This is definitely the most straightforward way to adjust the card, and it's a good change I guess, but I would have preferred some of the other options like adjusting the hero powers (I.e. Delivery Drone and/or Blast Shield), or only giving rush to mechs in hand and deck, or removing the mech tag from Omega Devastator. But on the whole I'm cool with the change.
To preface this, I don't think it's been long enough yet to start swinging the nerf bat. That being said, if the meta is still like this in ~2-3 weeks these are the changes I would like to see:
I don't know if they will move Whizbang the Wonderful to Classic, but I would love it if they did and it would be a really nice thing to do (especially for new players/players with smaller collections).
I'm a game designer! I've halfway through my Master's in Game Design and I'm launching a Kickstarter for a social deception card game (hopefully) within the next few months. :D
Wow I love this card! It's super versatile and can easily slot into so many decks. It's good if you're behind on board, it's good if you're ahead, it's just good.
So far it's definitely Sir Finley of the Sands. I think he's a super cool build-around card that doesn't seem overpowered that pays homage to the original Sir Finley Mrrgglton design.
This is definitely the most straightforward way to adjust the card, and it's a good change I guess, but I would have preferred some of the other options like adjusting the hero powers (I.e. Delivery Drone and/or Blast Shield), or only giving rush to mechs in hand and deck, or removing the mech tag from Omega Devastator. But on the whole I'm cool with the change.
Hell, it's about time.
If they wanted to hit Priest I feel like Northshire Cleric, Divine Spirit, or Inner Fire should have been hit instead but eh I'm pretty neutral on this change
Great nerf
Would have preferred 6, but eh, still like the nerf.
Magnetic Handbuff is really fun. Dragon Speaker is really good when it can hit everything, and you can throw the magnetic buffs onto Argent Horserider or Stonetusk Boar for burst.
To preface this, I don't think it's been long enough yet to start swinging the nerf bat. That being said, if the meta is still like this in ~2-3 weeks these are the changes I would like to see:
Conjurer's Calling: Up to 4 mana.
Luna's Pocket Galaxy: Up to 6 mana.
Prismatic Lens: Down to 3 Mana. Change text to "Draw 2 cards. Swap their Costs."
Magic Carpet: Stats down to 1/4.
Omega Devastator & Tomb Warden: Remove mech tag.
Corrupt the Waters: Increase requirement to 7 Battlecry cards.
I don't know if they will move Whizbang the Wonderful to Classic, but I would love it if they did and it would be a really nice thing to do (especially for new players/players with smaller collections).
I was expecting that Sir Finley of the Sands/"highlander" Paladin would happen, but I wasn't expecting it to be built around Tip the Scales and Chef Nomi.
I'm a game designer! I've halfway through my Master's in Game Design and I'm launching a Kickstarter for a social deception card game (hopefully) within the next few months. :D
I like Questing Explorer quite a lot. It's a pretty simple card, but I like how it addresses one of the key weaknesses of Quests.
Really nice reborn card. Seems great for aggro/zoo
Really nice against giants, which Paladin struggled at removing in the early game
Excellent card
I really like the flavour of this card
This card is super cool
That reveal video was sick!
Wow I love this card! It's super versatile and can easily slot into so many decks. It's good if you're behind on board, it's good if you're ahead, it's just good.
So far it's definitely Sir Finley of the Sands. I think he's a super cool build-around card that doesn't seem overpowered that pays homage to the original Sir Finley Mrrgglton design.
It's a super cool design. I don't know how to make it work in a viable deck in standard, but I'm so down if someone finds a way.