the box is casted that way to prevent loops (since every Box cast by Box would have a chance to cast Box itself)
In this case it's really just another spell and the whole "target enemies only" won't apply to the box anyways so I don#t see a problem
The only reason I could come up with that would exclude Box is that the standard spell pool is so small that casting Box would happen too often and kind of ruin the card because of it (going from reasonable RNG to complete randomness)
Either way, we'll see how it ends up.
That's a big enough reason to exclude it, and the spell pool is shrinking, it casting the box is a RNG fiesta.
IDK why I got downvoted so much do people want the card to cast the box? I mean.. I don't play mage (mainly cause the only good mage deck uses 10 legendaries I don't have), so it doesn't affects me as a player but..
This card says it will only target enemies if able, most spells in mage are positive to the player if they hit the enemy but the box makes it so it's not always a net positive, so it not casting the box is a benefit to the player of the card some of the time(sometimes the box is better cause you really need to escape with a game you have no business winning).
It not casting the box is good for the players of this card, cause it would be more consistant in destroying the enemy board (or at least freezing it) casting a few secrets and doing some burn damage to their face.
I know most of you guys havent even heard of this card before and proably none of you heard of this card since the changes made to it.
What it does is that it gives a unit a buff permanently and gives the same buff to every copy on the board or created in the future.
In the latest patch riot decided that it was too rarely played and that doubling the effect (+2/+2 from +1/+1) for a higher cost would make the card more reasonable.
But as a compensation they nerfed it's speed from Burst to slow.
What was riot's problem with the card?
-It was very niche and therefore rarely played
- for them the card felt too unimpactful to justify playing it in a deck
Why will it always be a niche card?
The buff provided by the spell i quite small for it's cost (3 mana for +1+1 or 5 mana for 2+2+) so that if you affect only 1 unit by it its not good at all, affecting 2 units makes it okish but not good eighter and it starts getting really strong with 3 unit+ profiting from it's effect.
That makes it a exclusive card for token/ clone decks because you never will consistantly pull 3 copies of a minion anywhere else. (outside of 10 copy drafted expansion decks)
given that the majority of token decks use other ways to temporarily buff their tokens (because it is cheaper and higher tempo) and that you need to play around it, iceborn lagacyBADCARDNAME is easily skipped by most players
So why is the change so bad in my opinion?
Short: it didnt fix the niche situation of the card and made it even unattractive for decks using it
Long: The spell is usually used on token/cloned minions (like spiders) that are all low health and therefore are easy to remove.
Since the legacy is now a slow spell you run a huge risk that your spell gets cancelled by any type of creature removal or simply deny, destroying your deck's winconditon.
That scenario is very likely and COMPLETELY kills the card's and the deck's viability and will lead to even lower playrates of them.
It now is an card that is exclusively for expeditions and even there it will only be used to support decks that draft 10 copies of the same unit card (what should not be a thing in first place)
So lets revert the Changes or make it burst speed again (for 6 mana)
I think this is scary just because of Galakrond and Heistbaron Togwaggle are still around. So much draw power, nevermind the potential for discounting the card outright! Given that this is Galakrond Rogue which means an endless source of Lackeys, it's possible you've grinded through all their boards, only for them to play the Prime version when you've run out of indirect removal.
Pretty decent minion, and once it dies you can easely draw it with Stowaway. Play it on turn 3, kill it by trading on 4, draw prime on 5 with Stowaway, play prime on turn 6. Pretty sure permanent stealth can't be removed by Flare, so that's pretty good..
really didn't even consider Nine Lives, but that's actually nuts.
The only problem I see is that 8-mana might be a bit slow to be used repeatedly. From a tempo perspective it's barely stronger than Scion of Ruin which is half the cost
For years Rogue has relied on Leeroy as their main finisher. Now Leeroy is gone and technically speaking Rogue just doesn't have a reliable way to close out games....except for this.
Obviously this is a very annoying card that can only be dealt with through very sepcific means (all of which, however, can be offered through Zephrys, so take that as you may) but it's also very weak defensively because you don't want to use it to trade into anything (the less health it has the easier it is to remove)
Holy shit this card is game breaking with [Hearthstone Card (Scavenger's Ingenuity) Not Found] you don't run any other beast so you guarantee getting it. Highlander and dragon hunter bearly run any beasts so it shouldn't be a problem
New Hunter Minion - Zixor, Apex Predator
This thing is so good.. 5/5 seriously the base body isn't that bad either..
quest hunter will really like this thing.. (there's no more Leeroy Jenkins in quest hunter though..).
can't wait to play this and now the game will FINALLY be cheaper I might actually start crafting stuff.
The Lurker Below is a new Shaman Legendary Revealed for Hearthstone's Ashes of Outland Expansion
Seems good in quest shaman.. also control shaman likes it..
but damn, another mandatory legendary.
at least now that I don't have to craft rares I could craft this thing..
The Lurker Below is a new Shaman Legendary Revealed for Hearthstone's Ashes of Outland Expansion
We used to call Lurker Below as the wheelchair boss.
Because the water beam he shooted was so slow that even dementic grandpa in wheechair could have avoided it.
Ofcourse, those who died on that water beam earned lifelong title of "wheelchaird"
Oh good ol times
Zixor, Apex Predator is a new Hunter Legendary Revealed for Hearthstone's Ashes of Outland Expansion
except down the shitter because of rampant powercreep and aggro abuse
Zixor, Apex Predator is a new Hunter Legendary Revealed for Hearthstone's Ashes of Outland Expansion
I don't even count Halazzi because 8/9 Loas were beasts anyways
Zixor, Apex Predator is a new Hunter Legendary Revealed for Hearthstone's Ashes of Outland Expansion
Halazzi out, this one in ;)
Astromancer Solarian is a new Mage Legendary Revealed for Hearthstone's Ashes of Outland Expansion
That's a big enough reason to exclude it, and the spell pool is shrinking, it casting the box is a RNG fiesta.
IDK why I got downvoted so much do people want the card to cast the box? I mean.. I don't play mage (mainly cause the only good mage deck uses 10 legendaries I don't have), so it doesn't affects me as a player but..
This card says it will only target enemies if able, most spells in mage are positive to the player if they hit the enemy but the box makes it so it's not always a net positive, so it not casting the box is a benefit to the player of the card some of the time(sometimes the box is better cause you really need to escape with a game you have no business winning).
It not casting the box is good for the players of this card, cause it would be more consistant in destroying the enemy board (or at least freezing it) casting a few secrets and doing some burn damage to their face.
The Lurker Below is a new Shaman Legendary Revealed for Hearthstone's Ashes of Outland Expansion
Pretty good card.
I really like this one, is powerful and yet you can still play around it, which means a nice improvement in the gameplay.
this is a good example of a very well designed card in my opinion
Can riot please revert the Iceborn legacy changes?
Don't worry.. I think they will realize it soon enough.. but It won't be changed until next patch.
IDK what they were thinking when making this a slow spell.. but you can try to protect the tockens with iron elixir or mark of the isles..
It's harder to play but much more rewarding.
Akama is a new Rogue Legendary Revealed for Hearthstone's Ashes of Outland Expansion
The stealth and secret support makes sense - Rogue's getting this stuff to be more distinguished from Demon Hunter's tempo and weapons, I think.
Can riot please revert the Iceborn legacy changes?
I know most of you guys havent even heard of this card before and proably none of you heard of this card since the changes made to it.
What it does is that it gives a unit a buff permanently and gives the same buff to every copy on the board or created in the future.
In the latest patch riot decided that it was too rarely played and that doubling the effect (+2/+2 from +1/+1) for a higher cost would make the card more reasonable.
But as a compensation they nerfed it's speed from Burst to slow.
What was riot's problem with the card?
-It was very niche and therefore rarely played
- for them the card felt too unimpactful to justify playing it in a deck
Why will it always be a niche card?
The buff provided by the spell i quite small for it's cost (3 mana for +1+1 or 5 mana for 2+2+) so that if you affect only 1 unit by it its not good at all, affecting 2 units makes it okish but not good eighter and it starts getting really strong with 3 unit+ profiting from it's effect.
That makes it a exclusive card for token/ clone decks because you never will consistantly pull 3 copies of a minion anywhere else. (outside of 10 copy drafted expansion decks)
given that the majority of token decks use other ways to temporarily buff their tokens (because it is cheaper and higher tempo) and that you need to play around it, iceborn lagacyBADCARDNAME is easily skipped by most players
So why is the change so bad in my opinion?
Short: it didnt fix the niche situation of the card and made it even unattractive for decks using it
Long: The spell is usually used on token/cloned minions (like spiders) that are all low health and therefore are easy to remove.
Since the legacy is now a slow spell you run a huge risk that your spell gets cancelled by any type of creature removal or simply deny, destroying your deck's winconditon.
That scenario is very likely and COMPLETELY kills the card's and the deck's viability and will lead to even lower playrates of them.
It now is an card that is exclusively for expeditions and even there it will only be used to support decks that draft 10 copies of the same unit card (what should not be a thing in first place)
So lets revert the Changes or make it burst speed again (for 6 mana)
Zixor, Apex Predator is a new Hunter Legendary Revealed for Hearthstone's Ashes of Outland Expansion
wild is not going anywhere ;)
New Rogue Minion - Akama
Ah whatever, if Flare does not work, then Mass Dispel meta incomming:)
Hearthstone Masters Tour Los Angeles Survival Guide
Noooo, I was so excited to watch this weekend ;( why casters just don´t stream from their homes like they did many times before? Sad sad panda :(
Akama is a new Rogue Legendary Revealed for Hearthstone's Ashes of Outland Expansion
I think this is scary just because of Galakrond and Heistbaron Togwaggle are still around. So much draw power, nevermind the potential for discounting the card outright! Given that this is Galakrond Rogue which means an endless source of Lackeys, it's possible you've grinded through all their boards, only for them to play the Prime version when you've run out of indirect removal.
New Rogue Minion - Akama
I hope it would, but I am not sure. It is permanent Stealth, but you can still loose it, right?
New Rogue Minion - Akama
Pretty decent minion, and once it dies you can easely draw it with Stowaway. Play it on turn 3, kill it by trading on 4, draw prime on 5 with Stowaway, play prime on turn 6. Pretty sure permanent stealth can't be removed by Flare, so that's pretty good..
Akama is a new Rogue Legendary Revealed for Hearthstone's Ashes of Outland Expansion
Only way to use Cold Blood on this card is to Silence it first. Ironbeak Owl just may see play once again.
New Hunter Minion - Zixor, Apex Predator
Inconsistent as best. You'd want to buff Prime with Scavenger's Ingenuity but with two more beasts in the deck that becomes difficult
Zixor, Apex Predator is a new Hunter Legendary Revealed for Hearthstone's Ashes of Outland Expansion
really didn't even consider Nine Lives, but that's actually nuts.
The only problem I see is that 8-mana might be a bit slow to be used repeatedly. From a tempo perspective it's barely stronger than Scion of Ruin which is half the cost
Zixor, Apex Predator is a new Hunter Legendary Revealed for Hearthstone's Ashes of Outland Expansion
okay I get Scavenger's Ingenuity now.
also, fucking finally another Hunter Beast legendary, it's been forever
New Rogue Minion - Akama
would that even work? Permanent Stealth can't be removed as far as I'm aware (at least that's how it worked in Dungeon run)
New Rogue Minion - Akama
I'm worried but also kind of excited.
For years Rogue has relied on Leeroy as their main finisher. Now Leeroy is gone and technically speaking Rogue just doesn't have a reliable way to close out games....except for this.
Obviously this is a very annoying card that can only be dealt with through very sepcific means (all of which, however, can be offered through Zephrys, so take that as you may) but it's also very weak defensively because you don't want to use it to trade into anything (the less health it has the easier it is to remove)
Kael'thas Sunstrider Velen Combo!
This deck has waaaaay to little draw for a combo deck
Zixor, Apex Predator is a new Hunter Legendary Revealed for Hearthstone's Ashes of Outland Expansion
Holy shit this card is game breaking with [Hearthstone Card (Scavenger's Ingenuity) Not Found] you don't run any other beast so you guarantee getting it. Highlander and dragon hunter bearly run any beasts so it shouldn't be a problem