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  • Secret Burn Mage

    Quote From DoubleSummon
    Quote From RavenSunHS

    Eater of Secrets should have a cheaper brother (even without the stats buff, removing even just 1x secret with, say, a (2) 2/2 is enough).

    Etc.

     

    Kezan mystic

    Costs (4) exactly like EoS.

    And (4) 4/3 is not (2) 2/2. Like, at all.

  • Quest Warlock Uldum

    I had some success with it at low ranks, but I wouldn't recommend it for climbing ladder, this deck is a lot of fun but definitely not a competitive one, despite the abundance of control tools it still somewhat struggles against aggro unless you manage to draw your removals early on.

  • do you guys sometimes play a worse version of a deck, just to fit the theme?

    You're not the only one :p

    It can be a lot of fun (though sometimes painful as well) to try to figure out if you can make a certain type of deck work in a class it wasn't meant for.

  • do you guys sometimes play a worse version of a deck, just to fit the theme?

    or am i the only stupid who does that. 

    i mean, druids and mechs... c'mon... :D

  • Here's some art, make a card! [Legacy Game]

    Next: A corrupted creature from the WotOG expansion.

  • Secret Burn Mage

    Quote From RavenSunHS

    Eater of Secrets should have a cheaper brother (even without the stats buff, removing even just 1x secret with, say, a (2) 2/2 is enough).

    Etc.

     

    Kezan mystic

  • Quest Trading - Play A Friend!

    Battletag: boandlkramer#2912
    Region: EU
    Trade Only?: Yes, you go first. i can show, if you like.

  • [Top 100] Necrium Blade Rogue

    Quote From Draycon

    Myra's is generally better if you have the burst to finish them out in the next 1 or 2 turns since it puts you on a clock. This deck however doesn't run Leeroy, Lifedrinker, or massive weapons as other Rogues normally would, so Myra's won't be as effective as it would in other decks. Undatakah on the other hand can be a checkmate the same way that Octosari is, it's a little more situational as you'll need to have played at least 1 whelp for it to really be effective, but I imagine it will close out games much better than Myra's.

    Okay, fair enough. Thanks so much for the reply.

    I've recently hit rank 5 so I'll keep trying it (2-4 with it so far but feels very different to play.. Still learning) 

  • I mean.. with 4 C'thun buffers and card draw I got him pretty big with shudderwock (TBH the enemy played yogg's box and it banished my C'thun and shudderwock, then discounted it with bring it on).

    I don't think you really need all those buffers you got shudderwock the 2 mana one and the 2/1 are enough plus quest cause why not? you are playing a heavy battlecry deck anyway, you can also run thaurrisan and have hero power + shudderwock for double C'thun battlecry/bufferswith omega defender you can have shudderwock do 16 damage without ever buffing C'thun.

    Anyway thank you I finally crafted the shaman quest and I am having a blast best quest by a mile.

    I don't think playing the vanilla stated C'thun buffers is fun...

  • Elise Starseeker Featured on BlizzCon 2019 Key Art

    Quote From Trollbert

    My guess is the single player will end with the cliche of The League of EVIL unleashing something they can’t control.  Elise leading the league will have to put said evil back or destroy it.  

    Bonus prediction:  Explorers and EVIL will work together in the last expansion.

    Interesting theory. Trump's reveal vid for Hack the System briefly references an expansion called 'The Cataclysm'. Probably just bait rather than a reference to a future expansion but, if there was any truth in it, the flavour implied by the name would sort of fit with what you're suggesting.

  • Tombs of Terror Solo Content Giveaway

    My favourite moment was when I was able to reliably pull off infinite Cruel Dinomancer combo thanks to Expired Merchant and Spiritsinger Umbra

  • Tombs of Terror Solo Content Giveaway

    My favourite Uldum moment was, when I opened an Uldum pack with a golden epic and Legendary.

  • Secret Burn Mage

    Decks with healing and armor + tech.

    Decks with outburn power + tech.

    eg. not just Reno, but also Hunter with burn power + Flare.

    Basically teching is useful, but insufficient on its own. You need a counterstrategy first.

    I have played Burn Mage myself, and overall it is truly insanely powerful, but Wild already contains a quantity of counterstrategies, so that at the end of the day, Secret Burn can prey on the old meta, and Wild is very slow at adapting to changes (except at high ranks), but that's it. The meta will adjust and keep it in check.

    Actually, my real concern is that in the effort to adjust against Burn Mage, the meta turns into a Reno fiesta of indefinitely slow games (and notice it is is increasingly easy to also include OTK in Reno decks), which many may like, but i do not honestly...

    Overall, i think the game should include more efficient and cheap techs for any strategy that roots into non-board synergies (secrets, weapons, graveyard, deck composition).

    The Darkness should not be the only neutral anti-Reno. (There should be a non-legendary non-extreme one, say a (4) 4/4 that throws 3x useless spells, maybe (1)-costed, so that a Reno deck can try and find a Skulking Geist, etc)

    Eater of Secrets should have a cheaper brother (even without the stats buff, removing even just 1x secret with, say, a (2) 2/2 is enough).

    More Hungry Dragon cards.

    Etc.

    The existence of minimal but efficient techs for anything would ensure that any deck has better chances to adjust to any given meta, without the constant risk of having a deck turn from top tier to nearly garbage just because one deck receives broken support.

  • Secret Burn Mage

    I built a deck specifically to beat Burn Mage and so far I have a positive win-rate against it:

    Warning: Yesterday I faced a lot of combo decks on rank 1 and I dropped to rank 2. I think people wanted to counter-queue the players, who counter-queued Burn Mage with Reno. I haven't made any changes to the deck in the game yet, but I'm planning on cutting 1x Excavated Evil and 2x Doomsayers for 1x Seance and 2x Deathlords.

    [edit] Other decks, that beat Reno decks beat it somewhat consistently. I've seen users recommending odd warrior too.

  • The Pepper Thread - Share Some Good Vibes!

    Did you know that the dinosaure in the Brann matchup of this weeks tavern brawl is vulnerable to poison? 

    I had the cloak bonus, so all cards cost half and played Worthy Expedition into Wardruid Loti with poisonous and stealth on turn 1. On turn 2, I attacked and killed the dino - game won! 

    He could even have died on turn 1 if the random attack did not hit face :

  • Elise Starseeker Featured on BlizzCon 2019 Key Art

    Quote From chWolfgang

    I am sure we will get the next X-pac. I expect there will be lots of dragons. I think the the dragons are going to fighting back.

     

    What I really want are some of quality of life features they have hinted at:

    Tournament mode

    Better personal stats/history

    A random card back mode where you can pick the pool of cards

    More deck slots

    Other types of play - Perhaps by Season. Or Speed games... Or an XL mode (bigger decks and starting health)... Or....

     

     

    https://www.youtube.com/watch?v=XBZUz4C6kqk

  • [Top 100] Necrium Blade Rogue

    Myra's is generally better if you have the burst to finish them out in the next 1 or 2 turns since it puts you on a clock. This deck however doesn't run Leeroy, Lifedrinker, or massive weapons as other Rogues normally would, so Myra's won't be as effective as it would in other decks. Undatakah on the other hand can be a checkmate the same way that Octosari is, it's a little more situational as you'll need to have played at least 1 whelp for it to really be effective, but I imagine it will close out games much better than Myra's.

  • Tombs of Terror Solo Content Giveaway

    Favourite moment was reaching rank 5 with my RNG meme Highlander Mage deck.

  • [Top 100] Necrium Blade Rogue

    I get what you mean, I watched some other people try this deck and I realized if you're not used to the thief Rogue archetype then the play style will be a little different. I say that because some people feel bad about playing Underbelly Fence on 2 to curve out properly and they should because often times the correct play would have been to just dagger up and wait on an activator. Don't underestimate the hero power on 2 since it's one of the best tempo plays you can make as it sets you up for succeeding turns.

    You'll skip T1 most games since I only have two 1-drops, T2 is dagger unless you're on the coin with two 3-drops, then you have 7 different plays on T3 that I wouldn't feel too bad about (Blink Fox, SN1P-SN4P, Blade, SI:7). After that there are four 4-drops and plays after that will normally pop up already based on what you draw or need to deal with. You'll start out slower that aggro decks, but your power will typically spike in the mid-game.

  • Secret Burn Mage

    I am not sure but I guess I have a positive win rate with thief rogue. Of course it's no hard counter and depends very much on if you get your buffed weapon online and they don't draw the nuts.

    But most of the games are at least even and often you can completely wreck them which is very satisfying. 

  • Elise Starseeker Featured on BlizzCon 2019 Key Art

    And before I forget, there should be more incentives for new players. The best moment to start playing is at the start of a new year, since there are less expacs in play.

    Maybe new players can choose only one class and unlock every standardcard for it during a solo-introduction. Or new players will have a dust-discount for a limited amount of time/crafts.

    I dont think the game is dying, the meta is fresh and last year did show us some potential with all new employees. However HS needs to find a balance between monetizing a F2P-game and being player-friendly. I do think that paying 240 (all pre-purchase) euros a year for each expansion is too much + 40 euros for the solo content. Youtubers have pointed out that it is almost impossible to buy every expansion with only gold (only full time Twitchers can manage to do that.)

  • Tombs of Terror Solo Content Giveaway

    Facing an off meta deck was my best moment.

  • Elise Starseeker Featured on BlizzCon 2019 Key Art

    I think we will release an Old God in this expansion (it is Uldum after all). This will tie in with the upcoming WoW-lore and will create more synergy for Blizzcon (probably re-activating the Dragon Flight.)

     

    I dont see a reason to add more deckslots, 18 is more than enough. They should focus on the game economy en features that will challenge players. For example long weekquest or even quests for a month, even community-quest should be an option. They should also add more win-rewards (cardbacks for each heroes on 1000 wins and an improved hero-portray at 1500 wins, eventually an alternate hero unlocks at 2000 wins ( <3). We will need some rewards to show off against other players.

  • Elise Starseeker Featured on BlizzCon 2019 Key Art

    I wouldn’t mind if they announced some cosmetic bonus for 2000 hero wins.

    But I’m not getting my hopes up at this point

  • Secret Burn Mage

    Quote From Xarkkal

    I know there has been a little discussion some other threads, but I haven’t seen a dedicated thread about this. This isn’t a salt thread, more of a place for discussion. 

    Secret Burn Mage is really out of control in wild. I feel the only way you can beat them is to get lucky that they drew horribly. 

    Has anyone found a deck that consistently beats them. Teching in secret tech to every deck doesn’t help, there has to be a deck out there that is actually a hard counter to this deck.

    More than half of my matches at rank 5 in wild are burn mage. It’s really getting old and I would like to start putting them in their place. I just played 5 matches, of which 4 were burn mage. 

    I have consistently kept a 76% wr against it, though I don't see it much anymore on ranks 1-3, playing renomage and renolock btw, both have an ooze teched in, zephyrys absolutely DESTROYS those decks, you can get a flare or two from him and mages start crying in the corner