It's sort of like small time bucanneer pre-nerf and mana wyrm, where Small time bucanneer gained +2 attack while your player had a weapon equipped, and Mana Wyrms attack bonus was based on spells played. However this minion can only gain 1 attack buff per turn, but it's a fairly large increase for 1 spell.
All the classes received very cheap, very flexible spells this set, I wouldn't be surprised if this minion found it's home in a competitive ladder climbing deck.
Tempo Demon Hunter could make use of this minion, they use spells such as twin slice and spectral sight that can increase this minon's attack permanently, it's hard to say if it could take the place of Battlefiend in the decklist. Other spells Demon Hunter could make this work is Demon Companion and Double Jump.
[Hearthstone Card (Infiltrator Lillian) Not Found] is going to sit in your collection figuratively gathering dust, but if you disenchant it she'll literally gather dust!
Too bad the devs brainfarted and made the quests run out less than halfway into the grind. Im betting many people like myself were considering the ten bones for the pass but if I have to grind 160 wins? NNNNNNOPE.
I agree with most of this but not any deck with Yasuo combo-ed with certain other champs in a recall/burn/stun deck. The cost reduction for stun and recall(other than Will) have made it SUUUUPER had to board counter these decks. You pretty much have to have all burn/removes cuz rush decks (spiders/ethereal/etc) now run into 1 cost stuns too much... wtb Yasuo cost increase to 6 or 7... he never should have been stat boosted and not increased in cost.
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New Druid & Shaman Minion - Groundskeeper
Seems very strong, but I'm not sure where it fits.
New Shaman Minion - Totem Goliath
I see a world were this might be run in some Totem lists.
New Druid Spell - Partner Assignment
Decent for a curve, but probably not good enough.
New Paladin Minion - Argent Braggart
Seems very solid in some decks like Libram Paladin.
New Mage & Rogue Spell - Potion of Illusion
Exodia Mage has returned! Even decent for HL Mage as well.
New Rogue Minion - Shifty Sophomore
Not as bad as it looks, might see some amount of play.
New Neutral Minion - Intrepid Initiate
It's sort of like small time bucanneer pre-nerf and mana wyrm, where Small time bucanneer gained +2 attack while your player had a weapon equipped, and Mana Wyrms attack bonus was based on spells played. However this minion can only gain 1 attack buff per turn, but it's a fairly large increase for 1 spell.
All the classes received very cheap, very flexible spells this set, I wouldn't be surprised if this minion found it's home in a competitive ladder climbing deck.
Tempo Demon Hunter could make use of this minion, they use spells such as twin slice and spectral sight that can increase this minon's attack permanently, it's hard to say if it could take the place of Battlefiend in the decklist. Other spells Demon Hunter could make this work is Demon Companion and Double Jump.
New Mage & Shaman Spell - Primordial Studies
Seems average, but better in Mage tho.
New Warlock Minion - Void Drinker
A lot of stats can be annoying against some aggro decks to deal with.
New Neutral Minion - Sneaky Delinquent
Decent card with the Rogue stealth support Rogue has.
New Paladin Spell - Blessing of Authority
Double the Kings for almost the same price. Good even with the drawback.
Scholomance Academy Fireside Gatherings & Pre-Release Event This Weekend - Opening Your Packs Early
[Hearthstone Card (Infiltrator Lillian) Not Found] is going to sit in your collection figuratively gathering dust, but if you disenchant it she'll literally gather dust!
New Warlock Spell - School Spirits
Volcanic Potion with an upside. Nice
New Shaman Minion - Instructor Fireheart
One of my favorites, can offer some pretty good value and combo potential.
New Neutral Minion - Transfer Student
The most fun and interesting effect of the set. Love it
New Rogue Weapon - Self-Sharpening Sword
Seems kinda slow, but I could see it work in a deck one day.
Runeterra Spirit Blossom Festival Quests
Too bad the devs brainfarted and made the quests run out less than halfway into the grind. Im betting many people like myself were considering the ten bones for the pass but if I have to grind 160 wins? NNNNNNOPE.
New Warrior Minion - Troublemaker
The amount of value, tempo and pressure this brings is INSANE.
brewing against the meta - patch 1.6
I agree with most of this but not any deck with Yasuo combo-ed with certain other champs in a recall/burn/stun deck. The cost reduction for stun and recall(other than Will) have made it SUUUUPER had to board counter these decks. You pretty much have to have all burn/removes cuz rush decks (spiders/ethereal/etc) now run into 1 cost stuns too much... wtb Yasuo cost increase to 6 or 7... he never should have been stat boosted and not increased in cost.
New Neutral Minion - Desk Imp
Diversity in the (0) mana reroll pool is healthy - I honestly can't stand the sounds of the Wisps
New Warrior Weapon - Reaper Scythe
... Until it rotates ; early rotation candidate along with the DH set? ^^
New Neutral Minion - Tour Guide
"Here is the original blueprint for the Academy grounds! Don't mind those so-called dark chambers… They'll be at the end of the tour."
New Rogue Spell - Plagiarize
too meta ?
New Warrior Weapon - Reaper Scythe
Looks very strong, but honestly warrior has better weapons right now.
New Warrior Spell - In Formation!
Yeah cards like these generally don't see play.