Comments
254 totalThe problem with that is either
a: They still do evolve getting the same end result
b: You don't evolve because it's better than your average 8 drop.
Either way, that nerf fails. Seeing how a 3 …
It shouldn't be too hard to let the deck be flat on the table on computer or on bigger tablets, from a design perspective.
Hey, I realized that you only have two 3 drops (two [card]tar creepers[/card]). Wouldn't it be better to use [card]Prince Taldaram[/card] and replace the other [card]Tar Creeper[/card]?
I believe they should cycle out or rotate the basic sets for classes every year or two, so that we don't get stuck with stuff like [card]Divine Spirit[/card] + [card]Inner Fire[/card] for the rest of time. It would help to …
I know it has been said before many times, but you should dust it. If you ever want to use it, whether to complete your collection or deck, just craft it again at 0 net cost. If you dust it …
Can we just take a minute to think about how short Dr.Boom's mech suit is? It has T-Rex arms for legs!
I don't think [card]Extra Arms[/card] was dominant enough to be reverted to 3 mana. If the devs still wanted to nerf it, I think either only [card]Extra Arms[/card] or [card]More Arms[/card] should get changed, not both ([card]Blessing of Kings[/card], but …
The 100 damage combo doesn't work because [card]King Togwaggle[/card] is a battlecry, effectively just killing yourself, and giving your opponent two [card]Ransom[/card]s.
27 damage because of fatigue. The opponent draws 3 fatigue, so 1+2+3 extra damage, alongside the 21 blood damage. Still not a full OTK, but getting close.
The only problem with [card]Myra's Unstable Element[/card] is that it also fills your hand most of the time, but then again, this is rogue.
I actually think it's better that it's minions only, because as Regis said, it can be used as a one sided volcano (with -5 damage) and it summons a body worth about 4.5 damage. If it did all enemies, then …
I doubt it'll work with aggro decks, especially in wild, because it takes up a card and your turn 1 play.