This is pretty perfect in an aggressive Invoke Warrior. It does all the things you want, and covering up the second half doesn't feel bad because you get most of the value up front. I mean really this compares very very well with Heroic Strike, a staple in aggro warrior decks.
remember that pesky 1 mana warrior pirate that gave you a 1/2 weapon? well here is another pesky 1 mana warrior pirate with an even more annoying effect.
Effectively a 1 mana 1/2 generate a class minion. [Hearthstone Card (. Compares favorably to Museum Curator - similar body, a little more random for a cheaper price - and it plays into a particular Priest archetype well. Auto-include in Galakrond Priest.
With that one card that invokes twice, this card can very consistently be two 5/6's with taunt on turn 6-7 (or 5 with the coin). This is a very powerful and impactful card, you will want to keep this in mind when fighting against shaman.
If we just had a bunch of mini rush minions plus two big rush minions I would be convinced, now I am 100% sure galakrond shaman will be a part of the meta.
I'm generally a fan of giants but this one leaves me lukewarm. Would've preferred it as a neutral, since mage isn't the only one who likes playing with cards outside of their deck.
I don't really see it, Meteor is the first comparison I came to and this doesn't even come close.
This can hit more than 3 minions, but 8 damage doesn't really seem like enough for 5 mana. Could be nice for arena but I don't see this being too impactful in constructed play.
Compare this also to Volcano which is very similar for a control deck, 8 damage just doesn't seem to be enough.
Volcano doesn't hurt your minions, which may allow mage to maintain the board control, which is something not needed for control mage but for others, just wanted to share a friendly reminder.
Don't worry I am fully aware that Volcano damages your own board, it is why I said the two cards are similar for a control deck in that you want to remove the enemy board and not really need one of your own...which is how Volcano was used.
Again I just do not see this being enough damage to see play, people compare it to Flame Lance but that card also saw no play. This just doesn't seem good at all to me.
New Druid Spell - Aeroponics
blizzard's crazy, treant druid won't happen
Strength in Numbers
ooooo big druid
New Mage Minion - Azure Explorer
Spell damage on a nice body and good extra effect in mage with the other spell slingers with expac its gonna be crazy
New Neutral Minion - Tasty Flyfish
this think dragon +murloc is not a good ideia... maybe i'm wrong
New Druid Minion - Shrubadier
Simple and and can be used in more than 1 Archetype!
New Warrior Weapon - Ritual Chopper
Weak. You need to invoke Galakrond only twice and there are so many other good invoke cards. I doubt that this one will see any play.
New Warrior Weapon - Ritual Chopper
This is pretty perfect in an aggressive Invoke Warrior. It does all the things you want, and covering up the second half doesn't feel bad because you get most of the value up front. I mean really this compares very very well with Heroic Strike, a staple in aggro warrior decks.
Sky Raider
remember that pesky 1 mana warrior pirate that gave you a 1/2 weapon? well here is another pesky 1 mana warrior pirate with an even more annoying effect.
New Priest Minion - Disciple of Galakrond
Effectively a 1 mana 1/2 generate a class minion. [Hearthstone Card (. Compares favorably to Museum Curator - similar body, a little more random for a cheaper price - and it plays into a particular Priest archetype well. Auto-include in Galakrond Priest.
) Not Found]Elemental Allies
more cyclone support
New Priest Minion - Chronobreaker
This ain't duskbreaker to slow to counter aggro
New Neutral Minion - Skyfin
I don't think mixing 2 tribals will work, but I like how they try it.
Also +1 for the amazing art. One of the best murlocs I have ever seen.
Hoard Pillager
you don't want to play pirate decks yet? well, try putting two of these in your decks. Convinced now? yeah..that's what i thought
New Neutral Minion - Evasive Feywing
Embiggen converts Faerie Dragon into this minion with 1 mana less and makes this 7/6 for 5 mana.
I guess I will continue to use Faerie Dragon for that deck and maybe this can also be added to that deck.
New Warrior Spell - Awaken!
This is one of the most disappointing invoke cards. Its not awful, but its clunky as hell and awful in aggressive decks.
New Neutral Minion - Evasive Chimaera
Gonna be really good in arena. If only Deathstalker Rexxar was still around in Standard.
New Shaman Spell - Dragon's Pack
With that one card that invokes twice, this card can very consistently be two 5/6's with taunt on turn 6-7 (or 5 with the coin). This is a very powerful and impactful card, you will want to keep this in mind when fighting against shaman.
If we just had a bunch of mini rush minions plus two big rush minions I would be convinced, now I am 100% sure galakrond shaman will be a part of the meta.
Violet Spellwing
very strong
New Priest Minion - Envoy of Lazul
Only include in deck if your good or feeling lucky
New Warlock Spell - Rain of Fire
board clear vs any zoo deck...wait... warlock archetype is... ouch
New Mage Minion - Mana Giant
I'm generally a fan of giants but this one leaves me lukewarm. Would've preferred it as a neutral, since mage isn't the only one who likes playing with cards outside of their deck.
Whispers of EVIL
i dont really think priest can use this much
Shrubadier
nope, just another useless tree card
New Mage Spell - Rolling Fireball
Don't worry I am fully aware that Volcano damages your own board, it is why I said the two cards are similar for a control deck in that you want to remove the enemy board and not really need one of your own...which is how Volcano was used.
Again I just do not see this being enough damage to see play, people compare it to Flame Lance but that card also saw no play. This just doesn't seem good at all to me.
New Priest Minion - Fate Weaver
Only downside is i think it isnt a oncurve play if you want the battlecry