forgloryus
Lv.7Design Finalist
Comments
Good for him, and with him being the first to take this step I wonder how many others if any at all will also be stepping away.
Not worth the price imo, especially with how awful blizzcon was last year and the issues they had with VODs. If they ever came out with a virtual ticket packages where you can select which in game rewards you'd like and the price adjusted for how many you've selected then maybe I'll be interested again.
Have a feeling they may do it for the last expansion, with the old gods controlling Lazul causing the League of EVIL and League of Explorers to team up
Still would love to see an Western / Eastern Plaguelands with Stratholme and Scarlet Crusade cards.
Why aim for the knight when you can electrocute the horse instead? I like the way you think Dr. Boom.
Like, c'mon Scoob.
They did have a "must interact with 0 attack minions" theme recently but it didn't have the pacifist idea along with it.
It goes in the order of which secrets were played.
So if I play Mirror's Entity and then Potion of Polymorph I would get a copy of their minion and then their minion would turn into a 1/1 sheep. If you have it in reverse order for secrets then their minion turns into a 1/1 sheep and then you get …
Yea, Archivist and Harrison will be coming in as techs in my decks. The only disappointment so far is how many players forgot how to fight for board after a year of baku/genn and combo decks.
So far expansion has been fun as hell. [card]Conjurer's Calling[/card] has been game busting so far. Turn 5 Khadgar into a Mountain Giant for a board of 4 7/8's with taunt has been so satisfying.
Just wondering how everybody else's fireside pack openings have gone so far. Here it was outta 131
[card]Kalecgos[/card], [card]Barista Lynchen[/card], [card]Archivist Elysiana[/card], [card]Chef Nomi[/card], [card]Keeper Stalladris[/card], [card]Scargil[/card]
24 epics total, 21 golden cards total.
Hardly any spells so it doesn't need Zul'jin. Also tracking would just screw em down the road once he played it since its more value/tempo oriented than aggro. I would like to try out Zul'jin with that wyvern twinspell tho.
Oh boy, that's a ton of late game.
Main rogue up until late into year of the mammoth / start of raven. A lot of the cards felt too memey and relied heavily on neutrals to carry the decks. Swapped over to warrior and mage. Will mostly play the 3 classes above with a side of shaman.
For meta I don't think dragon warrior is going anywhere and …
Amazing work as always gents.
Going to try my hardest to get windfury on Linecracker and toss this bad boy on board.
Damn, recent card contest I made a Dalaran librarian too. I could see somebody running this on that 3 mana 4/6 or whatever it was. These are the type of cards that get overlooked but then are abused later.
Plenty of fun ways to use this, love how they've played around with Mage's design since year of the raven.
And honestly, Stolen Steel became a lot better with the rotation so far. Imagine snagging Hunter's new spell damage weapon or warrior's Wrenchcalibur. Thinking of making a Stolen Steel x2, Deadly Poison x2, with Blink Fox and Underbelly for a start.
Quote From Almaniarra Quote From ShadowsOfSense Tribes should have a characteristic mechanic or gameplay quirk that ties them together, in addition to showing up often enough to justify them. Murlocs are good at swarming, Demons have self-damage, Elementals have 'If you played an Elemental last turn', etc.
Dragon and Mech were both retroactively given mechanics …