Arturvf89's avatar

Arturvf89

Lv.6
185 / 200 XP
Joined May 2019 94 posts 485 XP 180 achievement pts

Comments

94 total
0
Transmogrifier

That´s a very strong arena card, that can make lower and more consistent curve decks compete with heavyer ones if they can transform one or two small drops into legendaries late game.

In constructed, you don´t want random legendaries. …

6 years, 3 months ago
0
Ancharrr

I get all the hype for wild pirates and I will try it for sure, but even drawing 3 cards may not be enough to compensate for the loss in tempo the turn its played and not being able to …

6 years, 3 months ago
0
Chromatic Egg

Too expansive to see play in any serious deck.

6 years, 3 months ago
0
Dragon Breeder

Maaaan, all the Fate Weaver dreams! That gives us up to 5 discount ticks (emperor, 2 dragons and 2 copies). We are very close to being able to pull off those "maximum damage w/ infinite mana" in wild ladder. I …

6 years, 3 months ago
0
Scion of Ruin

This card´s true value will depend on us getting low-mana warrior invoke cards. It is very stronger latter on, but not as broken as 3 3/2 rush by turn 3 or 4.

6 years, 3 months ago
+1
Valdris Felgorge

Increased hand size is a very fun new mechanic. This will surelly be on my Mechuthun wild deck, since it draws 4, and reduces chance of future overdraw.

6 years, 3 months ago
0
Abyssal Summoner

In standard, I don´t think warlock has the resources to play the control game. This is an even card, which can find its way into some evenlocks there, but I´m not sure that 6 mana is ok for wild.

6 years, 3 months ago
0
Flik Skyshiv

That is a very strong card. The effect ensures a 2-for-1 with high chances of 3-for-1 if the game goes long enough, as well as making the opponent one step closer to fatigue. That said, Rogue has always lacked the …

6 years, 3 months ago
+1
Sanctuary

Aside the control/taunt/time out,this may see play in aggro palladin, of all places. Coin this is a valid T1 play and a very nice way of assuring you don´t take damage is to have board control and force your opponent …

6 years, 3 months ago
0
Zul'Drak Ritualist

Its a much needed and much late counter to big priest. If the 3 minnions average 2 attack, this is a very week 3/3, so you need some effort to abuse opponent´s minnions, which I don´t think will be worth …

6 years, 3 months ago
0
Kronx Dragonhoof

This will be an auto-include in standard Galakrond decks, at least a couple of which I think will be meta.

6 years, 3 months ago
0
Camouflaged Dirigible

Nice combo potential with Voltron, but will be mostly wild memes.

6 years, 3 months ago
0
Hot Air Balloon

Maybe the growing effect can be abused by aggro decks. I think we will see a lot of things magnetized onto that.

6 years, 3 months ago
0
Veranus

I don´t think hunters can benefit from an equality effect. It can be a clear with Unleash, but thats waaaay to optimistic (and 9 mana).

6 years, 3 months ago
0
Amber Watcher

I think this will be strong in a midrange dragon paladin in standard. Its a solid body, can help against aggro and even ensure a 3-for-1 healing another body after a favorable trade.

6 years, 3 months ago
0
Necrium Apothecary

It may be used on wild´s big rogue, since it cheats out dethrattles but does not pollute N´Zoth´s res pool. If combo is active, its a +1 health over a neutral card draw, with added tutor effect.

6 years, 3 months ago
0
Nether Breath

As with the Crazed Netherwing, its a very strong card if the sinergy hits, but so far I don´t think warlocks will be a dragon class in standard or wild.

6 years, 3 months ago
0
Crazed Netherwing

If it hits, its a VERY powerfull guy. Despite that, I think there won´t be enough tools for control warlock in standard. In wild, I don´t think warlocks will include dragons, so its in an akward space.

6 years, 3 months ago
0
Galakrond, the Unbreakable

We will need much more agressive warrior invoking cards for this to have a hope of being played.

6 years, 3 months ago
0
Clear the Way

I don´t thin the lynx and the spear are anough for this sidequest to be consistent. Mage´s sidequest is something a control mage will acheive every game, given time. This has the same topdeck problem AND is much harder to …

6 years, 3 months ago