About 3k dust from the 6 packs, so good dust/money ratio. I got a few golden mage cards I will keep, but will probably just dust the rest including 2x of Icicle xD.
Blizzards official writing could be more clear. As it is structured I think top 8 is dual tournament followed by single elimination top 4?
Are the group B play-in games also a dual tournament or single elimination? For relegation it seems to be three games... winners of initial matches are safe... and winner of the "losers match" is safe... the only player who loses twice is relegated.
I hate single elimination in card games but it is sometimes a necessary evil. If it's strictly to top 4, that seems better to me.
Crafted the Hemet and this deck is lit. Reminds me of the time when it was viable in standard. Only lost my first game so far because I Hemet'd before I had a PT in hand. Haha. Won't make that mistake again.
It is really surprising to me how consistent a turn 8 lethal setup is.
I'm a ginger, my wife is asian, and we always joked how funny (and extremely unlikely, though it does happen) that our offspring would be a ginger Asian. It was our name for the little tyke before we told the fam its gender. Still waiting to see whether or not his hair develops to be ginger. :P
I love the tempo quest mage and its about all I'm playing atm. It can win games from unimaginable board states. May have converted me from standard! I have been tinkering with Vargoth to get through Ice Blocks and pesky taunts... Do you have any thoughts on Vargoth and the need for 3 vs. 4 giants? I think the only other difference between my list is I've grown to like Research Project more than the Licensed Adventurer... this deck feels bad when you can't draw to your win cons.
This card may finally convince me to craft Sneed’s for wild deathrattle rogue. Such a cool design. Standard needs more dr’s that have tempo for this to be super impactful. The lack of rogue defensive toolkit limit this in a wombo combo deck. Maly rogue would love extra draw DRs but will jus fold to aggro/midrange pressure.
Golden Brightwing for my quest rogue deck (access to all golden legendaries is fun for me).
Dinotamer Brann
Golden Countess Ashmore from the bundle (love her design, sad she never sees play)
On my short list: King P, Loti, and Jepetto. Mostly play rogue/mage/hunter... so I will wait and see how things shake out. I am very intrigued by druid/shaman quests.
I have about 60 boss kills... finished Rag with all but Lazul... made a misplay with one of the priest card interactions (I never play priest) and that was all the patience I had for priest. It's great that you can complete quests in the Brawl mode, because it's a refreshing change from ladder. I will probably have 100+ kills by the end of the brawl.
About 3k dust from the 6 packs, so good dust/money ratio. I got a few golden mage cards I will keep, but will probably just dust the rest including 2x of Icicle xD.
Blizzards official writing could be more clear. As it is structured I think top 8 is dual tournament followed by single elimination top 4?
Are the group B play-in games also a dual tournament or single elimination? For relegation it seems to be three games... winners of initial matches are safe... and winner of the "losers match" is safe... the only player who loses twice is relegated.
I hate single elimination in card games but it is sometimes a necessary evil. If it's strictly to top 4, that seems better to me.
Crafted the Hemet and this deck is lit. Reminds me of the time when it was viable in standard. Only lost my first game so far because I Hemet'd before I had a PT in hand. Haha. Won't make that mistake again.
It is really surprising to me how consistent a turn 8 lethal setup is.
Any large-scale data vs. QM?
I saw the Jack series, 3-1 to QM... but all the games seemed especially close and one was lost because of a lack of 1-cost spell.
I need to craft Hemet... so I am hesitant to sink the dust... since QM is still a bloody tyrant.
Isn't that a warlock hood for WoW? Hope card is as dope as the artwork.
When summoned from Galakrond, does it remain dormant? That would be a huge nerf to GK.
I'm a ginger, my wife is asian, and we always joked how funny (and extremely unlikely, though it does happen) that our offspring would be a ginger Asian. It was our name for the little tyke before we told the fam its gender. Still waiting to see whether or not his hair develops to be ginger. :P
I love the tempo quest mage and its about all I'm playing atm. It can win games from unimaginable board states. May have converted me from standard! I have been tinkering with Vargoth to get through Ice Blocks and pesky taunts... Do you have any thoughts on Vargoth and the need for 3 vs. 4 giants? I think the only other difference between my list is I've grown to like Research Project more than the Licensed Adventurer... this deck feels bad when you can't draw to your win cons.
This card may finally convince me to craft Sneed’s for wild deathrattle rogue. Such a cool design. Standard needs more dr’s that have tempo for this to be super impactful. The lack of rogue defensive toolkit limit this in a wombo combo deck. Maly rogue would love extra draw DRs but will jus fold to aggro/midrange pressure.
Golden Brightwing for my quest rogue deck (access to all golden legendaries is fun for me).
Dinotamer Brann
Golden Countess Ashmore from the bundle (love her design, sad she never sees play)
On my short list: King P, Loti, and Jepetto. Mostly play rogue/mage/hunter... so I will wait and see how things shake out. I am very intrigued by druid/shaman quests.
Will open packs later, but Mage Quest (ok w/ that, though not top 3 I wanted or bottom 3 I hated)...
Golden Finley of the Sands... (1600 dust baby!)... was hoping for Golden Anka (or a playable legendary).
I have about 60 boss kills... finished Rag with all but Lazul... made a misplay with one of the priest card interactions (I never play priest) and that was all the patience I had for priest. It's great that you can complete quests in the Brawl mode, because it's a refreshing change from ladder. I will probably have 100+ kills by the end of the brawl.
I am super excited for this card back. I have been playing since beta and missed out on this card back and it's been the envy of my collection.
Great idea from Blizzard to bring back older card backs. Don't get your panties in a bunch because of the "lack of exclusivity."