They finally did it. While this may turn out to be a useful tech card against certain decks this is a hard counter to High Priest Thekal in WIld. I confess that I love to combo him with Reno Jackson.
Could be decent if you have a way to increase its health so it can live for another turn, but the fact that it has 5 health and not 7 like doomsayer makes it much more easily dealt with in the earlier turns.
It's unclear to me if this is empty mana crystals, or sets to 10 filled? If the first, just gives your oppenent such a huge advantage. I think it has to be that it gives you some refreshed crystals for you.
A Chillmaw 2.0, but the absence of taunt renders it a pretty risky play against aggro decks since they can just ignore it and you may not even find a way to kill this guy the turn after.
I love being able to do hit minions with a steady shoot. At the same time, I also feel they are running out of ideas if they are just starting to reprint cards that already exist in Wild, only adjusting the stats or mana cost on them.
New Priest Minion - Mindflayer Kaahrj
This seems like such a strong effect. Particularly paired with Shadow Word: Pain in the late game.
New Paladin Spell - Sand Breath
It seems like 30% of every card in this expansion is going to have a dragon trigger on it....
Platebreaker
They finally did it. While this may turn out to be a useful tech card against certain decks this is a hard counter to High Priest Thekal in WIld. I confess that I love to combo him with Reno Jackson.
New Neutral Minion - Depth Charge
Could be decent if you have a way to increase its health so it can live for another turn, but the fact that it has 5 health and not 7 like doomsayer makes it much more easily dealt with in the earlier turns.
New Paladin Minion - Bronze Explorer
I think I will play this card if, for nothing else, because of the ridiculous toothy grin of the card art.
New Paladin Minion - Amber Watcher
Wow, seems a bit overpowered for its stats and mana cost.
Hearthstone's Winter Veil 2019! Returning Card Back + Card Pack Bundle w/ New Druid Hero - Dame Hazelbark
No l’m good. As long as blizzard keeps killing the mage class, I will buy no bundles or adventures.
New Paladin Spell - Sanctuary
Seems pretty dang easy to complete, easiest sidequest yet?
Treenforcements
1 mana 2/2, or the lackey battlecry. Ok, but probably not good enough to see play in powercreep expansion
New Paladin Minion - Dragonrider Talritha
I love the idea of chaining dragon after dragon with this buff.
Goru the Mightree
Treant Druid has some support, but I can't see it being as strong as the powercreep dragon decks we're expecting
New Neutral Minion - Tentacled Menace
Mostly meme, but could be fun to try in some Big paladin builds.
New Paladin Minion - Nozdormu the Timeless
It's unclear to me if this is empty mana crystals, or sets to 10 filled? If the first, just gives your oppenent such a huge advantage. I think it has to be that it gives you some refreshed crystals for you.
New Hunter Weapon - Stormhammer
A good weapon, if dragon hunter is a thing this card will definitely find its home there.
New Mage Spell - Learn Draconic
Seems like such an easy auto-include in most any mage deck. Now if only sidequests were always in your opening hand!
New Priest Minion - Mindflayer Kaahrj
A 3 mana delayed Faceless Manipulator, but the downside of being able to use it only on your opponent minions seems pretty big.
New Mage Minion - Azure Explorer
I love the idea, of having both spell damage and a useful battlecry. And what cute art!
New Mage Spell - Arcane Breath
Now if only this had Twinspell and froze the minion too!
New Mage Minion - Dragoncaster
I really appreciate how this avoids the coin Kalecgos problem, and triggers on NEXT spell, not FIRST spell played this turn.
New Priest Minion - Chronobreaker
A Chillmaw 2.0, but the absence of taunt renders it a pretty risky play against aggro decks since they can just ignore it and you may not even find a way to kill this guy the turn after.
New Mage Minion - Chenvaala
Seems like a pretty difficult condition to fulfill.
New Mage Minion - Malygos, Aspect of Magic
I think it's an interesting card, but I dislike cards that don't explain their effects in full on their description.
New Hunter Minion - Dwarven Sharpshooter
I love being able to do hit minions with a steady shoot. At the same time, I also feel they are running out of ideas if they are just starting to reprint cards that already exist in Wild, only adjusting the stats or mana cost on them.
New Paladin Minion - Bronze Explorer
A pretty solid card overall, I don't see many reasons as to why you wouldn't want to run this card in your deck.
New Hunter Spell - Corrosive Breath
Wow, compare this to the 5 mana we used to pay for the same identical effect, just requiring a dragon in hand?!