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JoeyJojo48

Peon
Joined 06/11/2019 Achieve Points 630 Posts 230

JoeyJojo48's Comments

  • Super dependent on what cards get the Shadow tag.

  • Hmm...you never played Violet Teacher in Libram Paladin, and idk if this is better enough to justify slotting it in.

  • I feel like this is either meta-defining like Prince Keleseth, or unplayable like The Mistcaller.

  • Honestly, I think you'd play it even if it was just a 4/3 with rush and divine shield. But the cost reduction makes this siiick

  • Pretty good at a baseline 2/2, and scales really well to 4/4 and 6/6. Seems dope

  • That's a dope board clear

  • This card looks so freaking good. Solid stats, heal 16, and basically full heal your board twice. Plus, it's an elemental with a deathrattle, both of which have had archetype support in the past. Feels like an auto include

    Edit: Welp, it's not battlecry/deathrattle heal 8 anymore. Uhhh...still a good card, but nowhere near as strong as I thought it was going to be.

  • Neat tech card. 

  • Really cool mechanic. This is basically Doomsayer in the early game, but it's not quite as good late game. Seems overall strong 

  • I like it. I don't think it's incredible, but it's a cool card with a lot of potential depending on what support is released.

  • Seems solid

  • Seems alright

  • The flavour here is a big miss, this definitely feels like a Hunter card not a Demon Hunter card. But that aside, the card itself is alright but idk if DH cares enough about deathrattles to want it

  • This card is solid. The worst case is still decent, but combo it with hero power boosters like Fallen Hero and Mordresh Fire Eye and you'd got a great card.

  • The payoff is so high that there's no way this won't see play

  • This is such a cool card but it needs more support. Something that either draws or generates a bunch of secrets, like Mysterious Challenger, Hydrologist or Bellringer Sentry.

  • 8 mana is a lot. A huge part of why Spiteful Summoner was good was that it came out mid-game, while this comes out late-game. I still think it's pretty good, but I don't think it's going to be meta defining. Probly best in Druid.

  • It's not gonna be in every deck, but a lot of decks will make room for this.

  • It's a cool card, I really like it. It's a lot of value and seems useful against both Aggro/Control

  • This is going into Libram Paladin for sure