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Firenza

LV.7
1,340/2,500 XP
Joined May 2019 348 posts 1,840 XP 550 achievement pts

Comments

347 total
+1
New Neutral Minion - Quicksand Elemental

Every single zoo deck is going to run 2x, right? Some control decks too. What's the argument for NOT running this? It's useful at every single point of the game for only 2-mana.

6 years, 8 months ago
0
New Shaman Minion - Mogu Fleshshaper

Great design. Fair at 4 mana. Broken at 2 or less.

6 years, 8 months ago
+1
New Hunter Spell - Swarm of Locusts

Loving this card in Arena.

6 years, 8 months ago
+1
New Paladin Spell - Subdue

Paladin's Mark.

6 years, 8 months ago
0
Octosari

I can not wait to be in an Arena top-deck battle and get this.

6 years, 8 months ago
-2
New Hunter Spell - Unseal the Vault

I'm pretty sure this is going to be fantastic. It synergizes really well with Zul'Jin. It's a finisher on top of an already fantastic finisher.

6 years, 8 months ago
0
New Mage Spell - Ancient Mysteries

I was a Standard Secret Mage skeptic, but this is the card that makes the archetype work. No doubt Conjurer's Calling isn't going away, but now folks will make a Secrets version.

6 years, 8 months ago
0
New Neutral Minion - Candletaker

More like a better Harvest Golem, which is sometimes good enough to see play. Paladin needs cheap Reborn minions for its quest, and I think this fits the bill better than some of the 1 and 2 drops. Bone Wraith …

6 years, 8 months ago
0
Sandhoof Waterbearer

This card is bonkers. Not necessarily OP, but super duper great.

6 years, 8 months ago
0
Two Uldum Card Reveals - Khartut Defender & Wretched Reclaimer

The taunt is ok, decent Arena card, but the recently revealed [card]Bone Wraith[/card] is the [card]Sludge Belcher[/card] of the set.

6 years, 8 months ago
0
Saviors of Uldum - 5 Pack Bundles Giveaway

[card]Wild Bloodstinger[/card]. I like playing control, and I've played control Hunter archetypes in the past even thought they're typically mid to low-tier decks in the meta. The issue with them isn't that they can't handle aggro, it's that they lose …

6 years, 8 months ago
+3
The Burndown!

Aaaaaaand I just lost my very next game to Merc 280.

6 years, 8 months ago
+3
The Burndown!

I felt cursed to be playing Merc 280 for the rest of my days. Winning game after game, inflicting my curse on others, unable to die. But sweet release finally came in the form of Taunt 593. I don't know …

6 years, 8 months ago
+2
Three Uldum Card Reveals - Hearthside Chat

I like it. I think it's a huge minion done right even if it won't see competitive play.

6 years, 8 months ago
0
Three Uldum Card Reveals - Hearthside Chat

I hope not. It's one of the best designed cards in the game. Excellent flavor too.

6 years, 8 months ago
-5
Uldum Card Reveal - Generous Mummy

This is a game-losing card in both constructed and arena. And yet, it's still a better card, in both design and playability than Desert Obelisk. I will eat my mouse if Desert Obelisk is viable in any way.

6 years, 8 months ago
+2
The Burndown!

This Brawl is a really cool concept and very addicting. Mercenaries 280 putting up some big numbers at the moment. 2 Ship's Cannon and 4 Patches. It has a few things going for it, but is otherwise janky. Except for …

6 years, 8 months ago
0
Uldum Card Reveal - Wasteland Assassin

I like this a lot. This will be a card that pops up in Arena and will cause some headaches for the opposing player. I think there's an outside chance it sees play in constructed. Let's say you absolutely had …

6 years, 8 months ago
+2
Uldum Warrior Card Reveal - Into the Fray

Mean Streets of Gadgetzen, and Mist Caller before it, showed the limits of hand-buffing. Unless the effects are insane, they're almost never worth the tempo loss in a mid-range minion-based deck. It makes sense that the power level is creeping …

6 years, 8 months ago
0
Uldum Card Reveal - Desert Obelisk

Yes, I would genuinely rather have a vanilla minion. Having a diverse minion pool makes Arena interesting. This card will have to be banned from Arena it's so terrible.

6 years, 8 months ago