Kael'thas nerf is utterly pointless. They only deck that's even relevant for is combo Dh, and only if you have a taunt up so they can't kayn you. Spell Druid is going to become a problem sooner or later and with all their ramp, 6- or 7-mana makes no difference whatsoever.
I feel like Blizz is so focused on the "mana cost increase" as the go-to nerf in 99% of cases when what's really needed is an actual re-work of a card. It just further exacerbates the problem (most pronounced in Wild) of stratifying everyone into either busted OTKs V.S. Super-Duper-Hyper-Aggro-Kill-Opponent-By-Turn-5-Or-Concede decks. And - to me at least - neither of those archetypes are fun to play or to play against...
On SacPact it's because it renders a Classic Legendary worthless for at least the next full year in Standard and literally forever in Wild i.e. "cheaper" to nerf that than to retool Lord Jaraxxus, which right now simply cannot be played given the number of decks that run Zephrys the Great - including a large number of NON-Highlander decks that just hold Zephrys/nu-Alex until the end of the game when their deck "becomes" highlander by draw.
I don't necessarily disagree with you on Albatross though - it's a strong neutral that gets played in a lot of decks. It's just Blizz's Consistently Inconsistent (TM) policy in regards to those cards: certain very strong/versatile neutrals that see play in a lot of decks like Zilliax & Tar Creeper run their whole 2 years with no nerfs; others get nerfed/HoF'ed. My general take is it seems to come back to their statements about "design space" i.e. BLIZZ knows what the next 2-3 expansions look like already so they're getting ahead of a problem they know (or assume) is coming down the pike.
To add on to this, Golden Kael'Thas still isn't craftable. I thought it was gonna be available for golden crafting once the expac hit but it looks like its still locked which is why Kael can't be disenchanted.
It is good they updated to mention the two goldens that are nerfed and craftable are being allowed full refunds. I guess they forgot
Many of the other nerfs are also more delicate than I expected, but they could be fair enough at least for Wild (enough room for Aggro to step once again into the fray, and in turn generate more preys for Control).
In Standard I expect DH to stay pretty dominant tbh...
outside of Frenzied Felwing (which I assume they'll probably walk back on after some backlash) all the cards mentioned were free, meaning that there's no reaosn to get a refund.
Kael'Thas was given to everyone for FREE and is NOT DISENCHANTABLE anyways.
Battlefiend and Altruis are both FREE from the DH Initiate set and are NOT DISENCHANTABLE.
Glaivebound Adept and Sac Pact are also FREE from the BASIC SET and are NOT DISENCHANTABLE.
Frenzied Felwing is from an adventure but it is disenchantable, so I don't really agree with that not being given a full refund. However, the majority of the cards are FREE and you can't dust them. Plus you said only wild ones are given refunds, but Bad Luck Albatross is in fact refundable too. Also, I don't think Activision is involved in deciding how to nerf/refund in Hearthstone, and they probably wouldn't give a crap if the HS team decided to give us the free dust from basic cards. Hearthstone already provides a lot of free and realistically achievable rewards. I know you want more dust, I do too, but they're not going to pay us for them changing free cards they gave us. Please make sure you're informed before commenting.
I think Sacrificial Pact is still playable. You can use it on a 1/1 imp or on a Voidcaller in wild. Even if it isn't quite as useful now as it was before the nerf, it is still a million times better than Warsong Commander
I don't agree with Sacrificial Pact. It only removes one minion and is only played by one class. It didn't need a nerf. Neither did Bad Luck Albatross. It's the only way I can think of to mess with highlander decks that I can think of and everyone can play it. Making it cost 1 mana more is just nonsense. I really don't understand some of the cards they nerf sometimes.
We get refund for Albatros... but the rest of the cards are free cards they are not craftable so you cannot disenchant them anyway... The Demon Hunter Initiate cards are not disenchantable, because it is not "adventure" but rather a "free adventure"
The ones that were collectable from packs are being given a full dust refund. Most of the cards are either basic cards, from an expansion, or were just given to us for free in the first place
Soo.... nobody is talking about Blizzard not giving dust refund for all of the cards, only wild ones? Greedy Activision is attacking again and everyone is ok with it, that's a bad sign.
altruis the outcast got a serious nerf. playing that card in tandem with skull of guldan generated some serious board clear with face dmg. now you have to wait to turn 10 and every card discounted needs to cost 0. the other nerfs to DH dont hit it that strongly. battlefiend is more balanced now, but still a powerfull and auto include cause the opponent will still want to clear it. adept nerf is literally zero nerf same for the mage quest
Full Details on the Balance Updates Coming to Hearthstone Next Week - Demon Hunter Nerfs & More!
Only from warlock's perspective. As far as the other 8 classes are concerned DH absolutely does get weaker.
Full Details on the Balance Updates Coming to Hearthstone Next Week - Demon Hunter Nerfs & More!
Kael'thas nerf is utterly pointless. They only deck that's even relevant for is combo Dh, and only if you have a taunt up so they can't kayn you. Spell Druid is going to become a problem sooner or later and with all their ramp, 6- or 7-mana makes no difference whatsoever.
Full Details on the Balance Updates Coming to Hearthstone Next Week - Demon Hunter Nerfs & More!
Totally agreed.
I feel like Blizz is so focused on the "mana cost increase" as the go-to nerf in 99% of cases when what's really needed is an actual re-work of a card. It just further exacerbates the problem (most pronounced in Wild) of stratifying everyone into either busted OTKs V.S. Super-Duper-Hyper-Aggro-Kill-Opponent-By-Turn-5-Or-Concede decks. And - to me at least - neither of those archetypes are fun to play or to play against...
Full Details on the Balance Updates Coming to Hearthstone Next Week - Demon Hunter Nerfs & More!
I agree. That nerf does little to weaken the broken Wild deck that is very unpleasant to play against.
Full Details on the Balance Updates Coming to Hearthstone Next Week - Demon Hunter Nerfs & More!
On SacPact it's because it renders a Classic Legendary worthless for at least the next full year in Standard and literally forever in Wild i.e. "cheaper" to nerf that than to retool Lord Jaraxxus, which right now simply cannot be played given the number of decks that run Zephrys the Great - including a large number of NON-Highlander decks that just hold Zephrys/nu-Alex until the end of the game when their deck "becomes" highlander by draw.
I don't necessarily disagree with you on Albatross though - it's a strong neutral that gets played in a lot of decks. It's just Blizz's Consistently Inconsistent (TM) policy in regards to those cards: certain very strong/versatile neutrals that see play in a lot of decks like Zilliax & Tar Creeper run their whole 2 years with no nerfs; others get nerfed/HoF'ed. My general take is it seems to come back to their statements about "design space" i.e. BLIZZ knows what the next 2-3 expansions look like already so they're getting ahead of a problem they know (or assume) is coming down the pike.
Full Details on the Balance Updates Coming to Hearthstone Next Week - Demon Hunter Nerfs & More!
I really like the Battlefiend nerf to a 1/2.
Bye bye to:
T1: Play 2/2 Battlefiend.
T2: Play the second 2/2 Battlefiend + Hero Attack + 1x 3/2 Battlefiend attacks = 26 Health and 2x 3/2 Battlefiends.
I'm not gonna miss you.
Full Details on the Balance Updates Coming to Hearthstone Next Week - Demon Hunter Nerfs & More!
To add on to this, Golden Kael'Thas still isn't craftable. I thought it was gonna be available for golden crafting once the expac hit but it looks like its still locked which is why Kael can't be disenchanted.
It is good they updated to mention the two goldens that are nerfed and craftable are being allowed full refunds. I guess they forgot
Full Details on the Balance Updates Coming to Hearthstone Next Week - Demon Hunter Nerfs & More!
Really happy to see Sac Pact no longer target enemy Demons. Now players can play Jaraxxus without auto-losing against highlander decks.
Emphasis on "auto."
Full Details on the Balance Updates Coming to Hearthstone Next Week - Demon Hunter Nerfs & More!
Altruis the Outcast is still broken.
Many of the other nerfs are also more delicate than I expected, but they could be fair enough at least for Wild (enough room for Aggro to step once again into the fray, and in turn generate more preys for Control).
In Standard I expect DH to stay pretty dominant tbh...
Full Details on the Balance Updates Coming to Hearthstone Next Week - Demon Hunter Nerfs & More!
outside of Frenzied Felwing (which I assume they'll probably walk back on after some backlash) all the cards mentioned were free, meaning that there's no reaosn to get a refund.
Full Details on the Balance Updates Coming to Hearthstone Next Week - Demon Hunter Nerfs & More!
Wait, is this actually a buff to Demon Hunter,? FailFish
Full Details on the Balance Updates Coming to Hearthstone Next Week - Demon Hunter Nerfs & More!
The corrected it in offical post:
*The following cards will be eligible for a full dust refund for two weeks after the 17.0.2 patch has been released:
Golden Altruis the Outcast
Golden Battlefiend
Golden/Normal Bad Luck Albatross
Golden/Normal Frenzied Felwing
Golden/Normal Open the Waygate
Golden/Normal Bloodbloom
Full Details on the Balance Updates Coming to Hearthstone Next Week - Demon Hunter Nerfs & More!
They are neither Dustable or craftable, if recall correctly.
Full Details on the Balance Updates Coming to Hearthstone Next Week - Demon Hunter Nerfs & More!
Altruist cost/body nerf is the proof that they dont play HS. The face effect still untouched without any clue.
I feel shame for them.
Full Details on the Balance Updates Coming to Hearthstone Next Week - Demon Hunter Nerfs & More!
Hmmm, I wonder why...
Frenzied Felwing is from an adventure but it is disenchantable, so I don't really agree with that not being given a full refund. However, the majority of the cards are FREE and you can't dust them. Plus you said only wild ones are given refunds, but Bad Luck Albatross is in fact refundable too. Also, I don't think Activision is involved in deciding how to nerf/refund in Hearthstone, and they probably wouldn't give a crap if the HS team decided to give us the free dust from basic cards. Hearthstone already provides a lot of free and realistically achievable rewards. I know you want more dust, I do too, but they're not going to pay us for them changing free cards they gave us. Please make sure you're informed before commenting.
Full Details on the Balance Updates Coming to Hearthstone Next Week - Demon Hunter Nerfs & More!
I think Sacrificial Pact is still playable. You can use it on a 1/1 imp or on a Voidcaller in wild. Even if it isn't quite as useful now as it was before the nerf, it is still a million times better than Warsong Commander
Full Details on the Balance Updates Coming to Hearthstone Next Week - Demon Hunter Nerfs & More!
I don't agree with Sacrificial Pact. It only removes one minion and is only played by one class. It didn't need a nerf. Neither did Bad Luck Albatross. It's the only way I can think of to mess with highlander decks that I can think of and everyone can play it. Making it cost 1 mana more is just nonsense. I really don't understand some of the cards they nerf sometimes.
Full Details on the Balance Updates Coming to Hearthstone Next Week - Demon Hunter Nerfs & More!
I get it, but frenzied felwing is from the galakronds awaken "adventure", not from the DH initiate set. Thats why i asked it.
Full Details on the Balance Updates Coming to Hearthstone Next Week - Demon Hunter Nerfs & More!
I think Sacrificial Pact is still playable. You can use it on a 1/1 imp, or on a Voidcaller in wild. It still has its uses, even if they are few.
Full Details on the Balance Updates Coming to Hearthstone Next Week - Demon Hunter Nerfs & More!
We get refund for Albatros... but the rest of the cards are free cards they are not craftable so you cannot disenchant them anyway... The Demon Hunter Initiate cards are not disenchantable, because it is not "adventure" but rather a "free adventure"
Full Details on the Balance Updates Coming to Hearthstone Next Week - Demon Hunter Nerfs & More!
The ones that were collectable from packs are being given a full dust refund. Most of the cards are either basic cards, from an expansion, or were just given to us for free in the first place
Full Details on the Balance Updates Coming to Hearthstone Next Week - Demon Hunter Nerfs & More!
At least Jaraxxus is now playable again!
/s
Full Details on the Balance Updates Coming to Hearthstone Next Week - Demon Hunter Nerfs & More!
Soo.... nobody is talking about Blizzard not giving dust refund for all of the cards, only wild ones? Greedy Activision is attacking again and everyone is ok with it, that's a bad sign.
Full Details on the Balance Updates Coming to Hearthstone Next Week - Demon Hunter Nerfs & More!
Why dont we get refund for the felwing? Are not the adventure cards disenchantable?
Full Details on the Balance Updates Coming to Hearthstone Next Week - Demon Hunter Nerfs & More!
altruis the outcast got a serious nerf. playing that card in tandem with skull of guldan generated some serious board clear with face dmg. now you have to wait to turn 10 and every card discounted needs to cost 0. the other nerfs to DH dont hit it that strongly. battlefiend is more balanced now, but still a powerfull and auto include cause the opponent will still want to clear it. adept nerf is literally zero nerf same for the mage quest