Not bad, it is a double Rain of Fire for double the cost. It snakes around devine shield and reborn, which won't always be relevant but it is still an upside. I am glad this card exists so that Demon Hunters will have access to a small board clear when they need one. This card will probably be in every Demon Hunter deck that wants to go into the late game for as long as this is in standard.
I would rather play Force of Nature: you're guaranteed to get three Treants, and they can more readily benefit from the various synergy cards that exist. Glowfly Swarm isn't bad, it's just...unnecessary, I guess. Would only see play in a Spell Druid deck, but I don't see such a thing existing right now.
I am very excited to play with these. A new class dropped at a great time and I think its just what constructed needed. The future of Hearthstone is really looking good and I am glad the devs are not afraid to try new things these days!
Though I feel bad for Mage main's that the only support they receive is more Casino cards. That seems to be the only identity Mage is allowed to have anymore.
It's not bad, a 2 mana 2/2 that gives you a card is fine. I am just not sure it is good enough to warrant a spot in your deck. If nothing else it is good for new players.
Pretty excited about all of the new cards to see what can come out of the ashes of Priest and the HoF. I really like the concept of prime cards and hope to get a few to play around with!
Definitely also excited to see what it's like to have 10 classes around. Will definitely add to the deck diversity!
I love Taunt minions, so do I love this card? Sure, yeah, I guess. It's definitely the only Druid card I'm interested in playing with this expansion, except maybe Marsh Hydra. What a confusing mess of stuff.
If I remember correctly, Dispatch Kodo was not played all that much. This one feels a bit stronger because it can go face. Still, handbuffs for hunter never really took off, so I don't really see a future for this card for now.
Not a bad card, it is a demon, it blocks damage, it gains you life, there is nothing to hate about it. This card is sort of like Rotten Applebaum, or Khartut Defender. I think any card that has taunt plus some other defensive mechanic is worth considering in any slow deck.
The Druid didn't receive a single spell that they'd want to combo Ysiel Windsinger with in this expansion, so I'm really confused as-to why she exists right now. For Wild purposes only? *shrugs*
Is this a hint for future murkock synergies for DH? Still, the card is really good, it's a great removeall for early turns. I expect it to play in most demon hunter decks (or at least in midrange).
New Demon Hunter Spell - Immolation Aura
Not bad, it is a double Rain of Fire for double the cost. It snakes around devine shield and reborn, which won't always be relevant but it is still an upside. I am glad this card exists so that Demon Hunters will have access to a small board clear when they need one. This card will probably be in every Demon Hunter deck that wants to go into the late game for as long as this is in standard.
New Druid Minion - Marsh Hydra
Why is this a hydra? I do not think the effect fits.
New Druid Spell - Glowfly Swarm
I would rather play Force of Nature: you're guaranteed to get three Treants, and they can more readily benefit from the various synergy cards that exist. Glowfly Swarm isn't bad, it's just...unnecessary, I guess. Would only see play in a Spell Druid deck, but I don't see such a thing existing right now.
Our Thoughts on Hearthstone's Upcoming Demon Hunter Initiate Set (Part 2)
I am very excited to play with these. A new class dropped at a great time and I think its just what constructed needed. The future of Hearthstone is really looking good and I am glad the devs are not afraid to try new things these days!
New Druid Minion - Marsh Hydra
Could this be the card Predatory Instincts was waiting for?...what do you mean it's going to Wild? Well...crap. Talk about bad timing.
New Paladin Minion - Lady Liadrin
'When it comes to spells, she loves 'em then she librams' <- can somebody who's better than me in english explain this pun to me?
New Mage Minion - Astromancer Solarian
The "Targets enemies if possible" is huge!
Though I feel bad for Mage main's that the only support they receive is more Casino cards. That seems to be the only identity Mage is allowed to have anymore.
New Demon Hunter Minion - Netherwalker
It's not bad, a 2 mana 2/2 that gives you a card is fine. I am just not sure it is good enough to warrant a spot in your deck. If nothing else it is good for new players.
Skull of Gul'dan
Very powerful card.
Shattered Rumbler
I don't think anything will run this.
Ashes of Outland Giveaway - Card Packs & Site Cosmetics
Pretty excited about all of the new cards to see what can come out of the ashes of Priest and the HoF. I really like the concept of prime cards and hope to get a few to play around with!
Definitely also excited to see what it's like to have 10 classes around. Will definitely add to the deck diversity!
New Druid Minion - Archspore Msshi'fn
I love Taunt minions, so do I love this card? Sure, yeah, I guess. It's definitely the only Druid card I'm interested in playing with this expansion, except maybe Marsh Hydra. What a confusing mess of stuff.
Scrap Golem
Not bad. Reminds me of those carda from KotFT that had bonuses if they die during the opponent's turn.
New Rogue Minion - Cursed Vagrant
Seems like the best one of the big revenants. With 7 mana, it's just cheap enough to be combined with most cheap rogue control tools.
New Neutral Minion - Supreme Abyssal
I don't see in what deck would you put this. Even in silence priest this is just too slow.
New Demon Hunter Spell - Feast of Souls
I feel like this has potential to feel like [Hearthstone Card (divine favor) Not Found]
New Hunter Minion - Augmented Porcupine
If I remember correctly, Dispatch Kodo was not played all that much. This one feels a bit stronger because it can go face. Still, handbuffs for hunter never really took off, so I don't really see a future for this card for now.
New Demon Hunter Minion - Ashtongue Battlelord
Not a bad card, it is a demon, it blocks damage, it gains you life, there is nothing to hate about it. This card is sort of like Rotten Applebaum, or Khartut Defender. I think any card that has taunt plus some other defensive mechanic is worth considering in any slow deck.
New Druid Minion - Ysiel Windsinger
The Druid didn't receive a single spell that they'd want to combo Ysiel Windsinger with in this expansion, so I'm really confused as-to why she exists right now. For Wild purposes only? *shrugs*
New Neutral Minion - Bonechewer Vanguard
No, this is definitly better, since you have to remove it. Especially if it's buffed, you could build a taunt-enrage deck.
New Demon Hunter Minion - Furious Felfin
Is this a hint for future murkock synergies for DH? Still, the card is really good, it's a great removeall for early turns. I expect it to play in most demon hunter decks (or at least in midrange).
Ruststeed Raider
Seems very powerful.
Psyche Split
Nothing that interesting.
New Hunter Minion - Augmented Porcupine
This card alone works with 6 out of the 10 class cards hunter got.
Blizz really wants to push hand buff deathrattle hunter, but wouldn't the current dragon hunter be faster?
New Warrior Minion - Bloodboil Brute
Enrage warrior! I'd love to have it work!