Its potentially Spreading Plague, except a little slower and weaker. But cheaper as well.
But I dont like its chances. Very rarely are cards like these, that depend on your opponent's board, be good. Even worse still when it needs a follow up to do anything at all.
This card is nuts. Practically powercreep Bonedigger Geist if you have the target for it. And it has rush as well, which means you'll take tempo immediately on two without exceptions.
Only problem being that you need a target for it to work. But there must be some sticky turn 1 undead minion, there usually is every expansion according to theme.
Handbuff or bust. Quite useless in a world where Tomb Guardians exists. Even outside of a dedicated unholy deck, this card is still hard to justify. 1 damage doesn't kill anything, and 3 health is hardly blocking out much. Doesn't even at least resist the common 3 damage AoE every class seem to have nowadays.
This card is nuts because it provides massive amount of taunts to go through and cheapens Stitched Giant, potentially to zero. And if played together you get an 8/8 that is only realistically removable by spells.
Play this against paladin and watch as they helplessly try to remove four taunts while you put double 8/8s behind them. And good luck with that. Just another day of thumbing your nose at Uther, sort of a pattern with DK cards.
When this was first announced, I initially thought Blizzard would patch the exploits used that allow this to work because they could also be used for evil. It's certainly nice that this was able to continue to exist though.
From the few minutes I spent reading on the subject, it seems that DLL injection in Windows is all but impossible to prevent anyway, and the best they can do is catch people using such methods to cheat and ban them.
If there's no way to cheat this out this card is trash. In effect its actually redundant because you'd rather just play Lord Marrowgar anyday over this card. And that card cost one less.
But the most disappointing thing about this card is the rune requirement. A card like this should've been free for all, because while its useless in unholy decks it can potentially be a winner in others, if only because babara the sorceress exist. Oh well.
Corpse generator, and a very late one at that. You can't even slot it into frost decks to make Marrow Manipulator work more consistently.
In all honesty, this card might never actually see any play because its in effect a 3/3 that does 4 damage. And at 5 mana that's kinda shit. Its only slightly better than Baba Naga, and that's only because of the corpses it provides.
Such a shame too, because of its obvious connections to our world cup winner.
The key here is the corpses, not necessarily the 2/2s that spawn off it by chance.
Turn one this card, turn 2 Bonedigger Geist, and turn 3 Ymirjar Deathbringer. A really nice curve play. Who knows? this might just be the next big unstoppable turn1-2-3.
But at the end, this card will likely get nerfed. Not because of the key corpses it provides. But because if even a singular 2/2 gets out early on turn 2 while you play the geist the game is just over. Even hyper aggro decks that start with Irondeep Trogg got no chance, let alone a control deck. I'd imagine this card getting a one mana nerf just because of the chance of it ending games in the worse possible manner.
But let's be real here. This card is shit, even with that curve. 3/4s on 2 is hardly new, and by today's standard is just an annoyance at best. The only way to judge this is to see what this curves into and Im not seeing it. Ymirjar Deathbringer needs corpses, of which this card siphons off, and another spidertank on 3 wont win you the game.
Such powercreeping. Back in 2014 a card like this would be immediately broken.
Double 3/3 on 3 is hardly new. Double Agent did it, and its not played today. But I distinctly remember it being quite good when it was played so there's always the chance this thing is just good.
But honestly, I think you'd play this just to get Stitched Giant to 0. And if that's all this card is going to do, that's still a decent product off an unspectacular card.
This is just the kind of card that pisses me off. Because its so obviously broken and power creeping over established cards you'd think the devs were all on coke and make suggestions via dart boards.
To top it up, the effect is lasting, so unlike Bloodlust you can just play this on a few minions and run with it. In many ways it reminds me of Conviction (Rank 1) pre nerfed, except that card belongs to the slowest class in the game. Is there really anything DK can't do? At this point the class might as well be the better paladin class.
So, is there any weakness at all to this card? Yes. Unholy DK is currently* looking like its going to lack draw and the corpse requirement means unless your minions die (something of which most aggro decks dont want to happen) you're unlikely to actually win on turn 4-5. But this is essentially playing against aggro druid with savage roar again - youre needing to clear over and over before they eventually get you anyway.
Potentially a problem, now and moving forward. Because that means you can easily play something that needs corpses, get value, and then slam this for zero mana. That's near the territories of Flesh Giant, except all we need now is a way to rez it back.
Obvious synergies with stuff like Tomb Guardians, and Ymirjar Deathbringer, both of which curve nicely off one another and set the cost of this card to 1.
I really think our week 1 experience will be nothing but DK because that expansion has to work double time matching the power levels of the cards we're seeing.
That's an interesting design. Unfortunately, all I can see - or hear - is the Trollden's saxophone starting to play as your opponents gets to win-more!
This undead condition should be fairly easy to meet considering all the rush minions and the unholy archetype will need some extra value. Also the discover card pool will be relatively strong
New Death Knight Minion - Blightfang
Its potentially Spreading Plague, except a little slower and weaker. But cheaper as well.
But I dont like its chances. Very rarely are cards like these, that depend on your opponent's board, be good. Even worse still when it needs a follow up to do anything at all.
New Death Knight Spell - Dark Transformation
This card is nuts. Practically powercreep Bonedigger Geist if you have the target for it. And it has rush as well, which means you'll take tempo immediately on two without exceptions.
Only problem being that you need a target for it to work. But there must be some sticky turn 1 undead minion, there usually is every expansion according to theme.
New Death Knight Minion - Nerubian Swarmguard
Handbuff or bust. Quite useless in a world where Tomb Guardians exists. Even outside of a dedicated unholy deck, this card is still hard to justify. 1 damage doesn't kill anything, and 3 health is hardly blocking out much. Doesn't even at least resist the common 3 damage AoE every class seem to have nowadays.
New Death Knight Spell - Tomb Guardians
This card is nuts because it provides massive amount of taunts to go through and cheapens Stitched Giant, potentially to zero. And if played together you get an 8/8 that is only realistically removable by spells.
Play this against paladin and watch as they helplessly try to remove four taunts while you put double 8/8s behind them. And good luck with that. Just another day of thumbing your nose at Uther, sort of a pattern with DK cards.
Blizzard Commits to Improving Blind and Visually Impaired Accessibility in Hearthstone
When this was first announced, I initially thought Blizzard would patch the exploits used that allow this to work because they could also be used for evil. It's certainly nice that this was able to continue to exist though.
From the few minutes I spent reading on the subject, it seems that DLL injection in Windows is all but impossible to prevent anyway, and the best they can do is catch people using such methods to cheat and ban them.
New Death Knight Spell - The Scourge
If there's no way to cheat this out this card is trash. In effect its actually redundant because you'd rather just play Lord Marrowgar anyday over this card. And that card cost one less.
But the most disappointing thing about this card is the rune requirement. A card like this should've been free for all, because while its useless in unholy decks it can potentially be a winner in others, if only because babara the sorceress exist. Oh well.
New Death Knight Minion - Possessifier
Corpse generator, and a very late one at that. You can't even slot it into frost decks to make Marrow Manipulator work more consistently.
In all honesty, this card might never actually see any play because its in effect a 3/3 that does 4 damage. And at 5 mana that's kinda shit. Its only slightly better than Baba Naga, and that's only because of the corpses it provides.
Such a shame too, because of its obvious connections to our world cup winner.
New Death Knight Spell - Plagued Grain
The key here is the corpses, not necessarily the 2/2s that spawn off it by chance.
Turn one this card, turn 2 Bonedigger Geist, and turn 3 Ymirjar Deathbringer. A really nice curve play. Who knows? this might just be the next big unstoppable turn1-2-3.
But at the end, this card will likely get nerfed. Not because of the key corpses it provides. But because if even a singular 2/2 gets out early on turn 2 while you play the geist the game is just over. Even hyper aggro decks that start with Irondeep Trogg got no chance, let alone a control deck. I'd imagine this card getting a one mana nerf just because of the chance of it ending games in the worse possible manner.
New Death Knight Minion - Bonedigger Geist
It curves from Body Bagger, which helps.
But let's be real here. This card is shit, even with that curve. 3/4s on 2 is hardly new, and by today's standard is just an annoyance at best. The only way to judge this is to see what this curves into and Im not seeing it. Ymirjar Deathbringer needs corpses, of which this card siphons off, and another spidertank on 3 wont win you the game.
Such powercreeping. Back in 2014 a card like this would be immediately broken.
New Death Knight Minion - Ymirjar Deathbringer
Double 3/3 on 3 is hardly new. Double Agent did it, and its not played today. But I distinctly remember it being quite good when it was played so there's always the chance this thing is just good.
But honestly, I think you'd play this just to get Stitched Giant to 0. And if that's all this card is going to do, that's still a decent product off an unspectacular card.
New Death Knight Spell - Grave Strength
This is just the kind of card that pisses me off. Because its so obviously broken and power creeping over established cards you'd think the devs were all on coke and make suggestions via dart boards.
To top it up, the effect is lasting, so unlike Bloodlust you can just play this on a few minions and run with it. In many ways it reminds me of Conviction (Rank 1) pre nerfed, except that card belongs to the slowest class in the game. Is there really anything DK can't do? At this point the class might as well be the better paladin class.
So, is there any weakness at all to this card? Yes. Unholy DK is currently* looking like its going to lack draw and the corpse requirement means unless your minions die (something of which most aggro decks dont want to happen) you're unlikely to actually win on turn 4-5. But this is essentially playing against aggro druid with savage roar again - youre needing to clear over and over before they eventually get you anyway.
New Death Knight Minion - Stitched Giant
Potentially a problem, now and moving forward. Because that means you can easily play something that needs corpses, get value, and then slam this for zero mana. That's near the territories of Flesh Giant, except all we need now is a way to rez it back.
Obvious synergies with stuff like Tomb Guardians, and Ymirjar Deathbringer, both of which curve nicely off one another and set the cost of this card to 1.
I really think our week 1 experience will be nothing but DK because that expansion has to work double time matching the power levels of the cards we're seeing.
Hearthstone's 2021 World Champion, Posesi, Receives a Death Knight Tribute Card in March of the Lich King - Possessifier
What is Ekop doing in Posesi's card art? 🤔
New Death Knight Spell - Remorseless Winter
I came here to comment just that ..!
Have my upvote instead
The Scourge is a New Legendary Death Knight Card Revealed by Kripparrian for Path of Arthas
You're right xD In my mind all I could think of were Scarab Egg, Nerubian Egg, and Dragon Egg. I should've done more Egg-Research :p
New Death Knight Minion - Blightfang
That's an interesting design. Unfortunately, all I can see - or hear - is the Trollden's saxophone starting to play as your opponents gets to win-more!
The Scourge is a New Legendary Death Knight Card Revealed by Kripparrian for Path of Arthas
Went and checked in their card library by setting the Attack to 0 and the tags to Beast. No egg showed up. You know what did?
The Rastakan Spirits. They're all Beasts now, except Spirit of the Dead, which is Undead.
The Scourge is a New Legendary Death Knight Card Revealed by Kripparrian for Path of Arthas
Tell that to Swamp Dragon Egg, Serpent Egg, Devilsaur Egg, and Boneweb Egg, lol.
The Scourge is a New Legendary Death Knight Card Revealed by Kripparrian for Path of Arthas
I'm guessing their logic might be that the egg is almost hatched. You can already see the beak of whatever evil lurks inside.
The Scourge is a New Legendary Death Knight Card Revealed by Kripparrian for Path of Arthas
Sometimes yes but power crept meta decks will find some way to get past this...
New Death Knight Spell - The Scourge
We should take a moment to appreciate the irony of Arthas posting these cards for discussion.
Thank you Arthas bot ❤️
Ahem... Long live the scourge!
New Death Knight Minion - Nerubian Swarmguard
This is 3/9 in stats across 3 bodies in 1 card for just 4 mana. That's nuts. Unholy also have access to 2 board wide buffs so this minion is great
New Death Knight Spell - The Scourge
Too late unless you have ways of lowering Shadow spell cost.
New Death Knight Minion - Necrotic Mortician
This undead condition should be fairly easy to meet considering all the rush minions and the unholy archetype will need some extra value. Also the discover card pool will be relatively strong
New Death Knight Minion - Stitched Giant
As long as hearthstone lives, there will always be giants.
Oh and it might suck for other classes generating this giant