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  • Rewards Track: Current progress 6.0

    Quote From h0lysatan

    If we're assuming here, then I'm gonna take the longshot in assuming, that we could get even more cards than the usual 135+35 cards per expansions. I mean, the choice is between adding more cards, or reducing the rest of card distributions so they fit 11 classes. And adding more cards makes more sense than the other choice.

    So, we're talking more packs to get necessary cards? But players stays with the same gold amount? There's no math here. A lot of people would end up with even less cards.

    I don't know about any of you. But I sure reject the idea of spending more money so we can get more cards, especially if later, they decide to add 4th expansion per year. The big pressure is on player, whether they actually forced to spend cash to be able to keep playing, or get left out with few cards they have in total. And mark that day as I'm leaving HS.

    EDIT. Sorry this has nothing to do with Reward track, but to get the mission going, I'm at lv.70. Not that great. But enough pace to keep to lv.200 by early December by just doing quests.

    During an AMA with Iksar a few months ago, he said that they are considering the idea of releasing 4 expansions each year whilst removing the minisets. Also, the rewards track length would get shortened to better suit the reduced amount of time available to complete it. Perhaps 100 levels less? 

    It probably means much more cards per expansion and less cards acquirable by spending gold (miniset gone). Thus, more card packs will be needed for collecting an entire expansion, making HS more expensive yet again, I assume. 

    My gut feeling is that our gold stashes will devalue more and more eventually with the new runestones BS currency. 

    Anyways, this is all speculation for now. Let us all just enjoy the game while the fun lasts and experience which direction Blizzard is taking Hearthstone into. Not likely, but hopefully a positive one for us. Keeping fingers crossed🤞🏻

  • Rewards Track: Current progress 6.0

    Level 67 as of today. Achievements at 28%

  • Rewards Track: Current progress 6.0

    Quote From DragonDraena

    "Location template art" doesn't necessarily equate to a new class. Couldn't that reflect a new board for Battlegrounds or a new set of bounties in Mercenaries instead? 

    No, what I really meant was location card template for Death Knight class. I should have linked the reddit post in the first place to be more specific.

    My bad 😅

  • New Shadow Isles Spell - Quietus

    Staff

    A new Rare Shadow Isles Spell, Quietus, has been revealed!

    Quietus Card Image

    Discuss this card below or head on over to the card page to give it a rating!


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    Head on over to our dedicated guide for Worldwalker!

  • New Shadow Isles Equipment - Malefic Spear

    Staff

    A new Common Shadow Isles Equipment, Malefic Spear, has been revealed!

    Malefic Spear Card Image

    Discuss this card below or head on over to the card page to give it a rating!


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  • New Shadow Isles Equipment - The Darkin Halberd

    Staff

    A new Epic Shadow Isles Equipment, The Darkin Halberd, has been revealed!

    The Darkin Halberd Card Image

    Discuss this card below or head on over to the card page to give it a rating!


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  • New Shadow Isles Card - Keeper of the Box

    Staff

    A new Common Shadow Isles Unit, Keeper of the Box, has been revealed!

    Keeper of the Box Card Image

    Discuss this card below or head on over to the card page to give it a rating!


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  • New Freljord Spell - Gift of the Hearthblood

    Staff

    A new Epic Freljord Spell, Gift of the Hearthblood, has been revealed!

    Gift of the Hearthblood Card Image

    Discuss this card below or head on over to the card page to give it a rating!


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  • New Freljord Equipment - Bone Club

    Staff

    A new Common Freljord Equipment, Bone Club, has been revealed!

    Bone Club Card Image

    Discuss this card below or head on over to the card page to give it a rating!


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  • Rewards Track: Current progress 6.0

    If we're assuming here, then I'm gonna take the longshot in assuming, that we could get even more cards than the usual 135+35 cards per expansions. I mean, the choice is between adding more cards, or reducing the rest of card distributions so they fit 11 classes. And adding more cards makes more sense than the other choice.

    So, we're talking more packs to get necessary cards? But players stays with the same gold amount? There's no math here. A lot of people would end up with even less cards.

    I don't know about any of you. But I sure reject the idea of spending more money so we can get more cards, especially if later, they decide to add 4th expansion per year. The big pressure is on player, whether they actually forced to spend cash to be able to keep playing, or get left out with few cards they have in total. And mark that day as I'm leaving HS.

    EDIT. Sorry this has nothing to do with Reward track, but to get the mission going, I'm at lv.70. Not that great. But enough pace to keep to lv.200 by early December by just doing quests.

  • Weekend of Wild Hearthstone Decks - Quest Druid, Skeleton Ping Mage, Mecha'thun Shaman, & More

    Made me wonder why reptile-people (reptile-elves?) need mammary glands. 

  • Rewards Track: Current progress 6.0

    "Location template art" doesn't necessarily equate to a new class. Couldn't that reflect a new board for Battlegrounds or a new set of bounties in Mercenaries instead? 

  • Riot Reveals 6 New Freljord & Shadow Isles Cards from Legends of Runeterra's Upcoming "Awakening" Expansion

    Quietus is going to be a premium removal in SI Freljord decks and if I understand Senna's ruling right it also can destroy equipments at fast speed when senna is in play.

    Killing an ally to grant another +2/+2 for 1 is quite powerful in SI.

    Having a 2 mana 2/2 fearsome lifesteal is fine but that's hardly better than tasty faefolk... and that's a questionable card in ionia, a region that can protect it's units

    The spear however looks rather meh even if granting fearsome is quite cool

    Granting all units and Equipments +1/+1 in deck isn't that great but adding the effect to a draw 1 and 4 nexus heal makes it overall look quite good

    Granting 4/4 for 5 is... proably quite bad.

  • Best 12-Win Hearthstone Duels Decks to Play This Week - Kingsbane Reno, Relic Vanndar & More

    My favorite posts on the site! Thanks, Avalon.

  • Is it possible to meme to masters?

    So if anyone knows me I'm basically a 100% meme player.

    My own lists all the time, refusing to play anything established or popular, or even listed on a deck building website.

    But typically I get hard capped at diamond. Going from long winstreaks to getting countered by established archetypes by players willing to rotate through darkness, ramp, aggro, kaisa etc as their means of playing the game.

    So my question is has anyone made it to masters with a deck or decks that aren't listed on established sites like mobalytics or mastering runeterra?

  • Best 12-Win Hearthstone Duels Decks to Play This Week - Kingsbane Reno, Relic Vanndar & More

    Thanks for more duels decks! Just finished a Secret Reno (6-3) with Sr. Tomb Diver, rogue and mage secrets with Halkias and Orion, Mansion Manager, pretty damn fun!

  • Weekend of Wild Hearthstone Decks - Quest Druid, Skeleton Ping Mage, Mecha'thun Shaman, & More

    The tumbnail made me realize that Hedra has a great rack but a terrible case of butterface.

    That's it, that's my contribution for today.

  • Rewards Track: Current progress 6.0

    Quote From h0lysatan
    Quote From NebuchadnezzarHS
    ..before the upcoming Death Knight class gets introduced with the next expansion.

    Whaaa? How sure is this? I mean, the balance of 10 classes is a big BS, and we gonna get another?

    Forget about that terrible runestone for a second. Can we still refresh our memory for how overpowered they made new class back then, and then got backlashed with so many nerfs? Thats a nightmare for balance. And yeah, I don't support any new class at the moment.

    Apparently, a reliable source datamined some Death Knight location template art found in the latest patch. Introducing the DK class with the last expansion of the year is logical because then the overall card pool is at it's biggest (accompanied miniset aside). It would also somewhat be in line with the newest WoW Classic: Wrath of the Lich King expansion.

    Adding a new class will always be a shitshow, because it needs to be overpowered immediately to be able to compete with the existing classes using fewer cards. Nobody likes a dead on arrival experience, right? 

    Personally, I just do not look forward having to once again accumulate 1500 wins from scratch which is a very daunting task to say the least.

    Sidenote, I am at level 124 currently and reached legend in Wild using Big Priest

  • Rewards Track: Current progress 6.0

    Quote From NebuchadnezzarHS
    ..before the upcoming Death Knight class gets introduced with the next expansion.

    Whaaa? How sure is this? I mean, the balance of 10 classes is a big BS, and we gonna get another?

    Forget about that terrible runestone for a second. Can we still refresh our memory for how overpowered they made new class back then, and then got backlashed with so many nerfs? Thats a nightmare for balance. And yeah, I don't support any new class at the moment.

  • Rewards Track: Current progress 6.0

    Congrats. That was fast :)

    Im lvl 70 in a few minutes, next season i will switch the BG pass with tavern pass so progres will slow down. not paying for both thats for sure

  • Quest Trading - Play A Friend!

    Battletag: Chillstyler#2147
    Region: EU
    Trade Only?: Yes, I'll show. You go first.

  • Jax Is Joining the Legends of Runeterra Champion Roster in the Upcoming "Awakening" Expansion

    Staff

    Their Forge explanation tweet all but confirms that.

  • New Ionia Spell - Entrancing Lure

    Staff

    A new Rare Ionia Spell, Entrancing Lure, has been revealed!

    Entrancing Lure Card Image

    Discuss this card below or head on over to the card page to give it a rating!


    Learn more about Worldwalker

    Head on over to our dedicated guide for Worldwalker!

  • New Targon Spell - Sharesies

    Staff

    A new Rare Targon Spell, Sharesies, has been revealed!

    Sharesies Card Image

    Discuss this card below or head on over to the card page to give it a rating!


    Learn more about Worldwalker

    Head on over to our dedicated guide for Worldwalker!

  • New Runeterra Champion - Jax

    Staff

    A new Champion Runeterra Unit, Jax, has been revealed!

    Jax Card Image

    Discuss this card below or head on over to the card page to give it a rating!


    Learn more about Worldwalker

    Head on over to our dedicated guide for Worldwalker!