All Comments

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  • New Druid Spell - Secure the Deck

    Seems like an easy to complete sidequest. Best paired with spell dependent cards or things like Questing Adventurer?

  • New Druid Spell - Embiggen

    This will not work for token decks, tokens will not get a bonus, only real minions from cards.

  • New Neutral Minion - Wyrmrest Purifier

    A pretty fun neutral Renounce Darkness, but probably just a meme.

  • New Druid Spell - Treenforcements

    Has enough synergies that I am sure some deck will play it, the power level is actually there, 1 mana 2/2 is actually perfectly fine.. it will trade up most of the time.

    the second part is much weaker but there are cards that care about it being a choose one card.

  • New Druid Spell - Embiggen

    the 1 more mana per minions is quite a steep price..

    also you pay the price of a card in your hand doing nothing immediately..

    The card has anti-synergy with itself: you are playing one card which has no board impact AT ALL (Prince Keleseth is a 2/2)-> for it to have impact you need card draw-> card draw costs mana-> the cards you draw with it cost MORE mana than they would otherwise, which means you can play less of them.

    It's hard to say how good/bad this card will be, but I think this is no Prince Keleseth mostly cause of the card cost with not board impact.

  • New Druid Spell - Embiggen

    Quote From Me0203

    Part of me is drooling, imagining this as a Rogue card. But the sane part of me is curious whether it will be played in Druid. I think we'll certainly see a lot of experimentation - it IS strong. Question is, is there a deck that can be built around it? Not current token. Maybe a new token, dragons, taunts (stats on taunts is good!)... We'll see!

    Why imagine it being a rogue card when you can just play burgle rogue and (very occasionally) make it a rogue card!

    ---------------------------------------------------------------------

    Druid has more card draw options than most classes so it can easily offset the initial card loss (which is not insignificant although few people have mentioned it), but how easy it is to balance minions, removal and draw in an effective deck remains unclear.

    It might well be great, but equally I wouldn't be too surprised if it joins the huge pile of potentially bonkers cards that never gets past the experimentation phase.

  • New Druid Spell - Treenforcements

    Decent but not amazing. Playable early game and ok in quest druid; can give extravalue with Keeper Stalladris and can combo with Dendrologist turn 2.

    Average card

  • New Druid Spell - Embiggen

    It seems pretty good, but I don't really know in which decks it would fit.

    If you are able to use it in combination with some ramp cards it could become pretty scary, but for now I don't really know if it will really make an impact in the new meta.

  • New Druid Minion - Goru the Mightree

    With effects that allow returning to hand, or otherwise replaying, I can see this becoming a pretty decent card. But overall, not sure it's worth including outside of those combo-centric situations.

  • New Druid Minion - Ysera, Unleashed

    I think this really shine when compared with the original Ysera, in getting 7 random shuffled in right away, compared to one random card each turn. Love it!

  • New Druid Minion - Goru the Mightree

    Treant druid? Really? I see the potential but I refuse to play treant druid XD

    The best combo is (of course) this leggendary on turn 7 and on turn 8 and 9 The Forest's Aid. Strong, but for now I prefer to play Quest Druid

  • Goru the Mightree

    Treant druid? Really? I see the potential but I refuse to play treant druid XD

    The best combo is (of course) this leggendary on turn 7 and on turn 8 and 9 The Forest's Aid. Strong, but for now I prefer to play Quest Druid

  • Draconic Lackey

    I don't agree with others that this is the worst, I think it's better than the HP/taunt lackey for sure.

  • New Druid Spell - Embiggen

    Difficult to evaluate but really interesting. +2/+2 is huge and "only" 1 mana. Sure, you need to draw this card...but i'm asking myself if token druid it's the right deck for this spell. This is a value play for a tempo loss, so you want to put this card in a value deck. I think we must teorycraft a Quest Druid with Embiggen and see if it can work

     

  • New Neutral Minion - Wyrmrest Purifier

    If it works on bombs/hakar's blood I can see it being useful, if not it's just not worth it.. all classes got plain terrible cards that they didn't include in their deck FOR A REASON..

    this is a gamble in arena though..

  • New Warrior Hero - Galakrond, the Unbreakable

    I can see this popularizing a Zoo Warrior strategy, plus invoke cards.

  • Galakrond's Guile

    More lackeys is always a welcome thing.

  • New Druid Minion - Goru the Mightree

    Midrange Treant Druid might finally be a thing? I wouldn't get my hopes up, but it's a cool card anyway. 

  • Galakrond, the Apocalypse

    This seems like the sweet spot for invoking once transformed - the draw 4 cards would deplete your deck too quickly, imo.

  • Galakrond, the Nightmare

    Will we see the rise of "Big Rogue" with this? Hrmm, interesting....

  • New Rogue Hero - Galakrond, the Nightmare

    I can only dream of the combo chains possible with this.

  • Galakrond's Wit

    Gimme that sweet value generation.....

  • Hearthstone's Winter Veil 2019! Returning Card Back + Card Pack Bundle w/ New Druid Hero - Dame Hazelbark

    Ugly AF, Sir Annoy-O level of skin. I will pass on this one. Damn, since 1k portraits are out now, I will more likely grind them and never spend any money on other potraits.

  • Galakrond, Azeroth's End

    I love that priest will get a weapon with this. Moar control!

  • Hearthstone's Winter Veil 2019! Returning Card Back + Card Pack Bundle w/ New Druid Hero - Dame Hazelbark

    You will be amazed how quickly you can get into a class, just focus on one single deck and craft the necessary cards for that, and over time you will have a decent druid collection.