.
Demonxz95
I like the idea of a card that works for triple Rune decks. An AoE feels basic enough for a Core set card, although it might be a bit too strong (not sure).
Finally, I'd probably change the art, as it's a bit boring.
Submitted Fetch as is, thanks for feedback everyone. Remained warlock because, well, warlocks have demon pets in WoW. Demonology is the only spec that does all it's damage via pets besides beast mastery hunters. Demon hunters would never be so friendly with demons, still feels so weird to me they got demon synergy.
Roughly 150 people on the main reddit are generally baffled by some of the design choices.
Freijord not having acess to healing anymore, so no blighted or tavern keeper to help sustain in agressive metas and deal with 1 drop spam.
Good removal cards like flock and vile feast and pokey are gone so once again aggro has less to fear and can openly board spam no problem (barely had enough to stop them in eternal)
Entire archetypes were gutted but not the good ones and seemingly for no reason.
Overall it seems like rotation is very much for the hearthstone players and that seems to be the overall sentiment after listening to the devs talk about rotation.
How players are worried that this direction is overall wrong, and not good for the game.
But hey Mogwai is back so whatever, I and 150 other people don't need to be happy with LOR if the streamers are pleased.
Like personally I can't really play too much standard and enjoy it. I would be super interested to know how that holds true for everyone else as well.
Aggro slug fests are so fun, like man so glad we killed half the card pool so lurk could be better than it already was. Totally worth.
Like I do understand better than you think, Marvel Snap told the LOR devs that doing things is more fun than not doing things.
But LOR is much closer to MTG in terms of its balance than a Ben Brode game. There needs to be the give and take.
The opponent says I do this and you need to be able to say nope. Well there is no more nope in LOR it's just do and get run over, or you run over faster. I hate it, but hey at least trournament line ups got a whole lot simpler.
Its a tad slow to delay your payoff, but at the same time, it guarantees that by the time the effect trigger, you have loads of mana available to complement your newly acquired board, so there is that! Having possibly 3 5/5s on turn 6 is not neglectable too
For Zok's latest song, he decided to go back to his roots. Like the ones on a tree. Tree roots.
Interesting design for a class that has only a few weapons available. I don't think it fits any existing deck, but can see it has loads of potential. Wild player will hate that kind of addition to Druid's arsenal ..!
Hard Core - Card Design Competition Discussion Thread
I was thinking it would alternate, left-right-left-right. That would maintain the spirit of trying to keep everything on the "outer edges", checking after each card.
Hard Core - Card Design Competition Discussion Thread
We only have 48 hours left to submit and we only have 2 entries. At this rate, we very well may not even have enough people to fill the entire finalist list.
Feedback
I will agree with the other two that Frostwolf Chieftain is the best.
And I don't blame you in the slightest. I don't think the theme is boring. I think simple themes like this can be a good place to encourage a certain thinking space and it seems that this competition in particular just got unlucky with turnout.
I think I prefer the second version.
The first version isn't my favorite since passive effects on weapons are something that can be abused by simply holding onto the weapon and never using its final attack. That's why cards like Sword of Justice also have the clause of losing 1 Durability. As far as I can tell, the only weapon with an effect like this without a clause to lose Durability is Overlord's Whip because the effect can be bad.
For this reason, I like the second version's design better, although because it costs 4 mana, it's hard to summon a lot of Silver Hand Recruits, sufficiently buff them to make giving them Charge a strong payoff, and also play this.
Earn 1 Free Festival of Legends Pack by Watching the Live Music Festival (April 6 & 7)
I got two today, too.
What's Up With Out Of Cards? [Staff Responses]
Lag issues really seem to be part of history now, I have not encountered them for the past couple of days.
🤘🎸Rock in Azeroth REMIXED! 🎸🤘 - The best Metal themed expansion returns.
Heeeeeeeeello llo lloooo, I'm back here again to present you the remake of my most aclaimed custom expansion ever, and that expansion is Rock in Azeroth! An expansion fully themed around Metal music, which was going to get some new cards due the Death Knight class, but then I've decided to remake the whole thing. And to be clear here, the remake has been under development way before the Festival of Legends were anounced, so the fact I'm revealing it along side a music themed expansion was a mere coincidence. But enough talk, let's get to the introduction, so ladies and gentlemen, welcome, to ROCK IN AZEROTH!!! REEEEEEEEEEMIXEEEEEED!!!!
So for those who don't know, Rock in Azeroth remixed is a expansion that brings the thunderous power of metal music to Hearthstone. Inspired by the classic Rock in Azeroth expansion, this remixed version adds a fresh twist with new mechanics and updated card designs. The set brings 145 cards + Mini-set attached to the expansion! Yes, it's attached, Co's I won't wait for the set to lose relevence to post new cards.
Each class in the expansion is themed around a sub-genre of metal music, adding a unique flavor and personality to every deck. Whether you're a fan of power metal, black metal, or any other metal sub-genre, you'll find a deck that fits your style in here.
One of the expansion's mechanics is Solo, which rewards players for controlling only a single minion on the board. Solo minions have powerful effects that trigger at the end of the turn if no other minions are present, unlike the soloists from Festival of Legends, who let's be honest, really sucks.
Another mechanic in Rock in Azeroth Remixed is the Band Member keyword. These 2/2 minions come in pairs and are summoned through other cards, adding a layer of depth and strategy to deck building. Each Band Member has a unique set of keywords that work in tandem with their partner, and unlike the originals, they are instantly summoned instead of going to your hand.
In the original expansion, there's was the Stages, spells that repeated their effects at the start of your next three turns, and now the Stages are back, but they have been reformulated. Now the Stages are Locations, and ALL classes will get one now.
So now, let's introduce the classes and their themes:
Note: Once again, 80% of what you'll see was made before the Festival of Legends was even announced, so the fact I've decided to posting this remake right after an official music set came out was merelly a coincidence.
Note 2: Reading is good, but reading while listeling to music is even better! So why not listen to the Rock in Azeroth Playlist while looking at the set? It features all songs and bands refenced in the expansion, so if you didn't catch one reference or two, be sure to check it!
OR CLICK ON THE CLASS ICON TO GET TO A MORE FITTING SOUNDTRACK!!!
ROCK IN AZEROTH'S PLAYLIST
Death Knight: Death Metal
By the time the original expansion came out, Death Knight wasn't a class, so to incorporate them into the remix, I had to make an adaptaion. Originally, Death Metal was Warrior's theme, but since the genre fits Dk waaaaay more thematically, I had to swicth themes, and now Warrior has a new one, but I'll get to that later. So, let's start the festival with one the most famous and loved (and also fearded) Metal genre, which is Death Metal. The first one the line is Schuldiner, the Death, who'll forcelly start a mosh pit and bring all enemies together with us to celebrate. And then we'll have Geor'di, the Corpsegrinder, so who'll make sure everyone on the audience get a bit of his corpses (ew).
Demon Hunter: Thrash Metal
Let's start the show with one of the most famous and loved Metal sub-genre, Thrash Metal, which is represented by Demon Hunters here, aggressive, fast and heavy, very fitting for the class. Mus'taine, the Demon Hunter legendary got reject buy his former band members, now he must gather new members to show that his better then them. On the other side of the stage, rumors says that James Heatfiend is influciencing his young audience to make sacrifices and summon demons, is the rumors true? Watch the show and find out!
Druid: New Metal
Next "band " on the line is Druid, with the most modern and popular genre nowadays, New Metal, or Nu Metal for the intimates. Heavy and slighlly melodic, and this will be represented by cards like Drai'man, who will eventually pack a punch on your ears with his music, and also Malakian, who'll show the crazy side of the show.
Hunter: Heavy Metal
The good old Heavy Metal, who came before all the labels, represented by Hunters, who are just as aggresive and straight forward as the class. Rustwyx is back, and is leading the show for Hunters now, but a random person throwed a bat at the stage and he ate it! Help him to vomit the bat away before its too late. On the other stage, Eddie the Beast is turning fallen beasts into zombeasts, are they real or just animatronics? See below.
Mage: Prog Metal
Mage's is going for a more progressive vibe with their Progressive Metal, playing long songs which avoid repeting the melody by not playing the same cards over and over, and eventually play a powerful riff who'll wipe all enemies from the stage, and Paul Me'under is keeping the song on with his amazing guitar skills.
Paladin: Power Metal
Power Metal! My favorite music style who will be portraited by paladins, with fast and melodic songs about heroes and dragons, and speaking of Dragons, Hermangonos arived at the stage to show the force of the Dragons, while Kai'han's band will show you the real power of metal.
Priest: Symphonic Metal
And here we have Priest, hanging in the balance between Light and Darkness, with their dark and yet beautiful Symphonic Metal. The beautiful and epic side will be represented by the Nigth Priestess Tarja, while the dark and mysterious side will be portraited by Therion, the shadow dragon who created the genre and are more than whiling to play it for you.
No time to writte, Rogues are playing their Speed Metal too fast here, Yngwie is playing some unbelivible fast solos, while Stump is leading the audince to Headbang in the music's rhythm and...Oh! I guess someone broke their neck...anyway, the show must continue!
Shaman: Folk Metal
The next one on the line is Shaman, playing their Folk Metal with two completly different flavours. First we have the god of the north Týr (not to be mistaken by the Titanic Keeper) bringing the cold winds of the north to the stage. And then we have Captain Morgan, who's making everyone on the audience drunk with his Storm of Ale.
Warlock: Black Metal
Here we have Black Metal, dark, obscure and menacing, like the average Warlock, my favorite class mixed with my least favorite genre, what will come out of the combination of them? Let's find out. The stage has turned dark, a mist is slowlly growing, them Virg arived and killed one of his band members! Well, no way this is real, it must be just part of the show...wait, now demons started to appear on the stage and...OMG! It's Shaggrath, the Impure, and he is not known for his tolerance, so if you don't like Black Metal, you better get out QUICKLY!
Warrior: Metalcore
So originally, Warrior's theme was Death Metal, but since this is DK's theme now, the new Warrior's theme is Core Metal! (Metalcore, Deathcore and Grindcore), so I hope you like melodic riffs, aggresive guitars and pig squeaking. To end the festival with style we have Mattuck Demonwaker, with his heavy and yet melodic and romantic songs, and then we'll have Shane Enfury, who'll grind the core out of the audience.
Neutral
And that is the neutral part of the show, If you didn't find your favorite band on the mains stages, you are sure to find them here, so check them out!
Tokens
So as promised, i've returned with the mini-set, and now it's not merelly a mini-set, now it has a name and a theme. So ladies and gentlemen, i'd like to introduce you to the land so far away, where the heavy metal plays, people uses always black, there's no place for any gray. To this land there is no plane, to this land there's only one bus, get a taxi? There's no way, headbangers, come with us, to the land placed somewhere between Norway...and India, the Rock in Azeroth festival has come to the promised land, so...
LET'S RIDE TO METAL LAND!!!
In Metal Land, we'll met the son of the Metal God himself, Detonator, and his almight guitarist Metal Avenger, who shared a little bit of his power to improve the band's performance, and that is the power of the new keyword exclusive to the mini-set the Perfect Solo!
Just like the Solo mechanic, the effect triggers at the end of your turn if you have no other minions, BUT...the minion must stay alone on the board for (X) turns, such powerful effect wouldn't come so easylly obviouslly.
Along with the Perfect Solo, he also brought us instruments, a set of neutral weapons that can turn your hero into a Band Member.
So now, let's see which bands are in the line-up this time.
Death Knight
Demon Hunter
Druid
Hunter
Mage
Paladin
Priest
Rogue
Shaman
Warlock
Warrior
Neutral
Tokens
And that is it for now, the mini-set is up as promised, but there's still the misc stuff to come, the battle pass, diamond cards and even signatures cards! So do'nt forget to come back later. Also, leave a upvote so I know you've enjoyed the remake, and be free to share your oppinions, want to make obsevations? Point a typo or mistake? Say a card is too OP and needs balance? Just say it, don't be shy. With that said, I'll take my leave, don't forget to check out tomorow, Até logo!
Earn 1 Free Festival of Legends Pack by Watching the Live Music Festival (April 6 & 7)
I got two today, and it looks like we might be able to get two more tomorrow, and another two on the 10th.
Shake, Deathrattle and Roll!
This is the most bugged mode i have ever played. An enemy minion got Undying Disciple and when killed damaged his own minions.
Some deathrattles never triggered, and one deathrattle kept repeating every time something got resolved
The Only Eternal Tierlist So Far
Standard is already done and decided, there's nothing really interesting to talk about there.
Let's move on to the cool format instead, eternal and how it might shape up in 30 days when ladder unlocks:
1. Ryze - obviously it's a very good deck into anything slow, it will be cool to see how the list adapts to new card additions
2. Elites - will always be the best midrange list for now, just because battle Smith into three 3/3s on mana 3 is bonkers
3. Aggro - I think it's pretty fascinating to ask how the new aggro tools work in a world of pings. My response I would definately consider running Samara over TF in pirate aggro, that sounds super broken.
4. Shromes - I play a lot of Temo and the eternal version is definately better, thermo, the one of landmark, but you can do better in this format for sure.
5. Ramp - doesn't have any new tools yet but when the new set makes its way to this region boy howdy I can't wait to make the most busted ramp list possible
6. Jack - eternal jack sounds awesome because the card isn't doing anything in standard eight now, literally the opposite.
7. Sett - being able to play Sett with Lee Sin is obviously better than Karma because Karma doesn't really do anything without ezreal or go hard thats why the standard version is barely playable right now.
This is all early speculation but man when we start getting official eternal ladder in 30 days this format is gonna be nuuuuuts...not just aggro good, beat stick LeBlanc good, zzzz
Yep I can't be beat in eternal, it's basically mtg masters aka for grown ups, little kids need not apply. I'm sorry guys but my eternal win rate is insane, I literally climbed with garbage last season you can't take me with your weak *** open attacks this ain't standard.
Earn 1 Free Festival of Legends Pack by Watching the Live Music Festival (April 6 & 7)
How do you even get a code and how to use it? I really wonder, I'm a tech noob 😅
Earn 1 Free Festival of Legends Pack by Watching the Live Music Festival (April 6 & 7)
14,000 people spamming the same crap in the stream, possibly because they're bored lol :/ Trying and failing to catch a code because of course the bots will get them first. All the while the tracks are on a loop; we're not even voting regarding which is "the best".
...about what I expected. Another 30-something minutes to go.
Earn 1 Free Festival of Legends Pack by Watching the Live Music Festival (April 6 & 7)
It's actually two and it says Day 1, so maybe we'll get even more packs
I'm Still The Master Of Eternal Too Bad That Doesn't Mean Anything?
Eternal ladder when Riot?
Nobody cares about standard, it's a very simple meta with very well defined best decks.
You know what's way up in the air and unknown right now?
Eternal, no tier lists, no deck lists, just you and your opponent and the best player wins.
Usually me.
Sorry I don't want to play which standard aggro deck is best...ooh who will it be Samara sunbreak or Samara Fizz?
Or will midrange frostbite the only playable midrange deck left, remain the only playable midrange deck left?
Will control decks all still suck?
Are combo decks non existent?
The answer to all those is yes.
So yes Eternal is where the good players go and we want ladder.
What's Up With Out Of Cards? [Staff Responses]
Very sad to hear as I transitioned from Hearthpwn because of you and your staff (and I don't look back). I will still follow to OoG, but OoC will still be missed! :(
Hard Core - Card Design Competition Discussion Thread
We could blame something else instead, like the fact that it is Spring Break week. No need to throw you under the bus :P
Hard Core - Card Design Competition Discussion Thread
Feedback:
Inconsistently Consistent - Card Design Competition Discussion Thread
Who the fuck said this was a funny competition
Hard Core - Card Design Competition Discussion Thread
Paladin receives some Dude support with Lothraxion the Redeemed and Muster for Battle so I've decided to go down that route. Dude Paladin has explored a lot of design space already so it wasn't easy to find a new and interesting effect (just buffing the Recruits would have been boring for example), but I defintely want to go with this artpiece. Giing it the iconic Truesilver Champion statline felt like a nice bit of nostalgia. Please let me know which version you prefer or if I should try to find something else altogether!
Hard Core - Card Design Competition Discussion Thread
Wow, this is the lowest participation I've ever seen. I guess I'm to blame for proposing this boring theme.
Finally, I'd probably change the art, as it's a bit boring.
Shake, Deathrattle and Roll!
It's one of those "your opponent rolls perfectly, you roll for shit" TBs...plus the animations take forever. Fun in theory, bad in practice.
Inconsistently Consistent - Card Design Competition Discussion Thread
Submitted Fetch as is, thanks for feedback everyone. Remained warlock because, well, warlocks have demon pets in WoW. Demonology is the only spec that does all it's damage via pets besides beast mastery hunters. Demon hunters would never be so friendly with demons, still feels so weird to me they got demon synergy.
Inconsistently Consistent - Card Design Competition Discussion Thread
You have about two and half hours left to submit, better hurry!
Apparently A Lot Of People Are Still Upset With Rotation
While I've generally come to accept that LOR will be an aggro slug fest, and there's nothing you or I or anyone can do about it.
There are a number of people still confused by the choices:
https://www.reddit.com/r/LegendsOfRuneterra/comments/12btv6u/this_is_what_i_got_out_of_the_dev_feedback_stream/?utm_source=share&utm_medium=android_app&utm_name=androidcss&utm_term=1&utm_content=share_button
Roughly 150 people on the main reddit are generally baffled by some of the design choices.
Freijord not having acess to healing anymore, so no blighted or tavern keeper to help sustain in agressive metas and deal with 1 drop spam.
Good removal cards like flock and vile feast and pokey are gone so once again aggro has less to fear and can openly board spam no problem (barely had enough to stop them in eternal)
Entire archetypes were gutted but not the good ones and seemingly for no reason.
Overall it seems like rotation is very much for the hearthstone players and that seems to be the overall sentiment after listening to the devs talk about rotation.
How players are worried that this direction is overall wrong, and not good for the game.
But hey Mogwai is back so whatever, I and 150 other people don't need to be happy with LOR if the streamers are pleased.
Like personally I can't really play too much standard and enjoy it. I would be super interested to know how that holds true for everyone else as well.
Aggro slug fests are so fun, like man so glad we killed half the card pool so lurk could be better than it already was. Totally worth.
Like I do understand better than you think, Marvel Snap told the LOR devs that doing things is more fun than not doing things.
But LOR is much closer to MTG in terms of its balance than a Ben Brode game. There needs to be the give and take.
The opponent says I do this and you need to be able to say nope. Well there is no more nope in LOR it's just do and get run over, or you run over faster. I hate it, but hey at least trournament line ups got a whole lot simpler.
New Druid Spell - Rhythm and Roots
Its a tad slow to delay your payoff, but at the same time, it guarantees that by the time the effect trigger, you have loads of mana available to complement your newly acquired board, so there is that! Having possibly 3 5/5s on turn 6 is not neglectable too
For Zok's latest song, he decided to go back to his roots. Like the ones on a tree. Tree roots.
New Druid Weapon - Timber Tambourine
Interesting design for a class that has only a few weapons available. I don't think it fits any existing deck, but can see it has loads of potential. Wild player will hate that kind of addition to Druid's arsenal ..!
Timberine anyone? TIMBERINE!?
Get 2 Free Festival of Legends Card Packs by Watching Hearthstone on Twitch - Theorycrafting Streams Live
@Fluxflashor, You will receive 2 packs after watching a total of 2 hours, not 3 hours. The first pack has to be claimed inbetween though.
My drop timer is already at 80% for the second pack at this moment, so only 20 minutes left to kill the theorycrafting stream, lol 😋
EDIT: Done!