I actually wonder if the mech tag makes it worse. Why would you want to run this with Kangor's Endless Army? If you get a mech to magnetize with it initially, ok. But then it's reborn (no enhancements) and you have a crummy 1/2 mech in your pool for the resurrection effect.
Now maybe in a zoo Paladin deck... this can help buff other smaller minions. But again, I'm not sure that is really going to work.
I find all the Paladin card reveals to be so disappointing. There is no consistent theme. And the Paladin Quest looks like trash based on the current pool of neutral and Paladin reborn cards.
You almost certainly don't play this in the same deck as KEA.
I think this is played in the quest deck, and only because it's a Crystology reborn target. It's pretty bad. I agree, the Paly quest needs a lot of help, and this isn't doing it.
I'm super stoked for the Mogu Cultist ritual. Not only would it be super satisfying to pull off, but I'd even be happy losing to it, due to the effort!
Hey there! Nice work with the site, I check it out daily for any HS news :)
What bothers me a bit is an "issue" on mobile: Whenever you click on a card name it opens the details page for that card. Although I only like to see the card image. So I would have to go back after reading it.
Instead it would be great to use the solution that www.hearthstoneheroes.de has implemented: If you click on the card name once, it just shows the card image as an overlay which you can close by clicking anywhere else. If you click on the card name a second time the card details page opens up.
Their solution has room for improvement (open details page when clicking on the card image overlay; not opening the details page when clicking, closing and clicking again), but it's a good start.
Example: https://www.hearthstoneheroes.de/t/retter-von-uldum-neu-enthuellte-karten-am-21-07-2019/ => Click on Ironwood Golem in the 2nd comment on your mobile device
Deck titles can feel very short, and sometimes I wish I had slightly more info about a decklist before having to click on its link to go to its page.
For example, I am searching for a mech paladin deck, but 4 of them exists on the deck searcher. Having to check them one by one can be a bit annoying, and sometimes I will just pick the first one that comes.
My idea is that every deck comes with a little "Summary" box, in which the author can write a few lines that will be display when someone hover its deck's name.
When I'm looking for a mech paladin deck, this time, two of them won't have registered a Summary, one will display "This version is much more aggressive than usual and features Mecharoo", and the last one "This deck aims to win against warrior, there is fewer mechs and a single copy of mechano-egg."
Not only might it revive my favorite class, but it has a lot of potential and cool synergies with overkill and various active abilities. Really awesome design and makes you think about all the possibilities
On an unrelated note, "Blizzard has given us 5 codes to giveaway"? Congrats to the OOC team on getting recognition and support from Blizzard! Here's to hoping they give you a card to reveal next expansion :)
As a wild player, I'm really excited for this plague. Been trying to make my Dreadsteed deck work with Unwilling Sacrifice. This is basically a 1 Mana version on all my horses. This'll make it able to not only basically board wipe as long as I have 5 Horses or so up, it also kills my cube if I don't have other ways to pop it. Really excites me to bully people with my army of eternal 1/1s.
My favourite new card from the Saviors of Uldum expansion has to be Anka, the Buried just because I really liked playing deathrattle rogue and have tried various versions of it and being able to play a Mechanical Whelp and use Necrium Vial on it in the same turn seems pretty good to me, also in wild all the possible combos with a 1 mana 1/1 Carnivorous Cube.
In addition I want to try to make a Mecha'thun Rogue deck at least once even if it probably won't really work.
I tried running Improve Morale in rush warrior (with varying results), but found it to inconsistent. this might be good enough to run, especially if you want to also complete a quest that gives you more steam for the lategame. Sulthraze is also a pretty neat card in Rush Warrior so we already have a solid weapon package (could even run Upgrade, which has synergy with the hero power even if you don#t get to buff a weapon)
One could compare it with evil miscreant. The 1/4 has a similare value to the 2/2 weapon. Two lackeys for three mana is great!
No need to combo but the downside is that you only get one Lackey per turn. And this is actually huge when you‘re looking for a specific answer.
Not to mention that rogue has a wayyyyy bigger synergy package with other combo cards, Spirit of the shark and so on.
Strong baseline but no real implication imo. Could find a place in aggressive warrior lists though! And the quest of course but i don‘t believe that we‘ll see much questwarrior anyways
I have a rocking awesome choose one deck - even before the quest - and this seems like the perfect solution to some of my long-term sustainability issues
My favorite Uldum card revealed so far is Micro Mummy. Because it's cute, it's a mech, it's a mummy/reborn aaand beacuse the reveal video was so great.
My favourite card so far in SoU is . I love the 5 cards drawn for only 7 mana, which is better than Sprint and also the restore 5 health while drawing allows one to stay in the game longer until you get the win condition :)
Saviors of Uldum: Arena Impact
- NEW CARDS -
1=Excellent, 2=Good, 3=Average, 4=Poor, 5=Terrible
Livewire Lance (1): Stats on the weapon arent isnt very impressive, but it can generate pretty great value through the Lackeys.
New Paladin Minion - Micro Mummy
You almost certainly don't play this in the same deck as KEA.
I think this is played in the quest deck, and only because it's a Crystology reborn target. It's pretty bad.
I agree, the Paly quest needs a lot of help, and this isn't doing it.
Uldum Warrior Card Reveal - Livewire Lance
This is so good. This is as good as the Rogue lackey generator.
Uldum Warrior Card Reveal - Livewire Lance
Decent card, also well balanced... Upgrade! and Captain Greenskin for even more lackeys.
Saviors of Uldum - 5 Pack Bundles Giveaway
Elise the Enlightened, because of the combo potential and the return of the « one of » decks! Miss those days with the old adventurers
Saviors of Uldum - 5 Pack Bundles Giveaway
Tortollan Pilgrim!
It reminded me of the glory days of Tortollan Primalist! Hopefully able to see some form of Control-type Mage decks rather than Cyclones or Giants!
New Mage Minion - Arcane Flakmage
Say you do not want to play this on 2. What minion can mage play on turn 2 that fits a secret/tempo mage deck? And what about turn 1? Any ideas?
New singleton cards
https://outof.cards/forums/hearthstone/card-discussion/943-grifs-thoughts-on-the-new-explorers
Saviors of Uldum - 5 Pack Bundles Giveaway
I'm super stoked for the Mogu Cultist ritual. Not only would it be super satisfying to pull off, but I'd even be happy losing to it, due to the effort!
Card Name Overlay
Hey there! Nice work with the site, I check it out daily for any HS news :)
What bothers me a bit is an "issue" on mobile: Whenever you click on a card name it opens the details page for that card. Although I only like to see the card image. So I would have to go back after reading it.
Instead it would be great to use the solution that www.hearthstoneheroes.de has implemented: If you click on the card name once, it just shows the card image as an overlay which you can close by clicking anywhere else. If you click on the card name a second time the card details page opens up.
Their solution has room for improvement (open details page when clicking on the card image overlay; not opening the details page when clicking, closing and clicking again), but it's a good start.
Example: https://www.hearthstoneheroes.de/t/retter-von-uldum-neu-enthuellte-karten-am-21-07-2019/ => Click on Ironwood Golem in the 2nd comment on your mobile device
Deck summary when hovering its title
Hello there!
Deck titles can feel very short, and sometimes I wish I had slightly more info about a decklist before having to click on its link to go to its page.
For example, I am searching for a mech paladin deck, but 4 of them exists on the deck searcher. Having to check them one by one can be a bit annoying, and sometimes I will just pick the first one that comes.
My idea is that every deck comes with a little "Summary" box, in which the author can write a few lines that will be display when someone hover its deck's name.
When I'm looking for a mech paladin deck, this time, two of them won't have registered a Summary, one will display "This version is much more aggressive than usual and features Mecharoo", and the last one "This deck aims to win against warrior, there is fewer mechs and a single copy of mechano-egg."
What are your thoughts?
Saviors of Uldum - 5 Pack Bundles Giveaway
Not only might it revive my favorite class, but it has a lot of potential and cool synergies with overkill and various active abilities. Really awesome design and makes you think about all the possibilities
On an unrelated note, "Blizzard has given us 5 codes to giveaway"? Congrats to the OOC team on getting recognition and support from Blizzard! Here's to hoping they give you a card to reveal next expansion :)
Saviors of Uldum - 5 Pack Bundles Giveaway
Love this card for the meme potential.
Saviors of Uldum - 5 Pack Bundles Giveaway
As a wild player, I'm really excited for this plague. Been trying to make my Dreadsteed deck work with Unwilling Sacrifice. This is basically a 1 Mana version on all my horses. This'll make it able to not only basically board wipe as long as I have 5 Horses or so up, it also kills my cube if I don't have other ways to pop it. Really excites me to bully people with my army of eternal 1/1s.
Saviors of Uldum - 5 Pack Bundles Giveaway
My favourite new card from the Saviors of Uldum expansion has to be Anka, the Buried just because I really liked playing deathrattle rogue and have tried various versions of it and being able to play a Mechanical Whelp and use Necrium Vial on it in the same turn seems pretty good to me, also in wild all the possible combos with a 1 mana 1/1 Carnivorous Cube.
In addition I want to try to make a Mecha'thun Rogue deck at least once even if it probably won't really work.
Saviors of Uldum - 5 Pack Bundles Giveaway
I love playing many Warlock variants in Wild and this seems like the perfect card for all of them: control, discard, aggro... Love it.
Uldum Warrior Card Reveal - Livewire Lance
Rush Quest Warrior maybe?
I tried running Improve Morale in rush warrior (with varying results), but found it to inconsistent. this might be good enough to run, especially if you want to also complete a quest that gives you more steam for the lategame. Sulthraze is also a pretty neat card in Rush Warrior so we already have a solid weapon package (could even run Upgrade, which has synergy with the hero power even if you don#t get to buff a weapon)
Uldum Warrior Card Reveal - Livewire Lance
One could compare it with evil miscreant. The 1/4 has a similare value to the 2/2 weapon. Two lackeys for three mana is great!
No need to combo but the downside is that you only get one Lackey per turn. And this is actually huge when you‘re looking for a specific answer.
Not to mention that rogue has a wayyyyy bigger synergy package with other combo cards, Spirit of the shark and so on.
Strong baseline but no real implication imo. Could find a place in aggressive warrior lists though! And the quest of course but i don‘t believe that we‘ll see much questwarrior anyways
Saviors of Uldum - 5 Pack Bundles Giveaway
I like Hack the System for the potential to return to a more aggressive Warrior deck.
Saviors of Uldum - 5 Pack Bundles Giveaway
I have a rocking awesome choose one deck - even before the quest - and this seems like the perfect solution to some of my long-term sustainability issues
Saviors of Uldum - 5 Pack Bundles Giveaway
My daughter pointed at this one and said it was the coolest looking!!
But one of the New Hunter beast is probably My personal favourite.
Saviors of Uldum - 5 Pack Bundles Giveaway
My favorite Uldum card revealed so far is Micro Mummy. Because it's cute, it's a mech, it's a mummy/reborn aaand beacuse the reveal video was so great.
Saviors of Uldum - 5 Pack Bundles Giveaway
My favourite card so far in SoU is
. I love the 5 cards drawn for only 7 mana, which is better than Sprint and also the restore 5 health while drawing allows one to stay in the game longer until you get the win condition :)
Uldum Paladin Card Reveal - Micro Mummy
Well, excellent is not, just playable.
Saviors of Uldum - 5 Pack Bundles Giveaway
Micro Mummy because he is the only Mech in the expansion so far