Comments
347 totalI can't imagine why they used an image of Yasuo for the cover image.
Yeah, I don't mind the lack of refund, but those are some pretty unrealistic goals. It's fine having some pack fillers that shine in formats like Arena/Expedition. I always think the goal should be to think more creatively beyond Ranked …
Super cool. I can actually play a few of these. I'm racking up shards from my three expeditions per week. I thought I had cracked the code into unlimited rewards playing those until I realized you're only limited to three.
I haven't found it to be oppressive, and it's often a dead card in my hand. I'd be curious to hear about its stats before taking action. I do like someone's point that it bends the meta away from control. …
Any word on Season rewards? I feel like finding details on Ranked Season's has been difficult. Also, the most annoying "feature" of the game is defaulting to Normal instead of Ranked every time you load the game.
Man, I love HS Arena, and Expedition was pretty great too. I can't believe you don't enjoy the format. The saddest development in HS for me has been Battlegrounds because Arena-aficionado Kripp has basically been ignoring Arena for weeks.
Neoguli. Exactly. 3-mana ruin your opponents' day. I also don't find you have to be in a strictly win-more situation for Rally to work. You can't be losing badly, but it's a great card to stabilize or provide a huge …
I'm having an absolute blast with the game, but I've avoided deck recipes like the plague. I want to really discover something new like when I was playing HS for the first time. I've basically crafted only one main deck …
I'm going to treat this as a first impressions thread. My background is that I played MTG from Revised/Dark until Weatherlight. I stopped playing in 1997 and didn't realize that it was more popular than ever until 2010 (I am …
Great review. Do we know when rest of the cards are being revealed? Monday is a holiday and it releases on Tuesday!
Four very nice cards. Everyone is going to sleep on Rising Winds. Don't sleep on Rising Winds. It's going to be a staple card like Branching Paths.
That Air Raid isn't as flashy or powerful as the other three card reveals, but it's pretty sweet and flexible. Excellent synergy with the Paladin side quest.
I played through it while doing some other things and finished in over 45 minutes. Anyone know if there's a bonus reward for a speed run? It tracks your progress.
1) Dark Prophecy. Solid arena card (remember Arena? that other game mode?). I doubt it will see constructed play, but it's a nice little card for its cost.
2) Shotbot. Uh, am I crazy or is this actually better …
THANK YOU FOR THE ARENA BALANCE CHANGES! SOME OF US STILL PLAY THAT GAME MODE! UNNERF THE ARENA MENU BUTTON!
I finally hit Legend for the first time in September. Fun to do once, but I never feel the need to go above Rank 5.
Great job with the site all around. You nailed down a clean visual style from the start that made it way more appealing than Hpwn, even during those few weeks when the google ads went wacky. I'm really looking forward …
I couldn't agree more. I sometimes can't even specify what Hearthstone does correctly with visual design, but it's absolutely been a pitfall of other games I've played including MTG Arena.
I can't help but agree with everyone here: these nerfs don't go far enough. Dragon's Pack is still broken, and the other three invoke cards (1 shaman and 2 neutral) are severely under-costed compared to other classes.
I would …