This card is what turned me onto the idea of a Summoner Mage. Throw in Khadgar, Unexpected Results, this, Astromancer, that new 8 mana Mage Spell. Spiteful if you play in Wild.
Could be good. But I thought that Hand Druid would be a thing, so blah...
Also good to consider Faceless Summoner for Wild too!
Before the last load of Card Reveals I was neither her nor there. Now though .. I'm getting excited. More so than for some time, I think Un'Goro was the last time I was this hyped.
It's the Rotation that has me excited more than anything though. A whole new set of cards, three Massive Sets being cast out and some new Decks to tinker with, including whole new Archetypes.
This card is what turned me onto the idea of a Summoner Mage. Throw in Khadgar, Unexpected Results, this, Astromancer, that new 8 mana Mage Spell. Spiteful if you play in Wild.
Could be good. But I thought that Hand Druid would be a thing, so blah...
This is one of the latest card reveals, along with Blast master Boom, that has me a little more hyped than I was. Warrior and Rogue getting new toys for existing Archetypes is nice and Mage is (fingers crossed) looking playable with a Summoner Archetype.
Very funny card. Not OP, not the best EV but it's beatiful that it involves the new mechanic of lackeys (if they're going to work :°D) and it could give you what you need in the spot. You can summon legendary minions if you need to put pressure or look for your cards you really need in the spot. Nice about me.
Crazy amount of potential due to the "choose treasure" wording. Spirit - Togwaggle - prep - draw 3 cards - play three cards for 0 - I am sure something along those lines can be pulled of with sufficient consistency. I would not be surprised if this one gets nerfed at some point.
Soooooo boring the stream, I miss Ben Brode a lot... Also I don't have seen something special in these cards, Boom Warrior? Minion Mage? Both strange and not very promising, but with the revolution of the meta, who knows
Cool card, but I don't know if it's going to work. If I get it I'll at least have some fun, maybe some Book of Spectors - Arugal - Dollmaster combo or something.
I watched the stream, it's always essentially assassinate plus either betrayal, summon a 1/1 poisonous (with stealth?), add two coins to your hand, or add a copy of the minion killed to your hand (seance).
Seems pretty strong to me, it combos with prep, and vilespine is gone. I think it will definitely see play.
And the rest of rogue looks pretty promising too so far, in my opinion.
It is just too bad of a top deck to ever see play. But somebody suggested that they might print some cards that buff your schemes in one of the next expansions, so maybe that could save it. I'll be honest, I have my doubts.
Blastmaster Boom Rating 3(Average): I initially thought this was nearly identical to the original Dr. Boom, but it has the potential (probably not in Arena) to be better. At worst it's still a 7/7 body for 7 mana and that's not terrible.
Heistbaron Togwaggle Rating 4(Poor): It's situational, but could go up in value depending on your draft. That rating also assumes that the "Fantastic Treasures" are actually good!
Khadgar Rating 3(Average): This is another situational one, but it seems okay as a basic 2-drop in a worst-case scenario.
Power of Creation Rating 2(Good): That is some serious value, especially if you Discover anything over 4/4 or with a Battlecry.
Unidentified Contract Rating 2(Good): I'm not sure what the bonus effects are, but for Rogue to get removal without conditions and the potential of something extra is a good thing.
Wrenchcalibur Rating 3(Average): It's not amazing by itself, but it's still a decent weapon that can generate 10 potential additional damage to your opponent.
Clockwork Goblin Rating 3(Average): It's fine as a 3-drop and tossing the Bomb in your opponent's deck is a bonus.
Dr. Boom's Scheme Rating 4(Poor): This is so slow and dull. It can definitely have it's uses, but I would rather not hold onto a single card for an entire Arena game just to gain a massive amount of Armor.
EVIL Cable Rat Rating 3(Average): You're getting 2/2 worth of combined stats with a random Battlecry for 3 mana. I think it's alright.
Hench-Clan Burglar Rating 3(Average): The stats are alright, but I really like how they changed the Discover aspect. Going forward other new Rogue cards will be discovered in this same way instead of only from your opponent's class.
Messenger Raven Rating 3(Average): The stats are so-so, but discovering another minion can certainly come in handy.
Travelling Healer Rating 3(Average): Because this has Divine Shield it may actually be a little better than Average. I'm still undecided on it.
Almost every card that was revealed today has something to it that makes me want to try it! I think that is the best we can wish for. Still very excited for this expansion! :D
New Mage Minion - Messenger Raven
Also good to consider Faceless Summoner for Wild too!
I'm so hyped! :)
Before the last load of Card Reveals I was neither her nor there. Now though .. I'm getting excited. More so than for some time, I think Un'Goro was the last time I was this hyped.
It's the Rotation that has me excited more than anything though. A whole new set of cards, three Massive Sets being cast out and some new Decks to tinker with, including whole new Archetypes.
New Mage Minion - Messenger Raven
This card is what turned me onto the idea of a Summoner Mage. Throw in Khadgar, Unexpected Results, this, Astromancer, that new 8 mana Mage Spell. Spiteful if you play in Wild.
Could be good. But I thought that Hand Druid would be a thing, so blah...
New Rogue Minion - Heistbaron Togwaggle
This is one of the latest card reveals, along with Blast master Boom, that has me a little more hyped than I was. Warrior and Rogue getting new toys for existing Archetypes is nice and Mage is (fingers crossed) looking playable with a Summoner Archetype.
Now I'm getting excited
New Mage Minion - Khadgar
Works with Astromancer , Splitting Image , Mirror Entity , Vex Crow , Jan'alai, the Dragonhawk , Unexpected Results and that will be what we know of just in mage alone so far for standard. Neutrals have some interesting interactions like Dorian or Oondasta.
New Warrior Spell - Dr. Boom's Scheme
Even if you can buff, do you really put that in? It had to of been something else prior to gaining armor.
Khadgar
Could be alright, but tbh seems kinda weak for his WoW character.
Rise of Shadows
Looks like warrior is going to get an explosive year! (or two) .. This is going to be new
New Warrior and Warlock Cards Revealed by Blizzard
I think the Omega Devastator is really going to devastate the use of the Omega Assembly . Such a shame. A well no gain without pain!
New Rogue Minion - Heistbaron Togwaggle
Very funny card. Not OP, not the best EV but it's beatiful that it involves the new mechanic of lackeys (if they're going to work :°D) and it could give you what you need in the spot. You can summon legendary minions if you need to put pressure or look for your cards you really need in the spot. Nice about me.
Unidentified Contract
Effects: Betrayal, 2 Coin, Summon a Patient Assassin, Add a copy of the destroyed card to your hand
New Rogue Minion - Heistbaron Togwaggle
Looks pretty good, you can play the card and the treasure right away, the stats are trash for tempo tough, but not that bad
New Rogue Minion - Heistbaron Togwaggle
Crazy amount of potential due to the "choose treasure" wording. Spirit - Togwaggle - prep - draw 3 cards - play three cards for 0 - I am sure something along those lines can be pulled of with sufficient consistency. I would not be surprised if this one gets nerfed at some point.
Khadgar
I really love Khadgar <3
Rise of Shadows Card Reveal Kickoff - See All The Newly Revealed Cards
Soooooo boring the stream, I miss Ben Brode a lot...
Also I don't have seen something special in these cards, Boom Warrior? Minion Mage? Both strange and not very promising, but with the revolution of the meta, who knows
Khadgar
Cool card, but I don't know if it's going to work. If I get it I'll at least have some fun, maybe some Book of Spectors - Arugal - Dollmaster combo or something.
New Rogue Spell - Unidentified Contract
I watched the stream, it's always essentially assassinate plus either betrayal, summon a 1/1 poisonous (with stealth?), add two coins to your hand, or add a copy of the minion killed to your hand (seance).
Seems pretty strong to me, it combos with prep, and vilespine is gone. I think it will definitely see play.
And the rest of rogue looks pretty promising too so far, in my opinion.
New Warrior Spell - Dr. Boom's Scheme
It is just too bad of a top deck to ever see play. But somebody suggested that they might print some cards that buff your schemes in one of the next expansions, so maybe that could save it. I'll be honest, I have my doubts.
Weekly Custom Design Spotlight #1: The Best of the Best
well thanks for the threat Tox! very entertaining!
Rise of Shadows: Arena Impact
Blastmaster Boom Rating 3(Average): I initially thought this was nearly identical to the original Dr. Boom, but it has the potential (probably not in Arena) to be better. At worst it's still a 7/7 body for 7 mana and that's not terrible.
Heistbaron Togwaggle Rating 4(Poor): It's situational, but could go up in value depending on your draft. That rating also assumes that the "Fantastic Treasures" are actually good!
Khadgar Rating 3(Average): This is another situational one, but it seems okay as a basic 2-drop in a worst-case scenario.
Power of Creation Rating 2(Good): That is some serious value, especially if you Discover anything over 4/4 or with a Battlecry.
Unidentified Contract Rating 2(Good): I'm not sure what the bonus effects are, but for Rogue to get removal without conditions and the potential of something extra is a good thing.
Wrenchcalibur Rating 3(Average): It's not amazing by itself, but it's still a decent weapon that can generate 10 potential additional damage to your opponent.
Clockwork Goblin Rating 3(Average): It's fine as a 3-drop and tossing the Bomb in your opponent's deck is a bonus.
Dr. Boom's Scheme Rating 4(Poor): This is so slow and dull. It can definitely have it's uses, but I would rather not hold onto a single card for an entire Arena game just to gain a massive amount of Armor.
EVIL Cable Rat Rating 3(Average): You're getting 2/2 worth of combined stats with a random Battlecry for 3 mana. I think it's alright.
Hench-Clan Burglar Rating 3(Average): The stats are alright, but I really like how they changed the Discover aspect. Going forward other new Rogue cards will be discovered in this same way instead of only from your opponent's class.
Messenger Raven Rating 3(Average): The stats are so-so, but discovering another minion can certainly come in handy.
Travelling Healer Rating 3(Average): Because this has Divine Shield it may actually be a little better than Average. I'm still undecided on it.
Rise of Shadows Card Reveal Kickoff - See All The Newly Revealed Cards
I believe the scientific term is Malygeese.
Rise of Shadows Card Reveal Kickoff - See All The Newly Revealed Cards
Almost every card that was revealed today has something to it that makes me want to try it! I think that is the best we can wish for. Still very excited for this expansion! :D
Welcome to HearthStation
Saw some people chatting about this, so now I'm here. It's much better, good work!
New Mage Minion - Messenger Raven
Nice card
Rise of Shadows Card Reveal Kickoff - See All The Newly Revealed Cards
I have mixed feelings about the new Dr. Boom, the rest of cards seems fine.
Also I have seen only a part of the reveal stream, but from my point of view it lacked enthusiasm. Ben Brode is still really hard to replace.