Aesan already mentioned this strategy in his article above by the way and he even referred to RidiculousHat's tweet about this. Did you just accidentally reveal not having read the entire article? 😂
I am in the camp of not logging into Hearthstone until the new expansion is live. I just hope I will not experience withdrawal symptoms until that time. Since I reached level 400 about 3 weeks ago, there is no XP for me to collect until the next rewards track starts anyways.
Happy pack openings after about another 42 hours, everyone!!
Something small to consider: since the Ranked Season ends the day before, you could theoretically choose not to log in on Monday, and wait until after the expansion's release to acquire your Season goodies. That way, they could potentially come from Murder at Castle Nathria, giving you a slight edge in your Day 1 collecting.
If you're opening enough packs to gather all the Rares and whatnot anyway, then it won't matter as much. Still, something to think about.
Makes you wonder what HS could have been if a certain keyword had never been removed, and instead sprinkled with prints every now and then.. makes you wonder ...
It's not the best location, nor the worse. It's like a happy-medium that makes me wonder what's the optimal play with; I can easily see how it decrease one big tread, but is this good buffs?
I'm mixed feeling on this one - on one hand, for (4) mana it does a lot of various effect (4 armor, 4/4 board + 4 dmg), but on the other, there is better turn 4 play than this - will it even make the cut?
If it doesn't come back in standard, you can at least be certain that its get added to Secret Mage Wild lists - this card is way too good to pass, and becomes must kill else can't build your board kinda deal.
I don't think it is nearly as bad as other are depicting, but it certainly isn't that good. Might be okay if discovered, otherwise I wouldn't waste a slot of my deck.
This seems decent enough to see play it the right control brew, as it creates conditions to survive, protect and gain board presence. We will have to see how the new meta turns out to see how relevant this can get.
I have to agree that (4) is pretty steep. I'm not seeing adding this to my deck, despite its effectiveness. I could however see myself play this out of a discover mechanic/mana discount.
New Neutral Minion - Red Herring
It's also the impression I had; some odd pack filler that might see play in Arena's draft, afterall.
New Neutral Minion - Murlocula
Great minion with flavorful theme, artwork on point and this little quirkiness that makes HearthStone what it is ! Pretty adorable, that's what it is!
The best part of Murlocula is when he said "IT'S MRRGLIN' TIME" and totally mrrgled those guys.
Castle Nathria Expansion Is Almost Here, and You Can Get a Head Start on the New Rewards Track
I must've read right past it lol. My head's been in a fog all day; keep making dumb errors :/
Castle Nathria Expansion Is Almost Here, and You Can Get a Head Start on the New Rewards Track
Aesan already mentioned this strategy in his article above by the way and he even referred to RidiculousHat's tweet about this. Did you just accidentally reveal not having read the entire article? 😂
Castle Nathria Expansion Is Almost Here, and You Can Get a Head Start on the New Rewards Track
Good read, Aesan!
I am in the camp of not logging into Hearthstone until the new expansion is live. I just hope I will not experience withdrawal symptoms until that time. Since I reached level 400 about 3 weeks ago, there is no XP for me to collect until the next rewards track starts anyways.
Happy pack openings after about another 42 hours, everyone!!
Castle Nathria Expansion Is Almost Here, and You Can Get a Head Start on the New Rewards Track
Something small to consider: since the Ranked Season ends the day before, you could theoretically choose not to log in on Monday, and wait until after the expansion's release to acquire your Season goodies. That way, they could potentially come from Murder at Castle Nathria, giving you a slight edge in your Day 1 collecting.
If you're opening enough packs to gather all the Rares and whatnot anyway, then it won't matter as much. Still, something to think about.
New Warrior Location - Sanguine Depths
Makes you wonder what HS could have been if a certain keyword had never been removed, and instead sprinkled with prints every now and then.. makes you wonder ...
New Paladin Location - Great Hall
It's not the best location, nor the worse. It's like a happy-medium that makes me wonder what's the optimal play with; I can easily see how it decrease one big tread, but is this good buffs?
New Mage Spell - Cold Case
I'm mixed feeling on this one - on one hand, for (4) mana it does a lot of various effect (4 armor, 4/4 board + 4 dmg), but on the other, there is better turn 4 play than this - will it even make the cut?
New Mage Location - Nightcloak Sanctum
I don't know how I feel about those Volatile Skeleton, I'm kinda dreading that they will be all over the place ..
New Mage Spell - Deathborne
Kel'Thuzad thinks adding a silent 'e' at the end of words makes them sound cooler.
New Mage Spell - Vengeful Visage
If kept for the late game, you might have a secret-finisher on hand
New Mage Minion - Kel'Thuzad, the Inevitable
gosh, I hope you are wrong ^^
New Mage Minion - Chatty Bartender
If it doesn't come back in standard, you can at least be certain that its get added to Secret Mage Wild lists - this card is way too good to pass, and becomes must kill else can't build your board kinda deal.
New Mage Minion - Suspicious Alchemist
For (1) mana - I'm so glad there is at least a draw back to it.
Side effects may include feeling totally fine! Don't even worry about it.
New Mage Spell - Solid Alibi
Don't you just hate how good mages are at stalling the game until they win?
This is horrible and will see lots of plays
New Paladin Spell - Service Bell
Thief Paladin ?! I wouldn't hold my breath on that one
New Paladin Minion - Muckborn Servant
As our bingo grid predicted ^^
New Paladin Spell - Promotion
Is this an odd Baku the Mooneater allusion? ^^
New Paladin Spell - Divine Toll
I don't think it is nearly as bad as other are depicting, but it certainly isn't that good. Might be okay if discovered, otherwise I wouldn't waste a slot of my deck.
New Paladin Minion - The Countess
Your help and guidance are always much appreciated - the card would otherwise be hard to assess
New Warrior Spell - Burden of Pride
This seems decent enough to see play it the right control brew, as it creates conditions to survive, protect and gain board presence. We will have to see how the new meta turns out to see how relevant this can get.
New Priest Minion - The Harvester of Envy
I do like how various disruptive game-tool been added with this expansion. You'll see me tinkering with Priest!
New Priest Spell - Boon of the Ascended
I have to agree that (4) is pretty steep. I'm not seeing adding this to my deck, despite its effectiveness. I could however see myself play this out of a discover mechanic/mana discount.
New Priest Minion - Mysterious Visitor
That is simply a great card that does a lot for Mind-reading Priest. Makes me want to play your deck ^^