So I installed the game last night. I do see some underlying issues with the mechanics but it does seem fun, and it brings back some memories of the fun I had in League of Legends with some classic champions.
Given that, what are some good cards I should craft with my wildcard tokens I've earned?
Also, someone mentioned mechanics that conflict with each other.
Also, what are expeditions? Is that like the equivalent of Hearthstone's Arena mode?
I'm still trying to understand how certain things resolve. (spells, attacks, etc).
For example the tutorial mission where you use overwhelm to kill the nexus with specific cards, it wasn't very intuitive on the attack order, I just naturally assumed units attacked left from right, but it didn't clarify that anywhere, so I felt like I was just randomly using the order of cards until I completed the tutorial "mission" so Draven leveled up and killed the nexus.
I haven't crafted anything with my wildcards yet, I still have every single one of them. If you're not aiming to go Ranked and all the way to the top, I don't think you need to use them right away.
I guess the conflicting mechanic talk was mostly about Elusive. In a game where blocking units is a key aspect of the gameplay, units that cannot be blocked will cause a lot of negative feelings. I hate them as well, oh how many games I've lost with board control but unable to block Elusives...
I love expeditions. The format is so much better than Hearthstone's Arena in my opinion. It's also the best way of getting those Champions, so be sure to play it every week (up to 3 runs with rewards). The synergy picks allow you to build actually functioning decks, and the two-trial system helps to minimize the effect of unlucky drafts.
Spells resolve before attacks. Burst spells resolve immediately, fast spells resolve latest first. That's why it's important so save your strongest counterplay last, so you minimize the chance of wasting it if they have an answer to your first spell. Slow spells cannot be played during combat so them resolving should be quite clear. Attacks resolve from left to right, cannot think of any exceptions. You can use the Oracle's Eye to check combat results if you want to.
But if "both effects" is active... Will it summon one 9/9 with taunt and rush, or one 9/9 taunt and one 9/9 rush? Based on the wording my guess is that it is the former option.
actually the wording suggests two summons.
If it summoned the one minion with both keywords then it would have to be worded "Summon a Humungus Fungus. Choose One: it has Taunt or Rush"
based on how it's worded right now, the two choices would have to read "Summon a 9/9 with Taunt/Rush" meaning that combining them summons two seperate minions
Or maybe I'm wrong and Blizzard's wording is as fucked up as usual. Could go either way, but I'M almost certain they were going for this kind of powerful effect.
Imprisoned Antaen might actually be busted. If there isnt a card that removes the dormant effects, this one is impossible to dodge the massive tempo swing, never mind being actually capable of lethal all on its own. It can be eaten by Sacrificial Pact (courtesy of Zephrys the Great), but that's not a good reason enough to avoid playing this card.
Soul Split, for now, meh. Unless there's a charging demon this one's not really that great. A deathrattle demon in later reveals might change my opinion.
Craft...decks? So how do I do that? Are there pre-built decks that I can craft or am I missing something here?
Also, zoolock/aggro has never appealed to me. Is there a good semi-control deck that is viable for low cost crafting? I liked the Braum/buff deck (plus I always liked Braum in LoL). Is there a decent Braum/Friejlord deck that is viable for low level usage while I'm still learning the game and stuff?
"The prologue campaign consists of four story-focused single-player missions, which retell Illidan Stormrage’s origin story from his perspective in the Hearthstone universe."
So this is an alt universe Illidan, then. I wonder what makes him decide to change his class from Mage to Demon Hunter.
Also bonus points if the story has Tyrande rebuff his advances in a card battle.
So the opponent's choices are: build a board to get destroyed and soak up the damage, or get nuked in the face for 10. Reminds me of the lose-lose choices against Explosive Runes.
I am still sceptical about those dormant cards but this one will cause Some interesting gameplay! It‘s much weaker than Reno though but that’s true for most cards
Iskar: There have already been a few questions if the murlocs are able to attach to each other. The idea is cool, but it's a little confusing yet. I'm not sure how to fix this, sadly...
linkblade91: Living Forge looks too scary for me. I like Wildfire Dragon, nice flavor!
Hordaki: Nice card, solid but not OP and the mech tag leaves room for magnetic shenanigans. Well done!
Xarkkal: Great art! I'm not sold on the battlecry, though. Maybe cut the Immune and just give +2/+2?
Dermostatic: Cool card! The effect is strong, but it needs set up and dies easily. I like it, especially the murloc in a cloak!
Wailor: Dragonfang Totem looks like a good idea! I would make it a rare, though.
Demonxz95: The card is really great! Major "but": I would prefer to leave Demon Hunters out of the competition this week. It began before we knew the class existed and some people already submitted before the stream. Minor "but": someone else already submitted a card with that art.
KANSAS: Nice flavor, but as suspected, there's already another submission with a very similar effect. I like yours better, if that helps. Maybe you can change the effect and keep the rest of it?
LarryMoments: Pankoctopus looks really weird. I think it would have to be a Choose One card, wouldn't it? That said, I prefer Astral Spiritbreather over Scavenging Tactician. Nice flavor and the effect invites to find a way to exploit it.
thepowrofcheese: Nice idea, it's really fitting. Is it debatable to make the cost reduction only 2? That would be enough for 5 of the 7 possible targets and getting out a Flametongue Totem or a Mana Tide Totem for free feels too strong for me.
Its a cycle card. Decent since Master's Call and Dire Frenzy are both leaving. But if beast hunter's gonna be a thing there's got to be better ways to reload. Otherwise it just gets out tempoed by both rogue and dhunter.
With Mountain Giant rotating, almost all of the Giants are gone. Terrible card!
Seriously, it sounds pretty good. The flexibility is nice even for faster Shaman decks that might use it to remove a big Taunt or key minion. But, of course, it's more likely to find a place in slower decks.
This and any cheap spell is a Crushing Hand. Without Overload.
Spell-heavy decks--which, given the text, is likely to be a supported archetype--will probably run this card. Especially if other decks feature big, controlling minions like those Primes.
Blackjack Stunner is a new Rogue Card with Secret Synergy Revealed for Hearthstone's Ashes of Outland Expansion
*puts Preparation in the deck* It's a secret tool we'll use for later.
But honestly I hope this means Rogue now gets more secrets added to their class, secrets only being from KnC and AoO would just be lame
Mo'arg Artificer is a new Neutral Minion Revealed for Hearthstone's Ashes of Outland Expansion
that's a good observation.
But maybe the risk is worth the reward in some cases? Cuz this means them life steal spells HEAL for double, too
Old LoL player who currently plays Hearthstone. How is Runeterra different?
I haven't crafted anything with my wildcards yet, I still have every single one of them. If you're not aiming to go Ranked and all the way to the top, I don't think you need to use them right away.
I guess the conflicting mechanic talk was mostly about Elusive. In a game where blocking units is a key aspect of the gameplay, units that cannot be blocked will cause a lot of negative feelings. I hate them as well, oh how many games I've lost with board control but unable to block Elusives...
I love expeditions. The format is so much better than Hearthstone's Arena in my opinion. It's also the best way of getting those Champions, so be sure to play it every week (up to 3 runs with rewards). The synergy picks allow you to build actually functioning decks, and the two-trial system helps to minimize the effect of unlucky drafts.
Spells resolve before attacks. Burst spells resolve immediately, fast spells resolve latest first. That's why it's important so save your strongest counterplay last, so you minimize the chance of wasting it if they have an answer to your first spell. Slow spells cannot be played during combat so them resolving should be quite clear. Attacks resolve from left to right, cannot think of any exceptions. You can use the Oracle's Eye to check combat results if you want to.
New Demon Hunter Spell - Soul Split
I wanna cry
New Druid Minion - Archspore Msshi'fn
actually the wording suggests two summons.
If it summoned the one minion with both keywords then it would have to be worded "Summon a Humungus Fungus. Choose One: it has Taunt or Rush"
based on how it's worded right now, the two choices would have to read "Summon a 9/9 with Taunt/Rush" meaning that combining them summons two seperate minions
Or maybe I'm wrong and Blizzard's wording is as fucked up as usual. Could go either way, but I'M almost certain they were going for this kind of powerful effect.
Torrent is a new Shaman Card Revealed for Hearthstone's Ashes of Outland Expansion
Not a bad card! 2 mana deal 8 is strong and flexible! and last year added a lot of high health minions that get in the way or threaten Shaman!
But Shaman needs more than 2 mana deal 8 to make a comeback
Blackjack Stunner is a new Rogue Card with Secret Synergy Revealed for Hearthstone's Ashes of Outland Expansion
I mean, there was a recently revealed 2 mana secret for rogue. If they would print a 0 mana secret, then it wouldn't really be a secret.
Imprisoned Antaen & Soul Split are new Demon Hunter Cards for Hearthstone's Ashes of Outland Expansion
What! You made a channel? Excited to see great content.
Hearthstone Confirms Whizbang the Wonderful Will Rotate in April, Leaving Standard
Has there been a confirmation for this?
A real buff to Zayle will be to allow me to dust the damn thing.
Hearthstone Confirms Whizbang the Wonderful Will Rotate in April, Leaving Standard
There’s at least some hope for Zayle, since he’s getting updated for the next rotation
Imprisoned Antaen & Soul Split are new Demon Hunter Cards for Hearthstone's Ashes of Outland Expansion
Imprisoned Antaen might actually be busted. If there isnt a card that removes the dormant effects, this one is impossible to dodge the massive tempo swing, never mind being actually capable of lethal all on its own. It can be eaten by Sacrificial Pact (courtesy of Zephrys the Great), but that's not a good reason enough to avoid playing this card.
Soul Split, for now, meh. Unless there's a charging demon this one's not really that great. A deathrattle demon in later reveals might change my opinion.
Old LoL player who currently plays Hearthstone. How is Runeterra different?
Craft...decks? So how do I do that? Are there pre-built decks that I can craft or am I missing something here?
Also, zoolock/aggro has never appealed to me. Is there a good semi-control deck that is viable for low cost crafting? I liked the Braum/buff deck (plus I always liked Braum in LoL). Is there a decent Braum/Friejlord deck that is viable for low level usage while I'm still learning the game and stuff?
Everything You Need to Know About the Demon Hunter Initiate Set
"The prologue campaign consists of four story-focused single-player missions, which retell Illidan Stormrage’s origin story from his perspective in the Hearthstone universe."
So this is an alt universe Illidan, then. I wonder what makes him decide to change his class from Mage to Demon Hunter.
Also bonus points if the story has Tyrande rebuff his advances in a card battle.
Imprisoned Antaen & Soul Split are new Demon Hunter Cards for Hearthstone's Ashes of Outland Expansion
So the opponent's choices are: build a board to get destroyed and soak up the damage, or get nuked in the face for 10. Reminds me of the lose-lose choices against Explosive Runes.
New Demon Hunter Spell - Soul Split
too expensive to be useful in my opinion. At least until they release a Demon that's cheap enough to copy.
Imprisoned Antaen & Soul Split are new Demon Hunter Cards for Hearthstone's Ashes of Outland Expansion
I am still sceptical about those dormant cards but this one will cause Some interesting gameplay!
It‘s much weaker than Reno though but that’s true for most cards
Imprisoned Antaen & Soul Split are new Demon Hunter Cards for Hearthstone's Ashes of Outland Expansion
so a conditional Molten Reflection and C'Thun light. Interessting.
New Warrior Weapon - Bulwark of Azzinoth
He don't need to, because Zephyr see Weapon, zephyr offers Ooze, except there's a big board that he thinks clear/buffs, etc. is more important.
Ménagerie à Trois - Card Design Competition Discussion Thread
As promised, some feedback from my side:
Iskar: There have already been a few questions if the murlocs are able to attach to each other. The idea is cool, but it's a little confusing yet. I'm not sure how to fix this, sadly...
linkblade91: Living Forge looks too scary for me. I like Wildfire Dragon, nice flavor!
Hordaki: Nice card, solid but not OP and the mech tag leaves room for magnetic shenanigans. Well done!
Xarkkal: Great art! I'm not sold on the battlecry, though. Maybe cut the Immune and just give +2/+2?
Dermostatic: Cool card! The effect is strong, but it needs set up and dies easily. I like it, especially the murloc in a cloak!
Wailor: Dragonfang Totem looks like a good idea! I would make it a rare, though.
Demonxz95: The card is really great! Major "but": I would prefer to leave Demon Hunters out of the competition this week. It began before we knew the class existed and some people already submitted before the stream. Minor "but": someone else already submitted a card with that art.
KANSAS: Nice flavor, but as suspected, there's already another submission with a very similar effect. I like yours better, if that helps. Maybe you can change the effect and keep the rest of it?
LarryMoments: Pankoctopus looks really weird. I think it would have to be a Choose One card, wouldn't it? That said, I prefer Astral Spiritbreather over Scavenging Tactician. Nice flavor and the effect invites to find a way to exploit it.
thepowrofcheese: Nice idea, it's really fitting. Is it debatable to make the cost reduction only 2? That would be enough for 5 of the 7 possible targets and getting out a Flametongue Totem or a Mana Tide Totem for free feels too strong for me.
Illidan Stormrage is Being Replaced in Hearthstone's Classic Set with Xavius
It isn't getting a rework. They're switching the card names and art.
Illidan is now the basic hero for Demon Hunter instead.
Blackjack Stunner is a new Rogue Card with Secret Synergy Revealed for Hearthstone's Ashes of Outland Expansion
Please no 0 Mana Secrets for Rogue, that's all I ask. Let's see what, if any, new Secrets are coming in Ashes.
New Rogue Spell - Ambush
It doesn't have stealth. You can see the token, "Broken Ambusher", on the card's own page.
New Hunter Spell - Scavenger's Ingenuity
Its a cycle card. Decent since Master's Call and Dire Frenzy are both leaving. But if beast hunter's gonna be a thing there's got to be better ways to reload. Otherwise it just gets out tempoed by both rogue and dhunter.
Of course, it supports Scarlet Webweaver + Hunting Party builds. Maybe that's where it will end up in
Torrent is a new Shaman Card Revealed for Hearthstone's Ashes of Outland Expansion
With Mountain Giant rotating, almost all of the Giants are gone. Terrible card!
Seriously, it sounds pretty good. The flexibility is nice even for faster Shaman decks that might use it to remove a big Taunt or key minion. But, of course, it's more likely to find a place in slower decks.
Torrent is a new Shaman Card Revealed for Hearthstone's Ashes of Outland Expansion
This and any cheap spell is a Crushing Hand. Without Overload.
Spell-heavy decks--which, given the text, is likely to be a supported archetype--will probably run this card. Especially if other decks feature big, controlling minions like those Primes.