So, we have a dragon that adds two cards of a specific type (spells) to your hand, with a specific cost (1) and from your class? That's crazy... Also, Shield Block with a 2/3 body. Slightly less armor and the card drawn isn't from your deck but lackeys are quite good so... Yeah, it's pretty crazy as well. This expansion is insane.
Finally an increased hand size, perfect for handlock both in standard and wild. I like the sprint attached to a 4/4 which is great value. Just some solid card draw that allows you to better hold resources in hand and have you draw less to get the value you needed
Cheap Legendary tends to see play, unless they are too niche or deck-restrictive like Commander Rhyssa. This one's effect is generic enough to be useful in various archetype Also, cannot wait to see the golden animation for that one
Still waiting on those Warrior Invoke cards, Blizzard :/ The card is fine but hey, at least we're still seeing some Lackey support. Warrior hasn't really used their Lackey generators; maybe this'll change.
That was basically my train of thoughts too. Would warrior benefit tho from Lackey synergy and support? Color me perplex
After looking at all the standard 1 cost spells for each class, it seems like mage is the best class that is able to properly use this effect. All mage 1 mana spells are flexible enough to see some use except for Learn Draconic, but that card can work in a big spell dragon mage deck with Dragoncaster.
We have Priest and Warrior that would be at second. They both have some good 1 mana spells while having some that can be more situational like Inner Fire and Into the Fray. They also have some decent dragon synergies.
After that we have Shaman at third with lots of 1 mana removal spells, Lightning Breath wouldn't mind having more dragons to help make a dragon shaman deck and it's a battlecry card which could work with Corrupt the Waters.
Paladin has a high chance of getting some secrets out of the battlecry, but I don't think that a secret paladin would want this card since it's such a weak tempo play and a slower dragon paladin deck wouldn't want secrets.
The other classes have too many situational 1 mana spells to make Cobalt Spellkin work. So I think that this card will only see play in either Mage, Warrior, Priest or Shaman.
I think this card is incredible. Warriors pay 2 mana to gain 2 armor. For one more Mana, you get a 2/3 minion on board, one more armor, and a lackey. It does have some competition at the 3 Mana slot though
pretty good card for "possibly" lowering your cost especially against aggro and the minion is decent sized too..feels like a tech card more than a staple card..
The value comes from how good a classes 1-cost spells are. Which even if they are on average pretty good, still means you need to recoup some good tempo and value from those cards. This is about 2 mana behind on tempo, so you're only getting exactly what you pay for, but if you really want that, or you really need an extra dragon I guess it could work, but generally speaking I think this will ride the sidelines.
A pretty nice card in standard if dragon shaman becomes a thing. In wild, however, despite it being pretty good for early game removal, it may be difficult to fit into highlander shaman since it doesn't fit into even shaman.
Comparable to Shifter Zerus but as we all know those cards are too random to be consistent. Just a bad card for Shaman although greater consistency than Zerus due to the card pool being limited to legendary.
Since there is no lackey synergy for warrior dont think this card will see play outside arena. Maybe it can be good enough for reno warrior as a jack of all trades card, we will see
I feel like most of the people in this thread don't even understand this card. A few do, but most people seem to think its some weird combo card. That card is purely a tempo card with a bit of upside. It say you chose an enemy minion and then the deathrattle summons you a copy of it. That's it. Its 3 mana 3/3, Deathrattle: Summon a copy of your opponents best minion. That's a perfectly good card, in fact its really good tempo, against aggro or control its got options. This card is just really really good and everyone is trying to figure out how its broken or compares to a bunch of cards it has nothing to do with. Get it together guys. I know the contest is here and everyone wants an entry, but at least read the card and understand what the words say and do before you make a post....
This card would be incredible at 2 mana 1/2. For 3 mana, though, it has a lot of competition, and it seems to ubiquitous to want to run over say frothing berserker or Smolderthorn Lancer or even Livewire Lance.
Two New Cards Revealed - Cobalt Spellkin, EVIL Quartermaster
So, we have a dragon that adds two cards of a specific type (spells) to your hand, with a specific cost (1) and from your class? That's crazy... Also, Shield Block with a 2/3 body. Slightly less armor and the card drawn isn't from your deck but lackeys are quite good so... Yeah, it's pretty crazy as well. This expansion is insane.
Valdris Felgorge
Finally an increased hand size, perfect for handlock both in standard and wild. I like the sprint attached to a 4/4 which is great value. Just some solid card draw that allows you to better hold resources in hand and have you draw less to get the value you needed
New Priest Minion - Mindflayer Kaahrj
Cheap Legendary tends to see play, unless they are too niche or deck-restrictive like Commander Rhyssa.
This one's effect is generic enough to be useful in various archetype
Also, cannot wait to see the golden animation for that one
New Warrior Minion - EVIL Quartermaster
That was basically my train of thoughts too.
Would warrior benefit tho from Lackey synergy and support?
Color me perplex
New Neutral Minion - Tentacled Menace
Will be hilarious to play in big minion decks.
New Hunter Weapon - Stormhammer
I think hunter has way better weapons considering there won't be a dragon hunter deck.
New Neutral Minion - Cobalt Spellkin
After looking at all the standard 1 cost spells for each class, it seems like mage is the best class that is able to properly use this effect. All mage 1 mana spells are flexible enough to see some use except for Learn Draconic, but that card can work in a big spell dragon mage deck with Dragoncaster.
We have Priest and Warrior that would be at second. They both have some good 1 mana spells while having some that can be more situational like Inner Fire and Into the Fray. They also have some decent dragon synergies.
After that we have Shaman at third with lots of 1 mana removal spells, Lightning Breath wouldn't mind having more dragons to help make a dragon shaman deck and it's a battlecry card which could work with Corrupt the Waters.
Paladin has a high chance of getting some secrets out of the battlecry, but I don't think that a secret paladin would want this card since it's such a weak tempo play and a slower dragon paladin deck wouldn't want secrets.
The other classes have too many situational 1 mana spells to make Cobalt Spellkin work. So I think that this card will only see play in either Mage, Warrior, Priest or Shaman.
New Neutral Minion - Cobalt Spellkin
When it comes to 1 mana spells, not every class are equal ...
New Paladin Minion - Bronze Explorer
Dragon-Heal-adin ; I love where this is going
New Priest Minion - Chronobreaker
How many board clear does priest needs?
EVIL Quartermaster
I think this card is incredible. Warriors pay 2 mana to gain 2 armor. For one more Mana, you get a 2/3 minion on board, one more armor, and a lackey. It does have some competition at the 3 Mana slot though
New Neutral Minion - Tentacled Menace
pretty good card for "possibly" lowering your cost especially against aggro and the minion is decent sized too..feels like a tech card more than a staple card..
New Neutral Minion - Cobalt Spellkin
The value comes from how good a classes 1-cost spells are. Which even if they are on average pretty good, still means you need to recoup some good tempo and value from those cards. This is about 2 mana behind on tempo, so you're only getting exactly what you pay for, but if you really want that, or you really need an extra dragon I guess it could work, but generally speaking I think this will ride the sidelines.
Lightning Breath
A pretty nice card in standard if dragon shaman becomes a thing. In wild, however, despite it being pretty good for early game removal, it may be difficult to fit into highlander shaman since it doesn't fit into even shaman.
New Priest Minion - Chronobreaker
enemy only duskbreaker effect on death but a decent minion..could be good in certain situations have to see what the remaining cards bring us..
Bandersmosh
Comparable to Shifter Zerus but as we all know those cards are too random to be consistent. Just a bad card for Shaman although greater consistency than Zerus due to the card pool being limited to legendary.
New Priest Minion - Mindflayer Kaahrj
You can drop this besides a removal for a big minion. Seems solid in control priest.
New Warrior Minion - EVIL Quartermaster
Looks like a nice utility minion, but don't recall Warrior doing much with their lackeys at all.
New Priest Minion - Mindflayer Kaahrj
faceless on death..seems meh..the copy is good but other than that don't see any possibility of it being good..
New Warrior Minion - EVIL Quartermaster
Since there is no lackey synergy for warrior dont think this card will see play outside arena. Maybe it can be good enough for reno warrior as a jack of all trades card, we will see
New Priest Minion - Mindflayer Kaahrj
I feel like most of the people in this thread don't even understand this card. A few do, but most people seem to think its some weird combo card. That card is purely a tempo card with a bit of upside. It say you chose an enemy minion and then the deathrattle summons you a copy of it. That's it. Its 3 mana 3/3, Deathrattle: Summon a copy of your opponents best minion. That's a perfectly good card, in fact its really good tempo, against aggro or control its got options. This card is just really really good and everyone is trying to figure out how its broken or compares to a bunch of cards it has nothing to do with. Get it together guys. I know the contest is here and everyone wants an entry, but at least read the card and understand what the words say and do before you make a post....
New Neutral Minion - Cobalt Spellkin
Looks like an Auto include into both mage and pally decks.
New Paladin Minion - Bronze Explorer
Discover dragon at a low cost and lifesteal makes this a nuisance..good card for dragon pally.
New Paladin Minion - Bronze Explorer
Dragon Pally is going to be EPIC! This is a nice utility, early game minion, and buffed later a beast mid /end game.
EVIL Quartermaster
This card would be incredible at 2 mana 1/2. For 3 mana, though, it has a lot of competition, and it seems to ubiquitous to want to run over say frothing berserker or Smolderthorn Lancer or even Livewire Lance.