DelkoHS
LV.7Child of Galakrond
Comments
480 totalIt's like a better [card]Mecharoo[/card] in a way that it keeps getting more health. But could obviously also be ran aside it. Great for Magnetic decks like Mech Hunter.
This is a nice looking tutor. It curves out into [card]Galakrond[/card] as well, so you can play the pair on curve. Seems staple in those decks.
If I'm correct then "a [card]Devastation[/card]" means you can …
So a much better [card]Antique Healbot[/card], stat- and tribewise. Healadin is my favorite deck of all time so I like this card very much :D
An easier to control [card]Myra Rotspring[/card]. Might see play when some new Deathrattle cards are revealed.
Quote From DoubleSummon Quote From DelkoHS Drain Soul that deals +2 damage if you're holding a Dragon. Somehow feels weaker compared to the other classes' Dragon Spells, but that might be the powercreep talking. Card is …
Nice board wipe with a body, will be staple if Dragon Warlock is to be a thing.
[card]Drain Soul[/card] that deals +2 damage if you're holding a Dragon. Somehow feels weaker compared to the other classes' Dragon Spells, but that might be the powercreep talking. Card is fine and will most likely see play if Dragon Warlock …
Alright seems fair. Blizzard's wording is often complicated xd
Doesn't Talritha's effect only trigger twice ("giving the deathrattle" only happens once), or was Reddit wrong?
My list on the America's server is almost identical, except with a [card]Rotten Applebaum[/card] instead of [card]Zilliax[/card] (due to dust scarcity) but it's solid. You can easily climb to rank 15, and 10 as well as the deck is pretty …
Kind of a boring Brawl. RNG usually goes hugely in favor of 1 player and the other one quickly concedes. Winning or losing only takes about 3-4 turns. Played this 3 times for my Daily Quest but will not play …
Double [card]Shadow of Death[/card] is probably a bit too greedy, but I can see something similar become a viable deck :)
I like the art of the final version :$
Interesting card. Could this be the return of some Miracle type of Druid (maybe [card]Mecha'Thun[/card])? Gonk is still around and combo's nicely with this card. I think this is one of the beter sidequests revealed so far.
I think this card is too weak and won't see play. They pay-off isn't good enough on its own, and even in dedicated Quest decks it's a bit lackluster imo.
This is a Tempo (Quest) Warrior card, and it's nice to see that archetype getting some new support. I think this will make a viable strategy. Very curious to see the Invoke cards for this class.
Quote From og0 I like others am annoyed Inspire is missing. I've heard arguments such as "that's from a different expansion" and "confusing for new players".
Really? Mouse over is and it will tell you what inspire …