All Comments

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  • Kronx Dragonhoof

    Insta craft. I don't think anyone can afford to not have this card! 

  • New Neutral Minion - Kronx Dragonhoof

    This is an auto-craft card for me. I don't see any Galakrond decks being even remotely effective without this.

    I don't see a downside to this card (aside the likelihood that Galakrond decks are bad):

    • 6/6 body is just one point off vanilla
    • Gives another chance to draw Galakrond in a 30 card deck
    • Flexible enough to hold if you don't want/need to draw Galakrond at anypoint
    • The secondary effects are prolly worth 6-7 points of mana, and it comes with a 6/6 body
  • Galakrond, the Nightmare

    So combo is: Invoke 4 times and have scheme at 5

    Preparation + Myra's Unstable Element + Leeroy Jenkins + [Hearthstone Card (Toggwaggle's scheme) Not Found]

    Fully upgraded Galakround (5 damage with weapon) + Deadly poison (+2=7) + 4x 0 mana Leeroy Jenkins (+4*24) for a total of 31 damage, add an Eviscerate on top and you have even 35 damage through hero card armor

    With Kronx Dragonhoof you can even tutor Galakrond or if you fail to draw leeroy just have multitude of Kronxes

  • Paladin Card Reveal - Amber Watcher

    Most of the time, this will just be a vanilla 5-drop.  It has a nice battlecry and a great tribal, but I'm guessing they won't be relevant most games.

  • New Warlock Minion - Crazed Netherwing

    Definitely a strong card.  The only problem is: warlock has really struggled to make anything other than zoolock work lately, and zoolock doesn't want this at all.  I'm guessing Blizzard is finally trying to offer warlock a control option; it remains to be seen how viable it is.

  • Veranus

    Well Twisting Nether is 8 mana, this one is like Twisting Nether buy you have 7/6 leftover, and you don't even have to kill your own board if opponent has less than 6 minions... Board clears for Hunter is a big luxury, so even at 9 mana it is pretty good.

  • Meta Breaker - Evolution is Just a Theory

    Currently hovering between 9-8 mostly- it's kinda hard to climb super consistently when you're experimenting with new decks haha (including ones I try that don't make it into articles).

    I have made Legend about 4-5 times in the past in case you were curious.

  • Out of Cards Reviews - Descent of Dragons Reveal Season #2

    Hot Air Baloon = Reverse Micro Machine

  • Out of Cards Reviews - Descent of Dragons Reveal Season #2

    Well, she does Mutate at least....

  • Necrium Apothecary

    Wild Big deathrattle Rogue should like this card quite a lot

  • New Warlock Spell - Nether Breath

    Very strong if condition is met obviously. Given that new 5/5 aoe dragon, warlock will want to add dragon package. If combined into a zoo deck, lackeys from EVIL Genius and discover might provide solid basis, given Draconic lackey is found.

  • New Warrior Hero - Galakrond, the Unbreakable

    The card is very interesting. It could bring aggro warrior back in the game with some insane draw ( charge minion handbuff is always good ). The hero power adds more face damage in addition with some good weapons.

    The main problem is that it's very slow for an aggro deck even if you don't fully invoke it. 

  • Veranus

    A decent card that will fit nicely into highlander hunter. On its own its literally useless, since it doesn't reduce attack, but hunter has quite a lot of tools that hit for one so there's some utility there.

    Other than that, its a little disappointing that this is hunter's dragon legendary. You would think that it could at least have a poison effect.

  • New Neutral Minion - Camouflaged Dirigible

    Conceal for aggro mech decks would be good finisher, but this is too expensive unfortunately. I like the flavor though.

  • New Rogue Hero - Galakrond, the Nightmare

    Insane value card : fully invoked, it's like a 0 cost sprint, great for combos and everybody knows that rogue loves combos ( Lee roy, Malygos, even Meca'thun could work with some luck ). 

    The hero power is very good and add even more value to the card. 

    For me it's a five star with so much potential !!

  • Hot Air Balloon

    Its essentially a 1/3 1 drop on curve. Little else and not that interesting.

    More likely its a contender to be added into battlegrounds where gaining 1 health per turn is actually worth considering.

  • Camouflaged Dirigible

    As long as Coppertail Imposter exist, then there's little reason why anyone would want to play a 6 mana card that stealths your mechs.

    Its still too early to evaluate but this will likely do nothing until some 4 mana mech minion win condition starts wreaking the meta.

  • Veranus

    *mistakes lol

  • New Neutral Minion - Hot Air Balloon

    As for now, could see play only in Mech Hunter in Wild for now, replacing Faithful Lumi as turn 1 play.

  • Kronx Dragonhoof

    Its hard to evaluate this card since the 'devastation' is an effect and not place a card into your hand. Therefore its probably only going to fit into midrange Galakrond decks, and likely the most common use of this card is to draw Galakrond.

    Drawing your win condition is of course pretty good, but on curve without Galakrond its still a 6 mana 6/6 that doesn't affect tempo on board and its not even a taunt minion. And if you got Galakrond in your hand then it does nothing until you've played Galakrond.

    Oh, and this can only fit into 5 out of 9 classes. Its definitely an auto include in all Galakrond decks but that's only teetering on the very edges of the word.

  • New Priest Hero - Galakrond, the Unspeakable

    The battlecry itself can be good, but is it something that we really want in priest that actually has a lot of AOE in standard ( plague of death, mass hysteria... ) ? And I'm not talking of wild with psychic scream, lightning bomb... 

    The hero power, infinite value, can be strong on papper, but we saw what happened with the new mage quest....

    For me it's a 3 star card : good, but not really what priest need right now. 

  • Out of Cards Reviews - Descent of Dragons Reveal Season #2

    I almost forgot about that archetype lol

  • New Warlock Hero - Galakrond, the Wretched

    Well, i think this card isn't good enough, the battlecry is too random for competitive decks.

    Still it can be good in a kind of agro/zoo deck with those imps from hero power that you can make pop every turn. Kinda like those old school odd paladin decks that were running the ladder back in the days. And you know that those decks were very powerfull in early stages of the game versus control. 

     

  • New Neutral Minion - Hot Air Balloon

    It's okay. Maybe some aggro - mech synergy decks will play it. 

  • New Neutral Minion - Camouflaged Dirigible

    Pretty decent. I don't think that anyone will play this in standard.