Will we see Stealth Rogue without counter to the stealth. Will we see Flare be auto include in every Hunter deck? And Blizzard in any Mage? They are pushing stealth and I really like it, but they have to give the other classes something against that - a tech card versus stealth.
i agree it would suck for budget players, but rotating classes would be a good way to keep the meta fresh imo. Too bad it just doesn't make sense considering that every class has to get new standard cards and what would be the point of printing new standard cards for a class if it cant even play in standard
edit: I meant rotating classes, not rotating temporary classes like the op said.
There is already some crossover between the original classes, and now DH is like a Rogue-Warlock-Hunter hybrid.
Was thinking about what a Monk might be in terms of a class in Hearthstone, but I only briefly played as one in WoW before quitting the game. Maybe a control type with some defensive plays and quick strike ability in the late game?
Strong card, definitely, but not OP. The Shadow can be used as a finisher in place of Leeroy. And Rogues can try to make some shenanigans with the deathrattle probably, to get more 7/5s with stealth and push for a lot of damage.
The more i think about Magician of Patience, the more i see free triples with Brann :D you literally just need Brann and you just target what you want to make golden :D I think that might be a problem, or not?
You would want to buff this Prime as much as you can as fast as you can and make it your winning condition. It has the potential, but can it do it? I like it and I will definitely try to build a deck around it. Too bad More arms is rotating. You need to set up a big turn with the new Power word: Shield and other buffs to make this minion immortal.
Same with priest, in practice mode when you play against DH all cards with "get card from opponent's deck" will work, but playing Curious Glimmerroot will break the game, it's animation will bug and your only choice will be to concede.
Magician of Patience and Riftjumper Vexion is also added to the Battlegrounds
These are interesting, but i think they need to be in a higher tavern tier. This is waaaaaaaay too easy to give you early triples. Honestly id even say as far as tier5.
So, just put each card one tier higher? I can do that
By the way wouldnt Vexion became a golden copy of a card, if you played it? Kinda loses the point of it being golden. I guess you can say it wouldnt work like that, but ... and it seems like Magician of Patience would be more powerful, since it would a) give you back 1 gold once you sell it b) could trigger multiple times off Brann. I guess Vexion does not need extra space on the board and can keep the effect till next round (i assume), but from the two, it seems like it is a weaker one. It being a legendary is fine, just that maybe he should be in the lower tier :p
Wow, that sucks a lot. Usually with the pre-launch patch, you get to play with unreleased cards when they get generated via random effects, i guess they learned their lesson, but the fix is a pretty poor one.
Magician of Patience and Riftjumper Vexion is also added to the Battlegrounds
These are interesting, but i think they need to be in a higher tavern tier. This is waaaaaaaay too easy to give you early triples. Honestly id even say as far as tier5.
So, just put each card one tier higher? I can do that
By the way wouldnt Vexion became a golden copy of a card, if you played it? Kinda loses the point of it being golden. I guess you can say it wouldnt work like that, but ... and it seems like Magician of Patience would be more powerful, since it would a) give you back 1 gold once you sell it b) could trigger multiple times off Brann. I guess Vexion does not need extra space on the board and can keep the effect till next round (i assume), but from the two, it seems like it is a weaker one. It being a legendary is fine, just that maybe he should be in the lower tier :p
I assume not, since you don't have cards that can summon a mech in that phase, you only play mechs. Unless it's transformed through random hero power, of course.
I agree, they encompassed the iconic Deathknight feel so well with Icecrown, but if they were to introduce Death knights they'll run with the new themes that have been explored since Legion - all the Bolvar development, and a huge aspect being that now all races can be death knights - lots of artwork and themes to explore in that department, it'd be pretty hype!
I think the newest wow expansion to drop is going to explore a whole new bunch of DK stuff too. We most likely won't see Deathknights for a long time.
New Rogue Spell - Bamboozle
Rudy will be honored.
New Rogue Minion - Ashtongue Slayer
Will we see Stealth Rogue without counter to the stealth. Will we see Flare be auto include in every Hunter deck? And Blizzard in any Mage? They are pushing stealth and I really like it, but they have to give the other classes something against that - a tech card versus stealth.
Hearthstone's Ben Lee and Nathan Lyons-Smith on the Year of the Phoenix, Demon Hunter, More Classes
i agree it would suck for budget players, but rotating classes would be a good way to keep the meta fresh imo. Too bad it just doesn't make sense considering that every class has to get new standard cards and what would be the point of printing new standard cards for a class if it cant even play in standard
edit: I meant rotating classes, not rotating temporary classes like the op said.
Hearthstone's Ben Lee and Nathan Lyons-Smith on the Year of the Phoenix, Demon Hunter, More Classes
like have a focus on the Ebon what's it called ? the Death Knight club in WoW instead of Arthas and Friends?
Hearthstone's Ben Lee and Nathan Lyons-Smith on the Year of the Phoenix, Demon Hunter, More Classes
There is already some crossover between the original classes, and now DH is like a Rogue-Warlock-Hunter hybrid.
Was thinking about what a Monk might be in terms of a class in Hearthstone, but I only briefly played as one in WoW before quitting the game. Maybe a control type with some defensive plays and quick strike ability in the late game?
New Rogue Minion - Cursed Vagrant
Strong card, definitely, but not OP. The Shadow can be used as a finisher in place of Leeroy. And Rogues can try to make some shenanigans with the deathrattle probably, to get more 7/5s with stealth and push for a lot of damage.
The artwork is just AMAZING.
Custom Class - Time Traveler (Updated February 17th - Return to Naxxramas added!)
The more i think about Magician of Patience, the more i see free triples with Brann :D you literally just need Brann and you just target what you want to make golden :D I think that might be a problem, or not?
New Rogue Spell - Dirty Tricks
Nice. I like how Secret Rogue is getting more and more reasonable support.
New Rogue Minion - Spymistress
Another huge powercreep. But Rogues will be happy. Will see about the other players and their opponents...
New Priest Minion - Reliquary of Souls
You would want to buff this Prime as much as you can as fast as you can and make it your winning condition. It has the potential, but can it do it? I like it and I will definitely try to build a deck around it. Too bad More arms is rotating. You need to set up a big turn with the new Power word: Shield and other buffs to make this minion immortal.
New Priest Spell - Soul Mirror
Something like Lightbomb, but actually 1 step better, if the enemy minions have deathrattle. Appropriate Legendary rarity in my opinion.
Thief Rogue Bug
Same with priest, in practice mode when you play against DH all cards with "get card from opponent's deck" will work, but playing Curious Glimmerroot will break the game, it's animation will bug and your only choice will be to concede.
What Outland Topics would you like next?
Blood Elves! Blood Elves! Blood Elves!
Custom Class - Time Traveler (Updated February 17th - Return to Naxxramas added!)
Eh, fair. I can just take it out
Thief Rogue Bug
Wow, that sucks a lot. Usually with the pre-launch patch, you get to play with unreleased cards when they get generated via random effects, i guess they learned their lesson, but the fix is a pretty poor one.
New Warrior Minion - Warmaul Challenger
VERY cool theme.. but VERY underwhelming and probably just a bad card.
Why couldn't this card had 2 attack? -sigh-
Zephrys the Great has Been Updated to be Greater Than Ever
So many times I have faced that Flare bug. Glad to hear that it's gone.
Custom Class - Time Traveler (Updated February 17th - Return to Naxxramas added!)
By the way wouldnt Vexion became a golden copy of a card, if you played it? Kinda loses the point of it being golden. I guess you can say it wouldnt work like that, but ... and it seems like Magician of Patience would be more powerful, since it would a) give you back 1 gold once you sell it b) could trigger multiple times off Brann. I guess Vexion does not need extra space on the board and can keep the effect till next round (i assume), but from the two, it seems like it is a weaker one. It being a legendary is fine, just that maybe he should be in the lower tier :p
Patch 17.0 Battlegrounds Changes - Illidan Hero & Three Minion Changes!
I assume not, since you don't have cards that can summon a mech in that phase, you only play mechs. Unless it's transformed through random hero power, of course.
Kingsbane bug
I saved you lol. I lost my match against a quest mage because of it :(
Hearthstone's Ben Lee and Nathan Lyons-Smith on the Year of the Phoenix, Demon Hunter, More Classes
I agree, they encompassed the iconic Deathknight feel so well with Icecrown, but if they were to introduce Death knights they'll run with the new themes that have been explored since Legion - all the Bolvar development, and a huge aspect being that now all races can be death knights - lots of artwork and themes to explore in that department, it'd be pretty hype!
I think the newest wow expansion to drop is going to explore a whole new bunch of DK stuff too.
We most likely won't see Deathknights for a long time.
New Rogue Spell - Dirty Tricks
"Ahh sand in my eyes! Also, I'm being stabbed."
Hearthstone's Ben Lee and Nathan Lyons-Smith on the Year of the Phoenix, Demon Hunter, More Classes
well, Boomsday was basically just a remake of GvG, expanding on the mech theme.
You could do the same for KoFT by doing a new take on the Death Knight theme and reintroduce it as its own class.
New Warrior Minion - Warmaul Challenger
Oh my, they did plugged a gladiator reference in the flavor, i knew it : '' Old gladiator rules: first one to die loses. ''

Does Ashe Need A Nerf?
sorry that ur elusives arent hitting face cause they are getting frostbitten to hell.