I always new that if I want to not have to give much feedback, I just need to wait so people would already submit. Just kidding of course.
@Demonxz95
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I think you should go with either Ghoulraiser or Saint of Order. My only problem with Saint of Order is that I've seen several custom cards with this mechanic, so it's just nothing outstanding for me.
@linkblade91
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I think it's pretty good. However, I'm not sure if that's clear that it doesn't summon minions randomly for each player. Maybe it could be 'Fill the board with random minions of each player that died this game'. I'm not sure if this fits in four lines, as well as this still doesn't necessarily state that the minions must be of their owner, but at least a person could recognize that by adding 'unnecessary' text, you want to give sign that it does something different than just summon minions of random player to each player. At least that's how I would word it.
Yes, I just recognized the same, at first with Demon's card, but I wanted to wait for my second feedback before pointing this out.
I mean, I don't know if they copied someone's idea, or if they just came up with something similar, but even if so, it could be easily avoided, if the people could at least quickly go through disscussion topic before submitting, to check if they're not copying anybody idea.
I had once similar situation when I was late, and wanted to just submit without asking for feedback, but, I avoided copying someone's idea, by simply being cautious.
it's not bad, but not sure if it counts. It actualy doesn't affect your hero, only heals and damages enemy hero.
It sure does. How else would the heal and damage triggers to the opponents?
I mean, it doesn't have symmetrical effect, the effect which is same for both players. It heals and damages your opponent. It triggers from healing and damage to your hero, but it doesn't damage nor heal you. That's how i see it at least.
Ok, here are my ideas for this week. My personal favourite is Balance Keeper, but any feedback would be great.
@TheHoax91
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The idea is not bad, but it may be too disruptive to change your opponent's Hero Power.
@Demonxz95
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I like this, but maybe a bit strong, especially in warlock, and with lifesteal. Not sure though.
@sinti
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Eagle Eyes is most fitting. However, I'm not a fan of the 'reveal a card' or 'see a card' effects. I just don't see them having any impact on the game in Hearthstone
@grumpymonk
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I like Shadow Conjurer a bit more, it's pretty neat. Fair Student Cinaria is also good, but not sure if not a bit too strong, it is definetely an effect more disrupting for your opponent than you. Also, it fits Demon Hunter more than Warlock, because only Demon Hunter has cards which shuffle cards from opponent's hand to their deck.
@h0lysatan
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it's not bad, but not sure if it counts. It actualy doesn't affect your hero, only heals and damages enemy hero.
Looks ok and on flavour, but I'm not sure if the effect is outstanding.
@Demonxz95
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I like Sheep Cannon more, especially because Ragnaros feels kinda weak, as well as the effect doesn't feel kinda unique. Sheep Cannon looks pretty good.
@grumpymonk
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I think I like Arcane Watchtower more, but maybe people may not like another Watch Post which abuses costs of cards. The other card seems fine too.
@linkblade91
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I like second version more. However, it looks pretty memey, and I'm not sure if there is good reason for this card to exist.
@DestroyerR
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I feel like revealing cards has almost no value in HS, so it is not only bad at 3 Mana, but the effect is kinda pointless no matter what stats and Cost you give this. I'm not a fan.
@anchorm4n
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I like Frost Watch Post more, it's ok
@Nirast
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Headmaster's Arcane Focus looks pretty interesting, I like it.
@cydonianknight
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I realy like Hushing Librarian. Explorer's Blimb is also ok, but I like Librarian more.
@Karmin
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Looks fun, I kinda like it. Maybe it should have lower stats and Cost, so the effect is more impactful.
@shatterstar1998
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I think I like Velen more, i's kinda good. Also, Temple of Yshaar'j seem to have wrong wording, it should be 'Discover a Corrupt card and Corrupt it'. Look at Gift of the Old Gods, a card from Duels.
@Pokeniner
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I think this may be problematic, considering it would kill some minions itself, and then trigger again, like Lord Godfrey/
If Occult Chaser Herling dies on your opponent's turn, would that mean you discover a card on your opponent's turn? Also, I have found out that each ranked spell features a mercenary of that class (one of the legendary minions, not sure which would it be in your case), although I know this may be pain to find the artwork.
I'm not sure if this counts, considering that main subject is the Dragon, not the flower. Maybe you could make a Snap Dragon as a flower which would synergise with dragons? As for the card itself, I think that Rush doesn't need to be conditional, because this makes your card more complex. Also, if you refer to another card in the text, you do not have to make it bolded. Also, Fire doesn't need to be bolded, unless it's mixed with Spell Damage.
Magic Bloom looks well, maybe a bit too simple. It's hard to balance probably, but I feel it is a bit weak, considering it's for shaman not mage. I'd drop it to 3 or 2 Mana. I realy like Rosa the Torn mechani-wise, but I think it could use art and flavour change. Entanglement is ok, but nothig outstanding.
@Nirast
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Lashing Mandragora is quite ok, but a bit too weak, considering that your oppoent controls it's attacks.
@linkblade91
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I actualy realy like Bramble Behemoth. It has good aesthetics and is probably balanced.
@Wailor
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Good, may look a bit dangerous, but there aren't many Razorpetal generating cards, so probably good.
@anchorm4n
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Burn It! Looks good, I like it as Warlock more though. Sylvanas is Hunter, but there are also some dark aspects of her, so it would probably be good.
@KanzakiGin
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First of all, it shouldn't be golden, and picture doesn't look like in Hearthstone. May also need stat changes, as well as some different condition, I don't realy like it being better with enemy Mana Crystals.
@Ilphelkiir
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It's good, I like it. I think it's fine at 1 Mana.
@cg8889
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The effect feels a bit disconnected from Spellburst in my opinion. Maybe, Spellspurst: The spell has Lifesteal, or Your next spell has lifesteal, or some different activator? Also, this may be a bit too strong when affecting whole hand.
Here's my possible cards for this comp. 2 of them are cards which I had in gallery (they may also reveal my Hearthpwn identity to someone), while Black Lotus was made especially for this comp.
Black Lotus is for some super combo OTK. Fungal Guard was made as a card for a set, so may look kinda bland without the context, but it feels quite ok anyway, want to hear opinions. Fungal Alchemist is a minion with changing stats - it has aggresive stats on your turn and defensive stats on opponent's turn.
I'll try to give feedback within the next 24 hours, I just don't have much time this week.
Good luck fellow finalists!
I always new that if I want to not have to give much feedback, I just need to wait so people would already submit. Just kidding of course.
@Demonxz95
@linkblade91
Yes, I just recognized the same, at first with Demon's card, but I wanted to wait for my second feedback before pointing this out.
I mean, I don't know if they copied someone's idea, or if they just came up with something similar, but even if so, it could be easily avoided, if the people could at least quickly go through disscussion topic before submitting, to check if they're not copying anybody idea.
I had once similar situation when I was late, and wanted to just submit without asking for feedback, but, I avoided copying someone's idea, by simply being cautious.
I mean, it doesn't have symmetrical effect, the effect which is same for both players. It heals and damages your opponent. It triggers from healing and damage to your hero, but it doesn't damage nor heal you. That's how i see it at least.
looks pretty good. Not sure if Seal of blight isn't a bit too weak though
Ok, here are my ideas for this week. My personal favourite is Balance Keeper, but any feedback would be great.
@TheHoax91
@Demonxz95
@sinti
@grumpymonk
@h0lysatan
Yeah, I changed it to 2 Mana, because it's like a worse Sap but can be played multiple times.
"Now watch, and learn, here's the deal..."
Is this considered a 'passive' effect?
Guess I should give some feedback.
@Wailor
@Demonxz95
@grumpymonk
@linkblade91
@DestroyerR
@anchorm4n
@Nirast
@cydonianknight
@Karmin
@shatterstar1998
@Pokeniner
???
Oof, I managed to submit. Sorry for not being active this week, I got Super Mario Maker 2, and spent a lot of time there this week.
Demonxz95: Makes a long post about why Secrets for non-Secret classes are not advisable for this comp.
Wailor: I'll pretend I didn't see that.
Hmm, I had highest voting in the first phase. Maybe I got lucky with voters thanks to submitting late. Anyway, good job Arkasaur.
@linkblade91
No worries, I believe you will come back even stronger.
If Occult Chaser Herling dies on your opponent's turn, would that mean you discover a card on your opponent's turn? Also, I have found out that each ranked spell features a mercenary of that class (one of the legendary minions, not sure which would it be in your case), although I know this may be pain to find the artwork.
@daybreaks
I'm not sure if this counts, considering that main subject is the Dragon, not the flower. Maybe you could make a Snap Dragon as a flower which would synergise with dragons? As for the card itself, I think that Rush doesn't need to be conditional, because this makes your card more complex. Also, if you refer to another card in the text, you do not have to make it bolded. Also, Fire doesn't need to be bolded, unless it's mixed with Spell Damage.
It's feedback time!
@Demonxz95
@Nirast
@linkblade91
@Wailor
@anchorm4n
@KanzakiGin
@Ilphelkiir
@cg8889
Here's my possible cards for this comp. 2 of them are cards which I had in gallery (they may also reveal my Hearthpwn identity to someone), while Black Lotus was made especially for this comp.
Black Lotus is for some super combo OTK. Fungal Guard was made as a card for a set, so may look kinda bland without the context, but it feels quite ok anyway, want to hear opinions. Fungal Alchemist is a minion with changing stats - it has aggresive stats on your turn and defensive stats on opponent's turn.
I'll try to give feedback within the next 24 hours, I just don't have much time this week.
Do mushrooms/fungus count?
Good luck to finalists!
Three of my favourites got through, so that's great!