ElSabidon
LV.8Salty Dog
Comments
680 totalMaybe, since Paladins used to play with Murlocs for a while, will be the class for Finley?
And since Mage was the only class of the four using the singleton archetype that showed up in the first place with …
The reason they introduced Standard and Wild in the first place was, among other things, to allow classes to do something different for a certain amount of time. For example, Hunters had difficulty generating value, so lets give them DK …
Quote From Awildmann Couldn't it also achieve the same as mind blast, given that you have effects such as Embrace the Shadow? With less mana, though you need the healing to damage activator.
It …
Pretty decent. Technicaly it can be viewed as infinite value, although that is way too unreliable.
The design is interesting, and not too overpowered, but I am sad they didn't to for another discard theme card to replace [card]Doomguard[/card]. I like it.
EDIT: It also makes [card]Bane of Doom[/card] better, which is a plus.
So, an 8 mana randomly generated [card]Questing Adventurer[/card] then. I'm guessing they wanted more unreliability on the 8 mana slot as far as generation goes. When [card]Evolve[/card] like cards were first introduced, the 8 mana slot was the go to …
So bad it's not even worth the Epic card status. Even when considering the high roll potencial it has.
By far the best card of all reveals. But killing only one secret when the opponent has the full Christmas Tree online is still unreliable, allowing them to keep printing other anti Secret stuff. I like it.
Duh. Of course I played well. I'm High Inquisitor White-freaking-mane just doesn't have the same ring to it. Still better than [card]Kel'Thuzad[/card] in my opinion, though. You know, because it's cheaper and when [card]Kel'Thuzad[/card] lived for more than one turn, …
On the niche scenario where 2 [card]Sap[/card]s aren't enough to clear big boys and you have the little boys, it can be useful. If only the Priest card was also like this... a reasonably bad card that can provide something …
So.... [card]Blessing of the Ancients[/card] is a 6 mana +2/+2... which means giving Taunt to your board and losing the Twinspell versatility costs 2 mana. Seems fair.
This could have been the perfect time to introduce a new board clear, focused only on damage, unlike [card]Holy Nova[/card]. I get the reasoning behind the design, but when they feel the need to print a powerful AoE for Priest …
You know those kinds of games where you just want to play as much as possible to the point where you literally throw the game on purpose? Just had one of those:
https://hsreplay.net/replay/ymv8ZpqNHEeYH2jKEqJYXg
EDIT: And yes, my Zoo-locks …
So, I'm playing Mech Pally vs. Mech Hunter. I decided to go super greedy here by not playing anything until a turn 5 [card]Glowstone Technician[/card], since he had a slow start. Turn 6 arrived and I completely roled the board …
To be fair, although this site is older than expected, I can assume Flux (and you guys) only started working on it full time recently, maybe using it more as a testing ground for implementing stuff on Hpwn itself. In …
"God f***ing damnit!". Shout this and move on. Unless there are people around and in that case I shout internally.
About a decade ago, in my early teens, I moderated over a portuguese Pokémon forum. There were plenty of brazillian portuguese forums around, but that forum was the biggest from Portugal. That sweet spot in the "pokémon forum market" made …
You never insulted anyone on the salt thread. The closest you made to an infraction was spamming... and even that was permitted.
There was just way too much unnecessary backlash at you. Other people, however, actively insulted others and …
My IGN used to be Sabido everywhere (still is whenever I start a Pokémon fan-made game). However, after the 2010 World Cup, where Portugal (where I'm from) lost to Spain, and after a friend of mine convinced me to start …
I've played a bit of handbuff Mech Pally with [card]Glowstone Technician[/card]. Really like the deck though i'm surprised people keep including [card]SN1P-SN4P[/card] in it. It just seems to make [card]Kangor's Endless Army[/card] worse. Also played a bit of [card]Pogo-Rogue[/card] but …