Make hysteria not castable on immune minions, because it states 'untill it dies' and the minion cannot die. This also prevents some possible future immunity abuse.
Would like to get feedback on the wording and balance/idea. I'm thinking the third is best? Flavor wise i think it fits darkmoon faire because she could be from some animal show, and killing the caretaker makes her animals upset. I think because it's a deathrattle, it's slow so the buff to the card is warrented.
I have had Yogg played against me twice, and both times I was briefly disconnected, just long enough to miss what he did. Has this happened to anyone else?
Yep, both times played against me, i crashed.
Had the card once in duels. After having cast enough spells (it said 'ready'), i used the card and it was a normal 10 mana 7/5 that did nothing.
I also mostly just do the quests. Sometimes a bit more. Seems like it will be hard to get same rewards with that strategy in the new reward system. Even though Blizzard said it would be easier...
In the case of both of your cards, they shouldn't use the Classic watermark since they both use Lifesteal, which is a post-launch mechanic.
Frost Wolf Cub seems alright compared to Twilight Summoner, and Pit Trap is okay although is has grammar errors and there are visible words at the bottom of the art, detracting from the quality slightly.
Ah yes, good call. Thanks! Will adjust the water mark.
Pit trap grammar errors are 'enemies' (should be 'enemy's', right?), but you said errors (plural). I can't find any other?
Forgot to submit last week. So here's my second attempt at participating in the competition:
4 mana 7/7! Great value!
About the art, i really couldn't find any howling white wolf. Balance: Not sure about the lifesteal, but it otherwise seemed to weak without. At 3 mana it would be too strong. Supposed to make beast/deathrattle hunter more viable for control games.
Also:
Anti aggro tool for hunters. Trap does not trigger when your opponent doesn't summon any minions.
Maybe a card with battlecry prevent quest progress for 1 turn or one with a passive effect that prevents quest progress while on the board.
I'm hoping for it, because wild is pretty much only questlines atm.
Wild is gonna suck with all the hyper aggro and OTK combo decks...
Are they gonna ruin wild?
Make hysteria not castable on immune minions, because it states 'untill it dies' and the minion cannot die. This also prevents some possible future immunity abuse.
I like the keyword. Simple, but also original. And seems to fit the theme.
The cards seem pretty balanced, although Sheriff McCree, Thunderbolt and Pumpkin Season seems a bit on the weak side.
Would like to get feedback on the wording and balance/idea. I'm thinking the third is best? Flavor wise i think it fits darkmoon faire because she could be from some animal show, and killing the caretaker makes her animals upset. I think because it's a deathrattle, it's slow so the buff to the card is warrented.
Yep, both times played against me, i crashed.
Had the card once in duels. After having cast enough spells (it said 'ready'), i used the card and it was a normal 10 mana 7/5 that did nothing.
Seems like it's Yogg Saron, Master of Bugs....
I also mostly just do the quests. Sometimes a bit more. Seems like it will be hard to get same rewards with that strategy in the new reward system. Even though Blizzard said it would be easier...
Why are people comparing it to Assassinate instead of Deadly Shot? It destroys a random minion.
We'll probably get a 1 cost shaman weapon so this spell can work. New archetypes are always interesting. Wonder how it'll work out...
My first idea:
The wording as I wrote it, means it won't kill itself when there are no enemy minions on the board (but still triggering the spellburst), right?
Balance wise, it feels alright to me as a class card. Though Sylvanas has been nerfed and also sent to Hall of Fame, so not sure.
Will give feedback later this week. Nice to see some really original ideas already!
Ah yes, good call. Thanks! Will adjust the water mark.
Pit trap grammar errors are 'enemies' (should be 'enemy's', right?), but you said errors (plural). I can't find any other?
If i had to submit one, which one do you prefer?
Forgot to submit last week. So here's my second attempt at participating in the competition:
4 mana 7/7! Great value!
About the art, i really couldn't find any howling white wolf. Balance: Not sure about the lifesteal, but it otherwise seemed to weak without. At 3 mana it would be too strong. Supposed to make beast/deathrattle hunter more viable for control games.
Also:
Anti aggro tool for hunters. Trap does not trigger when your opponent doesn't summon any minions.
Any feedback is welcome!
My first submission, nothing too fancy, but balanced(?) and i think it could be printed: