I just changed Sire to Alex because of Kael'thas, Brann but if you don't draw Kael'thas and brann then Alex does suck as a finisher but if you don't draw Sire in time then Sire sucks as a finisher.
I don't really know what would be better they both have weaknesses.
The board usually isn't empty which is why I'm not starting to lean towards Alex. or maybe I just put both in the deck.
I also cut Wings of Hate because I was running of room in the deck. I can probably replace trogg for it.
I thought it was gonna be some random indie game. It actually looks decent.
It's hard enough for me to keep up with 2 card games though with Hearthstone and Runeterra. I only really pay for Hearthstone because I can't afford to pay for both.
And my interest for this game has completely gone away. I already thought it looked bad but the overpriced microtransactions in a beta has sealed the deal for me.
My idea is 4 different card types that go up in stats as they switch. Minion dies switches to weapon gains +1/1 of every stat including mana. Though the only one you have to pay mana for after the 1/1 is the Particle Blast. It keeps going until it hits 10.
I guess this isn't really within the rules I will have to change the text to transform instead.
Underwhelming card unless you only have specific battlecry cards in the deck. Which is hard to do you'd be missing a lot of needed cards.
Novice Engineer was a pretty lame example to use.
I would make it draw two battlecry minions instead of one. Or keep the effect the same and make it an epic card.
I just changed Sire to Alex because of Kael'thas, Brann but if you don't draw Kael'thas and brann then Alex does suck as a finisher but if you don't draw Sire in time then Sire sucks as a finisher.
I don't really know what would be better they both have weaknesses.
The board usually isn't empty which is why I'm not starting to lean towards Alex. or maybe I just put both in the deck.
I also cut Wings of Hate because I was running of room in the deck. I can probably replace trogg for it.
I really want them to stray away from WOW for an expansion or 2
My dream theme is mythological gods. Norse, Greek or even Japanese, Egyptian.
Just Blizzard marketing tactics. They know they will nerf this week 1. Just hyping people up to buy packs/bundles.
I thought it was gonna be some random indie game. It actually looks decent.
It's hard enough for me to keep up with 2 card games though with Hearthstone and Runeterra. I only really pay for Hearthstone because I can't afford to pay for both.
Pure Paladin
Control Rogue
Control Warrior
Control Warlock
Control Mage
and probably Druid if it's the OP deck week 1.
And my interest for this game has completely gone away. I already thought it looked bad but the overpriced microtransactions in a beta has sealed the deal for me.
My idea is 4 different card types that go up in stats as they switch. Minion dies switches to weapon gains +1/1 of every stat including mana. Though the only one you have to pay mana for after the 1/1 is the Particle Blast. It keeps going until it hits 10.
I guess this isn't really within the rules I will have to change the text to transform instead.
Pretty basic art for a game that expects you to pay 300+ dollars a year.
There's so many good neutrals though :(
Can't even have weapon removal in the deck ...
but that is a pretty strong effect.
I hope Warrior gets a summon a copy of a damaged friendly minion, card. That will really help the damaged archetype return of egg warrior maybe.
Minion based meta is more cancer
Mech Mage, Mech Paladin, Pirate Warrior, Taunt Druid, Pirate Rogue
Does it summon the colossal pieces before it attacks?
Handbuff Paladin? Throw a buffed divine shield minion.
Solid Card will see play in every Druid list that wants ramp.
This expansion has a lot of legendaries that feel like epic cards.
Stuff in it a sack. I would make a joke but social media is a kindergarten class these days.
Weirdos downvoting but if Blizzard made these exact changes then anyone calling the changes bad is wrong....
World of Hypocrisy.