This seems like a really good card for big rougue in wild . Also it may be really good in standard with Anubisath Warbringer , especially if you have necrium blade on .
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Dragon Paladin, rejoice, it would be one of the strongest Dragon dedicated deck out there....i has my hopes on. This card is just crazy, infinte buffs (unlti you get silenced)
This card is amazing, love the turn playing shinenigans in Hearthstone, this completely destroys your opponent's playstyle, and yes he got the first use of the 10 Mana but he has to get rid of an 8/8 on board which makes it use most of the time of 4 mana to do so; so it actually gets only a +1/+2 on mana advantage and then you get your 10 mana turn.
If Devastation works like a discover so we got a "must include" card for almost any Galakrond deck. That's what we were sometimes lack with the Old Gods - a way to draw it directly when we need it. Very like the card and the art especially. If we are entering a Galakrond era we'll see this card on ladder a lot.
I dont buy this card, cosmic Anomaly is just better overall, for 4 mana those stats are deplorable, you are just going to use that spell damage that turn
Malygos seems extremly good for the versatility (in form of Zephrys but not as OP due to limited card pool, randomness and cost) the body is similar to amet, yes is too fair for it's cost, but those spells are enough
If meta will allow some kind of deathrattle rogue to play, this card will definitely fit in this deck. Rogue usually has a lot of ways to trigger a combo effect so it's not a big deal. Very interesting to know how good it will be with Waxadred on ladder.
Might be good in arena since it has 2-5 stats for 4 mana, and a chance to draw and to get a free deathrattle.
I think druid ramp and any upcoming cards that can stale the turns would probably enough to make this card atleast playable.
For the current set of druid, we have 4/8 big dragon with taunt, and a discover effect to handle the late game, so it cant be bad. Having 2 mana ramp spell will be the game changer because we already seen how Wild Growth works.
I see it as a fun meme with value generators for now, I think I want to get this out of my packs, but this expansion looks promising enough to have many good legendaries, hope I'm not wrong.
Now this one does look good, just the body and the free 2 damage (remember Hero Power costs 2 same as a secret so hero powering is like playing secret) seems enough for being reasonabely good in Secret Hunter
Seems they whant to push face hunter, howhever remember your Hero power count stars after you drawn and usethe side quest so 3 turns minimum until quest completition is this good enough for an aggro deck?
New Rogue Minion - Necrium Apothecary
This seems like a really good card for big rougue in wild . Also it may be really good in standard with Anubisath Warbringer , especially if you have necrium blade on .
4 stars
New Paladin Spell - Sand Breath
2 cards in one although i see it more in an aggro type of Dragon Paladin, we'll have to see how it unfold, in paper good, in reality....an incognita
New Neutral Minion - Hot Air Balloon
Well the plus health van be good for magnetic i think? I dont know. Maybe too snowbally to be good.
New Paladin Minion - Amber Watcher
sothis is 5 mana for a decent body and good healing, it seems as very decent tempo play
Out of Cards Reviews - Descent of Dragons Reveal Season #2
It was a perfect review. Just perfect.
New Paladin Minion - Dragonrider Talritha
Dragon Paladin, rejoice, it would be one of the strongest Dragon dedicated deck out there....i has my hopes on. This card is just crazy, infinte buffs (unlti you get silenced)
New Neutral Minion - Camouflaged Dirigible
Strong in aggro mech decks. Maybe doesnt worth to run, but an interesting strategic choise.
New Paladin Minion - Nozdormu the Timeless
This card is amazing, love the turn playing shinenigans in Hearthstone, this completely destroys your opponent's playstyle, and yes he got the first use of the 10 Mana but he has to get rid of an 8/8 on board which makes it use most of the time of 4 mana to do so; so it actually gets only a +1/+2 on mana advantage and then you get your 10 mana turn.
New Hunter Minion - Veranus
This guy is heavy. Good stats and equality effect bonkers. Hunter is paladin now?
New Neutral Minion - Kronx Dragonhoof
Nice support for galakrond decks. Way better when you are already in galakrond form, but also curves well into it.
New Neutral Minion - Kronx Dragonhoof
If Devastation works like a discover so we got a "must include" card for almost any Galakrond deck. That's what we were sometimes lack with the Old Gods - a way to draw it directly when we need it. Very like the card and the art especially. If we are entering a Galakrond era we'll see this card on ladder a lot.
New Mage Spell - Learn Draconic
It seems decent to me as a tempo play the turn it completes, howhever im skeptical about it, not seeing it take a spot in your hand or deck whasoever
Uldum Packs & Gold Brawl Compensation for Recent Hearthstone Issues
Who's about to fall asleep and trip their balls off? >This Guy<
That is a beaute!
New Mage Minion - Azure Explorer
I dont buy this card, cosmic Anomaly is just better overall, for 4 mana those stats are deplorable, you are just going to use that spell damage that turn
Uldum Packs & Gold Brawl Compensation for Recent Hearthstone Issues
I was 7-0 with a really awful murloc deck when they suspended the brawl. Be happy you didn't lower your self ;)
New Mage Minion - Malygos, Aspect of Magic
Malygos seems extremly good for the versatility (in form of Zephrys but not as OP due to limited card pool, randomness and cost) the body is similar to amet, yes is too fair for it's cost, but those spells are enough
New Hunter Minion - Dwarven Sharpshooter
Now this is absolutely insane, Hunter's own Northshire Cleric, Inspire Hunter rejoice
New Rogue Minion - Necrium Apothecary
If meta will allow some kind of deathrattle rogue to play, this card will definitely fit in this deck. Rogue usually has a lot of ways to trigger a combo effect so it's not a big deal. Very interesting to know how good it will be with Waxadred on ladder.
Might be good in arena since it has 2-5 stats for 4 mana, and a chance to draw and to get a free deathrattle.
New Druid Minion - Ysera, Unleashed
I think druid ramp and any upcoming cards that can stale the turns would probably enough to make this card atleast playable.
For the current set of druid, we have 4/8 big dragon with taunt, and a discover effect to handle the late game, so it cant be bad. Having 2 mana ramp spell will be the game changer because we already seen how Wild Growth works.
I see it as a fun meme with value generators for now, I think I want to get this out of my packs, but this expansion looks promising enough to have many good legendaries, hope I'm not wrong.
New Hunter Spell - Corrosive Breath
It seems good, as generation and some kind of Dragon/Spell Hunter, but honestly i dont think hunter in general has thes pace for this card
New Hunter Minion - Primordial Explorer
2/3, Dragon, Poisonous, Discover, what else Blizz? Taunt, rush, divine shield? gimme a break this is a must be kill the moment it hit the field
New Hunter Spell - Clear the Way
it's good, Springpaws and spear, its a 4/4 with rush for 1-mana soo.....its ok i guess
New Hunter Minion - Phase Stalker
Now this one does look good, just the body and the free 2 damage (remember Hero Power costs 2 same as a secret so hero powering is like playing secret) seems enough for being reasonabely good in Secret Hunter
New Hunter Spell - Toxic Reinforcements
Seems they whant to push face hunter, howhever remember your Hero power count stars after you drawn and usethe side quest so 3 turns minimum until quest completition is this good enough for an aggro deck?
New Hunter Minion - Dragonbane
I guess this card will see much better use in an extremely aggro mech hunter after rotation takes most of it's Boomsday Project tools