All Comments

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  • New Druid Spell - Aeroponics

    blizzard's crazy, treant druid won't happen

  • Strength in Numbers

    ooooo big druid

  • New Mage Minion - Azure Explorer

    Spell damage on a nice body and good extra effect in mage with the other spell slingers with expac its gonna be crazy

  • New Neutral Minion - Tasty Flyfish

    this think dragon +murloc is not a good ideia... maybe i'm wrong

  • New Druid Minion - Shrubadier

    Simple and and can be used in more than 1 Archetype! 

  • New Warrior Weapon - Ritual Chopper

    Pro

    Weak. You need to invoke Galakrond only twice and there are so many other good invoke cards. I doubt that this one will see any play.

  • New Warrior Weapon - Ritual Chopper

    This is pretty perfect in an aggressive Invoke Warrior. It does all the things you want, and covering up the second half doesn't feel bad because you get most of the value up front. I mean really this compares very very well with Heroic Strike, a staple in aggro warrior decks. 

  • Sky Raider

    remember that pesky 1 mana warrior pirate that gave you a 1/2 weapon? well here is another pesky 1 mana warrior pirate with an even more annoying effect.

  • New Priest Minion - Disciple of Galakrond

    Effectively a 1 mana 1/2 generate a class minion. [Hearthstone Card (. Compares favorably to Museum Curator - similar body, a little more random for a cheaper price - and it plays into a particular Priest archetype well. Auto-include in Galakrond Priest.

    ) Not Found]
  • Elemental Allies

    more cyclone support

  • New Priest Minion - Chronobreaker

    This ain't duskbreaker to slow to counter aggro

  • New Neutral Minion - Skyfin

    Pro

    I don't think mixing 2 tribals will work, but I like how they try it.

    Also +1 for the amazing art. One of the best murlocs I have ever seen.

  • Hoard Pillager

    you don't want to play pirate decks yet? well, try putting two of these in your decks. Convinced now? yeah..that's what i thought

  • New Neutral Minion - Evasive Feywing

    Embiggen converts Faerie Dragon into this minion with 1 mana less and makes this 7/6 for 5 mana.

    I guess I will continue to use Faerie Dragon for that deck and maybe this can also be added to that deck.

  • New Warrior Spell - Awaken!

    This is one of the most disappointing invoke cards. Its not awful, but its clunky as hell and awful in aggressive decks.

  • New Neutral Minion - Evasive Chimaera

    Gonna be really good in arena. If only Deathstalker Rexxar was still around in Standard.

  • New Shaman Spell - Dragon's Pack

    With that one card that invokes twice, this card can very consistently be two 5/6's with taunt on turn 6-7 (or 5 with the coin). This is a very powerful and impactful card, you will want to keep this in mind when fighting against shaman. 

    If we just had a bunch of mini rush minions plus two big rush minions I would be convinced, now I am 100% sure galakrond shaman will be a part of the meta.

  • Violet Spellwing

    very strong

  • New Priest Minion - Envoy of Lazul

    Only include in deck if your good or feeling lucky

  • New Warlock Spell - Rain of Fire

    board clear vs any zoo deck...wait... warlock archetype is... ouch

  • New Mage Minion - Mana Giant

    I'm generally a fan of giants but this one leaves me lukewarm. Would've preferred it as a neutral, since mage isn't the only one who likes playing with cards outside of their deck.

     

  • Whispers of EVIL

    i dont really think priest can use this much

  • Shrubadier

    nope, just another useless tree card

  • New Mage Spell - Rolling Fireball

    Quote From Mercynary9
    Quote From vprr

    I don't really see it, Meteor is the first comparison I came to and this doesn't even come close.

    This can hit more than 3 minions, but 8 damage doesn't really seem like enough for 5 mana. Could be nice for arena but I don't see this being too impactful in constructed play.

    Compare this also to Volcano which is very similar for a control deck, 8 damage just doesn't seem to be enough.

    Volcano doesn't hurt your minions, which may allow mage to maintain the board control, which is something not needed for control mage but for others, just wanted to share a friendly reminder.

    Don't worry I am fully aware that Volcano damages your own board, it is why I said the two cards are similar for a control deck in that you want to remove the enemy board and not really need one of your own...which is how Volcano was used.

    Again I just do not see this being enough damage to see play, people compare it to Flame Lance but that card also saw no play. This just doesn't seem good at all to me.

  • New Priest Minion - Fate Weaver

    Only downside is i think it isnt a oncurve play if you want the battlecry