Great art, divine shield and lifesteal will make this oppressive for sure, especially in Arena
Nice flavour and art, decent potential in the right classes with buffs etc
Bottomfeeder vibes
This card seems a lot better that it will actually be is my guess as it's just pure stats and seems quite slow, who knows though
Love the art and flavour!
Seems nice for what spell Druid is trying to do, has a lot of potential for sure
Seems decent, will definitely be playing this in Handbuff DK; taunt is great and the mini as well +4/+4 oml
Not my cup of tea, but will most likely be used for some staller Druid spell power OTK shenanigans
Very flexible and great art and flavour, what's more to say
Slow for constructed, could be alright for this Arena rotation though
Blood Tap 's cousin, will be interesting to see how handbuff DK plays out as there are some nice cards this time around
Seems decent, very good in Arena at least, but weirdly not something you'd necessarily want to play on turn 3
Later in the game like as a topdeck or something will be great though
Seems like a decent, fun card
The mechs being 5 cost or more and not dying immediately is great
Very flexible, we're definitely going to be seeing this in most if not all decks for the duration of Standard
High variance but at least the art is nice, gives AI generated vibes in a good way
Objectively a bad card, even worse given the pre order fiasco context
Fun factor overrides anything else to say with this card honestly!
If his decks are actually half decent then that would just be the cherry on top, also if the decks will be updated for every expansion while in Standard
Great for doing quests as well
Seems a bit slow honestly but Warlock has the ability to stall so it will be interesting to see if this works
Not Shaman style but will be interesting to see how it will perform with Hagatha etc
Seems fun and flavourful, taunt is just the cherry on top
Seems alright, first minion played after this kinda negates the cost, this 3 mana + 1 drop
Not being able to do it the next turn kinda kills the tempo gain though
Card itself is great, same price as a Mage secret but you obviously get to choose
Great art, divine shield and lifesteal will make this oppressive for sure, especially in Arena
Nice flavour and art, decent potential in the right classes with buffs etc
Bottomfeeder vibes
This card seems a lot better that it will actually be is my guess as it's just pure stats and seems quite slow, who knows though
Love the art and flavour!
Seems nice for what spell Druid is trying to do, has a lot of potential for sure
Seems decent, will definitely be playing this in Handbuff DK; taunt is great and the mini as well +4/+4 oml
Not my cup of tea, but will most likely be used for some staller Druid spell power OTK shenanigans
Very flexible and great art and flavour, what's more to say
Slow for constructed, could be alright for this Arena rotation though
Blood Tap 's cousin, will be interesting to see how handbuff DK plays out as there are some nice cards this time around
Seems decent, very good in Arena at least, but weirdly not something you'd necessarily want to play on turn 3
Later in the game like as a topdeck or something will be great though
Seems like a decent, fun card
The mechs being 5 cost or more and not dying immediately is great
Very flexible, we're definitely going to be seeing this in most if not all decks for the duration of Standard
High variance but at least the art is nice, gives AI generated vibes in a good way
Objectively a bad card, even worse given the pre order fiasco context
Fun factor overrides anything else to say with this card honestly!
If his decks are actually half decent then that would just be the cherry on top, also if the decks will be updated for every expansion while in Standard
Great for doing quests as well
Seems a bit slow honestly but Warlock has the ability to stall so it will be interesting to see if this works
Not Shaman style but will be interesting to see how it will perform with Hagatha etc
Seems fun and flavourful, taunt is just the cherry on top
Seems alright, first minion played after this kinda negates the cost, this 3 mana + 1 drop
Not being able to do it the next turn kinda kills the tempo gain though
Card itself is great, same price as a Mage secret but you obviously get to choose