Discard warlock gets another discard target, and this one is pretty good.
The only real downside is that the card is not great if played from hand instead of discarded, but hand of gul'dan has that problem and is one of the best cards in the deck. Looking forward to using this.
It wouldn't be a HS expansion if zoo warlock doesn't get something.
I don't know about discarding it tho. Since many of the standard "discard stuff" cards target your highest cost card. But you can just pay 2 mana and play it on the board yourself.
Nice one. The stats are not impressive at all, but I guess this one can be considered a tech card against those untargetable dragons like the 6 mana wyrm with divine shield and rush. Or against a priest prime.
Unless the archerype it's specifically big demon where it can ruin synergies, Mo'arg it's a good card to play in a control DH because the class has a couple of lifesteal spells as well
I believe the value of this card will depend on how much stealth synergy it gets as support. Until then, I can't honestly say how good I think it will be.
There's a lot of things to consider when looking at this card:
First: The deathrattle can be activated by either traditional means OR by discard. which means that if you get lucky with a Soulfire spell, you can get 2 2/1's for the price of 1 mana that removes a minion. You can also use this card with say Felfire bolt for the same effect, but that's 3 mana and really at that much you can just use shadowbolt (which doesn't see much play these days). But since this card HAS a death rattle I'm certain this reveal is a precursor to a future Warlock spell that requires you to kill off a friendly minion for it to activate (like Grim Rally or Unholy Sacrifice).
I also wouldn't be surprised if a Priest/Warlock spell will be the one that activates this card on your turn, since both classes have had an affinity for triggering deathrattles.
Secondly: Discard - this is going to seem incredibly appealing to everyone, but bear in mind Warlock's strongest (i.e. most used) discard minions say "Discard the HIGHEST cost card in your hand" and play them with Hand of Gul'dan. That's not saying you can't sculpt your hand to have this as your highest cost card but I feel if you were to mulligan for a card to discard it wouldn't be this.
Third: The zoo. People are going to say this is a great zoo card and I agree, in no large part because Imprisoned Scrap Imp will be in standard until the end of next year. a 2 mana 3/3 with a death rattle to summon 2 2/1's is pretty strong. There's options to use this with Teron Gorefiend as well to activate it and then summon it again at a later time.
TL;DR it's really strong for aggressive and mid-range decks.
An ability that sounds like it would be useful in the early game, but is way too pricey. I guess it could work well if reduced in cost somehow with another card, but what are the odds of a late game board filled with minions who have 3 or less health?
I like the shorter reveal season, but not this short. If they gave us say a card a day every day last week then it would have felt a bit more exciting.
What I would like is for them to announce the expansion maybe a week sooner, and then start revealing cards very slowly for a week or two, then have the last week be really fast with a ton of cards.
Basically, I want them to do what they are doing now, just give us a few more cards before the big reveal week to fill time.
I think this card is pretty good: it pushes both DiscoLock and ZooLock at the same time. If only Grim Rally were still in [Hearthstone Card (Standard) Not Found] this card would be even better, but for now EVIL Genius and Unstable Felbolt are more than enough.
Moreover, Eggs are generally good with Imprisoned Scrap Imp, so I think this unit definitely has potential.
The more I look at this card, the more I think it's really lackluster. You basically NEED + Spell Damage in order to make this good. Yeah, it's Shadow Bolt for mage, but mage already has a number of damage spells.
I am not too sure about this card, it has a lot of potential, but if you don't have a weapon than this is worse than Chillwind Yeti. I could see you playing this in kingsbane rogue, or maybe burgle rogue with either the quest or Spectral Cutlass. Or in a Pirate warrior deck with some extra weapon buffs. The only thing keeping me from really liking this card is that you may not have a weapon when you draw it. If you get it to trigger them tempo swing is huge.
My head went straight to wild with this card... Kingsbane and Death's Bite. Both have the potential to bring about something great mid/late game. Rogue isn't concerned with bringing a big swinger at any point, just a bunch of pesky threats that mount up so paying 4 mana for 4/4 and something else is a bonus. Warrior though... they drop heavies easy. This I think will find it's way into a lot of aggro decks.
Decent card, very reminiscent of Haunted Creeper except this has slight discard synergy.
Unfortunately, Serpent Egg is still just a better egg card in zoo, and when it comes to discard synergy, I don't think this card can come close to Hand of Gul'dan's level.
I see no reason to play this card in current Wild Discolock, as it is terrible when you can't Discard it (0/2 do nothing and that needs board clear to trigger).
Maybe with further synergy and/or a transition towards Grim Rally.
Not sure about Standard either, as the tokens can be easily pinged away, maybe in Galakrond.
More Discard support for Wild is always a good thing. I guess it's the egg part that's relevant for Standard (for now)
At the end of the day whether you discard this or play it to kill it the result is essentially the same (minus the mana discount from Discarding I guess)
New Warlock Minion - Boneweb Egg
Discard warlock gets another discard target, and this one is pretty good.
The only real downside is that the card is not great if played from hand instead of discarded, but hand of gul'dan has that problem and is one of the best cards in the deck. Looking forward to using this.
New Warlock Minion - Boneweb Egg
It wouldn't be a HS expansion if zoo warlock doesn't get something.
I don't know about discarding it tho. Since many of the standard "discard stuff" cards target your highest cost card. But you can just pay 2 mana and play it on the board yourself.
New Rogue & Warrior Minion - Steeldancer
Can't wait to see what this does when paired with Kingsbanein wild, lol. Get ready for nightmares.
New Priest & Warlock Minion - Brittlebone Destroyer
Wow! This is very open-ended. Dosn't matter if you took damage or healed, you get to destroy a minion. This one looks fun and very versatile.
Boneweb Egg
it will be a 2/3 that summons 2/1s not a 3/3 but yeah...
New Priest & Warlock Minion - Brittlebone Destroyer
Nice one. The stats are not impressive at all, but I guess this one can be considered a tech card against those untargetable dragons like the 6 mana wyrm with divine shield and rush. Or against a priest prime.
New Warlock Minion - Boneweb Egg
A card that fits into both egglock and dicard synergy? Sign me up!
Cycle of Hatred is a Demon Hunter Card Revealed for Hearthstone's Scholomance Academy Expansion
Smart!
Unless the archerype it's specifically big demon where it can ruin synergies, Mo'arg it's a good card to play in a control DH because the class has a couple of lifesteal spells as well
New Rogue Minion - Infiltrator Lilian
I believe the value of this card will depend on how much stealth synergy it gets as support. Until then, I can't honestly say how good I think it will be.
Boneweb Egg
or heck play it after Imprisoned Scrap Imp activates and get a 3/3 that summons 2 2/1's.
It's a very flexible card.
New Warlock Minion - Boneweb Egg
There's a lot of things to consider when looking at this card:
First: The deathrattle can be activated by either traditional means OR by discard. which means that if you get lucky with a Soulfire spell, you can get 2 2/1's for the price of 1 mana that removes a minion. You can also use this card with say Felfire bolt for the same effect, but that's 3 mana and really at that much you can just use shadowbolt (which doesn't see much play these days). But since this card HAS a death rattle I'm certain this reveal is a precursor to a future Warlock spell that requires you to kill off a friendly minion for it to activate (like Grim Rally or Unholy Sacrifice).
I also wouldn't be surprised if a Priest/Warlock spell will be the one that activates this card on your turn, since both classes have had an affinity for triggering deathrattles.
Secondly: Discard - this is going to seem incredibly appealing to everyone, but bear in mind Warlock's strongest (i.e. most used) discard minions say "Discard the HIGHEST cost card in your hand" and play them with Hand of Gul'dan. That's not saying you can't sculpt your hand to have this as your highest cost card but I feel if you were to mulligan for a card to discard it wouldn't be this.
Third: The zoo. People are going to say this is a great zoo card and I agree, in no large part because Imprisoned Scrap Imp will be in standard until the end of next year. a 2 mana 3/3 with a death rattle to summon 2 2/1's is pretty strong. There's options to use this with Teron Gorefiend as well to activate it and then summon it again at a later time.
TL;DR it's really strong for aggressive and mid-range decks.
New Demon Hunter Spell - Cycle of Hatred
An ability that sounds like it would be useful in the early game, but is way too pricey. I guess it could work well if reduced in cost somehow with another card, but what are the odds of a late game board filled with minions who have 3 or less health?
What do y’all think of the short reveal schedule?
I like the shorter reveal season, but not this short. If they gave us say a card a day every day last week then it would have felt a bit more exciting.
What I would like is for them to announce the expansion maybe a week sooner, and then start revealing cards very slowly for a week or two, then have the last week be really fast with a ton of cards.
Basically, I want them to do what they are doing now, just give us a few more cards before the big reveal week to fill time.
New Warlock Minion - Boneweb Egg
Good for Zoo - i like it!
Boneweb Egg is a New Warlock Card Revealed for Hearthstone's Scholomance Academy Expansion
I think this card is pretty good: it pushes both DiscoLock and ZooLock at the same time. If only Grim Rally were still in [Hearthstone Card (Standard) Not Found] this card would be even better, but for now EVIL Genius and Unstable Felbolt are more than enough.
Moreover, Eggs are generally good with Imprisoned Scrap Imp, so I think this unit definitely has potential.
New Mage Spell - Combustion
The more I look at this card, the more I think it's really lackluster. You basically NEED + Spell Damage in order to make this good. Yeah, it's Shadow Bolt for mage, but mage already has a number of damage spells.
New Warlock Minion - Boneweb Egg
Not so relevant in Standard
Boneweb Egg is a New Warlock Card Revealed for Hearthstone's Scholomance Academy Expansion
Not so relevant in Standard
New Warlock Minion - Boneweb Egg
Just meh really.
The discard synergy really isn't that good, considering that the more powerful Hand of Gul'dan is probably the preferred target for discards.
Even the deathrattle isn't that good neither, the 2/1 being susceptible to a hp ping, so Serpent Egg is still the better egg choice at the end.
New Warlock Minion - Boneweb Egg
I'll use it in my Wild Discolock and you can't stop me.
In Standard I feel like it'll only be used as more self destruct fodder (although we don't have a ton of support for it as of now).
All the Discard support we have right now are the ones that discard the highest cost card (which this most likely will never be, so no point there).
Would have been sick with the Rastakhan's rumble stuff, but I guess that wasn't meant to be.
New Rogue & Warrior Minion - Steeldancer
I am not too sure about this card, it has a lot of potential, but if you don't have a weapon than this is worse than Chillwind Yeti. I could see you playing this in kingsbane rogue, or maybe burgle rogue with either the quest or Spectral Cutlass. Or in a Pirate warrior deck with some extra weapon buffs. The only thing keeping me from really liking this card is that you may not have a weapon when you draw it. If you get it to trigger them tempo swing is huge.
New Rogue & Warrior Minion - Steeldancer
My head went straight to wild with this card... Kingsbane and Death's Bite. Both have the potential to bring about something great mid/late game. Rogue isn't concerned with bringing a big swinger at any point, just a bunch of pesky threats that mount up so paying 4 mana for 4/4 and something else is a bonus. Warrior though... they drop heavies easy. This I think will find it's way into a lot of aggro decks.
Boneweb Egg is a New Warlock Card Revealed for Hearthstone's Scholomance Academy Expansion
Decent card, very reminiscent of Haunted Creeper except this has slight discard synergy.
Unfortunately, Serpent Egg is still just a better egg card in zoo, and when it comes to discard synergy, I don't think this card can come close to Hand of Gul'dan's level.
Boneweb Egg is a New Warlock Card Revealed for Hearthstone's Scholomance Academy Expansion
I see no reason to play this card in current Wild Discolock, as it is terrible when you can't Discard it (0/2 do nothing and that needs board clear to trigger).
Maybe with further synergy and/or a transition towards Grim Rally.
Not sure about Standard either, as the tokens can be easily pinged away, maybe in Galakrond.
Boneweb Egg is a New Warlock Card Revealed for Hearthstone's Scholomance Academy Expansion
More Discard support for Wild is always a good thing. I guess it's the egg part that's relevant for Standard (for now)
At the end of the day whether you discard this or play it to kill it the result is essentially the same (minus the mana discount from Discarding I guess)