Grandmummy Combines hearthstones love of puntastically bad dad jokes together with some great art. Also interested to see if this can in some way push a tempo priest to be vaguely meta.
This lil' guy gives Paladins the possibility to get out of their 1-cost aggro meta, with so many synergies becoming available with a new Hero Power. The Hero Power you get is still slightly random, but coming already upgraded there's not much that would be bad. If one were to make a deck that would synergize with even just 3 of the 9 available Hero Powers, it would already be enough to circumvent the RNG most of the time. It offers Paladins an opportunity to be as versatile as Dr. Boom or Hagatha decks, and a few Youthful Brewmasters here and there could also allow the deck to adapt to changes halfway through the game.
My favourite card so far is Druid's Quest Untapped Potential. I've always like the choose one mechanic and I'm liking the idea to rebuild around it and having more possibilities and outcomes! Even more in wild!
I do like control style decks alot, so a good boardclear allways makes me happy. On top of that I really like what they did with the card. Usually in games, it's all about that initial big shockwave causing alot of damage, but here they also gave notice to the aftershock. That to me is just good design. Another thing about this card that get's me exited, at least if it works how I think it's gonna work, is that you can deal with deathrattle effects to an extent. While unable to fully clear big deathrattle minions like cairne, it does allow you to deal with smaller deathrattle stuff, like scarab egg or soul of the forrest/murloc boards.
My favorite card in this expansion so far is Anka, the Buried because this card by itself is pretty powerful for what it is and has a lot of potential for some combos/decks to make with and let me give you a few examples :
Anka, the Buried + Anubisath Warbringer + Necrium Vial : Same thing again expect you need a bunch of minions in your hand to make this combo work.. Otherwise that will do nothing at all.. Sooo you play Anka, the Buried on turn 5 to transform our Anubisath Warbringer into a 1/1 that cost (1) and after THAT on turn you gonna play your Anubisath Warbringer and Necrium Vial and boom give all minions in your hand +6/+6. That's pretty broken when you think about it except when you have no minions in your hand..
Anyway that's why I love this card so much because so many cool interactions/combos you can make with !!
Grandmummy. Tempo priest is going to be a thing, and I'm going to make it work. And when/if that deck is an option, Grandmummy fits in absolutely perfectly.
Saviors of Uldum - 5 Pack Bundles Giveaway
for the moment my fav card is the mogu cultist because meme and OTK ^^
Saviors of Uldum - 5 Pack Bundles Giveaway
Dear blizzard gods, my favorite card is Grandmummy because my Granny is the best <3 She allways buffed me as a little one!
Saviors of Uldum - 5 Pack Bundles Giveaway
Anka, the Buried, I think she has great combo potential and a Combo Rogue sounds like a new archetype :)
Saviors of Uldum - 5 Pack Bundles Giveaway
Grandmummy Combines hearthstones love of puntastically bad dad jokes together with some great art. Also interested to see if this can in some way push a tempo priest to be vaguely meta.
New Paladin Minion - Micro Mummy
The Mech tag is the only thing making this borderline playable.
Which means you probably won't play it.
Saviors of Uldum - 5 Pack Bundles Giveaway
My favourite card is
This lil' guy gives Paladins the possibility to get out of their 1-cost aggro meta, with so many synergies becoming available with a new Hero Power. The Hero Power you get is still slightly random, but coming already upgraded there's not much that would be bad. If one were to make a deck that would synergize with even just 3 of the 9 available Hero Powers, it would already be enough to circumvent the RNG most of the time. It offers Paladins an opportunity to be as versatile as Dr. Boom or Hagatha decks, and a few Youthful Brewmasters here and there could also allow the deck to adapt to changes halfway through the game.
New Druid Spell - Overflow
Now that Nourish is basically garbage, this card fills a need. I think we still need to see better ramp, but this can be part of the puzzle.
July Saviors of Uldum Hearthstone Pack Giveaway
Thanks for the giveaway OoC!
New Warrior Weapon - Livewire Lance
In Warrior this seems pretty good.
Saviors of Uldum - 5 Pack Bundles Giveaway
My favourite card so far is Druid's Quest Untapped Potential. I've always like the choose one mechanic and I'm liking the idea to rebuild around it and having more possibilities and outcomes! Even more in wild!
Saviors of Uldum - 5 Pack Bundles Giveaway
My favourite card is obviously Desert Obelisk. I cannot believe they actually printed something that strong!
Saviors of Uldum - 5 Pack Bundles Giveaway
Colossus of the Moon
Giant mummy and whole paladin mommy deck seems meemy and fun.
New Warlock Spell - Plague of Flames
Very cool card. The mana cost on this thing is amazing.
Saviors of Uldum - 5 Pack Bundles Giveaway
Colossus of the Moon looks crazy to me. I love big minions and this ticks all the boxes!
Saviors of Uldum - 5 Pack Bundles Giveaway
Sir Finley of the Sands is da best!
Why?
Because he is master of the ancient art of mummy making. This knowledge shouldn't sink in the sands of Uldum.
Saviors of Uldum - 5 Pack Bundles Giveaway
So far, the best card for me is Hack the System
It provides with a great and cheap board filler while your hero is free to hack away the opponent's minions or go face.
I also always hoped for a Warrior deck that could go reckless and still have some good winrate.
Saviors of Uldum - 5 Pack Bundles Giveaway
My favorite card so far is Earthquake
I do like control style decks alot, so a good boardclear allways makes me happy. On top of that I really like what they did with the card. Usually in games, it's all about that initial big shockwave causing alot of damage, but here they also gave notice to the aftershock. That to me is just good design. Another thing about this card that get's me exited, at least if it works how I think it's gonna work, is that you can deal with deathrattle effects to an extent. While unable to fully clear big deathrattle minions like cairne, it does allow you to deal with smaller deathrattle stuff, like scarab egg or soul of the forrest/murloc boards.
New Paladin Minion - Micro Mummy
Approximately, this guy: Master Swordsmith but with Reborn.
Mech tag is nice, I guess.
Crystology synergy is okay, I guess.
I think this is another card they could have pushed either on stats or effect and it would be okay.
Super cute, and I like his card art...but now I'm talking about card art...
Saviors of Uldum - 5 Pack Bundles Giveaway
My favorite card in this expansion so far is Anka, the Buried because this card by itself is pretty powerful for what it is and has a lot of potential for some combos/decks to make with and let me give you a few examples :
Anka, the Buried + Mecha'thun + Backstab : The main goal right here is to have your Mecha'thun in hand and play Anka, the Buried to transform it into a 1/1 that costs (1) and you have to get rid of every single card you have in your hand, deck and battlefield expect Mecha'thun + Backstab so that you can combo with Mecha'thun + Backstab and you win the game well played !! O
Anka, the Buried + Mechanical Whelp + Necrium Vial : Right here on turn 5 if you have Mechanical Whelp in your hand we play Anka, the Buried to transform our Mechanical Whelp into a 1/1 that costs (1) and on turn 6 we play Mechanical Whelp + Necrium Vial to summon two BIG Mechanical Dragon!! That's pretty cool right ?!
Anka, the Buried + Anubisath Warbringer + Necrium Vial : Same thing again expect you need a bunch of minions in your hand to make this combo work.. Otherwise that will do nothing at all.. Sooo you play Anka, the Buried on turn 5 to transform our Anubisath Warbringer into a 1/1 that cost (1) and after THAT on turn you gonna play your Anubisath Warbringer and Necrium Vial and boom give all minions in your hand +6/+6. That's pretty broken when you think about it except when you have no minions in your hand..
Anyway that's why I love this card so much because so many cool interactions/combos you can make with !!
Livewire Lance
Pretty strong especially if you consider what quest wants you to do.
Saviors of Uldum - 5 Pack Bundles Giveaway
obviously, Mogu Cultist. I might have to step over to Wild to make it a little bit more consistent
Uldum Warrior Card Reveal - Livewire Lance
And herr we thought not enough aggressive weapons for quesy.
Uldum Paladin Card Reveal - Micro Mummy
What's the lightforged blessing one?
Saviors of Uldum - 5 Pack Bundles Giveaway
Bloodsworn Mercenary, mostly because of the art, but the battlecry is not bad either. #waitingroomforallroguecards
Saviors of Uldum - 5 Pack Bundles Giveaway
Grandmummy. Tempo priest is going to be a thing, and I'm going to make it work. And when/if that deck is an option, Grandmummy fits in absolutely perfectly.