Potentially it's a strong weapon, but this card seems strange to me. I believe hunter doesnt have enough dragons to build a deck right now. And i don't like the card idea especially because it's bad thematically IMHO - it's a hummer which is a very unusual weapon for hunter. I was sure it's a shaman weapon or a paladin one at least until i red the description. It even looks exactly like shaman hummers. And what is the relation between this hummer and dragons? Why does this hummer has a dragon synergy?
Maybe i go too far but it's how i feel about Stormhammer.
This card is quite interestingly designed since it gives out spells at specific costs. Mage is certainly the best contender to use this card since 1 mana spell pool in mage is quite good. Even a simple Ray of Frost gained from this can wreck boards in mage's favor, and if you don't get that you have Magic Trick and Tome of Intellect to try and get it.
Might see play in highlander decks or specific spell heavy decks. Its worth noting that you can get the SoU quest from this card (needs confirmation). Quests like [Hearthstone Card (raid the temple) Not Found] is rubbish in standard but in some long games there might yet be some value in getting that out of a random effect.
So far it seems mage and rogue will get the best out of this card. If they can survive through the mid game anyway.
I could be wrong as it's been a while since I've played WoW, but I believe the healing spec of paladin heals friendly characters as the paladin damages enemies. This is probably where paladin as a "Lifesteal" class came from.
Good card but in the wrong class. Comparable to Plated Beetle but with an additional effect and its a battlecry, but that wasn't played in any warrior decks. The armour gain is smaller than Shield Block and it doesn't draw you a card. Whether this ever goes into a warrior deck will depend heavily on whether lackey value in warrior is good enough to win games. In my opinion, it doesn't.
I would consider this card if it was a 1/1 gain 3 armour and a lackey for 2 mana. But for 3, its just not covering any slots in warrior decks.
New Hunter Spell - Toxic Reinforcements
Indeed, the face is the place!
New Mage Minion - Azure Explorer
Depends on what you want to do, if you want to drop your opponent's life as soon as possible the Cosmic Anomaly is better.
New Hunter Minion - Primordial Explorer
One of the best of "discover a dragon", can be usefull at the long game since there are a lot of big minions in this set.
New Mage Minion - Malygos, Aspect of Magic
Thansk a lot, was looking for this.
I love all of them.
New Hunter Weapon - Stormhammer
Potentially it's a strong weapon, but this card seems strange to me. I believe hunter doesnt have enough dragons to build a deck right now. And i don't like the card idea especially because it's bad thematically IMHO - it's a hummer which is a very unusual weapon for hunter. I was sure it's a shaman weapon or a paladin one at least until i red the description. It even looks exactly like shaman hummers. And what is the relation between this hummer and dragons? Why does this hummer has a dragon synergy?
Maybe i go too far but it's how i feel about Stormhammer.
New Warrior Minion - Deathwing, Mad Aspect
All will burn, but this time not your hand!
Cobalt Spellkin
This card is quite interestingly designed since it gives out spells at specific costs. Mage is certainly the best contender to use this card since 1 mana spell pool in mage is quite good. Even a simple Ray of Frost gained from this can wreck boards in mage's favor, and if you don't get that you have Magic Trick and Tome of Intellect to try and get it.
Might see play in highlander decks or specific spell heavy decks. Its worth noting that you can get the SoU quest from this card (needs confirmation). Quests like [Hearthstone Card (raid the temple) Not Found] is rubbish in standard but in some long games there might yet be some value in getting that out of a random effect.
So far it seems mage and rogue will get the best out of this card. If they can survive through the mid game anyway.
New Rogue Minion - Waxadred
Oh boy, time to re-include all those polymorphs and silence effects.
New Hunter Spell - Corrosive Breath
I'm disappointed that it did not gain poison, because of the name.
Still, good removal card, and you don't even need the dragon to be good.
New Paladin Spell - Sand Breath
I don't like it, but I have a problem in low impact cards so maybe it's just me.
New Rogue Spell - Candle Breath
Really strong and really easy to pull off.
New Rogue Spell - Dragon's Hoard
maybe the'll just run both.
New Warrior Spell - Molten Breath
I think this will find a place in Galakron decks since you will be hitting with your face a lot.
New Paladin Minion - Nozdormu the Timeless
It curves really well, nice catch.
New Paladin Minion - Dragonrider Talritha
Staple in dragon paladin decks, there are so many dragons that the chances of missing the deathrattle are low.
New Priest Minion - Envoy of Lazul
yeah but you will miss way more cards, I think I prefer the value over information.
New Neutral Minion - Shu'ma
Mostly usefull in Unseal the Vault
Paladin Card Reveal - Bronze Explorer
I could be wrong as it's been a while since I've played WoW, but I believe the healing spec of paladin heals friendly characters as the paladin damages enemies. This is probably where paladin as a "Lifesteal" class came from.
EVIL Quartermaster
Good card but in the wrong class. Comparable to Plated Beetle but with an additional effect and its a battlecry, but that wasn't played in any warrior decks. The armour gain is smaller than Shield Block and it doesn't draw you a card. Whether this ever goes into a warrior deck will depend heavily on whether lackey value in warrior is good enough to win games. In my opinion, it doesn't.
I would consider this card if it was a 1/1 gain 3 armour and a lackey for 2 mana. But for 3, its just not covering any slots in warrior decks.
New Druid Spell - Secure the Deck
Yeah but only if you are not playing quest, and nowadays most druid combo decks play quest.
New Hunter Spell - Clear the Way
Yeah, I think this is the best place for it.
New Warrior Hero - Galakrond, the Unbreakable
Love how it visually gains armor when being upgraded.
5/5 card, will surely see play.
New Warlock Minion - Crazed Netherwing
I agree, for 1 more mana this is way better.
Of course, only in dragon warlock deck.
New Warlock Spell - Nether Breath
indeed, still, even without a dragon it does enough.
New Rogue Minion - Necrium Apothecary
I like that it lets you build around specific deathrattles, so you can have big powerful deathrattales and then this.