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Threads
Showing 25 of 11514 threads (25 per page)Landmarks Could be Healthier
Do you like Landmarks? I don't. It's not about Powerlevel. Low_Interactivity-Infinite_Value is not fun because in slower matches one player may not draw theirs and that leads to many NonGames. I think Landmarks would be more fun if t…
Do you like Landmarks?
I don't.
It's not about Powerlevel.
Low_Interactivity-Infinite_Value is not fun because in slower matches one player may not draw theirs and that leads to many NonGames.
I think Landmarks would be more fun if they naturally Crumble in 4 turns. (self-destruct)
Targon's Star Spring Landmark could be changed to:
Round End: Heal damaged allies 1. When I crumble give allies +3/+0.
Bilgewater's The Slaughter Docks could be change to:
Round Start: Toss 1. When I crumble summon a Sea Monster.
Intense Magic - Card Design Competition Discussion Thread
Competition Theme: Intense Magic It's time we started casting some real spells around here!You must create a 10-mana spellYour spell must simply cost 10 mana - there's only 10 in the game right now, so plenty of r…
Competition Theme: Intense Magic
It's time we started casting some real spells around here!
- You must create a 10-mana spell
- Your spell must simply cost 10 mana - there's only 10 in the game right now, so plenty of room to get creative
Arkasaur is interested in exploring the most explosive spells this week - so hunker down and prepare for some chaos!
As always, I can be reached through Discord or here on the site via PM if you have any issues to report.
Competition Phases
Here are the phases of this card design competition
- Submission Phase: Starts on Mon, Oct 19 17:00 EDT (GMT -0400). Runs until Sat, Oct 24 17:00 EDT (GMT -0400)
- Voting Phase: Starts on Sat, Oct 24 17:00 EDT (GMT -0400). Runs until Sun, Oct 25 16:00 EDT (GMT -0400)
- Finalist Phase: Starts on Sun, Oct 25 17:00 EDT (GMT -0400). Runs until Mon, Oct 26 17:00 EDT (GMT -0400)
- Winner Selected: After finalist voting concludes and we validate votes.
Discussion Thread Rules
No thread rules were added to this season. Please populate and manually edit this thread with them.
Total War CCG
Just found out yesterday about a card game in beta based on the Total War franchise. Has anyone tried it yet? Seems to copy a lot of things from HS with some new twists in gameplay also inspired by the front and backline from Gwent. Still …
Just found out yesterday about a card game in beta based on the Total War franchise. Has anyone tried it yet? Seems to copy a lot of things from HS with some new twists in gameplay also inspired by the front and backline from Gwent. Still looks rough around the edges tho.
Havent had the time for it yet. Anybody else?
how Tahm Kench works?
just tried a game with Tahm Kench Quite shocked that instead to strike an enemy before swallowing him, the two fought ... with the result that Tahm Kench died ... how does he work?
just tried a game with Tahm Kench
Quite shocked that instead to strike an enemy before swallowing him, the two fought ... with the result that Tahm Kench died ...
how does he work?
Neoguli's Custom Priest Core Set Changes
Greetings there! I'm here to present you my version of how I would change Priest's Core Sets. I'm jumping the bandwagon a bit with the changes after seeing some other people trying their reworks and generally accepting classes may need som…
Greetings there! I'm here to present you my version of how I would change Priest's Core Sets. I'm jumping the bandwagon a bit with the changes after seeing some other people trying their reworks and generally accepting classes may need some updates.
This time, I've put crossfire onto Priest. While it's very hard to actually do them, please don't think I'm going to make changes for literally every class, although if I get bored, I might do in near future. Also chose Priest this time, because some of their new cards they got aren't seeing any value, and they could use some nice tools. I also chose them as the last one for me to revise, as there were plenty of Priest Core Set changes beforehand.
Strengths and Weaknesses
New Sets
Basic Set Classic Set

























Explanations
Northshire Cleric - returning with a different effect. You no longer can go full Northshire, but you can still get a draw, and it now triggers off of healing on your hero. Power Word: Feast - a nice buff for Priest to let your minions stay alive. Sanctuary Angel - a minion for your Rez Priests. Helps you defend your face, albeit it deals mediocre damage. Priest of the Feast - provides you with a payoff for playing multiple spells in a turn. Divine Hymn - not the strongest card, but heals your board and your hero. Apotheosis - another buff for the class that also heals you. Shadowmelder - serves as a removal tool that also supports Deathrattle synergies. Breath of the Infinite - allows for evergreen Dragon synergies and serves as removal. Reviving Infusion - the core Rez card. Shadowy Figure - the primary Deathrattle synergy card, giving you more of those effects.
Hall of Fame











Some cards that were considered, but didn't make the cut
Silhouettes - my custom card that was meant to replace Mindgames. It was supposed to generate value, but in the end, maybe it could generate too much of it. Shadowboxer - If I remember, I wanted to add this card, but I guess it deals damage to the enemy hero when it can, so no. Mana Geode - Same story, except this one looks so cool that had I not gone for more Deathrattle synergies, this would probably make the cut. Lyra the Sunshard - was meant to replace Natalie Seline, but maybe the value potential could go out of control. Initiation - dunno, but I think I wanted to add this card, but I guess it could be weird to have. Power Word: Replicate - maybe too gimmicky and also conflicted with Silhouettes back when I wanted to add them. Among many, many, MANY other cards…






Improve pack opening discovery
There are, I think, two ways to get to the pack opener. The first via the 'cards' menu item. The second is via the widget. Under the menu, it is the 14th(!) item down. I have to scroll to see, it goes off screen. And it will only get long…
There are, I think, two ways to get to the pack opener. The first via the 'cards' menu item. The second is via the widget.
Under the menu, it is the 14th(!) item down. I have to scroll to see, it goes off screen. And it will only get longer with new expansions.
The widget disappears if nobody saves a pack in 7 days.
Out of Cards Incident Report - 2020-10-17
Hey all, We had some unintended downtime this way-too-early morning. Because this kind of stuff always interests me, and transparency can be fun, let's see what went wrong! Event Log All times in Eastern. 2:43 AM - Out of Cards goes …
Hey all,
We had some unintended downtime this way-too-early morning. Because this kind of stuff always interests me, and transparency can be fun, let's see what went wrong!
Event Log
All times in Eastern.
2:43 AM - Out of Cards goes offline.
2:49 AM - A service unreachable email gets fired off.
This email did not trigger the alerts that it should have. Since we did a site migration a couple of months ago, our tech for that changed and was never tested. Pfft, downtime. That'll never happen!
3:01 AM - The messages begin to hit me on Discord and Twitter.
See, you don't need proper downtime checks!
3:03 AM - Investigation Begins
3:19 AM - Problem Discovered
Our container service decided it wanted to do an automatic update. That really should not have been an issue but because the containers running our site were not set to automatically restart, the site went down.
3:22 AM - Site comes back online
Updates for the service have been disabled - we'd rather manage these ourselves anyway.
What We're Changing
Obviously, our big issue is that our app containers didn't restart themselves. That's shitty and a huge oversight. A configuration change will go out in the morning that will resolve this.
The secondary issue is garbage monitoring of the site. There should be some serious alarms going off when stuff goes wrong. I'll make sure we have better processes in place going forward to notify of downtime.
Hopefully there isn't a next time!
Tom Kench is OP!
His ability to eat a card every turn for just two mana is ridiculously overpowered. You can't play anything decent or he will just eat it. He should only have the ability to eat cards every turn after he levels up. Not before. It doesn't …
His ability to eat a card every turn for just two mana is ridiculously overpowered. You can't play anything decent or he will just eat it. He should only have the ability to eat cards every turn after he levels up. Not before.
It doesn't matter that he takes damage from it if they have a million health buffing spells now to keep him alive.
False Flag - a "new" deck concept
For those who don't know what false Flag in reality is: it means that someone pretends to be someone else as he commits something bad (for example starts a conflict with another country in the name of a third country) Now what does …
For those who don't know what false Flag in reality is: it means that someone pretends to be someone else as he commits something bad (for example starts a conflict with another country in the name of a third country)
Now what does that (well used political) strategy to do with LoR?
Now: we usually show flag at the start of the game as we show regions and Champions that we use.
There have been some decent championless decks in the past and thought myself: why not going false flag with your deck?
You pretend to be another deck by putting established Champion combinations into a deck (as a 1 off ofc) and build your deck in an absolute opposite flavour to catch people offguard.
For example: you pretend to be control as Swain Twisted Fate but play Pirate aggro.
But what about you: have you encountered these decks already, do you like the idea, do you think it is worth it to build and play such decks?
Let's Play Some Aram in LoR
Hello guys, with [runecard]The Howling Abyss[/runecard] came, i've found my ultimate meme card in Runeterra. Even tho i'm concerning that Runeterra is going in the same way with Hearthstone with upcoming RNG cards like [runecard]The Howlin…
Hello guys, with The Howling Abyss came, i've found my ultimate meme card in Runeterra. Even tho i'm concerning that Runeterra is going in the same way with Hearthstone with upcoming RNG cards like The Howling Abyss -of course-, Celestials, Egghead Researcher etc. I always find fun to play the cards like The Howling Abyss. Anyways; that's not the topic right now.
After playing bunch of games with The Howling Abyss, I thought that it might be fun to share some screenshots here with each other and opened this thread. So;
Let's share our luckiest moments with The Howling Abyss and how we became successful to play ARAM in LoR with the decks you use to experience that moment.
I'm playing this deck right now;
and this is my luckiest moment for now;

And this might be kind of lucky;
Golden Transfer Student
Did anyone get the two golden transfer students after completing the rexxar adventure? I think i have completed all requirements but got nothing. Do I have the students in the deck when playing games on dalaran etc.. boards? I…
Did anyone get the two golden transfer students after completing the rexxar adventure? I think i have completed all requirements but got nothing. Do I have the students in the deck when playing games on dalaran etc.. boards?
Is there a possibility to check what is missing for completion?
PSA: You can get the Overwatch cardback free with Nintendo Switch Online
So right now Nintendo has a deal where you can play the Switch version of Overwatch free through the week if you have a subscription to Nintendo Switch Online. I found out by accident that if you download the game and go into the settings,…
So right now Nintendo has a deal where you can play the Switch version of Overwatch free through the week if you have a subscription to Nintendo Switch Online. I found out by accident that if you download the game and go into the settings, you can link it to your Blizzard account and redeem the "digital goodies" that you could normally only get by buying the game, including the Overwatch cardback for Hearthstone. Just thought I'd throw this out there for anyone who might want the cardback without having to buy the full game.
Rexxar's 7th fight
Am I the only one who found Rexxar's 7th fight needlessly hard? We have a wanjangled secret deck that isn't that great compared to his infinite steam deck that pukes up 2/6 taunts that spew up even more minions. He has bonus health to sust…
Am I the only one who found Rexxar's 7th fight needlessly hard? We have a wanjangled secret deck that isn't that great compared to his infinite steam deck that pukes up 2/6 taunts that spew up even more minions. He has bonus health to sustain an aggro push till he can start puking out his boats and eye of the storm. As if that wasn't bad enough he has lifesteal with walking fountain and earthquake to wipe the board. Then we have a terrible hero power it cant kill the boats by itself and it's random which is even worse. I could probably elaborate more but I can't really remember what else he pulled on me.
Bbbbbuuuutttttttt maybe it was just my terrible draw
Out of Cards Changelog - 2020-10-13
It still blows my mind how we can go over a week without deploying the site yet it always feels like we just deployed yesterday. Anyway, here's today's changelog. Changes Runeterra Added card subsets. We now flag cards based on t…
It still blows my mind how we can go over a week without deploying the site yet it always feels like we just deployed yesterday. Anyway, here's today's changelog.
Changes
Runeterra
- Added card subsets.
- We now flag cards based on two sets. Their primary set (Such as Call of the Mountain) and their expansion (Such as Monuments of Power)
- If you search for Monuments of Power cards on the database, you'll only see those cards.
- If you search for Call of the Mountain cards, you'll get COTM and MOP cards combined because they are from the same overall set.
- We're also including MOP cards within the main COTM set guide.
Bug Fixes
- Fixed the "Has Guide" filter on decks for Runeterra and Hearthstone.
- Previously, if this was unchecked and you used any other filters on the page, it would not include decks that had a guide, only showing guide=none decks.
- The functionality is now the indeed of:
- Has Guide Checked = Only shows decks with written guides.
- Has Guide Unchecked = Shows decks with and without guides.
The Riot API
We have starter access to Riot's Match API. We've begun collecting some data as a test and are working on formatting it. Here's the phase 1 plan.
- We'll let you tell us what your Riot account name is (Such as Fluxflashor#NA1)
- We'll sync your matches and match data from Riot's API.
- We'll display your matches and give you some basic, personalized stats on a dedicated page.
- We'll give you the option to make your match stats page public. Private is the default.
- All data we will display on the site will be anonymous unless you opt-in to showcase your matches on your public profile.
Phase 2 is more stat details.
- On deck guides, we'll tell you what the winrate of a deck is using data we've compiled.
- We'll let a deck author decide if they want us to publish their personal stats on a specific deck they submit to the site. This would appear above the guide that they may or may not write.
I don't have an ETA on it all. We need to get further approval from Riot to increase our API limits. As of now, we can only collect data for 100 matches every hour, which is the match history for 5 different accounts. It isn't great, but we understand they need to do this.
Vladimir rework.
Vladimir feels according to a lot of players too weak the main reason being that his ability makes it easier for the opponent to kill your units. The damage (lvled up drain) is a nice effect but doesn't make that big of a splash unless yo…
Vladimir feels according to a lot of players too weak the main reason being that his ability makes it easier for the opponent to kill your units.
The damage (lvled up drain) is a nice effect but doesn't make that big of a splash unless you got the entire board filled which can be hard to do.
Maybe a new lvled up effect could be to somewhat counter the major downside is that Vladimir creates a unit with stats equal to the amount of friendly damage friendly units got and survived?
It is in Vlad's lore to craft flesh and transmutate blood.
''Mortals were little more than cattle under the tyranny of the darkin, their supremacy apparent in the sorceries they had conceived—the arts of crafting flesh and transmuting blood, granting them mastery over life itself.''
B-U-R-S-T - Card Design Competition Discussion Thread
Competition Theme: B-U-R-S-T Time to brush up on our spelling with a remedial class!You must create a card with SpellburstRemember, weapons can have Spellburst as well as minions! BloodMefist is teachi…
Competition Theme: B-U-R-S-T
Time to brush up on our spelling with a remedial class!
- You must create a card with Spellburst
- Remember, weapons can have Spellburst as well as minions!
BloodMefist is teaching us a lesson this week, so you better make sure you're on time!
As always, I can be reached through Discord or here on the site via PM if you have any issues to report.
Competition Phases
Here are the phases of this card design competition
- Submission Phase: Starts on Mon, Oct 12 17:00 EDT (GMT -0400). Runs until Sat, Oct 17 17:00 EDT (GMT -0400)
- Voting Phase: Starts on Sat, Oct 17 17:00 EDT (GMT -0400). Runs until Sun, Oct 18 16:00 EDT (GMT -0400)
- Finalist Phase: Starts on Sun, Oct 18 17:00 EDT (GMT -0400). Runs until Mon, Oct 19 17:00 EDT (GMT -0400)
- Winner Selected: After finalist voting concludes and we validate votes.
Discussion Thread Rules
No thread rules were added to this season. Please populate and manually edit this thread with them.
New Demacia Card - Dragonguard Lookout
A new Rare Demacia Unit, Dragonguard Lookout, has been revealed! [runecardimg rating]797[/runecardimg] Discuss this card below or head on over to the card page to give it a rating! Learn more about Monuments of Power Head on over to our…
A new Rare Demacia Unit, Dragonguard Lookout, has been revealed!
Discuss this card below or head on over to the card page to give it a rating!
Learn more about Monuments of Power
Head on over to our dedicated guide for Monuments of Power!
New Targon Card - Eclipse Dragon
A new Rare Targon Unit, Eclipse Dragon, has been revealed! [runecardimg rating]796[/runecardimg] Discuss this card below or head on over to the card page to give it a rating! Learn more about Monuments of Power Head on over to our dedic…
A new Rare Targon Unit, Eclipse Dragon, has been revealed!
Discuss this card below or head on over to the card page to give it a rating!
Learn more about Monuments of Power
Head on over to our dedicated guide for Monuments of Power!
New Demacia Card - Kadregrin the Infernal
A new Epic Demacia Unit, Kadregrin the Infernal, has been revealed! [runecardimg rating]795[/runecardimg] Discuss this card below or head on over to the card page to give it a rating! Learn more about Monuments of Power Head on over to …
A new Epic Demacia Unit, Kadregrin the Infernal, has been revealed!
Discuss this card below or head on over to the card page to give it a rating!
Learn more about Monuments of Power
Head on over to our dedicated guide for Monuments of Power!
New Demacia Spell - Confront
A new Rare Demacia Spell, Confront, has been revealed! [runecardimg rating]793[/runecardimg] Discuss this card below or head on over to the card page to give it a rating! Learn more about Monuments of Power Head on over to our dedicated…
A new Rare Demacia Spell, Confront, has been revealed!
Discuss this card below or head on over to the card page to give it a rating!
Learn more about Monuments of Power
Head on over to our dedicated guide for Monuments of Power!
New Demacia Spell - Strafing Strike
A new Rare Demacia Spell, Strafing Strike, has been revealed! [runecardimg rating]792[/runecardimg] Discuss this card below or head on over to the card page to give it a rating! Learn more about Monuments of Power Head on over to our de…
A new Rare Demacia Spell, Strafing Strike, has been revealed!
Discuss this card below or head on over to the card page to give it a rating!
Learn more about Monuments of Power
Head on over to our dedicated guide for Monuments of Power!
New Demacia Champion - Shyvana
A new Champion Demacia Unit, Shyvana, has been revealed! [runecardimg rating]790[/runecardimg] [runecardimg]Dragon Shyvana[/runecardimg] [runecardimg]Shyvana's Confront[/runecardimg] Discuss this card below or head on over to the card page…
A new Champion Demacia Unit, Shyvana, has been revealed!
Discuss this card below or head on over to the card page to give it a rating!
Learn more about Monuments of Power
Head on over to our dedicated guide for Monuments of Power!
New Demacia Spell - Sharpsight
A new Common Demacia Spell, Sharpsight, has been revealed! [runecardimg rating]789[/runecardimg] Discuss this card below or head on over to the card page to give it a rating! Learn more about Monuments of Power Head on over to our dedic…
A new Common Demacia Spell, Sharpsight, has been revealed!
Discuss this card below or head on over to the card page to give it a rating!
Learn more about Monuments of Power
Head on over to our dedicated guide for Monuments of Power!
New Demacia Card - Egghead Researcher
A new Common Demacia Unit, Egghead Researcher, has been revealed! [runecardimg rating]788[/runecardimg] Discuss this card below or head on over to the card page to give it a rating! Learn more about Monuments of Power Head on over to ou…
A new Common Demacia Unit, Egghead Researcher, has been revealed!
Discuss this card below or head on over to the card page to give it a rating!
Learn more about Monuments of Power
Head on over to our dedicated guide for Monuments of Power!












