Comments
34 totalHer being a lich would be fitting for a hero card as well!
Apparently her model was updated in Shadowlands, this art seems consistent with that.
I agree, the [card]Crabrider[/card] change feels like an elegant way to fix the issues with the card while it retains some utility. I could see it staying in Rush Warrior as it still works well with [card]Parade Leader[/card] and [card]Playmaker[/card]. …
I'd settle for them fixing the obnoxious bug with [card]Oh My Yogg![/card] that forces me to either relog or turn the sound off. Agreed that it feels like a 1 mana counterspell at least 60% of the time.
[card]Animated …
A little preemptive. Winrates for watch posts were concerning, but they weren't a huge problem because Spell Mage doesn't play minions, and Secret Paladin can usually clear them or ignore them.
I feel like I played against you this feels so familiar! It is rather absurd to be how often I see Coin -> [card]Deck of Lunacy[/card] on turn 1. How do people always have it in their hand turn 1?!
I'm at 154 (with tavern pass) and will probably end up getting a few more before launch. I enjoyed Scholomance meta a lot more than DWF overall so I haven't been playing much lately, just completing quests with Prime Warlock. …
The flavor for some of the cards for this expansion is WEIRD. What do Scorpids have to do with spells? Why does an Undead rocker cost more mana and have more stats than Alextrasza? What do cannons have to do …
It's weird given the increased communication from Dean, Alec, etc. that they wouldn't just say what's up. Maybe they were pressured to reveal for Blizzcon, since that event was so sparse to begin with. But will people really care if …
I said in another thread this is now the most expensive Hearthstone mode. Not even Standard or Wild requires you have all the cards, or even most of the cards, in any given set. I get that they want to …
The gold entry fee plus needing Wild cards was enough of a paywall. Its insane to me that this became the most expensive mode in Hearthstone. I rarely, if ever, collect all the cards in a set but have never …
I agree with a lot of your points! I think a lot of the reaction is emotional, which isn't to say that I don't respect what people are feeling, but it is more nuanced for a few reasons:
- …
Dude, I was Diamond 2 tonight and I finally made it! You can too, rooting for you! And like others said, if you fall there is always next month. When AOO came out, I got one win away from Legend …
Quote From Ticomon Last year, control warrior was absolute dominating
It was and it was awful. I much prefer getting rolled over in 5 minutes than waiting 35 knowing you are going to lose.
The mobile idea is interesting, but I doubt they would design the game around that. I think it's simpler than that; aggro decks are fast and cheap. You climb fast and when you lose, it doesn't hurt as much because …
The quest chain was about playing Duels. You have to get 2 wins, then 3 wins, then 4 wins, If I remember right. We have no way to know if this will be available to everyone in a couple weeks …
Inspired by a few of these to try and come up with a "watery" mechanic.

I hope dual-class cards are revisited at least occasionally moving forward. It's fun and makes the game more interesting. We haven't had an "evergreen" concept added in a while - Rush from Witchwood? Given the UI work they did for …
This card seems kinda bad. It does nothing unless you Outcast it, which at 4 mana is harder early in the game when an aggro or tempo deck would want to do something like this (like shuffle a Brawl on …
